We all know about the continued damage control around Metroid Prime: Federation Force, so how about we think about the actual game instead? Thankfully producer Kensuke Tanabe is happy to do that, and he's shared some interesting thoughts on the game with Wired.
For starters, we have Blast Ball. Unveiled at the World Championships at E3 and since shown on the show floor and subsequent press events, it's always been pitched as a mini-game (or extra) to the main campaign in Federation Force. Up to six players can take part in local and online multiplayer.
Yet in a neat insight into development processes and Tanabe-san's design approach, it's been confirmed that this mode is actually the form of the main story's tutorial. This is due to Tanabe-san admitting that he's not particularly good at FPS games, and as a result of his dislike of conventional tutorials.
If you have this huge target, this huge ball in the middle of the field, it would make it easier to learn aiming and control skills.
Tanabe-san explains that it took Next Level Games a while to shift out of a conventional FPS template towards what he wants from this Prime entry - "We're not just creating a first-person shooter game, we're creating a Nintendo game". The co-op aspect, and the premise that this isn't a basic shooter, are key to the campaign.
Their [Next Level Games] idea of first-person shooting games is to have a lot of targets to go through. I also wanted, instead of having an abundance of enemies to shoot around, to have more time to be able to get used to the controls.
There's one mission where you have a railway with carts on top of it, and your mission will be to push that from beginning to end. The point of this mission will be to avoid the magnetic force against you to get the carts onward to the goal, and there you have the Space Pirates spawn to add to that, to be in your way.
It's not just about bringing [enemies] that are clever, but also focusing on other ideas that I could implement in the game to make things a little trickier and more challenging for players to go through a single mission.
Continuing what's also been said in previous interviews, the shift to playing as someone other than Samus is very deliberate, effectively to expand the IP's universe. The premise is that a Federation team is conducting research on a planet when it stumbles across Space Pirates creating a powerful weapon; it'll unfold from there. The Avengers, and all its individual movies, is cited.
Just to watch the movie Avengers to see what it's all about, I watched the single [movies] that focused on each hero.
While there has been some negative feedback, this is something that will be very important in the plot, the whole idea of the Prime universe.
So far, all the games have been focused on you as a player being Samus. This is your first chance to actually see Samus in-game, through your own eyes. There will definitely be a chance for you to meet with her in the game.
Some important context around Federation Force is vital. Next Level Games is one of Nintendo's most reliable, high quality development partners, with Luigi's Mansion: Dark Moon being a notable high point. Kensuke Tanabe, meanwhile, has been Nintendo's producer for the previous Prime games and Retro Studios' Donkey Kong titles. That's a lot of talent on the project.
It'll be interesting to see how Federation Force evolves in the coming months.
[source wired.com]
Comments 118
i'll rpobably buy it but it's not all that appealing to be honest.
Big bubble heads still looks stupid
Juicy details... but @BLPs took some of the words out of my mouth. XD
I wish Nintendo would stop making shooters.
Interesting, be able to interact with Samus? I wonder if the game has voice acting.
Oh it better have a great story at least give me that. Eh i'm asking too much
So will soccer balls make a common appearance in the story mode? I mean, it's a tutorial so...
So; the flaw here is showing us Blast Ball first, followed by a tiny snippet of kinda hard to grasp footage of the main Federation Force game a day later, then finally slapping the Metroid label on the screen while we're still slightly bemused and confused at what we saw, and expecting us to not be worried.
Who's to blame here; Nintendo's worried and angry Metroid fans or Nintendo.
Have you done the same with the new Animal Crossing board game too?
Is that really a proper awesome new Animal Crossing game, the one we've all been waiting for, but you've just communicated the message to us terribly here as well?
Or, is there maybe some justification in us being slightly worried and even p*ssed off by what we've seen, in both cases?
Still doesn't explain the Chibi look. Oh well, might give it a chance if we get more details
I have to admit that I actually dig the idea of a more "macro" focus here; the Metroid universe is too rich and interesting to be confined to Samus Aran's perspective.
Alas, my problems with this game are of a different kind entirely, mainly that I feel no desire to play something like this on a portable. The fact that this seems to have a multiplayer focus doesn't help either (same reason why I'm not interested in the Zelda spinoff).
