I enjoyed playing the game over the last week or so. While the procedural generation is a bit obvious, I like that you can view and share dive IDs for generated maps, so you can find some good ones online. I've not really played the story mode past chapter 1, but I think I'm somewhere around 2500 scans.
Hope it's good, if announced this year, I'd be ready for a new Switch, I just hope there is an OLED model. After enjoying the Wii and moving over to PlayStation during the Wii U era, Nintendo really won back my interest with Switch. I have high hopes for the follow up, as I almost exclusively game on the Switch these days.
I bought it digitally, am enjoying the game. I also noticed a lot of players from Japan online, certainly noticed the numbers increasing once I've started an online dive. I also like that people can share dive IDs if they get an interesting map. My first online dive had some super deep trenches, one with a lava flow!
Hmm, well I've played both Abzu and Subnautica and I prefer this game, goes to show how subjective an assessment can be, I suppose. Beyond the under water setting, I think they are quite different games by design. I recall I enjoyed the originals on Wii, and this game is pretty much as relaxed to play as the first one from my memory. I've even had fun with the online mode, and I never play games online. I think I'll be dipping in to play this game a fair bit.
I bought Endless Ocean Luminous and quite enjoying swimming about, in contrast also picked up Penny's Big Breakaway in the sale which somehow passed me by. It's a really fun game!
I bought it and started playing, I like it. I did enjoy the Wii games, so it takes me back! I might even try a couple of these online things, and I never play games online particularly.
I mean it's a design choice, and they went with pushing the visuals. I much prefer the fluidity of 60fps, but resolution also matters to me as I don't like blurry visuals.
I enjoyed the originals, more my type of game than Subnautica, which I'm not so much a fan of. The relaxing atmosphere was kind of the point of Endless Ocean for me, but the online focus in this new game does seem quite a change, and not one that interests me so much. I remember Endless Ocean 2 having a good story, creating a real sense of mystery through it's exploration, which it sounds this may lack in comparison. I'll definitely look up a range of reviews though, as I'd quite like to play a very chilled game at the moment, and I did really enyoy the first two.
Also, I suddenly feel like playing Scuba Dive on the Spectrum now, ha.
I mentioned in the original article, they were never removed from the classic mode so I found the whole preservation position odd, and seemingly based on misinformation, considering all pictures in the game were altered and replaced for the remaster. They added some new assets, removed them, and are now adding them again. Those lockers are two lockers in a room full of lockers with the same repeating texture, in an expansion that was never on console and probably one that most people never played before.
I cannot see this being a censorship issue, I mean you can 'newly' pose Lara in a bathrobe in photo mode, if you really want to.
Still on Freedom Planet 2 and picked up Ghosts 'N Goblins Resurrection in the sale, holds up really well to the PS4 version played when it was first released.
I was intending to play some more Star Wars Battle Front but the recent patch has badly impacted performace on Battle Front 2 even in offline mode. Whereas Mos Eisley ran fine before, its a juddery mess with flickering shadows now. Even the space battles have moments where the framerate just seems to freeze.
I had the original on the GameCube, but I wasn't as big a fan as a lot of people here, just wasn't my type of game and I sold it on. Nice it's coming back for fans, but not one I'll be picking up.
If you own the game, I'd advise do not update if you're playing offline. I did, and the game seems to run worst, really distracting frame hitching in Battlefront 2 I didn't notice before at all. I just played Mos Eisley which ran OK before, now has terrible performance and flickering shadows all over the place.
The aiming also feels much more twitchy. On Switch, this patch is awful, Battlefront 2 is now pretty much unplayable for me. Honestly, do they even play test these patches at all.
I wanted to play this so picked it up on PS4 after the Switch cancellation. Was interesting and had atmosphere (despite the actual moon lacking in that department), but I never did get around to completing the game.
These higher resolution assets were added in the remaster before their removal. Almost all 'pictures' in the game are altered or replaced in this way, and the original graphics mode in remastered version of The Lost Artifact still maintain the original 'pin ups' which are so low resolution you can barely make them out.
