Requiem takes it for me easily. The fact that it compares so favorably to the base PS5 version is incredible.
Pragmata is also really impressive, though the difference between docked and handheld modes is surprisingly stark in that game which isn’t something I felt with RE9. Not terrible by any means but it’s a noticeable downgrade in visuals.
Some games just have that magic that never goes away. Lost count of the amount of times that I’ve replayed Cave Story and Metroid Prime because they just never lose that spark no matter how many times I revisit them.
On the flip side some games are truly special on the first play through but can’t capture that thrill again on subsequent replays. BotW is my favourite game of all time but the real joy of it was in not knowing what lied beyond the great plateau and discovering everything for the first time. Once you know the map like the back of your hand it’s just not the same when you go back to it- at least that’s the case for me. I haven’t played through it fully since 2017 but that first run remains the best time I’ve ever had in a single player game and I’m happy leaving it at that.
@Dee123 Developed by one guy, only thing he didn’t do was the music which was by his brother. Assuming an average of £12 a copy and taking away the 30% cut from digital platforms that’s £252,000…then there’s the dev costs, ratings etc. and whatever else to factor in but that sounds like a success for one person especially for a game that seemingly sold only on word of mouth. Hopefully it sells a lot more in the long term, definitely looks like it’s worth it.
Wish they’d give some info on how their games are doing on Switch 2 specifically. They’ve done a stellar job with their support on it so far - hopefully the sales have been enough to see it continue.
Nintendo should have acquired them during the making of Dread and course corrected the studio like they did with Retro (I know they already owned Retro when they had to step in and sort things out but still). Clearly a very talented team; Samus Returns was good while Dread was incredible. Would suck to see them go under from mismanagement and betting on risky projects that don’t pay off.
Can they really go after someone for that when the design itself dates back to at least 12th century Japan (and wherever else it might have been used)?
SEGA are sitting on a trove of Dreamcast/GameCube era games that they just need to re-release on Switch. Crazy Taxi, the original versions of Monkey Ball 1&2, Skies of Arcadia, Sonic Adventure? Just drop them for £10-£15 a pop, easy money. I can’t believe they haven’t done it already.
Also bring back the original PSO too with full online, why not.
@JohnnyMind Copy I got at my local shop was the last one they had on Switch 2. There’s not that many brick and mortar shops around that sell new games any more but Smyth’s is the main one and if you look at click and collect availability online the Switch 2 version is out of stock at most stores.
Picked up Pragmata the other day and it’s hitting all the right notes for me- sci-fi, mystery, satisfying combat and great music. Also looks ace on Switch 2 and runs really well- Capcom are seriously knocking it out of the park for Nintendo fans so far.
Also for what it’s worth I bought it from a small independent shop- owner said it was the last copy on Switch 2 and that it’s done well for him on that console. It’s sold out at my local Smyth’s too- hopefully a sign for how it’s doing on the system in general.
@hamms It’s not just the screen that adds cost but the battery, dock, joy cons.
If they wanted to be particularly aggressive with the price they could even sell a TV only model on its own with no controller and offer it as a straight upgrade for people who already own controllers for the original Switch. Not something I’d expect them to do but that would be a particularly cheap way of getting into the ecosystem.
@acNewUpdates But portable would still be an option, they wouldn’t lose that. They’d only gain selling points with a TV only model especially if the cost is significantly less than the normal one (which it should be if it’s just the unit and a controller). Nintendo needs a huge install base to sell games to- why limit that by forcing the console to be more expensive when there are those who don’t want the handheld feature? It’d also make a great competitor to Series S if they can price it similarly- comparable performance with games like Resident Evil 9 as well as Nintendo exclusives? Huge selling point right there.
Plus, if anything it would create more sales potential for the regular model (or a lite version) as people might decide they want the handheld mode later and choose to upgrade. I can see why they never bothered doing it with the original Switch since it never really needed it to do well but I think this time around it would really make a lot of sense.
