These were probably the only games in the series that managed to kind of recapture the original games magic for me because playing through the story you only had access to the new Pokemon and it felt in many ways like the series was starting over. I just feel after these games and their sequels the games really started to go down hill not just from the games being too easy but they also started basically giving you easy methods of getting the best stats to push everyone towards competitive battling. Part of what made the older games better too was you having to work really hard to get those stats and spend a lot of time working on the stats. I was never one for that aspect but I really appreciated how much effort people would go to when training a team. I would worry if this game were remade they would strip out any kind of challenge and streamline them to the point they lose any charm.
All these Namco arcade games that are suddenly getting released you would imagine it's only a matter of time before stuff like Tekken and Soul Edge/Blade get released.
@Divide_and_Wander Since I am not American I didn't really have access to Nintendo Power but N64 Magazine here in the UK kept regular records though out its life and some of the times got so low they were no longer being updated except for by the small handful of people that set the records to begin with. If I recall towards the end they started over again only accepting non-glitched shortcuts require you to record the whole run as evidence. It was too late by that point though as most people had moved on from the N64 as a whole and were either awaiting the release of the Gamecube or had switched to the PS2.
This reminds me of back in the day with N64 magazines seeing peoples crazy times on Mario Kart 64 reading the ridiculous game breaking shortcuts people had figured out but never managing to pull them off myself with much consistency. In the end the games times became less about the racings and more about showing how broken the game was.
@ArcadeRacingCENTRAL Well they do say an EA spokesperson has gotten in touch with them so I don't imagine it was on social media and probably by some other means.
They went from being one of that last British publishers to have survived since the 8-Bit micro days to being arguably one of the most consistent racing game publishers for the past decade of so to being just another EA studio. Also the last game from them on Nintendo console was Grid Autosport on the Switch in 2019.
When I woke up this morning the first thing I thought of was, can I go back to bed? Obvious the second on the list of thoughts was how does one unleash his inner hot girl? I am now glad I have an answer to that question.
@DaniPooo it's not so much about the graphic settings the game is more more a struggle on cpus than anything that's why I made the comment about it still struggling on PS5 and Series X since the game was poorly optimised to begin with. So it hitting 4K60 on Switch 2 would be optimistic even with any kind of upscaling unless the original resolution is very low.
@DaniPooo well I wasn't even talking about 16 which is why you seem to have got what I was saying about 15 muddled up with it. But I think both could be done targeting 4K30 and I actually think 16 would have an easier time than 15 unless they do a good job optimising the port. If 16 does ever get ported id it's close to the PS5 version then it will be very much a win but even then I would expect in a 1080p mode it would perform way better than on the Steam Deck because that is what people should be comparing it too.
People are complaining about the system price for some reason but when you're compare it to the price of a Steam Deck then it is a very good price as it costs less than an OLED model of that. So the console price itself isn't the issue for me it's the games especially first party games where even used copies tend to be labelled the same price or close to new copies of Nintendo games especially for the first few years. That being said I was expecting it. I remember the days when certain SNES games would cost that much because they had a large rom size for the time and battery back up and that was 30 years ago.
@DaniPooo I am not doubting it is powerful enough but it is more to do with the game itself being such a mess. 16 which I completely forgot about would probably cope about the same since the base PS5 version struggles itself at 4K30.
But as far as 15 goes even with upscaling it has proven to be a bit of a mixed bag for framerates going up to 60. Although it seems you got the two confused.
@DaniPooo 15 was so poorly optimised to begin with I wouldn't expect miracles with it even playing it on PS5 and Series X had mixed results. If it had a 4K version capped at 30fps I wouldn't be too mad.
It was a 6 Nintendo's own stuff at times was too heavily focused on the camera and telling you to upgrade everything for a price. I was definitely happy about Mario Kart's open world style though and Metroid Prime 4 supporting a 120fps mode even more that the actual handheld mode will support that. The third party stuff definitely made it seem worthwhile though From Software selling me on it with their exclusive game.
Honestly it was about what I was expecting. The system has a far better screen than I was expecting with a 120hzs refresh rate. Seeing as and Oled Steam Deck costs more than this it's a very good price. Not sure why people were expecting less. Hardware is now past the point of being considered cheap and I would imagine the Series S is probably going to be that last console released at the kind of price.