Weird as they are still there in the original graphics mode of the collection, in their original super low resolution state. For broader context, many of the pictures in the game have been altered or replaced as the originals are barely recognisable. It appears that here, they added a new asset and have subsequently removed it.
The pin ups just disappear if you switch to the remastered version graphics, so in that sense the original is still 'preserved' as the lower resolution versions are still present... I'd never played The Lost Artifact expansion before anyway, as was not on consoles.
Still playing Freedom Planet 2 mainly, but also been going back to No Man's Sky which looks so much better on Switch now than it did at launch. Also picked up We Love Katamari in current the sale and might play some proper retro games... maybe Buggy Boy on the C64.
I've started playing Freedom Planet 2, and even though I could never really get into the first game, the sequel has really clicked with me. The graphics are really well done and the music is also great, I've already found myself listening to the soundtrack, particularly the first stage's tune.
Aside from that, still need to get back to HEBEREKE Enjoy Edition or Tomb Raider II on the remastered collection.
To my eyes, the classic mode now looks like it matches the 60fps of the modern graphics, I think... Edit: I had another look at classic mode this morning and I think it does actually still run at a lower 30fps framerate, but it feels smoother than at launch when switching between the two modes.
Will get back to the games, was half way through the second after completing the first.
Ha, I just realised I'd commented on the original Wii review on this site in 2010...was a unusual but enjoyable game if I recall. If performance is good I'd be interested to replay on Switch. I played the sequel on PS3 too.
When not at work, I'm hoping to fit in some time gaming. I rolled the credits on Uforia the Saga 2 on Switch, so picked up HEBEREKE Enjoy Edition which I'd never played but seems fun. Also recently picked up a copy of Lotus 2 R.E.C.S for the Mega Drive and while it's not up to the Amiga version standard in sounds or graphics, it feels more responsive to play so still a decent retro racer. Quite challenging too.
Travelling today, but if I have time may play some Star Wars Battlefront (now I can invert Y) and also bought the Alwa's collection in CEX so started playing the first game.
I think I had this on my 'Ambassador' 3DS, I never really played it though. It's not my top choice for GBA but I guess its a good game if you enjoy the series. To be honest I mainly want Mario Land GB at this point, it feels like Nintendo are purposefully avoiding adding it, which is odd.
I did buy it thinking the Y-axis inversion issue had been updated, but it hasn't yet... Despite all the issues I've still enjoyed the space battles in Battlefront 2. Dog fighting in a TIE interceptor is something I could play endlessly for some weird nostalgic reason. Once the Y-axis invertion option is patched for ground battles, I'm sure I'll have some fun with the game at least in single player. Endor in Battlefront 2 runs very poorly though. Might go test my original Xbox version to see how it compares at some point.
@-wc- I actually went back to the game after this article and managed to beat the boss I'd been stuck on a year or more ago, in a couple of attempts... OK, so I may continue with the game.
I also bough the game a couple of years ago, but got stuck on a particularly challenging flying foe and stopped playing. I might go back to the game at some point, I thought was a decent port and I really liked the night time aspect.
Might get back to Tomb Raider 2 in the Remastered collection. Also possibly play some retro games, Castle of Illusion or still playing Top Racer (Top Gear) 2 on Switch, and Lotus 3 on the Amiga which I started last weekend. Not had much gamig time in the week at all, so picking up where I left off last weekend.
Very little gaming time this weekend as busy, but enjoying Top Racer 2 on Switch in the recent collection encouraged me to go back and play Lotus III: The Ultimate Challenge on the Amiga. It's a great retro racing game, just a shame you cant have music and sfx at the same time.
@MirrorFate2 Found myself asking that too. There was a Eurogamer article, seems Saber had the developer behind OpenLara as lead on Tomb Raider Remastered. So the lead developer was effectively a super fan of the series, and that really shows in the finished product.
I'll certainly stay away from this, at least until the option to invert the Y axis is added and probably for a sale, it seems quite expensive.
@Grumblevolcano I noticed that too, for a minute I thought was also running at 60fps, it's certainly smoother either way in classic mode.