Wouldn’t be surprised to see a Switch 2 lite announced sooner rather than later to help offset the expensive image the system has (which has just gotten even worse with the price increase).
I also think an even cheaper TV only option would be worth releasing. With how expensive everything is nowadays they’d do well to appeal to every budget- TV only at the lowest end, lite (that should be upgradable with a dock later) at the mid tier and the full fat regular model that does it all out of the box.
It looks really great but I just feel like with how far they’ve gone with the visuals and new cutscenes etc. they might as well have just made a brand new game especially after the last two releases were a straight remake and a quasi remake. Can’t argue with the price though so even though I would prefer something properly new I’ll be there for it.
Having just watched a GameCube retrospective though it is hard with all these remakes Nintendo have been making lately not to miss the days where they would routinely push their franchises in new directions. You could never really predict where they would go, and that’s still true of today but not quite in the same way. I would have never bet on another SF64 remake happening for example 🤷♂️
@RoboCube I agree it’s the right decision in the end. I just think not being a simultaneous release will ultimately hurt this version as far as sales go, though I’d love for that to not be the case.
Ought to show games like Resident Evil and Pragmata in something like this especially when they’re focusing on stuff like 4K and 120fps (I know those games don’t hit those but the audience who cares about that stuff will more than likely be interested in those kinds of titles).
If this were the PS5 version they’d delay it for all platforms. And I get it, the Switch 2 version won’t be the best selling version whenever it launches but they are setting it up for failure when many people who would have been interested in the port will just buy it where they can instead of waiting.
@AndyCMK777 Yeah I’ve come around to GKCs as a necessary evil to have something physical. The reality is if they weren’t an option then most third parties would either go digital only or charge even more for full cards to make up the extra cost. Even then with the file sizes of some of these third party games you’d still have to download necessary data that can’t fit on a 64GB cartridge so you wouldn’t be getting the full game in a lot of cases anyway.
As it is you’re getting something you can display, you can still lend/borrow them, still sell them- all something you wouldn’t have if things were purely digital and I’d much rather that as opposed to a true digital future. By the time they actually become useless modders will have made it easy to just download and play whatever you want for free anyway.
Having said all that though I am still baffled that Pokopia isn’t on a cartridge.
@Yosher Big sale on for the Steam version which I guess is what they’re mainly tracking for PC sales…presumably they only have access to physical sales for Switch 2 so it makes sense that it’s not selling much a year after release without a reason for a spike 🤷♂️
There’s potential for a decent horror flick if they take the end of Zero Mission as inspiration and hone in on the isolation. Zero Suit Samus skulking around a Space Pirate ship avoiding detection etc. before getting her suit back at the end and unleashing hell. Can’t see it happening though, it’ll be a full on action film with a new canon and a whole cast of characters etc.
At least make it animated. The best parts of Other M were the gorgeous cutscenes which were great to watch even if the story they portrayed was garbage.
@michellelynn0976 Sure, and I hope Capcom eventually releases a breakdown or at least confirms they’re happy with sales on Switch 2. But going off of the breakdowns we do have (UK and Japan charts) we can assume PS5 and PC account for the vast majority of sales which makes sense given the general audience for the game and much bigger install base of PS5 compared to Switch 2. On a personal note most people I know bought it on PC and the one person who bought it who has a Switch 2 got it for PS5 because he wanted the better visuals. I don’t think 80% between those platforms is unrealistic to be honest.
@michellelynn0976 Definitely PS5 and PC, no question. Even if the Switch 2 accounted for just 15% of sales though that’s still around a million copies- definitely in the realm of possibility considering the Generations pack seems to have sold out everywhere. Combined with sales of the game on its own on the eShop and physically I imagine it’s sold pretty well.
Just finished it today, really loved it. Hope it sold well on Switch 2, it’s a class version and never once felt like an afterthought port while I was playing it.