The 120fps mode was a huge surprise to me especially since you can get it in handheld mode meaning it will be identical to what you would get on a TV since that would be in 1080p too.
Not sure about having to pay to upgrade the games. Even most older games on PS4 and Xbox One didn't require anything like this even first party games there were probably only a few exceptions to that.
@Serpenterror it will cost a lot more than that for them to make a game especially a AAA one that probably wouldn't even cover close to half of a big budget game anymore.
I looked up how many copies Mario Kart 8 has sold on Switch and it is estimated at 67 million. Obviously this doesn't include digital copies. So it's safe to say at this point the vast majority of people who own a Switch also have that. Quite a feat for a game that wasn't bundled with the system at launch or anything.
People are bashing the reviewer here but even at the time when this game was released it was criticised for for having poor AI and just feeling lower quality overall to other SNK fighting games and inferior in every way to the Capcom vs SNK games. The game hasn't suddenly gotten better over time and while it's definitely an interesting piece of SNK fighting game history but it also represents the period of time when SNK went bankrupt and their future was uncertain and the output of games felt more rushed.
Would love to see some other SNES RPGs get this treatment some that never originally got English translations like Live a Live. Huge fan of the overall look of these games.
Was a huge fan of how the Street Fighter collection. So will be picking this up too. Just waiting for the Capcom vs SNK games to be released on modern systems now. Although admittedly did think they were announcing the third game during the Xbox Showcase briefly but then it turned out to be just Terry Bogard in SF6.
@Euler yes things after the Dreamcast are considered retro. You yourself may not define them as retro but even the GameCube, Xbox, and PS2 are considered retro. I would even lumber the Wii in there. Maybe not the PS3 and Xbox 360 yet as they had a lot of crossover games with the last generation of systems in their final few years. The way I see it is if the systems are no longer officially supported even online and an entire generation of people were born since then and they never got to experience them then it is more than likely retro.
Their biggest issue was releasing an emulator while the system was still on the market. They can't really be surprised that people were using it to emulate the latest switch games as a result.
Then people are getting mad at Nintendo because they claim they are only using dumped versions of games they own to use it. People are naive to think the vast majority of people using it aren't using it to avoid buying the games. If this was years down the line then it would probably less of an issue. I'm just surprised it took this long.
There are a lot of people who think places like Nintendo Life reporting on it is what got it taken down. They released this port publicly and people were already sharing it on social media. Do people think no one at Nintendo would have become aware of it's existence? I would guess guess most of the people who downloaded it wouldn't have known themselves if it hadn't been shared around online to begin with.
Thinking Nintendo won't know about it if the news doesn't report it makes many of you look naïve to say the least. If they didn't want Nintendo to find out they made it then they shouldn't have released it in a public way.
I am not taking either side here but some people always act shocked when a company like Nintendo doesn't want a property they own getting a PC port they didn't authorise released and think because they have money it makes them evil for doing it.
I found it hard to watch as it is overly produced and mainly just a large paid advertisement for new and upcoming games with a few awards thrown in between that people are supposed to view as prestigious.
I even remember magazines back at the time saying it was difficult to get through. I didn't think so though as it just took some patients and trial and error in places. If anything because it was smaller and involved more backtracking it actually stood out more than the more linear dungeons.
Well not so much these days as developers tend to work on certain games for years after its release because it was never anywhere close to having all the features it was supposed to have at launch. It's more down to publishers getting cold feet and fear the buzz of a game is wearing off because they announced it so early it was still several years away from being what was promised. Take No Man's Sky for example. There are however plenty of delayed games that eventually get rushed in the end to get them out and that suck, get bad reviews and get abandoned or because the development studio gets shut down as a result of how much that delayed game cost to make.
So they reformed just for the same thing to happen again? obviously their business model is no longer financially successful as that was the reason for their problems the first time around as well as how they treated staff. It's all well and good continuing on but their episodic game releases aren't as appealing as they were when they first came out and they failed to realise that.
Ah yes boycotts from people online over a game, that will work out well, from people who were probably never going to buy it in the first place because they are impossible to please.
You can't expect any business to just hand out managerial positions to fill a quota if the right people aren't there to fill the places anyway or even don't apply for them in the first place. It's two year since that pledge made so surely these things will happen over time rather than instantly.