Photo mode has some changes too, you can move Lara about independently in photo mode. Photo mode is actually a really interesting feature that's helped me with some of the more cryptic sections of the two games I've not previously completed, as you can scope levels out without having to walk everywhere.
I tried the demo and it seemed rough. Oh well, at least I still have my copy of Contra 4, though I had to import that at the time as it never had an EU release.
Just here to also say why still no Super Mario Land? It's one of my favourite games in the series and a defining Game Boy game, I still play through it every so often.
Working today but should have some time for the Top Racer Collection and the Tomb Raider Collection. I'd not really played Top Gear / Racer previously, but I do like them. The first one reminds me of Pitstop 2 on the C64, though I realise it's most closely related to Lotus Turbo Challenge. Fun retro racing.
I'm still working through Tomb Raider 2 which I'd never completed in it's original form, though I did finish the first game on the Saturn and initially played through the game again on this new collection. The tank controls seem old fashioned, but they are so precise it's been fun getting back into playing these games.
@-wc- I agree, an unstable framerate in a racer can really have an impact. The Dreamcast port of SEGA Rally 2 always comes to mind. It was slightly less of a problem in Road Redemption on Switch, as the game is chaotic anyway. In a technical or arcade racer though, this is a disappointment.
I never played these at the time, but seems the Lotus games ran smoother, certainly on the Amiga. I have one of these (the first one) on the Evercade and it did seem pretty jerky there, I'd not played SNES sequels so was hoping they'd be better. Scaling is always a problem and scanline filters are hit and miss... can you remove the artwork on the boarders though? I'd always rather just have a black screen to the sides with retro games.
Finished the first Tomb Raider in the new Remastered collection, so many Saturn memories of returning to those virtual spaces I played though so long ago. Started on Tomb Raider 2 which I never played properly (I did have the PS1 version on PS3 but never finished it). This collection is really great overall, once I adjusted back to using the classic control scheme.
Picked up two new releases on Switch, Dark Forces and Ufouria: the Saga 2 so will be playing those.
I downloaded it, bit improved, gliding is smoother I think and overall textures seemed to load in more than they used to, though the framerate still drops. The Batmobile can still turn into a slide show while speeding around the streets, which no doubt impacts gameplay, and the game also crashed on me within about 20 mins. So, I can see they have tried, but I cant see it ever being considered a good way to play this game.
The Digital Foundry video is worth the watch, the original running at 70fps and the game's speed tied to this creating some uneven frames at 60Hz is interesting. Now, I'd only played the PAL PS1 version at 50Hz with a super low framerate, so the Switch port plays comparatively very smoothly to me. I can tell the music is slightly off, but this still the best and easiest way for me to play the game at the moment.
Been replaying the original Tomb Raider in the new collection, just as challenging as I remembered.
Also came across Nightdive's release of Strife: Veteran edition on Switch, as I was browsing what else they had published while waiting for Dark Forces Remastered, and what a unusual and innovative fps game it must have been at the time.
Seeing Endless Ocean return was great, I really enjoyed both Wii titles. I'm also interested to see how Epic Mickey performs on Switch as it's multiplatform. I did own the Wii version and played the sequel on PS3. Flawed but interesting games in my opinion.
@PKDuckman I'll also be approaching with caution. Regretted purchasing Jedi Academy as frame rate was all over the place. Thankfully I'd bought it physical, so could sell it. I thought with Tomb Raider maybe Aspyr had improved, as the ports there are really well done. I then read on Eurogamer that the Tomb Raider project was exceptional, as Saber Interactive recruited the modder behind OpenLara to head up development. Will definitely wait and see on this one.
Comments 854
Re: Nintendo Aware Of Pesky Bug In Endless Ocean: Luminous
I enjoyed playing the game over the last week or so. While the procedural generation is a bit obvious, I like that you can view and share dive IDs for generated maps, so you can find some good ones online. I've not really played the story mode past chapter 1, but I think I'm somewhere around 2500 scans.
Re: Talking Point: Will Nintendo Wring One More Holiday From Switch Before Revealing New Hardware?