If my job was to look at films critically then yeah, I’d rip the film apart and it’d score pretty low. Nobody at Nintendo or Illumination could ever convince me that they tried to make a great film that can stand on its own. But that’s OK- it does what it needs to and it serves the audience(s) that will go see it just fine. It doesn’t need to be a critical darling and I’m sure nobody involved (Miyamoto included) actually cares when these films are making the ridiculous money that they are.
I really hope they resist the temptation to needlessly bloat the sequel. The original is just too long; I beat it once on Wii and cut my playthroughs of it on Switch and Steam short because it just keeps on going well past the point where it should end. It’s such a beautiful game with so much heart and passion behind it that it hurts to say it becomes a slog.
Don’t really care for the story in Bayonetta, it’s all a bunch of hoopla. The problem with 3 for me is that the Bayonetta sections are some of the best in the series but you’re forced to play through Viola sections which are nowhere near as good and Jeanne sections that I disliked so much that I’ve refrained from replaying it because it means doing those bits again.
Still going through Requiem, reckon I’m probably getting close to the end. Loved it so far and it’s easily the most impressive Switch 2 port to date.
Also playing a bit of Yooka Replaylee…the difference in visual quality between performance and fidelity is pretty huge (look for some cattails and flip between modes 🥴) but it still looks fine and plays way better than it did before.
“Even so, I think that if Playtonic had focused on making it exclusive to the Switch 2, they would have had fewer problems adapting it to other consoles“
I’m sure they would have built it primarily for Switch 2 if they could. Impossible Lair is one of the few examples of a developer making a game with Switch as the lead platform because they knew that’s where the audience was- by all accounts they just didn’t get Switch 2 dev kits in time to do the same again.
Very happy to see this is happening, I’d given up hope at this point. The game plays perfectly fine at 30 but it was always a shame that one of the key features of the remake for other platforms was the jump to 60 (especially considering it shouldn’t have had any trouble hitting that in the first place).
Microsoft completely screwed the pooch with Xbox One and could never recover. Had they resisted the temptation to implement ridiculous measures like always online, fighting against lending/selling of games, mandatory Kinect and, y’know, if they actually focused on games for their new game console instead of TV shows then we might be living in a world where Xbox as a brand/console still has relevance.
The original just has a vibe unmatched by any of the sequels. Wild World is the one I put the most time into but the original will always be the one I’m the most fond of
@Pillowpants When did you import it? The EU release was very late, like 2 years after the US release. I remember thinking it was just never going to happen and it’d just be a game I’d never get to try until one day I saw the UK release confirmed in a magazine
@TrogdorTheBurninator Not really surprised to see it do much better elsewhere, the main audience for games like RE9 is on other platforms like PS5.
That said the Generations Pack sold out everywhere and RE9 in all of its incarnations was regularly high up on the eShop charts when it released so hopefully it’s met Capcom’s expectations for it. If anything they should have just made the Gen pack the only option for retail because it made the standalone game for £60 look like a dud of a deal when you could get an extra 2 games for £20 more.
Yeah if you think the Switch 2 is expensive now just wait 🥴
I would definitely say if you can afford to get one and you’re thinking about it then just do it. It’s a great console with great exclusives already and it gives a lot of the Switch 1 library a whole new lease of life.
I can understand delays like this happening right now but I really hope given the current landscape and how expensive games are to develop nowadays that we see a shift to Switch 2/low end PCs getting the main focus in development and porting up to higher end hardware rather than the other way around. Makes sense to cast as wide a net as possible and have a good version of a game playable on whatever hardware you’re using on day one rather than delaying versions because they need to be optimized further.
My expectations are so low for this film. At least with the Mario films you can have the baseline expectation that they’re going to look gorgeous and just be fun to watch if nothing else. Live action and presumably serious for a series that is even at its darkest still better served by a cartoon style is just not the direction for me. Not to mention that the story has rarely been particularly deep in Zelda and that’s going to be something they need to get right in lieu of visual spectacle like the Mario films.
I’ll still watch it and who knows, it might be pleasantly surprising but I’m really finding it hard to get excited about it.
