Banjo & Kazooie — "Words are cheap." Sure, but I doubt Microsoft would be demanding big licensing fees for the character. It's Smash, so Nintendo's not going to do Banjo an injustice AND most companies don't charge people to advertise for them. Of course he wants the duo in. That decision rides on Nintendo, though, not Microsoft.
Waluigi — He already has an assist trophy. Yes, he should have been a fighter with a moveset representing the spinoffs he occupies (sports, party and karting paraphernalia), but it would be too confusing to be mid fight with Waluigi, grab an assist trophy and suddenly there's another Waluigi running around.
@Sakura Levels are built as you play instead of painstakingly (or creatively) designed beforehand. It's not a shortcut, since it's very complicated to make a good system. When you hear the term "procedural design," think Minecraft. The world always has the same elements, but the landscape is different every time you restart it. That means a level designer hasn't created an area you can explore with truly unique elements and gimmicks, but it also tends to mean more replay value since you're not seeing the same things and facing the exact same challenges every time.
With the quality of this and Shin'en's past work, with the developer's Nintendo exclusivity, and with how much Nintendo is promoting this thing, I can't understand why Nintendo hasn't just given them the license to make this an F-Zero game. They wouldn't lose any money on it or have to waste time making an F-Zero "no one wants" because they can't think of anything "new for the series."
The name's Yoshi, Alex. With a long O. He says it himself all the time in his games. It's like mispronouncing Pikachu as Pickachu, Bulbasaur as Boolbasaur, or Alex from NintendoLife as Awlex from NinteendoLife. Any of those pronunciations would be stupid because the names are clearly pronounced for us OVER AND OVER by the subject itself.
That's pretty cool and I look forward to playing it, myself. I just wish there was a way to force the player to collect a certain number of coins before the exit could be reached. You know, the kind of gimmick that level would have if it were included in a real Mario game, instead.
I noticed the wheels were square, but figured it was just a quirky design. I didn't remember it being so on 3DS, but figured I just didn't notice the detail on a small screen.
Nothing really lost, though, in my estimation. I almost find the square wheels more charming.
Wow. That's a pretty brilliant idea. I hope a few more people tackle this theme with even more complicated levels. I'd love to play through a series like this.
Wow. The poll this week is almost 50/50. That's crazy. I admit it's not a real good week, but I dunno. A couple of those Wii U discount games are pretty good...
I'm still not actually sure how to engage in the tournament. I set one up for friends only, lasting a month, with the winner being whoever gets the most wins, but...
How do we then play matches considered part of the tourney?
Nintendo UK consistently outclasses Nintendo of America now in every department. Club Nintendo, The Nintendo UK Store, special events, and now this. Nintendo actually believes in engaging and growing its British fanbase, which is something I envy greatly.
I'm cool with continuing to add more Mii costumes, but I really wish 1) they'd add more regular clothing options not specific to this or that character, and 2) they'd add some more Mii attacks. There are too few options to really make the created fighters interesting for this long. I need more possibilities in order to keep buying the costumes and playing with new Mii Fighters.
But whatever. We all know I'll still purchase everything shown here and I'm pumped about more new stages.
I got all excited for a second thinking we were actually getting more news about this, but as others have said, this is old information. I'm pretty sure it's even been posted here before.
That said I'm still stoked for this game. E3 put this game at my number three most anticipated Nintendo game with only Star Fox Zero and Fire Emblem Fates above it and bumping Xenoblade Chronicles X and The Legend of Zelda down to fifth and sixth. Good days ahead of us, folks.
I'm not saying Itagaki is right here, either, but this article certainly doesn't read like it's written by a journalist, something the writer wants very much for us to know he is, and something which he asserts makes him a great gamer.
I don't care how much gaming you've done in your life. Time does not equal skill. I spent nearly 1,000 hours playing Super Smash Bros. Brawl, several hundred in Project M and have put almost 500 in Super Smash Bros. for Wii U (hindered only by obligations to my work and wife) already, in addition to who knows how many hours building that foundation in Melee and the original. And you know what? I'm still a decidedly AVERAGE Super Smash Bros. player. More than that, I've spent thousands upon thousands of hours gaming in nearly every genre known to man. In fact, I believe the only genre I've never played is a MOBA because I've never owned a computer good enough to. But despite this deep and wide experience with games over a continuous 20 years, all in all, I'm still a pretty poor gamer. I seriously struggle with Mega Man games, I've never beaten Super Mario Bros. 3, and I find Dark Souls predominantly unenjoyable. Time does not equal skill.
Your hurt feelings have no place in a news article, and neither does your embarrassingly flimsy defense. "Journalists." Heh. You were once. Get it together, NintendoLife.
And mocking his English in the tagline? That's not even poor form for journalists, that's shameful for people.