There was a switch magazine? I'll be honest I wasn't even aware it was a thing until a read this but then I can't imagine there was much of a market in the modern day and making such small amounts must have actually made the production prices more expensive and less and less viable as time went on.
I considered ordering this on Switch due to the lack of any wrestling games in general and not only is this getting pretty average reviews due to it's lack of overall content and already outdated roster but for the switch version to also have a major performance issue kind of talked me out of even considering it. I will give it a few months but for a game that was last year reportedly going way over budget because they were spending way to much on adding some of the mini games you would have expected a little more content to be added to make up for it.
Wish the Twin Snakes was remastered for this version but I doubt they would go through all that effort to remaster it when if I would be correct they would only be able to release it on Switch since Nintendo funded it production when Silicon Knights developed it.
Going to be really interested to see how Arkham Knight runs on Switch. Also even if there is a physical release I doubt that would be on there and be download only.
Personally I would much prefer a remake in the HD-2D style for a game like Final Fantasy 6 so at least they can retain the sprite look but add voice acting. It would be quite a large undertaking to adapt it to 3D but no more so than making a new game.
I dabbled with things like actions replays on a few different systems but very rarely on games that I put countless hours into a save file like on a Pokemon game.
That being said I did use one on my N64 regularly on the WWF games from THQ as there were some pretty good ways to mod arenas and textures for outfits by swapping different ones around and even make new match types. Was a very time consuming process to say the least.
Comments 595
Re: Two PS1 Curios From 'Doshin The Giant' Creator Are Heading To The Switch
This is obvious before the Doshin 4K remaster on Switch 2 get's announced
Re: Nintendo Expands Switch Online's SNES Library With Three More Titles
With this selection of games what could possibly go wrong?
Re: Anniversary: Celebrate Unova As Pokémon Black & White Turns 15
These were probably the only games in the series that managed to kind of recapture the original games magic for me because playing through the story you only had access to the new Pokemon and it felt in many ways like the series was starting over. I just feel after these games and their sequels the games really started to go down hill not just from the games being too easy but they also started basically giving you easy methods of getting the best stats to push everyone towards competitive battling. Part of what made the older games better too was you having to work really hard to get those stats and spend a lot of time working on the stats. I was never one for that aspect but I really appreciated how much effort people would go to when training a team. I would worry if this game were remade they would strip out any kind of challenge and streamline them to the point they lose any charm.
Re: Arcade Archives Is Bringing 'Air Combat 22' To Switch 2
All these Namco arcade games that are suddenly getting released you would imagine it's only a matter of time before stuff like Tekken and Soul Edge/Blade get released.
Re: Mario Kart World's Rewind Feature Is Being Used To Set Crazy Time Trial Lap Records
@Divide_and_Wander Since I am not American I didn't really have access to Nintendo Power but N64 Magazine here in the UK kept regular records though out its life and some of the times got so low they were no longer being updated except for by the small handful of people that set the records to begin with. If I recall towards the end they started over again only accepting non-glitched shortcuts require you to record the whole run as evidence. It was too late by that point though as most people had moved on from the N64 as a whole and were either awaiting the release of the Gamecube or had switched to the PS2.
Re: Mario Kart World's Rewind Feature Is Being Used To Set Crazy Time Trial Lap Records
This reminds me of back in the day with N64 magazines seeing peoples crazy times on Mario Kart 64 reading the ridiculous game breaking shortcuts people had figured out but never managing to pull them off myself with much consistency. In the end the games times became less about the racings and more about showing how broken the game was.
Re: Iconic Studio Codemasters Is Safe Following Closure Rumour
@ArcadeRacingCENTRAL Well they do say an EA spokesperson has gotten in touch with them so I don't imagine it was on social media and probably by some other means.
Re: Rumour: Iconic Studio Codemasters May Soon Close For Good
They went from being one of that last British publishers to have survived since the 8-Bit micro days to being arguably one of the most consistent racing game publishers for the past decade of so to being just another EA studio. Also the last game from them on Nintendo console was Grid Autosport on the Switch in 2019.
Re: Unleash Your Inner 'Hot Girl' With Pikmin Bloom's Latest Collab
When I woke up this morning the first thing I thought of was, can I go back to bed? Obvious the second on the list of thoughts was how does one unleash his inner hot girl? I am now glad I have an answer to that question.