Hope it's good, if announced this year, I'd be ready for a new Switch, I just hope there is an OLED model. After enjoying the Wii and moving over to PlayStation during the Wii U era, Nintendo really won back my interest with Switch. I have high hopes for the follow up, as I almost exclusively game on the Switch these days.
Re: UK Charts: Endless Ocean Luminous Just About Cracks The Top 10
I bought it digitally, am enjoying the game. I also noticed a lot of players from Japan online, certainly noticed the numbers increasing once I've started an online dive. I also like that people can share dive IDs if they get an interesting map. My first online dive had some super deep trenches, one with a lava flow!
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
Hmm, well I've played both Abzu and Subnautica and I prefer this game, goes to show how subjective an assessment can be, I suppose. Beyond the under water setting, I think they are quite different games by design. I recall I enjoyed the originals on Wii, and this game is pretty much as relaxed to play as the first one from my memory. I've even had fun with the online mode, and I never play games online. I think I'll be dipping in to play this game a fair bit.
Re: Talking Point: What Are You Playing This Weekend? (4th May)
I bought Endless Ocean Luminous and quite enjoying swimming about, in contrast also picked up Penny's Big Breakaway in the sale which somehow passed me by. It's a really fun game!
Re: The First Switch Online Event For Endless Ocean Starts Next Week
I bought it and started playing, I like it. I did enjoy the Wii games, so it takes me back! I might even try a couple of these online things, and I never play games online particularly.
Re: Poll: Are You Bothered By The Frame Rate For Paper Mario: TTYD On Switch?
I mean it's a design choice, and they went with pushing the visuals. I much prefer the fluidity of 60fps, but resolution also matters to me as I don't like blurry visuals.
Re: Round Up: The Reviews Are In For Endless Ocean: Luminous
I enjoyed the originals, more my type of game than Subnautica, which I'm not so much a fan of. The relaxing atmosphere was kind of the point of Endless Ocean for me, but the online focus in this new game does seem quite a change, and not one that interests me so much. I remember Endless Ocean 2 having a good story, creating a real sense of mystery through it's exploration, which it sounds this may lack in comparison. I'll definitely look up a range of reviews though, as I'd quite like to play a very chilled game at the moment, and I did really enyoy the first two.
Also, I suddenly feel like playing Scuba Dive on the Spectrum now, ha.
Re: Rumour: 'Switch 2' Said To Be Fully Backward Compatible With A Larger, 1080p Screen
I've very much taken the digital route with Switch games, so backwards compatibility is a feature I'd really want.
Re: Tomb Raider I-III Remastered Will Restore Missing Posters In Patch 3
I mentioned in the original article, they were never removed from the classic mode so I found the whole preservation position odd, and seemingly based on misinformation, considering all pictures in the game were altered and replaced for the remaster. They added some new assets, removed them, and are now adding them again. Those lockers are two lockers in a room full of lockers with the same repeating texture, in an expansion that was never on console and probably one that most people never played before.
I cannot see this being a censorship issue, I mean you can 'newly' pose Lara in a bathrobe in photo mode, if you really want to.
Re: Talking Point: What Are You Playing This Weekend? (27th April)
Still on Freedom Planet 2 and picked up Ghosts 'N Goblins Resurrection in the sale, holds up really well to the PS4 version played when it was first released.
I was intending to play some more Star Wars Battle Front but the recent patch has badly impacted performace on Battle Front 2 even in offline mode. Whereas Mos Eisley ran fine before, its a juddery mess with flickering shadows now. Even the space battles have moments where the framerate just seems to freeze.
Re: Round Up: The Previews Are In For Paper Mario: The Thousand-Year Door (Switch)
I had the original on the GameCube, but I wasn't as big a fan as a lot of people here, just wasn't my type of game and I sold it on. Nice it's coming back for fans, but not one I'll be picking up.
Re: Star Wars: Battlefront Classic Collection Update 2 Out Now On Switch, Here Are The Full Patch Notes
If you own the game, I'd advise do not update if you're playing offline. I did, and the game seems to run worst, really distracting frame hitching in Battlefront 2 I didn't notice before at all. I just played Mos Eisley which ran OK before, now has terrible performance and flickering shadows all over the place.