If you're supposed to play for a long time, why would you use a Pro Controller over the Gamepad? That makes no sense. With as light as the Gamepad is, there's no way it could ever get heavy, and playing on a Pro Controller for more than about two hours will cause pretty uncomfortable hand cramps from holding your arms in such an unnatural position.
If you're traveling backwards from the final boss to the first level, shouldn't the game get easier as you go? And shouldn't you be moving from right to left?
Hm. I might ahould pick this up. Good on the developer for continuing to build (heh) on their base game. Now, I'm just hoping future updates will be designed to add more unique features that further differentiate it from Minecraft, rather than make it more like Minecraft.
Every time they talk about it, I get a little more interested in this game. My wife and I love board games and after the painful letdown that was Mario Party 10, I'm looking forward to a proper TV board game.
I only wish they'd keep the multiplayer-focused games on Wii U, instead of 3DS. Handhelds are so ill-suited for real multiplayer gameplay, so while I'm interested in Triforce Heroes and SUPER EXCITED for Metroid Prime: Federation Force, the latter, especially should really be on the home console, instead, where I can actually play the game with a team of my friends.
This just keeps looking better and better. I really am stoked for this. My only wish is that they'd made this exact samw game for Wii U, so I could actually enjoy the co-op with other people. As it sounds, though, I'm sure the single player will be more than enough to keep me entertained for multiple playthroughs.
Comments 1,048
Re: Super Nindie Maker: Curve Digital's P-Switcheroo and Déja Boo
@vitalemrecords The lack of slopes is the only thing keeping you from the game?
Re: Speculation of Playable Octolings in Splatoon Triggered by Splatfest and SplatNet Updates
@crimsontadpoles Neon Green vs. Pink
Oh wait.
Re: Video: The Game Theorists Explain Why We Should Go Easy on Bowser
Still kinda love the idea that Miyamoto is the Koopalings' mother...
Re: Five Smash Bros. Fighter Ballot Favourites
Banjo & Kazooie — "Words are cheap." Sure, but I doubt Microsoft would be demanding big licensing fees for the character. It's Smash, so Nintendo's not going to do Banjo an injustice AND most companies don't charge people to advertise for them. Of course he wants the duo in. That decision rides on Nintendo, though, not Microsoft.
Waluigi — He already has an assist trophy. Yes, he should have been a fighter with a moveset representing the spinoffs he occupies (sports, party and karting paraphernalia), but it would be too confusing to be mid fight with Waluigi, grab an assist trophy and suddenly there's another Waluigi running around.
Re: Nintendo of Japan's Website Reveals Four More Animal Crossing amiibo
Resetti is nice, but truthfully, I only want Wendell.
Re: The Deer God Will Bring Gorgeous Pixel-Based Nature to the Wii U eShop This December
@Sakura Levels are built as you play instead of painstakingly (or creatively) designed beforehand. It's not a shortcut, since it's very complicated to make a good system. When you hear the term "procedural design," think Minecraft. The world always has the same elements, but the landscape is different every time you restart it. That means a level designer hasn't created an area you can explore with truly unique elements and gimmicks, but it also tends to mean more replay value since you're not seeing the same things and facing the exact same challenges every time.
Re: FAST Racing NEO's F-Zero-Like Hero Mode is For The "Hardcore Science-Fiction Racing Fans"
With the quality of this and Shin'en's past work, with the developer's Nintendo exclusivity, and with how much Nintendo is promoting this thing, I can't understand why Nintendo hasn't just given them the license to make this an F-Zero game. They wouldn't lose any money on it or have to waste time making an F-Zero "no one wants" because they can't think of anything "new for the series."
Everybody wins.
Re: Five Must-Play Wii U Games - Part Two
The name's Yoshi, Alex. With a long O. He says it himself all the time in his games. It's like mispronouncing Pikachu as Pickachu, Bulbasaur as Boolbasaur, or Alex from NintendoLife as Awlex from NinteendoLife. Any of those pronunciations would be stupid because the names are clearly pronounced for us OVER AND OVER by the subject itself.
Re: Weirdness: Bowser Bummed by Skylanders amiibo Tie-in
@Miiamoto A peanut.
Re: Playing YOUR Super Mario Maker Levels with Nintendo UK (Livestream Archive)
Yo(e)shi, Brits. Long O. Not Yo(h)shi. Yoshi. He says it himself. It's not hard.
Re: Video: This Laparoscopic Wii U Controller is Teaching Medical Students to Perform Keyhole Surgery
LOVE the Scrubs reference. Subtle, hilarious, perfect.
Re: Review: Animal Crossing: Happy Home Designer (3DS)
@Just_Ethan And yet a suspiciously high score given the strength of the shortcomings mentioned in the review text.
Re: Review: Star Sky (Wii U eShop)
When you saythe game is "perfect" for some people, I think you'll have a hard time justifying a below average score.