It will happen no doubt. They should bundle a game though to lessen the sting- honestly mental that Sony raised the PS5 price so steeply without a game included.
I enjoyed it a lot. Much less haphazard of a story compared to the first film, a lot of fun fan service and I’m happy it was mostly Mario music with just one licensed track from what I remember.
Is it one of the best kids/family films I’ve ever seen? Not even close, but it was fun.
Glad Fox is in it if only because it’s a smoking gun for these new Starfox game rumors to be true. If you want to bring attention to a dormant franchise then what better way than to include the main character in what will inevitably be one of the biggest films of the year? I just hope they don’t get too caught up in gimmicks like they did with Zero.
@NX-3318 “Movie was fantastic in the computer graphics department but the script was entirely hollow.”
Ehhh just like the first film then…not really shocked that they didn’t do anything to make a better story given how successful the first movie was but still would have been nice to get more than just fan service.
As it should have been all along. Though, the most cynical side of me can only imagine this is to incentivize buying digital so they can eventually justify ditching physical altogether since they undoubtedly make way more digitally without the logistics of physical getting in the way. I don’t believe for a second that this has anything to do with reflecting the costs involved with each distribution method.
Comments 2,289
Re: Best Switch 2 Ports - The Most Impressive Third-Party Games On Nintendo Switch 2
Requiem takes it for me easily. The fact that it compares so favorably to the base PS5 version is incredible.
Pragmata is also really impressive, though the difference between docked and handheld modes is surprisingly stark in that game which isn’t something I felt with RE9. Not terrible by any means but it’s a noticeable downgrade in visuals.
Re: Opinion: Replaying Games Is Better Than Playing Games
Some games just have that magic that never goes away. Lost count of the amount of times that I’ve replayed Cave Story and Metroid Prime because they just never lose that spark no matter how many times I revisit them.
On the flip side some games are truly special on the first play through but can’t capture that thrill again on subsequent replays. BotW is my favourite game of all time but the real joy of it was in not knowing what lied beyond the great plateau and discovering everything for the first time. Once you know the map like the back of your hand it’s just not the same when you go back to it- at least that’s the case for me. I haven’t played through it fully since 2017 but that first run remains the best time I’ve ever had in a single player game and I’m happy leaving it at that.
Re: Sektori's Switch 2 Launch Has Proven A Huge Success For Its Solo Developer
@Dee123 Developed by one guy, only thing he didn’t do was the music which was by his brother. Assuming an average of £12 a copy and taking away the 30% cut from digital platforms that’s £252,000…then there’s the dev costs, ratings etc. and whatever else to factor in but that sounds like a success for one person especially for a game that seemingly sold only on word of mouth. Hopefully it sells a lot more in the long term, definitely looks like it’s worth it.
EDIT: Bought it. It is worth it.
Re: Order Of The Sinking Star, From Braid Creator Jonathan Blow, Is Coming To Switch 2
@nessisonett Your profile picture 🤌
Re: Capcom Continues To Demonstrate Why Its The Current Industry Darling
Wish they’d give some info on how their games are doing on Switch 2 specifically. They’ve done a stellar job with their support on it so far - hopefully the sales have been enough to see it continue.
Re: "A Difficult And Painful Situation" - Metroid Dread Developer MercurySteam Suffers Layoffs
@Dee123 I agree. But this is one case where it would have made sense especially after Dread performed so well both critically and commercially.
Re: "A Difficult And Painful Situation" - Metroid Dread Developer MercurySteam Suffers Layoffs
Nintendo should have acquired them during the making of Dread and course corrected the studio like they did with Retro (I know they already owned Retro when they had to step in and sort things out but still). Clearly a very talented team; Samus Returns was good while Dread was incredible. Would suck to see them go under from mismanagement and betting on risky projects that don’t pay off.
Re: Random: Nintendo Once Sent WWE's Cody Rhodes A "Cease And Desist"
Can they really go after someone for that when the design itself dates back to at least 12th century Japan (and wherever else it might have been used)?