Re: Nintendo Switch System Update 20.1.0 Is Now Live, Here Are The Full Patch Notes
Mine is now so stable even during an earthquake it now stands no chance of being knocked over.
Re: Embracer Group Renames Its Lord Of The Rings-Themed Gaming Division
Precious Productions would be what I would call them
Re: Final Fantasy VII Remake: Intergrade Is Making The Leap To Switch 2
@DaniPooo it's not so much about the graphic settings the game is more more a struggle on cpus than anything that's why I made the comment about it still struggling on PS5 and Series X since the game was poorly optimised to begin with. So it hitting 4K60 on Switch 2 would be optimistic even with any kind of upscaling unless the original resolution is very low.
Re: Final Fantasy VII Remake: Intergrade Is Making The Leap To Switch 2
@DaniPooo well I wasn't even talking about 16 which is why you seem to have got what I was saying about 15 muddled up with it. But I think both could be done targeting 4K30 and I actually think 16 would have an easier time than 15 unless they do a good job optimising the port. If 16 does ever get ported id it's close to the PS5 version then it will be very much a win but even then I would expect in a 1080p mode it would perform way better than on the Steam Deck because that is what people should be comparing it too.
Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse
@Greenmanalishi it will probably be tied to your account or something after the first use like a download code would be
Re: Nintendo's Switch 2 'Game-Key Cards' Somehow Manage To Make Codes-In-A-Box Worse
Seems like a waste of producing the cartridge as well as the packaging now.
Re: Switch 2 Games Cost A Bit More Than You're Probably Expecting
People are complaining about the system price for some reason but when you're compare it to the price of a Steam Deck then it is a very good price as it costs less than an OLED model of that. So the console price itself isn't the issue for me it's the games especially first party games where even used copies tend to be labelled the same price or close to new copies of Nintendo games especially for the first few years. That being said I was expecting it. I remember the days when certain SNES games would cost that much because they had a large rom size for the time and battery back up and that was 30 years ago.
Re: Final Fantasy VII Remake: Intergrade Is Making The Leap To Switch 2
@DaniPooo I am not doubting it is powerful enough but it is more to do with the game itself being such a mess. 16 which I completely forgot about would probably cope about the same since the base PS5 version struggles itself at 4K30.
But as far as 15 goes even with upscaling it has proven to be a bit of a mixed bag for framerates going up to 60. Although it seems you got the two confused.
Re: Final Fantasy VII Remake: Intergrade Is Making The Leap To Switch 2
@DaniPooo 15 was so poorly optimised to begin with I wouldn't expect miracles with it even playing it on PS5 and Series X had mixed results. If it had a 4K version capped at 30fps I wouldn't be too mad.
Re: Poll: So, How Would You Rate The Nintendo Switch 2 Direct?
It was a 6 Nintendo's own stuff at times was too heavily focused on the camera and telling you to upgrade everything for a price. I was definitely happy about Mario Kart's open world style though and Metroid Prime 4 supporting a 120fps mode even more that the actual handheld mode will support that. The third party stuff definitely made it seem worthwhile though From Software selling me on it with their exclusive game.
Re: Nintendo Switch 2 Priced At $449.99 For The Base Console
Honestly it was about what I was expecting. The system has a far better screen than I was expecting with a 120hzs refresh rate. Seeing as and Oled Steam Deck costs more than this it's a very good price. Not sure why people were expecting less. Hardware is now past the point of being considered cheap and I would imagine the Series S is probably going to be that last console released at the kind of price.
Re: Final Fantasy VII Remake: Intergrade Is Making The Leap To Switch 2
Wonder if we will finally get the FF13 trilogy now and a full port of FF15 and 14 while they are at it
Re: Metroid Prime 4: Beyond Will Be A Cross-Gen Title For Switch 2
The 120fps mode was a huge surprise to me especially since you can get it in handheld mode meaning it will be identical to what you would get on a TV since that would be in 1080p too.
Re: Fromsoftware's The Duskbloods Looks Like Bloodborne 2, Coming to Nintendo Switch 2 in 2026
@Friendly if the Series S can run a version of GTA 6 I don't see why the Switch 2 couldn't by the looks of things.