The aiming also feels much more twitchy. On Switch, this patch is awful, Battlefront 2 is now pretty much unplayable for me. Honestly, do they even play test these patches at all.
Re: Digital Eclipse's Remake of 'Wizardry' Dungeon Crawls Onto Switch In May
This looks good, I never played the original but looks similar to Dungeon Master and Grimrock.
Re: Four Years After Its Cancellation, Deliver Us The Moon Is Finally Landing On Switch
I wanted to play this so picked it up on PS4 after the Switch cancellation. Was interesting and had atmosphere (despite the actual moon lacking in that department), but I never did get around to completing the game.
Re: Poll: So, Will You Be Getting Endless Ocean: Luminous?
I really liked the first two games, but I'll still wait to see how it compares and reviews before deciding on a purchase.
Re: Random: This Switch Dock Prototype Moves Arcade Racers Up A Gear
Reminds my of that Tomy Turbo Racing toy from the 80s.
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
@RevrsblSedgewick You may be right.
These higher resolution assets were added in the remaster before their removal. Almost all 'pictures' in the game are altered or replaced in this way, and the original graphics mode in remastered version of The Lost Artifact still maintain the original 'pin ups' which are so low resolution you can barely make them out.
Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered
Weird as they are still there in the original graphics mode of the collection, in their original super low resolution state. For broader context, many of the pictures in the game have been altered or replaced as the originals are barely recognisable. It appears that here, they added a new asset and have subsequently removed it.
The pin ups just disappear if you switch to the remastered version graphics, so in that sense the original is still 'preserved' as the lower resolution versions are still present... I'd never played The Lost Artifact expansion before anyway, as was not on consoles.
Re: Talking Point: What Are You Playing This Weekend? (20th April)
Still playing Freedom Planet 2 mainly, but also been going back to No Man's Sky which looks so much better on Switch now than it did at launch. Also picked up We Love Katamari in current the sale and might play some proper retro games... maybe Buggy Boy on the C64.
Re: Talking Point: What Are You Playing This Weekend? (13th April)
I've started playing Freedom Planet 2, and even though I could never really get into the first game, the sequel has really clicked with me. The graphics are really well done and the music is also great, I've already found myself listening to the soundtrack, particularly the first stage's tune.
Aside from that, still need to get back to HEBEREKE Enjoy Edition or Tomb Raider II on the remastered collection.
Re: Zelda: Tears Of The Kingdom Uniqlo Range Officially Announced
@FantasiaWHT I think we'd tend to use 'range' for a selection of products, would probably be first word I'd think of at least.
Was in my local Uniqlo today and noticed their Capcom 40th T-Shirts were out as the weather is improving, also quite nice designs.
Re: Tomb Raider I-III Remastered Update 2 Now Available, Here Are The Full Patch Notes
To my eyes, the classic mode now looks like it matches the 60fps of the modern graphics, I think... Edit: I had another look at classic mode this morning and I think it does actually still run at a lower 30fps framerate, but it feels smoother than at launch when switching between the two modes.
Will get back to the games, was half way through the second after completing the first.
Re: Epic Mickey Switch Remake Translates "Motion Controls To Analog Sticks" And Enhances Camera
Ha, I just realised I'd commented on the original Wii review on this site in 2010...was a unusual but enjoyable game if I recall. If performance is good I'd be interested to replay on Switch. I played the sequel on PS3 too.
Re: Talking Point: What Are You Playing This Weekend? (6th April)
When not at work, I'm hoping to fit in some time gaming. I rolled the credits on Uforia the Saga 2 on Switch, so picked up HEBEREKE Enjoy Edition which I'd never played but seems fun. Also recently picked up a copy of Lotus 2 R.E.C.S for the Mega Drive and while it's not up to the Amiga version standard in sounds or graphics, it feels more responsive to play so still a decent retro racer. Quite challenging too.
Re: Talking Point: What Are You Playing This Weekend? (30th March)
Travelling today, but if I have time may play some Star Wars Battlefront (now I can invert Y) and also bought the Alwa's collection in CEX so started playing the first game.