Re: Sega Has Officially Cancelled Its "Super Game"
SEGA are sitting on a trove of Dreamcast/GameCube era games that they just need to re-release on Switch. Crazy Taxi, the original versions of Monkey Ball 1&2, Skies of Arcadia, Sonic Adventure? Just drop them for £10-£15 a pop, easy money. I can’t believe they haven’t done it already.
Also bring back the original PSO too with full online, why not.
Re: UK Charts: Tomodachi Life Stands Strong As Pragmata Falls Off A Cliff
@JohnnyMind Copy I got at my local shop was the last one they had on Switch 2. There’s not that many brick and mortar shops around that sell new games any more but Smyth’s is the main one and if you look at click and collect availability online the Switch 2 version is out of stock at most stores.
Re: Dragon Quest Creator Yuji Horii Teases Announcement For "Next Game"
@IronMan30 The last 3 mainline games debuted on Nintendo consoles, I can’t see why it wouldn’t be true for XII too
Re: Talking Point: What Are You Playing This Weekend? (9th May)
Picked up Pragmata the other day and it’s hitting all the right notes for me- sci-fi, mystery, satisfying combat and great music. Also looks ace on Switch 2 and runs really well- Capcom are seriously knocking it out of the park for Nintendo fans so far.
Also for what it’s worth I bought it from a small independent shop- owner said it was the last copy on Switch 2 and that it’s done well for him on that console. It’s sold out at my local Smyth’s too- hopefully a sign for how it’s doing on the system in general.
Re: Analyst Predicts A "Silent" Year Ahead For Nintendo
@hamms It’s not just the screen that adds cost but the battery, dock, joy cons.
If they wanted to be particularly aggressive with the price they could even sell a TV only model on its own with no controller and offer it as a straight upgrade for people who already own controllers for the original Switch. Not something I’d expect them to do but that would be a particularly cheap way of getting into the ecosystem.
Re: Analyst Predicts A "Silent" Year Ahead For Nintendo
@acNewUpdates But portable would still be an option, they wouldn’t lose that. They’d only gain selling points with a TV only model especially if the cost is significantly less than the normal one (which it should be if it’s just the unit and a controller). Nintendo needs a huge install base to sell games to- why limit that by forcing the console to be more expensive when there are those who don’t want the handheld feature? It’d also make a great competitor to Series S if they can price it similarly- comparable performance with games like Resident Evil 9 as well as Nintendo exclusives? Huge selling point right there.
Plus, if anything it would create more sales potential for the regular model (or a lite version) as people might decide they want the handheld mode later and choose to upgrade. I can see why they never bothered doing it with the original Switch since it never really needed it to do well but I think this time around it would really make a lot of sense.
Re: Analyst Predicts A "Silent" Year Ahead For Nintendo
Wouldn’t be surprised to see a Switch 2 lite announced sooner rather than later to help offset the expensive image the system has (which has just gotten even worse with the price increase).
I also think an even cheaper TV only option would be worth releasing. With how expensive everything is nowadays they’d do well to appeal to every budget- TV only at the lowest end, lite (that should be upgradable with a dock later) at the mid tier and the full fat regular model that does it all out of the box.
Re: Random: "Personally, I Prefer The Movie Version" - Star Fox Designer Weighs In On New Look
I like how weird the new game looks.
Re: Video: Here's How Star Fox On Switch 2 Compares To The N64 Original
It looks really great but I just feel like with how far they’ve gone with the visuals and new cutscenes etc. they might as well have just made a brand new game especially after the last two releases were a straight remake and a quasi remake. Can’t argue with the price though so even though I would prefer something properly new I’ll be there for it.
Having just watched a GameCube retrospective though it is hard with all these remakes Nintendo have been making lately not to miss the days where they would routinely push their franchises in new directions. You could never really predict where they would go, and that’s still true of today but not quite in the same way. I would have never bet on another SF64 remake happening for example 🤷♂️
Re: Star Fox Is Finally Getting Another Game, Out June 2026 Exclusively On Switch 2
I don’t know why they can’t just make a proper new game and I don’t know why they showed Starfox Adventures to not announce a release on NSO.