I hope when you meet Samus, she smacks you around the mouth.
It's what most deserve lol!
Ok ok, not most...but a lot.
Rabble rabble rabble moan moan moan
Remember the horrible reaction to Hyrule Warriors......how bout the severe disappoint in Mario 3D World right after E3. The list of angry Nintendo fanbase reactions then total love and acceptance upon release is too long to list. Mario Sunshine and Luigi's Mansion were the worse games ever conceived when announced. How dare Nintendo try and teach me about pollution. Most of you are probably too young to remember that though. Might as well add SF Zero to that too.....what people say looks like a PS2 game will be hailed as a glorious HD Star Fox with beautiful settings and amazing game play.
I'm joining @BLPs in a drink or 7.
@Kirk
Man, I hope so in the case of Animal Crossing! I don't remember ever being so deflatingly disappointed by a game reveal than I was for Amiibo Festival. I am reserving judgement on Federation Force until I see more. I trust Next Level Games to make a fun game.
The characters look horrible.
i just want a Metroid (without prime), i just wanted Metroid V.
Should have just told us that at E3 so it wouldn't have been that controversial. Or better yet don't show it at all so it would just be a surprise zany minigame
Oh so Samus IS in this game, they're just dangling her as a carrot, reminding us we won't allowed to actually have the carrot.
Honestly though, if nintendo just took some time out of that "star fox is a game about arches" segment to actually explain this game... Well that was the biggest problem with the direct, they didn't give people much to be excited for, just shoved trailers at us. We need more explanations if we are going to like this.
I stopped reading at the words DAMAGE CONTROL..... Such a shame you used that term just 7 words in, it looks like this mite have made for an interesting read otherwise.
This just keeps looking better and better. I really am stoked for this. My only wish is that they'd made this exact samw game for Wii U, so I could actually enjoy the co-op with other people. As it sounds, though, I'm sure the single player will be more than enough to keep me entertained for multiple playthroughs.
Too be honest, I would've liked an HD Remake of Metroid Prime Hunters on the New 3DS XL instead of Chibiroid. >_<
The only thing I hate about this is the damn Chibi art style.. It's the most jarring thing about Federation Force. I actually think playing a Fed troops is an intriguing idea and especially getting to see Samus from a 3rd person perspective but the art style is just ugh...
Looks like fun, no after how childish some other fans have been about this whole thing.
@garthvader I first thought that those were Mii's when they showed it at the NWC.
I absolutely hate the chibi art style, it looks so cheap. Other than that the game itself looks ok
I liked Metroid Other M, who am I to judge =P
I'd much rather a Captain Falcon game that takes place in the same universe as Metroid. Racing(Fzero), Brawler (BRAWL), FPA (PRIME) and even bonus bounties like punch out style ones and sword fghts with Samurai Goroh.
The ultimate sandbox game. With other bounty hunters/characters playable from both franchises including Samus of course.
About Chibi artstyle:
I agree, it looks horrible. That's why I don't like playing Bravely Default and Persona Q for extended periods of time.
I thought we knew this.
I'm sorry, but an "intriguing story" is so much the opposite of the Metroid franchise, it's beyond painful.
What exactly is left to tell about federation marines and their jobs that wasn't already elaborated on? They lead scouting missions on undiscovered planets, establish bases of operation in secure areas, and scour the environment for new lifeforms and substances to further scientific advances across all fields of operation for the good of the Federation and its citizen. Or they serve as security reinforcements for conflict zones, including military bases, battleships, research facilities, and planetary settlements. They literally do nothing else, that's their full range of assignments.
Also, they die to Splinters (not even alpha ones, just the regular critters!) and regular Space Pirates by the dozen! 9 of them couldn't survive for more than a few days on planet Aether. A large number of federation marines couldn't even defend one of their main military bases from pirates, instead requiring Samus and 3 additional hunters to get ahold of the mess! All of this is easily shown through Metroid Prime Echoes and Corruption.