Re: Star Wars: Battlefront Classic Collection Update 1 Out Now On Switch, Here Are The Full Patch Notes
Invert-Y works, much better, now I can properly play the game at least.
Re: Nintendo Expands Switch Online's Game Boy Advance Library
I think I had this on my 'Ambassador' 3DS, I never really played it though. It's not my top choice for GBA but I guess its a good game if you enjoy the series. To be honest I mainly want Mario Land GB at this point, it feels like Nintendo are purposefully avoiding adding it, which is odd.
Re: Poll: So, Do You Prefer Zelda: Breath Of The Wild Or Tears Of The Kingdom?
Certainly TotK, I played it for over 100 hours and am yet to finish it. I tried to get into BotW twice, but couldn't.
Re: Review: Star Wars: Battlefront Classic Collection (Switch) - Riddled With Issues, This Is
I did buy it thinking the Y-axis inversion issue had been updated, but it hasn't yet... Despite all the issues I've still enjoyed the space battles in Battlefront 2. Dog fighting in a TIE interceptor is something I could play endlessly for some weird nostalgic reason. Once the Y-axis invertion option is patched for ground battles, I'm sure I'll have some fun with the game at least in single player. Endor in Battlefront 2 runs very poorly though. Might go test my original Xbox version to see how it compares at some point.
Re: Capcom Celebrates Dragon's Dogma 2 Launch With 'Dark Arisen' eShop Sale
@-wc- I actually went back to the game after this article and managed to beat the boss I'd been stuck on a year or more ago, in a couple of attempts... OK, so I may continue with the game.
Re: Capcom Celebrates Dragon's Dogma 2 Launch With 'Dark Arisen' eShop Sale
I also bough the game a couple of years ago, but got stuck on a particularly challenging flying foe and stopped playing. I might go back to the game at some point, I thought was a decent port and I really liked the night time aspect.
Re: Talking Point: What Are You Playing This Weekend? (23rd March)
Might get back to Tomb Raider 2 in the Remastered collection. Also possibly play some retro games, Castle of Illusion or still playing Top Racer (Top Gear) 2 on Switch, and Lotus 3 on the Amiga which I started last weekend. Not had much gamig time in the week at all, so picking up where I left off last weekend.
Re: Star Wars: Battlefront Classic Collection Update 1 Outlined, Here Are The Full Patch Notes
Inverted-Y, well that's progress.
Re: Talking Point: What's Your Personal Favourite Super Mario Game?
Super Mario Land I think, which is why I'm still disappointed that NSO is pretending it doesn't exist.
Re: Talking Point: What Are You Playing This Weekend? (16th March)
Very little gaming time this weekend as busy, but enjoying Top Racer 2 on Switch in the recent collection encouraged me to go back and play Lotus III: The Ultimate Challenge on the Amiga. It's a great retro racing game, just a shame you cant have music and sfx at the same time.
Re: Star Wars: Battlefront Classic Collection Dev Shares Update On Launch Issues
@MirrorFate2 Found myself asking that too. There was a Eurogamer article, seems Saber had the developer behind OpenLara as lead on Tomb Raider Remastered. So the lead developer was effectively a super fan of the series, and that really shows in the finished product.
I'll certainly stay away from this, at least until the option to invert the Y axis is added and probably for a sale, it seems quite expensive.
Re: Video: We've Played Star Wars: Battlefront Classic Collection - Here's 10 Minutes Of Switch Gameplay
@WhiteTrashGuy Jedi Outcast launched without that option. They patched it in later, so they really need to do so here if that's the case.
Re: New Tomb Raider I-III Remastered Update Finally Makes Keys Easier To Spot
@Grumblevolcano I noticed that too, for a minute I thought was also running at 60fps, it's certainly smoother either way in classic mode.
Photo mode has some changes too, you can move Lara about independently in photo mode. Photo mode is actually a really interesting feature that's helped me with some of the more cryptic sections of the two games I've not previously completed, as you can scope levels out without having to walk everywhere.
Re: Review: Contra: Operation Galuga (Switch) - Does The Series Proud, But Best Played Elsewhere
I tried the demo and it seemed rough. Oh well, at least I still have my copy of Contra 4, though I had to import that at the time as it never had an EU release.