Re: The World Is In Such A Mess, Investors Actually Want Nintendo To Raise The Price Of The Switch 2
I truly hope this AI bubble bursts soon and dies a swift death. The worst advancement in technology I’ve ever witnessed.
Re: Shigeru Miyamoto Doesn't Rule Out Wario Appearing In A Future Mario Movie
Danny Devito as Wario and Glenn Howerton as Waluigi. Come on.
Re: "I Will Do Everything I Can" - IO Interactive Boss Promises 007 First Light Won't Pull A Borderlands 4
@RoboCube I agree it’s the right decision in the end. I just think not being a simultaneous release will ultimately hurt this version as far as sales go, though I’d love for that to not be the case.
Re: Video: Nintendo Showcases Its Biggest Switch 2 Games In New Ad
Ought to show games like Resident Evil and Pragmata in something like this especially when they’re focusing on stuff like 4K and 120fps (I know those games don’t hit those but the audience who cares about that stuff will more than likely be interested in those kinds of titles).
Re: "I Will Do Everything I Can" - IO Interactive Boss Promises 007 First Light Won't Pull A Borderlands 4
If this were the PS5 version they’d delay it for all platforms. And I get it, the Switch 2 version won’t be the best selling version whenever it launches but they are setting it up for failure when many people who would have been interested in the port will just buy it where they can instead of waiting.
Re: Nintendo Announces Switch 2 Pokémon Pokopia Bundle
@AndyCMK777 Yeah I’ve come around to GKCs as a necessary evil to have something physical. The reality is if they weren’t an option then most third parties would either go digital only or charge even more for full cards to make up the extra cost. Even then with the file sizes of some of these third party games you’d still have to download necessary data that can’t fit on a 64GB cartridge so you wouldn’t be getting the full game in a lot of cases anyway.
As it is you’re getting something you can display, you can still lend/borrow them, still sell them- all something you wouldn’t have if things were purely digital and I’d much rather that as opposed to a true digital future. By the time they actually become useless modders will have made it easy to just download and play whatever you want for free anyway.
Having said all that though I am still baffled that Pokopia isn’t on a cartridge.
Re: UK Charts: Pragmata Shoves Tomodachi Life Off The Top Spot
@Yosher Big sale on for the Steam version which I guess is what they’re mainly tracking for PC sales…presumably they only have access to physical sales for Switch 2 so it makes sense that it’s not selling much a year after release without a reason for a spike 🤷♂️
Re: Rumour: A Metroid Movie May Become A Reality As Two Studios Battle For Rights
There’s potential for a decent horror flick if they take the end of Zero Mission as inspiration and hone in on the isolation. Zero Suit Samus skulking around a Space Pirate ship avoiding detection etc. before getting her suit back at the end and unleashing hell. Can’t see it happening though, it’ll be a full on action film with a new canon and a whole cast of characters etc.
At least make it animated. The best parts of Other M were the gorgeous cutscenes which were great to watch even if the story they portrayed was garbage.
Re: It's Happening: Final Fantasy XIV Is Coming To Switch 2 This August
I’ll give this a go.
More importantly, how about that DQX localization Square Enix…
Re: Resident Evil Requiem Keeps On Selling And No One Can Stop It
@michellelynn0976 Sure, and I hope Capcom eventually releases a breakdown or at least confirms they’re happy with sales on Switch 2. But going off of the breakdowns we do have (UK and Japan charts) we can assume PS5 and PC account for the vast majority of sales which makes sense given the general audience for the game and much bigger install base of PS5 compared to Switch 2. On a personal note most people I know bought it on PC and the one person who bought it who has a Switch 2 got it for PS5 because he wanted the better visuals. I don’t think 80% between those platforms is unrealistic to be honest.