Fighting Space Pirates? Hire Samus, she's better at that. Unknown creatures of high lethality threaten a planet's ecosystem? Send Samus, she finds a way to blow up the whole planet. Lost contact with Federation marines? Ask Samus, we don't wanna lose more men (and women - rest in peace, Angseth).
Metroid never had much of a story to shout about, keeping the lore as discoveries on the side path. Super Metroid did most of it through imagery and environments, Prime did it through scannable inscriptions of lost civilizations (all of which were purely optional), and even Zero Mission kept it very passive. The last Metroid games with a "story" were Fusion (which is often criticized for it's plot-enforced railroading), and Other M (Which is Other M, nuff said).
Next Level Games doesn't understand a single damn thing about the strengths of Metroid, and every petty justification makes it even more obvious.
The petty embarassing railing continues...
When "fans" react this way to a new flavor of a staple brand would actual problems reach this crisis-level event?
Would be awesome if this game could do a 180 degrees turn-around after poor initial reception. Who knows, with Next Level talent, this might just happen.
So much hate would've been avoided if they just didn't use Metroid as a name. But whatever hearing that Blast Ball isn't major is good. Won't buy it before Reviews, Videos and more is out.
All of this talk wouldn't be necessary for a better looking Nintendo game.
Wow I'm totally going to buy this game now. [/sarcasm]
If this has the great gameplay and story that Ninty says it does, then why didn't they show that instead of the tutorial in the trailer? I feel like all of the hate would have been avoided if they had been able to convince fans that it really was a Metroid game from the get-go instead of this weird ball shooting thing.
Also, I really dislike the character design.
In this very article, a key developer explains the reasons why this game seems so unorthodox — for artistic and innovation purposes — and yet there are STILL comments on this page from fans who seem to think they know more about game design than the actual developers of the series they love (and yes, Next Level Games is being supervised by the veterans of the series' development team)! If only the fans who aren't closed-minded and set in their ways would speak up when this uproar of entitlement is shouted out by those who are, we'd see a lot more great, fresh ideas in games, a lot more often. It's just as certain other commenters here have said: this game will be fondly remembered in the future, ahead of its time. I truly hope Federation Force completely blows away expectations, that this bullying sector of the series' fanbase may become silent with shame and humility, apart from it innovating and expanding the Metroid universe.
@Kaze_Memaryu It's one thing to be disinterested in a title because it's not single player, or because it seems to have a tone other than what you're looking for. It's another thing entirely to take the insulting tone that you have towards Next Level Games to express that disinterest, especially when in the process you prove that you are one of the entitled, kneejerk masses that the rest of us have grown so tired of these last two weeks. I've seen all the footage that you have; I've played the same amount of the game as you have; so I know exactly what your opinion is based on, and exactly how seriously to take it. Which is not in the least. At this point I'm not even embarrassed anymore for everyone who can't see how ridiculous they're being. The initial, emotional reaction was one thing, but to not only keep it up but to attempt to construct rational argument to justify it is Camusian-level absurd.
The "fans" of the series that keep dissing the game are getting ridiculous. Next Level Games has made pretty good titles, so there is no reason for people to insult and say "they don´t know anything". They probably know more about the series than 80% of the gamers, since they are working with Nintendo, anyway. The idea to expand the IP's universe sounds nice - Samus isn't the only point of view that exists! Plus, it opens more chances when they develop another Metroid game. Again, people, no need to take it out on the developers!
At the end of the day, if you really don't like it, don't buy it and if you're on the fence, wait for reviews. When the time comes, vote with your wallet. It's very simple.
@Kaze_Memaryu
You get a medal.
You just summed up why Metroid doesn't need a mainline story or purpose.
The only thing I wouldn't mind is if this was on wii u. But alas, this was probably a smaller game to get people through till Metroid NX. I'm looking forward to this game like all other metroid games because I love it. If this was just another prime for 3DS then it probably wouldn't have my attention that much. Although the prime trilogy should be complete and a new saga should begin with the next installment. Like metroid (fill in new word here).
I thought the concept of trapping monsters in the treehouse video was really clever, and I couldn't care less if or if not it's connected to Metroid. My only issues with it are A. It's first person perspective which I've had issues with before, and B. It's an online portable game which to me aren't comfortable bedfellows.