Still, thanks for this. The review convinced me to give this a solid go and I can't wait to see what it's all about.
Re: More Wave 5 amiibo Pre-Order Sale Windows Confirmed for Amazon in North America
I just want to know when I can order Shovel Knight. That there's an amiibo I need.
Re: Toon Link Will Reportedly Be Playable in Hyrule Warriors Legends
I just keep idly hoping I can get these characters in Hyrule Warriors without having to buy a $40 game I don't want.
Re: Video: Shigeru Miyamoto and Takashi Tezuka Tackle Michel Ancel's PAC-Mario Stage in Super Mario Maker
That's pretty cool and I look forward to playing it, myself. I just wish there was a way to force the player to collect a certain number of coins before the exit could be reached. You know, the kind of gimmick that level would have if it were included in a real Mario game, instead.
Re: Update on the Way to Make Wheels Round Again in Gunman Clive HD Collection
I noticed the wheels were square, but figured it was just a quirky design. I didn't remember it being so on 3DS, but figured I just didn't notice the detail on a small screen.
Nothing really lost, though, in my estimation. I almost find the square wheels more charming.
Re: Nintendo Download: 3rd September (North America)
@manu0 That's good. Europe shouldn't have any "advantage." Neither should North America. Or Oceania. Or Japan.
Re: Nintendo Download: 3rd September (North America)
I was hoping for some kind of discount for owners of both Gunman Clive games, but oh well. I'll eventually still get this, anyway.
Re: Nintendo UK and Playtonic Games to Host a Special Super Mario Maker Live Broadcast
@buildz No, literal cancer literally kills people. Literally.
Please show respect.
Re: Super Mario Maker: Mario Travels Through Time - Warp to the Future
Wow. That's a pretty brilliant idea. I hope a few more people tackle this theme with even more complicated levels. I'd love to play through a series like this.
Re: Teyon's First Wii U Game Combines Real Time Strategy, Tower Defence And The Shambling Undead
Interesting. Thanks, guys. I legitimately didn't know. All I had in my head was that they were the ones who made those Heavy Fire games on WiiWare.
Re: Teyon's First Wii U Game Combines Real Time Strategy, Tower Defence And The Shambling Undead
Has Teyon made a good game before?
Re: Nintendo Download: 13th August (North America)
Wow. The poll this week is almost 50/50. That's crazy. I admit it's not a real good week, but I dunno. A couple of those Wii U discount games are pretty good...
Re: Video: Learn More About the Experimental Rayman 4 That Got Dropped in Favour of Raving Rabbids
All I saw was:
"Video: Learn More About the Experimental Rayman 4 That Ancel Was Considering Instead of Beyond Good & Evil 2."
Re: Review: Kung Fu FIGHT! (Wii U eShop)
@TG1 Oh. That's huge. I'll wait for an update. Thanks.
Re: Guide: How to Get the Most Out of Super Smash Bros. Tourneys
I'm still not actually sure how to engage in the tournament. I set one up for friends only, lasting a month, with the winner being whoever gets the most wins, but...
How do we then play matches considered part of the tourney?
Re: Nintendo Is Planning Its Own Loot Crate-Style Subscription Service
Nintendo UK consistently outclasses Nintendo of America now in every department. Club Nintendo, The Nintendo UK Store, special events, and now this. Nintendo actually believes in engaging and growing its British fanbase, which is something I envy greatly.
Re: Muramasa: The Demon Blade And Trauma Team Hitting The Japanese Wii U eShop Next Month
Dang it, Japan... Why must you always be better than us?
Re: Super Smash Bros. Is Getting A Massive Update On July 31st
I'm cool with continuing to add more Mii costumes, but I really wish 1) they'd add more regular clothing options not specific to this or that character, and 2) they'd add some more Mii attacks. There are too few options to really make the created fighters interesting for this long. I need more possibilities in order to keep buying the costumes and playing with new Mii Fighters.
But whatever. We all know I'll still purchase everything shown here and I'm pumped about more new stages.
Re: Poll: Where Do You Stand on Miiverse and Its Planned Changes?
Why is there no option for "I only use Miiverse to look for good custom Smash Bros. stages to download?"
Re: Nintendo Download: 23rd July (North America)
If every release week was like this, the Wii U would be outselling Xbox One.
Re: Don't Worry, Samus Will Be In Metroid Prime: Federation Force
I got all excited for a second thinking we were actually getting more news about this, but as others have said, this is old information. I'm pretty sure it's even been posted here before.
That said I'm still stoked for this game. E3 put this game at my number three most anticipated Nintendo game with only Star Fox Zero and Fire Emblem Fates above it and bumping Xenoblade Chronicles X and The Legend of Zelda down to fifth and sixth. Good days ahead of us, folks.