Re: Resident Evil Requiem Keeps On Selling And No One Can Stop It
@michellelynn0976 Definitely PS5 and PC, no question. Even if the Switch 2 accounted for just 15% of sales though that’s still around a million copies- definitely in the realm of possibility considering the Generations pack seems to have sold out everywhere. Combined with sales of the game on its own on the eShop and physically I imagine it’s sold pretty well.
Re: Resident Evil Requiem Keeps On Selling And No One Can Stop It
Just finished it today, really loved it. Hope it sold well on Switch 2, it’s a class version and never once felt like an afterthought port while I was playing it.
Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception
If my job was to look at films critically then yeah, I’d rip the film apart and it’d score pretty low. Nobody at Nintendo or Illumination could ever convince me that they tried to make a great film that can stand on its own. But that’s OK- it does what it needs to and it serves the audience(s) that will go see it just fine. It doesn’t need to be a critical darling and I’m sure nobody involved (Miyamoto included) actually cares when these films are making the ridiculous money that they are.
Re: Hideki Kamiya Marks Okami's 20th Anniversary With A Special Message
I really hope they resist the temptation to needlessly bloat the sequel. The original is just too long; I beat it once on Wii and cut my playthroughs of it on Switch and Steam short because it just keeps on going well past the point where it should end. It’s such a beautiful game with so much heart and passion behind it that it hurts to say it becomes a slog.
Re: "A Big Miscalculation On My Part" – Hideki Kamiya On Leaving Bayonetta 3 Up To Interpretation
Don’t really care for the story in Bayonetta, it’s all a bunch of hoopla. The problem with 3 for me is that the Bayonetta sections are some of the best in the series but you’re forced to play through Viola sections which are nowhere near as good and Jeanne sections that I disliked so much that I’ve refrained from replaying it because it means doing those bits again.
Re: UK Charts: Tomodachi Life Is Living The Dream In Its Debut Week
@johnedwin What about the Generations Pack that sold 100% on Switch 2 and is completely sold out?
Re: Talking Point: What Are You Playing This Weekend? (18th April)
Still going through Requiem, reckon I’m probably getting close to the end. Loved it so far and it’s easily the most impressive Switch 2 port to date.
Also playing a bit of Yooka Replaylee…the difference in visual quality between performance and fidelity is pretty huge (look for some cattails and flip between modes 🥴) but it still looks fine and plays way better than it did before.
Re: Feature: "A Huge Balancing Act" - Playtonic Spills The Beans On Yooka-Replaylee's Massive Switch 2 Update
“Even so, I think that if Playtonic had focused on making it exclusive to the Switch 2, they would have had fewer problems adapting it to other consoles“
I’m sure they would have built it primarily for Switch 2 if they could. Impossible Lair is one of the few examples of a developer making a game with Switch as the lead platform because they knew that’s where the audience was- by all accounts they just didn’t get Switch 2 dev kits in time to do the same again.
Re: Yooka-Laylee Dev Playtonic Seems To Be Teasing Something
Very happy to see this is happening, I’d given up hope at this point. The game plays perfectly fine at 30 but it was always a shame that one of the key features of the remake for other platforms was the jump to 60 (especially considering it shouldn’t have had any trouble hitting that in the first place).
Re: "Are You High?" – Xbox Co-Creator Believes Whatever Nintendo Makes Next Is Far More Interesting Than Project Helix
Microsoft completely screwed the pooch with Xbox One and could never recover. Had they resisted the temptation to implement ridiculous measures like always online, fighting against lending/selling of games, mandatory Kinect and, y’know, if they actually focused on games for their new game console instead of TV shows then we might be living in a world where Xbox as a brand/console still has relevance.