This kind of confirms that it's still not the Metroid we want. Still sounds like they are using Metroid mostly in name here; honestly, most of what he talks about could be done without borrowing the Metroid brand to give it some hype and immediate sales. Nintendo is for sure transforming their IPs but they are being transformed into more casual experiences, this is just hitting home more than usual.
But...I thought Blast Ball could have been a neat little indie stand-alone $10 game, if it included a bunch of unlockables on the side, like SSB. But come on...do we really need to pour cement on the coffin?
Blast Ball sounds like a great way to have a tutorial for this game. That's much better than the standard "Press A to do this, Now press B" tutorials that I see a lot in modern games.
Was so confused as to why people were saying these were two separate gmes.
I don't care what they do with this game unless it is the removal of the Metroid name. I will not buy it, rent it or even play it, I will not support it with the Metroid name on it.
@Kaze_Memaryu You actually have a great point. I literally just finished playing through Metroid Prime 2 again yesterday and the Federation troops were just terrible. I was thinking the exact same thing about how they ALL died to a small horde of regular Splinters and Space Pirates. They died to the entry level enemies. That's just sad. And now we get to play as chibi versions of those troops... Needless to say you're right, the Metroid Prime games themselves already established that these guys suck, so I'm finding it hard to get excited about a game that features them.
this game is doomed!
Yeah, meeting Samus, only to mutter "please don't go away" under your breath as the five-minute cutscene with her ends. How about a "Featuring Samus from the Metroid series!" sticker on the box art while you're at it?
@Kaze_Memaryu The Federation Forces are much like the Imperial Forces of Star Wars. Remember, Star Wars regularly showed Stormtroopers that couldn't hit a main character or a planet the size of Endor. They also showed them decimate a rebel force on a ship in the first movie and demolish a major rebel base in Empire, and throughout the entire trilogy are seen as a dangerous threat despite the aforementioned lack of precision aiming. Plot often sacrifices what is the described reality of the setting.
EDIT: To reinforce the point here is a quote from the first Star Wars. Obi-Wan: "These blast points.... too accurate for Sand People. Only Imperial Stormtroopers are so precise." Yet for three movies we see Stormtroopers who miss every shot on main characters (unless the plot calls for it) and in the first prequel we see Sand People make high-precision shots on a high-speed pod racer.
Also, the Avengers reference is truly in poor taste, considering how painful the wait for each reunion movie is. Yeah, each hero's story is interesting to learn, but this doesn't stop me from being mostly excited about the 2017-2018 Phase Three finale.
@gamermole Sensitive much.
Chibi art-style worked in Pokemon, and it hell as can work in Metroid.
Wow... I actually thought @BLPs had a hint of sarcasm in his post, but now, after looking at some of the comments, he was pretty serious.
Grow up, people. Sheesh.
So much salty Metroid tears! I am looking forward to this game.
That's an interesting way of thinking about any series, especially Nintendo's single main character games. I'd like a game like The Legend of Zelda or even a lesser known series like Kid Icarus where you exist in the universe but you aren't any of the mainstay characters in the series. It would be nice to see for lots of game series, I hope it's what is going to happen with Mass Effect Andromeda. I really hope Metroid can become like Mass Effect and Halo in terms of popularity and scope.
As a person that is not too drawn in by the Metroid universe (I think samus is cool but I find the universe boring) I'm looking forward to a game that fleshes the universe out.
Pretty pathetic that people are getting so hung up on something they didn't even realize they cared about until E3 2015.
@PanurgeJr Say what you will, but nothing revealed about Federation Force/Blast Ball so far showed even a tiny bit of respect for the Metroid franchise, or that Next Level Games have an idea of Metroid. It's not emotional, it's obvious. But there's always going to be some blind defenders, just like Other M had them. And that "different" Metroid game already resulted in a 5-year hiatus - this "different" Metroid games is a pretty bad way to make up for a bad game and 5 years of nothing.