Re: Fromsoftware's The Duskbloods Looks Like Bloodborne 2, Coming to Nintendo Switch 2 in 2026
An exclusive From Software game on a Nintendo console? Honestly never thought I would see that but definitely very excited for it
Re: Zelda: Breath Of the Wild And Tears Of The Kingdom Will Be Enhanced With Switch 2
Not sure about having to pay to upgrade the games. Even most older games on PS4 and Xbox One didn't require anything like this even first party games there were probably only a few exceptions to that.
Re: Metroid Prime 4: Beyond Gets A New Trailer, But No Release Date
Got a huge feeling this will be a Switch 2 launch game that's why there was no date given.
Re: Nintendo Awarded $7 Million In Win Against Counterfeit amiibo Sellers
@Serpenterror it will cost a lot more than that for them to make a game especially a AAA one that probably wouldn't even cover close to half of a big budget game anymore.
Re: UK Charts: Mario Kart 8 Grabs Silver As Monster Hunter Wilds Makes Its Debut
@BTB20 Ah the place I got the number from just listed the games it didn't state it was an officially reported number.
Re: UK Charts: Mario Kart 8 Grabs Silver As Monster Hunter Wilds Makes Its Debut
I looked up how many copies Mario Kart 8 has sold on Switch and it is estimated at 67 million. Obviously this doesn't include digital copies. So it's safe to say at this point the vast majority of people who own a Switch also have that. Quite a feat for a game that wasn't bundled with the system at launch or anything.
Re: Random: Man Sets World Record By Connecting 400+ Working Game Consoles To One TV
Sounds like a waste of electricity to me. Seriously who invented this record in the past for someone to be able to "compete" for it to begin with?
What's also worse is it being a Guinness world record he had to pay someone to come out to declare it as such.
Re: Review: SNK Vs. Capcom: SVC Chaos (Switch) - A Great-Looking But Painfully Average Fighter
People are bashing the reviewer here but even at the time when this game was released it was criticised for for having poor AI and just feeling lower quality overall to other SNK fighting games and inferior in every way to the Capcom vs SNK games. The game hasn't suddenly gotten better over time and while it's definitely an interesting piece of SNK fighting game history but it also represents the period of time when SNK went bankrupt and their future was uncertain and the output of games felt more rushed.
Re: Hands On: Dragon Quest III HD-2D Remake Is Much More Than A Pretty Picture
Would love to see some other SNES RPGs get this treatment some that never originally got English translations like Live a Live. Huge fan of the overall look of these games.
Re: Marvel vs. Capcom Fighting Collection: Arcade Classics Will Get Super On Switch This Year
Was a huge fan of how the Street Fighter collection. So will be picking this up too. Just waiting for the Capcom vs SNK games to be released on modern systems now. Although admittedly did think they were announcing the third game during the Xbox Showcase briefly but then it turned out to be just Terry Bogard in SF6.
Re: Random: New Pokémon Ad Positions 3DS As 'Retro', And The Internet Disagrees
@Euler yes things after the Dreamcast are considered retro. You yourself may not define them as retro but even the GameCube, Xbox, and PS2 are considered retro. I would even lumber the Wii in there. Maybe not the PS3 and Xbox 360 yet as they had a lot of crossover games with the last generation of systems in their final few years. The way I see it is if the systems are no longer officially supported even online and an entire generation of people were born since then and they never got to experience them then it is more than likely retro.
Re: Switch Emulator Yuzu To Pay $2.4 Million To Nintendo & Cease Development
Their biggest issue was releasing an emulator while the system was still on the market. They can't really be surprised that people were using it to emulate the latest switch games as a result.
Then people are getting mad at Nintendo because they claim they are only using dumped versions of games they own to use it. People are naive to think the vast majority of people using it aren't using it to avoid buying the games. If this was years down the line then it would probably less of an issue. I'm just surprised it took this long.
Re: Fan-Made 'Link's Awakening DX HD' Port Taken Down By Nintendo
There are a lot of people who think places like Nintendo Life reporting on it is what got it taken down. They released this port publicly and people were already sharing it on social media. Do people think no one at Nintendo would have become aware of it's existence? I would guess guess most of the people who downloaded it wouldn't have known themselves if it hadn't been shared around online to begin with.
Thinking Nintendo won't know about it if the news doesn't report it makes many of you look naïve to say the least. If they didn't want Nintendo to find out they made it then they shouldn't have released it in a public way.
I am not taking either side here but some people always act shocked when a company like Nintendo doesn't want a property they own getting a PC port they didn't authorise released and think because they have money it makes them evil for doing it.