Re: Negative Reception For Devil's Third Is Due To Poor Player Skill, Claims Tomonobu Itagaki
I'm not saying Itagaki is right here, either, but this article certainly doesn't read like it's written by a journalist, something the writer wants very much for us to know he is, and something which he asserts makes him a great gamer.
I don't care how much gaming you've done in your life. Time does not equal skill. I spent nearly 1,000 hours playing Super Smash Bros. Brawl, several hundred in Project M and have put almost 500 in Super Smash Bros. for Wii U (hindered only by obligations to my work and wife) already, in addition to who knows how many hours building that foundation in Melee and the original. And you know what? I'm still a decidedly AVERAGE Super Smash Bros. player. More than that, I've spent thousands upon thousands of hours gaming in nearly every genre known to man. In fact, I believe the only genre I've never played is a MOBA because I've never owned a computer good enough to. But despite this deep and wide experience with games over a continuous 20 years, all in all, I'm still a pretty poor gamer. I seriously struggle with Mega Man games, I've never beaten Super Mario Bros. 3, and I find Dark Souls predominantly unenjoyable. Time does not equal skill.
Your hurt feelings have no place in a news article, and neither does your embarrassingly flimsy defense. "Journalists." Heh. You were once. Get it together, NintendoLife.
And mocking his English in the tagline? That's not even poor form for journalists, that's shameful for people.
Re: Tomonobu Itagaki Explains Why the Pro Controller Trumps the GamePad in Devil's Third
If you're supposed to play for a long time, why would you use a Pro Controller over the Gamepad? That makes no sense. With as light as the Gamepad is, there's no way it could ever get heavy, and playing on a Pro Controller for more than about two hours will cause pretty uncomfortable hand cramps from holding your arms in such an unnatural position.
What a strange thing to say.
Re: N-ZAP89 and Octobrush Weapons are Next Up in Splatoon Update
@DoctorWily Sure, but it's held like a bazooka. It could go either way, but I'd prefer the bazooka-like shots.
Re: N-ZAP89 and Octobrush Weapons are Next Up in Splatoon Update
I hope they release a Super Scope weapon, too. Probably as a blaster.
Re: Review: Kirby 64: The Crystal Shards (Wii U eShop / N64)
Some of the best (if not the best) minigames in the series, to boot.
I love Crystal Shards. It's the first game I ever remember begging my parents for, and I never regretted it.
Re: Review: Roving Rogue (Wii U eShop)
If you're traveling backwards from the final boss to the first level, shouldn't the game get easier as you go? And shouldn't you be moving from right to left?
Re: Cube Life Update To Bring Local Multiplayer And Lots More
Hm. I might ahould pick this up. Good on the developer for continuing to build (heh) on their base game. Now, I'm just hoping future updates will be designed to add more unique features that further differentiate it from Minecraft, rather than make it more like Minecraft.
Re: Animal Crossing Series Director Explains the amiibo Focus of Happy Home Designer and amiibo Festival
Every time they talk about it, I get a little more interested in this game. My wife and I love board games and after the painful letdown that was Mario Party 10, I'm looking forward to a proper TV board game.
Re: The Binding of Isaac: Rebirth Launches on the New 3DS and Wii U on 23rd July in North America
Price?
Re: Star Fox Zero Controls are NOT Difficult or Broken
Thank you for not saying that new/different is bad.
Re: Poll: Does Nintendo's Drive Towards Multiplayer Gaming Appeal to You?
I only wish they'd keep the multiplayer-focused games on Wii U, instead of 3DS. Handhelds are so ill-suited for real multiplayer gameplay, so while I'm interested in Triforce Heroes and SUPER EXCITED for Metroid Prime: Federation Force, the latter, especially should really be on the home console, instead, where I can actually play the game with a team of my friends.
Re: Hands On: Blast Ball Brings Crude Button Mashing and is a Poor Advert for Metroid Prime: Federation Force
I'm so excited to finally get my hands on this next year and have a real reason to use my 3DS again!
Re: The Animal Crossing amiibo Range is Bigger Than We Thought
I only want a Wendell amiibo.
Re: Blast Ball is Actually the Tutorial in Metroid Prime: Federation Force, With an Intriguing Story Promised
This just keeps looking better and better. I really am stoked for this. My only wish is that they'd made this exact samw game for Wii U, so I could actually enjoy the co-op with other people. As it sounds, though, I'm sure the single player will be more than enough to keep me entertained for multiple playthroughs.
Re: Fire Emblem Fates Iwata Asks Explores Multiple Storylines, Its 500 Page Plot and My Castle
2016 Game of the Year.
That was an easy competition.
Re: Pokémon Jukebox Arrives For Free on Android Devices in the West
Why was Pokkén Tournament Wii U not announced at E3?
Is my money not good enough for you, Pokémon Company??
Re: Video: Here's Our Montage of the Latest Super Smash Bros. DLC
Surely NintendoLife Towers has better Smash players than this...