@Darknyht Actually, it's an instance of bad writing/screenplanning. Of course stormtroopers can't be good at their job when there are so many of them, since their "precise aim" would resolve many conflicts and battles before they even begin, which would make parts of the film incredibly boring. But at the same time, the writers behind it most likely had that comparison written already and didn't exactly think it through.
It's a contradiction that makes no sense: bad practice, but good reputation. In the end, what was seen persisted for the fans: Storm Troopers can't aim. But federation marines have no definite reputation. Nobody in the Metroid universe ever talked about big accomplishments from federal units (except Adam, maybe, but that also has a case of unproven reputation), the most we know about them is that they evidently lost to wild bugs, and that it needed a McGuffin superpower for them to defeat very basic enemies that require one, maybe two, charged shots from Samus. In fact, even their equipment descriptions in Corruption outline their strong limitations and reliance on stationary and mobile artillery, as well as gunships. It's not that they have bad aim - they're flat-out weak/underequipped in almost every situation.
Most of the comment section needs to get a grip
@BLPs
"So I have to interject and remind them, just because the next game in the series came out, the previous one, perhaps more in tune with certain tastes for instance, did not cease to exist and be removed from reality. You can still play that. It didn't go anywhere."
[claps his hands until they bleed]
the only reason I don't like this game is because it's called Metroid. It's not a Metroid game.
i'm looking forward to this! imagine just running into samus in space when you're a team of grunts sounds like ya really get to meet a legend rather than have her as your puppet.
Blah, blah, blah, don't care. Make it single player or buzz off.
Pass on this one. Get someone to make a 2D Metroid if not going to do another Prime.
Metroid Prime Hunters on the DS looked better than this Chibi half-assed crap. Like others have said this game needs a better art direction and a graphics boost. I think this game does have potential to be fun, but man it looks terrible.
The funny thing is, this "fan" reaction will probably push Nintendo to push this game more than they might have otherwise with a more indifferent response
@kiigu
Ha, this is Nintendo we're talking about here. That'll never happen, NLG at the helm or not.
I think this game looks fine. I probably won't get it, as I bought Prime Trilogy and didn't care for it. But I still don't understand the hate for it.
As others have pointed out, the Federation troopers have only been used to push along the plot so far (Prime 2 & 3). This game will hopefully shed more light on them when they aren't serving that purpose.. like to freak out the player about the Ing, for example. Sounds good.
@bubby444 What do you even know about the game so far? Does the game feature Metroids? If it does, is it still not a Metroid game? Does the Metroid consist of only what you like and are used to? Does Samus actually = Metroid? It features the same gameplay, environments, and lore of the Metroid Prime sub-series, but I guess a spinoff can never be considered part of the Metroid series, huh?
How about The Legend of Zelda: The Wind Waker? That has radically different gameplay than Zelda games from before it. Or how about Kirby Power Paintbrush? That's considered a Kirby game by everyone even though it also has radically different gameplay than most Kirby games. Both of those games are critically and commercially acclaimed, despite initial fan reaction against them. Even Metroid Prime 1 faced this problem, initially!
This is the typical lack of reasoning that those who spit on this game provide. The feeling that you're not getting EXACTLY what you want or expect is not an argument. It isn't even rational in the slightest.
Without innovation like this, we would have never even had games like your beloved Metroid Prime in the first place.
Nintendo isn't making the cash-in Metroid game that you want. They're keeping the series fresh and longlasting without sacrificing its gameplay, story, or feel. In 5 years, you'll look back and be glad they did. Sorry.
Oh, nice! I hope the story involves all of the people at Nintendo responsible for this game getting tortured mercilessly by space pirates.
Half of the people on here make me sad to be a gamer. No one is forcing you to play the game. So it's not the Metroid you wanted, grow up. There are more problems in the world, than not getting what you want. You guys are entitled to your opinions but some of you are taking it too far. DON'T BUY THE GAME IF YOU DON'T WANT TO.
Good grief are we going to have to listen to this moaning all the way up until release day?
You people of made your point- you hate the game and wish it doesn't exist.
Duly noted.
Now, can we move beyond that to some anticipation and constructive criticism? Rather than just whining "this isn't what I wanted"? There's a lot of games out there I didn't want. Get over it. Or don't get over it, but at least have the courtesy to not troll the article for those who are interested in this game.