Re: Random: The Game Awards Urged Eiji Aonuma To 'Wrap Up' Zelda Acceptance Speech
I found it hard to watch as it is overly produced and mainly just a large paid advertisement for new and upcoming games with a few awards thrown in between that people are supposed to view as prestigious.
Re: Soapbox: Ocarina Of Time's Water Temple Was Tough, But It Doesn't Deserve Its Reputation
I even remember magazines back at the time saying it was difficult to get through. I didn't think so though as it just took some patients and trial and error in places. If anything because it was smaller and involved more backtracking it actually stood out more than the more linear dungeons.
Re: Random: Valve's Gabe Newell On Game Delays: "Late Is Just For A Little While, Suck Is Forever"
Well not so much these days as developers tend to work on certain games for years after its release because it was never anywhere close to having all the features it was supposed to have at launch. It's more down to publishers getting cold feet and fear the buzz of a game is wearing off because they announced it so early it was still several years away from being what was promised. Take No Man's Sky for example. There are however plenty of delayed games that eventually get rushed in the end to get them out and that suck, get bad reviews and get abandoned or because the development studio gets shut down as a result of how much that delayed game cost to make.
Re: Telltale Games Confirms Layoffs, With 'Most Of' The Studio Reportedly Gone
So they reformed just for the same thing to happen again? obviously their business model is no longer financially successful as that was the reason for their problems the first time around as well as how they treated staff. It's all well and good continuing on but their episodic game releases aren't as appealing as they were when they first came out and they failed to realise that.
Re: Red Dead Redemption Fans Aren't Happy About Rockstar's "Lazy Port"
Ah yes boycotts from people online over a game, that will work out well, from people who were probably never going to buy it in the first place because they are impossible to please.
Re: Percentage Of Female Managers At Nintendo Hasn't Improved, Despite Pledges
You can't expect any business to just hand out managerial positions to fill a quota if the right people aren't there to fill the places anyway or even don't apply for them in the first place. It's two year since that pledge made so surely these things will happen over time rather than instantly.
Re: Switch Player Magazine Is Ending Its Six-Year Run With One Last Issue
There was a switch magazine? I'll be honest I wasn't even aware it was a thing until a read this but then I can't imagine there was much of a market in the modern day and making such small amounts must have actually made the production prices more expensive and less and less viable as time went on.
Re: Review: AEW: Fight Forever - The Spirit Of WWF No Mercy Lives On In The Ring
I considered ordering this on Switch due to the lack of any wrestling games in general and not only is this getting pretty average reviews due to it's lack of overall content and already outdated roster but for the switch version to also have a major performance issue kind of talked me out of even considering it. I will give it a few months but for a game that was last year reportedly going way over budget because they were spending way to much on adding some of the mini games you would have expected a little more content to be added to make up for it.
Re: Metal Gear Solid: Master Collection Vol. 1 Is Coming To Switch This October
Wish the Twin Snakes was remastered for this version but I doubt they would go through all that effort to remaster it when if I would be correct they would only be able to release it on Switch since Nintendo funded it production when Silicon Knights developed it.
Re: Batman Arkham Trilogy Swoops To Switch This Fall
Going to be really interested to see how Arkham Knight runs on Switch. Also even if there is a physical release I doubt that would be on there and be download only.
Re: Random: Some Square Enix Staff Really Want A Final Fantasy VI Remake
Personally I would much prefer a remake in the HD-2D style for a game like Final Fantasy 6 so at least they can retain the sprite look but add voice acting. It would be quite a large undertaking to adapt it to 3D but no more so than making a new game.
Re: Talking Point: What Are You Playing This Weekend? (May 13th)
Some Zelda game not much has been said about it as it's been one of them stealth drops...
Re: Soapbox: 15 Years Ago, The Action Replay Ruined Pokémon For Me
I dabbled with things like actions replays on a few different systems but very rarely on games that I put countless hours into a save file like on a Pokemon game.
That being said I did use one on my N64 regularly on the WWF games from THQ as there were some pretty good ways to mod arenas and textures for outfits by swapping different ones around and even make new match types. Was a very time consuming process to say the least.
Re: Microsoft's Activision Blizzard Acquisition Has Been Officially Blocked In The UK
I swear at the end of this all they will make a movie like the social network about it all making those involved out to be victims.