Re: Best Animal Crossing Games Of All Time
The original just has a vibe unmatched by any of the sequels. Wild World is the one I put the most time into but the original will always be the one I’m the most fond of
Re: Animal Crossing's GameCube Soundtrack Has Been Added To Nintendo Music
@Pillowpants When did you import it? The EU release was very late, like 2 years after the US release. I remember thinking it was just never going to happen and it’d just be a game I’d never get to try until one day I saw the UK release confirmed in a magazine
Re: UK Charts: Pokémon Pokopia Is Starting To Prove Its Staying Power
@TrogdorTheBurninator Not really surprised to see it do much better elsewhere, the main audience for games like RE9 is on other platforms like PS5.
That said the Generations Pack sold out everywhere and RE9 in all of its incarnations was regularly high up on the eShop charts when it released so hopefully it’s met Capcom’s expectations for it. If anything they should have just made the Gen pack the only option for retail because it made the standalone game for £60 look like a dud of a deal when you could get an extra 2 games for £20 more.
Re: Opinion: Of All Things, Animal Crossing (And 'FOPI') Has Made Me A Switch 2 Evangelist
Yeah if you think the Switch 2 is expensive now just wait 🥴
I would definitely say if you can afford to get one and you’re thinking about it then just do it. It’s a great console with great exclusives already and it gives a lot of the Switch 1 library a whole new lease of life.
Re: 007 First Light Shaken By Delay On Switch 2, Now Releasing After Other Consoles
I can understand delays like this happening right now but I really hope given the current landscape and how expensive games are to develop nowadays that we see a shift to Switch 2/low end PCs getting the main focus in development and porting up to higher end hardware rather than the other way around. Makes sense to cast as wide a net as possible and have a good version of a game playable on whatever hardware you’re using on day one rather than delaying versions because they need to be optimized further.
Re: Rumour: The Legend Of Zelda Movie May Have Found Its Composer
My expectations are so low for this film. At least with the Mario films you can have the baseline expectation that they’re going to look gorgeous and just be fun to watch if nothing else. Live action and presumably serious for a series that is even at its darkest still better served by a cartoon style is just not the direction for me. Not to mention that the story has rarely been particularly deep in Zelda and that’s going to be something they need to get right in lieu of visual spectacle like the Mario films.
I’ll still watch it and who knows, it might be pleasantly surprising but I’m really finding it hard to get excited about it.
Re: Former Nintendo Sales Lead Thinks Switch 2 Price Increase Is "Inevitable"
It will happen no doubt. They should bundle a game though to lessen the sting- honestly mental that Sony raised the PS5 price so steeply without a game included.
Re: Movie Review: The Super Mario Galaxy Movie - A Faithful But Overstuffed Sequel
I enjoyed it a lot. Much less haphazard of a story compared to the first film, a lot of fun fan service and I’m happy it was mostly Mario music with just one licensed track from what I remember.
Is it one of the best kids/family films I’ve ever seen? Not even close, but it was fun.
Re: Miyamoto Expected "Significant Resistance Internally" To Fox In The Mario Galaxy Movie
Glad Fox is in it if only because it’s a smoking gun for these new Starfox game rumors to be true. If you want to bring attention to a dormant franchise then what better way than to include the main character in what will inevitably be one of the biggest films of the year? I just hope they don’t get too caught up in gimmicks like they did with Zero.
@NX-3318 “Movie was fantastic in the computer graphics department but the script was entirely hollow.”
Ehhh just like the first film then…not really shocked that they didn’t do anything to make a better story given how successful the first movie was but still would have been nice to get more than just fan service.
Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi
As it should have been all along. Though, the most cynical side of me can only imagine this is to incentivize buying digital so they can eventually justify ditching physical altogether since they undoubtedly make way more digitally without the logistics of physical getting in the way. I don’t believe for a second that this has anything to do with reflecting the costs involved with each distribution method.
Re: UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
@Megas75 Yeah it’s hard to find in general. Not available for delivery until “April 4th-20th” on Amazon
Re: UK Charts: Pokémon Pokopia Continues To Slip, As A Newcomer Grabs The Gold
No Bluey. 😟
@Metazoxan …not really a surprise since football is massive over here and it’s been getting steep price cuts lately 🤷♂️
@PharoneTheGnome Who says it’s a failed system?