I've watched some gameplay vids of this on GameXplain, and it looks boring as hell.
Also, people expressing disappointment in something is not the same as being an entitled crybaby (or whatever nonsense you guys are on about) People are actually expressing their disappointment in a fair, rational manner here. Perhaps if you weren't Nintendo yes-men you could see that.
@BLPs "I like to speak for the majority so it shuts them. Means I don't get so drunk reading the comments. I'm still on my first bottle." Heh, that would make things easier for me. ...Come to think of it. I need my own spin on that.....
@bezerker99 Never thought I'd see the day xD
MP Federation Force is the Wind Waker of E3 2015: it's so easily hated when being first announced yet everyone into Metroid will buy it when it releases.
I was talking with a friend earlier and came up with a (maybe farfetched) theory about the story. Given what we've heard from Kensuke Tanabe recently (wanting to create a Metroid game revolving around Samus and Sylux from Hunters, and possibly using Federation Force to flesh out the universe a bit), Sylux may feature in Federation Force (giving backstory for his hatred of the Galactic Federation), which could then be used to lead into a new game set after Corruption, where the ship in the secret ending was confirmed to belong to Sylux at E3 this year. This would finally tie Hunters into the story too, considering that it has little to no relation to the Prime story.
This sounds a little bit out there, and I'm probably going to be disappointed, but I had fun coming up with the theory at least.
This is getting so tedious... Why should Nintendo (or any developer) have to employ damage control and make excuses for any game they make? They can do what they like with their own IP. If you don't like it, don't buy it.
Also, thanks to all the whining they were obviously compelled to spill some on info on Samus appearing in the game, like bribing a bratty child with an ice cream in vain attempt to get them to shut up... Might have been nice to have had some element of surprise there.
They could of saved themselves a lot of heart ache by not calling it a Metroid game. I guess they wanted name recognition to attract buyers but as we can all see that has back fired miserably.
Nintendolife could you please cut out all the federation force article's for the next month or so. At least until the sting goes out of that horrible E3 reveal.
I may be one of the few, but I feel that although this isn't the Metroid game fans wanted, I think it will still be a fun game, and look forward to hearing more.
Personally, I'm looking forward to this.
And I'm pretty sure this will just be a stopgap for the next fully fledged Metroid game...calm down. It will come in time.
All this incoming info would've been nice to hear during the E3 presentation...
Sorry, I'm still not sold.
Pretty much everything @Kirk , @Kaze_Memaryu , and @Ichiban said.
Let people express themselves. If the only valid or reasonable opinion on a product of a beloved or important organization is a positive opinion, then you're heading into 1984 Orwellian style territory. Calling other people "entitled" or "whiners" or "children" for expressing their opinion needs to stop. I'm beginning to worry that the people who say such things are engaged in cognitive dissonance.
Holy smokes I just realized a thing.
Unlockable 3D Classics version of Super Metroid after completing the game.
Calling it now.
So Metroid will have a intriguing story in its tutorial mode? Right, because the last time they had an "Intriguing Story" it was soooo well received.
I'd have no problem with this spin-off if it got rid of the chibi aesthetic, was on the wii u, and was titled "Federation Force" instead. I still don't have a problem with it, but I can understand those that do.
@Kaze_Memaryu And they didn't evolve since the days of Metroid Prime: Corruption? In fact, it was an experimental modification of the federation that allowed Samus to function during Corruption.
Why oh why does it matter if Samus is in it!? There's really no difference.
Anyways, this game is starting to sound really good, Im sure it will be really good when it's out,
For the record, this will not be the first time we encounter Samus in a game while playing as someone else. I dusted off many a Samus in Metroid Prime: Hunters.
NOXUS 4 EVA!
@bezerker99 wut
Coulour me intrgued. Just...let's disregard the Other M portrayal when the face-to-face comes.
Basically Nintendo has always been bad at launching & promoting their own hardware & software. The game may be amazing & I'll wait for more details and footage before deciding. An artstyle does not decide whether a game is good or not.