Re: Nintendo Expands Switch Online's Game Boy & GBC Library With Three More Mario Titles
Just here to also say why still no Super Mario Land? It's one of my favourite games in the series and a defining Game Boy game, I still play through it every so often.
Re: Talking Point: What Are You Playing This Weekend? (March 9th)
Working today but should have some time for the Top Racer Collection and the Tomb Raider Collection. I'd not really played Top Gear / Racer previously, but I do like them. The first one reminds me of Pitstop 2 on the C64, though I realise it's most closely related to Lotus Turbo Challenge. Fun retro racing.
I'm still working through Tomb Raider 2 which I'd never completed in it's original form, though I did finish the first game on the Saturn and initially played through the game again on this new collection. The tank controls seem old fashioned, but they are so precise it's been fun getting back into playing these games.
Re: Review: New Star GP (Switch) - A Stylish, Moreish Homage To The Likes Of Virtua Racing
@-wc- I agree, an unstable framerate in a racer can really have an impact. The Dreamcast port of SEGA Rally 2 always comes to mind. It was slightly less of a problem in Road Redemption on Switch, as the game is chaotic anyway. In a technical or arcade racer though, this is a disappointment.
Re: Review: Top Racer Collection (Switch) - Three Classic Racers And The Odd Backfire
I never played these at the time, but seems the Lotus games ran smoother, certainly on the Amiga. I have one of these (the first one) on the Evercade and it did seem pretty jerky there, I'd not played SNES sequels so was hoping they'd be better. Scaling is always a problem and scanline filters are hit and miss... can you remove the artwork on the boarders though? I'd always rather just have a black screen to the sides with retro games.
Re: Talking Point: What Are You Playing This Weekend? (March 2nd)
Finished the first Tomb Raider in the new Remastered collection, so many Saturn memories of returning to those virtual spaces I played though so long ago. Started on Tomb Raider 2 which I never played properly (I did have the PS1 version on PS3 but never finished it). This collection is really great overall, once I adjusted back to using the classic control scheme.
Picked up two new releases on Switch, Dark Forces and Ufouria: the Saga 2 so will be playing those.
Re: Batman: Arkham Knight Still Runs Poorly On Switch Despite Massive Update
I downloaded it, bit improved, gliding is smoother I think and overall textures seemed to load in more than they used to, though the framerate still drops. The Batmobile can still turn into a slide show while speeding around the streets, which no doubt impacts gameplay, and the game also crashed on me within about 20 mins. So, I can see they have tried, but I cant see it ever being considered a good way to play this game.
Re: Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive
The Digital Foundry video is worth the watch, the original running at 70fps and the game's speed tied to this creating some uneven frames at 60Hz is interesting. Now, I'd only played the PAL PS1 version at 50Hz with a super low framerate, so the Switch port plays comparatively very smoothly to me. I can tell the music is slightly off, but this still the best and easiest way for me to play the game at the moment.
Re: Talking Point: What Are You Playing This Weekend? (February 24th)
Been replaying the original Tomb Raider in the new collection, just as challenging as I remembered.
Also came across Nightdive's release of Strife: Veteran edition on Switch, as I was browsing what else they had published while waiting for Dark Forces Remastered, and what a unusual and innovative fps game it must have been at the time.
Re: Nintendo Highlights February Partner Showcase Games With New Infographic
Seeing Endless Ocean return was great, I really enjoyed both Wii titles. I'm also interested to see how Epic Mickey performs on Switch as it's multiplatform. I did own the Wii version and played the sequel on PS3. Flawed but interesting games in my opinion.
Re: The Original Star Wars: Battlefront Games Are Coming To Switch
@PKDuckman I'll also be approaching with caution. Regretted purchasing Jedi Academy as frame rate was all over the place. Thankfully I'd bought it physical, so could sell it. I thought with Tomb Raider maybe Aspyr had improved, as the ports there are really well done. I then read on Eurogamer that the Tomb Raider project was exceptional, as Saber Interactive recruited the modder behind OpenLara to head up development. Will definitely wait and see on this one.