@EarthboundBenjy An odd comment. Appealing enough to buy, but not appealing enough to be appealing.
We knew it was the tutorial ages ago, but too many people insta-hated it based on that and the fact that it's a squad game without Samus, because Samus doesn't work with a squad.
sigh
I really don't want to by this game.
@Gerbwmu
How long have you been drinking koolaid?
@LUIGITORNADO - a good 35 years.....black cherry is the best flavor! Lemon lime is pretty good too!
With all this negativity aimed at federation force, I am suddenly compelled to buy it at launch & judge its own merits for myself.
@earthboundlink Also if you're a good enough Pikachu player then you can play through all the Samus & Pikachu portions of Subspace Emissary without Samus.
@MadAdam81 I read "squad" as "squid"
just wait...i mean seriously wait till they show samus in the game with the same ugly chibi style N64 look and ppl will really rage e.O
This game has truly gone into underdog territory now. Gotta barrack for the underdog!!
Rubbishing a game before it is even released? That could only be done by Nintendo fans. I clearly remember the number of people who were outraged by the way Skyword Sword looked. However, as soon as it was released, they shut up and proclaimed it as one of the best games in the series. Those people know who they are.
Do people honestly think, signing an online petition, is going to get the game cancelled? Of course it is not, that would be money and time totally wasted. A good idea would be to wait until the game is released. If after watching some gameplay, and reading some reviews and watching some YouTube gameplay, you still do not like it, then certainly, show your dissapointment by not giving over your money. But at least give the game a chance.
@Dysnomia
I said this because I am a huge fan of Metroid and Metroid Prime in particular. Once I play Federation Force, I have a feeling that I won't hate it, and it may very well turn out to be a worthwhile entry in the series.
But nothing shown off so far appeals to me.
EDIT: Whoopsie, I quoted the wrong comment. Edited.
I'm so excited for this game!
@Kirk Actually Animal Crossing amiibo Festival looks like a fun game, I heard it'll be free to download and the only cost would be the amiibos but if you own Happy Home Designer you'll already have the amiibo cards
And the board game is said to NOT be the only game mode in the game
@bubby444 It is a Metroid game because it'll be set in the same universe and Samus herself will appear in the game as an NPC it seems
@bezerker99 why? I'm playing Splatoon at Mario Kart rate
@Darknyht Of course that's true, and that piece of technology was an instance of brillance (and saved Samus), but despite that, we never see PED marines in the game ever again, and PED's in general are rendered useless by the finale of Corruption, meaning they were back to square one by then.
As for the Federation evolving: they probably did, but barely at all. Super Metroid, which happens after the Prime Trilogy, shows a lot of dead federal marines. But despite the open attack, the federation sent Samus again. I don't know yet when exactly FF happens, but it must be before Super. All the time spans where Samus wasn't on a different mission leave basically no room for an arsenal upgrade without heavily contradicting the events of subsequent Metroid titles, since NLG confirmed that Samus will show up in the game.
@urfriendktt Look, I'm not getting into this again with anyone. As far as I'm concerned it's a spin-off, we did not want a spin-off, so there for I could careless if this game was wiped off the face of the Earth.
@EarthboundBenjy lol, I was so confused. Huge props for the username though!
I think FF looks interesting, but given my backlog of titles I have and ones I want, I'll be surprised if I get to it while anyone is still playing it.
But i wanted Blast Ball as an online mode. ;(
Yeah, I'm into it. I do wish it was all the same but on Wii U, but we know why that isn't happening. The idea is sound, the creative approach to the missions that I saw in Treehouse and now his explanation tell me this game is worthwhile. It's sad that it made such a horrible thud when it dropped and then took the whole stage through the ground with it. And I had a similar sour reaction to so many others at first.
Must. Have.
Next level games.. They did a pretty good job on Luigis mansion. I think they could be trolling us a bit. You know it could be like golden eye 64 good.
Who knows and so what. Just a game. And to be honest I haven't been majorly let down by many 3ds games. Feel a bit bummed for wiiu people but I'm sure there time will come.
Tap here to load 118 comments
Leave A Comment
Hold on there, you need to login to post a comment...