Comments 854

Re: Nintendo Aware Of Pesky Bug In Endless Ocean: Luminous

Ristar24

I enjoyed playing the game over the last week or so. While the procedural generation is a bit obvious, I like that you can view and share dive IDs for generated maps, so you can find some good ones online. I've not really played the story mode past chapter 1, but I think I'm somewhere around 2500 scans.

Re: UK Charts: Endless Ocean Luminous Just About Cracks The Top 10

Ristar24

I bought it digitally, am enjoying the game. I also noticed a lot of players from Japan online, certainly noticed the numbers increasing once I've started an online dive. I also like that people can share dive IDs if they get an interesting map. My first online dive had some super deep trenches, one with a lava flow!

Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow

Ristar24

Hmm, well I've played both Abzu and Subnautica and I prefer this game, goes to show how subjective an assessment can be, I suppose. Beyond the under water setting, I think they are quite different games by design. I recall I enjoyed the originals on Wii, and this game is pretty much as relaxed to play as the first one from my memory. I've even had fun with the online mode, and I never play games online. I think I'll be dipping in to play this game a fair bit.

Re: Round Up: The Reviews Are In For Endless Ocean: Luminous

Ristar24

I enjoyed the originals, more my type of game than Subnautica, which I'm not so much a fan of. The relaxing atmosphere was kind of the point of Endless Ocean for me, but the online focus in this new game does seem quite a change, and not one that interests me so much. I remember Endless Ocean 2 having a good story, creating a real sense of mystery through it's exploration, which it sounds this may lack in comparison. I'll definitely look up a range of reviews though, as I'd quite like to play a very chilled game at the moment, and I did really enyoy the first two.

Also, I suddenly feel like playing Scuba Dive on the Spectrum now, ha.

Re: Tomb Raider I-III Remastered Will Restore Missing Posters In Patch 3

Ristar24

I mentioned in the original article, they were never removed from the classic mode so I found the whole preservation position odd, and seemingly based on misinformation, considering all pictures in the game were altered and replaced for the remaster. They added some new assets, removed them, and are now adding them again. Those lockers are two lockers in a room full of lockers with the same repeating texture, in an expansion that was never on console and probably one that most people never played before.

I cannot see this being a censorship issue, I mean you can 'newly' pose Lara in a bathrobe in photo mode, if you really want to.

Re: Talking Point: What Are You Playing This Weekend? (27th April)

Ristar24

Still on Freedom Planet 2 and picked up Ghosts 'N Goblins Resurrection in the sale, holds up really well to the PS4 version played when it was first released.

I was intending to play some more Star Wars Battle Front but the recent patch has badly impacted performace on Battle Front 2 even in offline mode. Whereas Mos Eisley ran fine before, its a juddery mess with flickering shadows now. Even the space battles have moments where the framerate just seems to freeze.

Re: Star Wars: Battlefront Classic Collection Update 2 Out Now On Switch, Here Are The Full Patch Notes

Ristar24

If you own the game, I'd advise do not update if you're playing offline. I did, and the game seems to run worst, really distracting frame hitching in Battlefront 2 I didn't notice before at all. I just played Mos Eisley which ran OK before, now has terrible performance and flickering shadows all over the place.
The aiming also feels much more twitchy. On Switch, this patch is awful, Battlefront 2 is now pretty much unplayable for me. Honestly, do they even play test these patches at all.

Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered

Ristar24

@RevrsblSedgewick You may be right.

These higher resolution assets were added in the remaster before their removal. Almost all 'pictures' in the game are altered or replaced in this way, and the original graphics mode in remastered version of The Lost Artifact still maintain the original 'pin ups' which are so low resolution you can barely make them out.

Re: Lara Croft's Pinup Posters Go Missing In Tomb Raider I-III Remastered

Ristar24

Weird as they are still there in the original graphics mode of the collection, in their original super low resolution state. For broader context, many of the pictures in the game have been altered or replaced as the originals are barely recognisable. It appears that here, they added a new asset and have subsequently removed it.

The pin ups just disappear if you switch to the remastered version graphics, so in that sense the original is still 'preserved' as the lower resolution versions are still present... I'd never played The Lost Artifact expansion before anyway, as was not on consoles.

Re: Talking Point: What Are You Playing This Weekend? (13th April)

Ristar24

I've started playing Freedom Planet 2, and even though I could never really get into the first game, the sequel has really clicked with me. The graphics are really well done and the music is also great, I've already found myself listening to the soundtrack, particularly the first stage's tune.

Aside from that, still need to get back to HEBEREKE Enjoy Edition or Tomb Raider II on the remastered collection.

Re: Tomb Raider I-III Remastered Update 2 Now Available, Here Are The Full Patch Notes

Ristar24

To my eyes, the classic mode now looks like it matches the 60fps of the modern graphics, I think... Edit: I had another look at classic mode this morning and I think it does actually still run at a lower 30fps framerate, but it feels smoother than at launch when switching between the two modes.

Will get back to the games, was half way through the second after completing the first.

Re: Talking Point: What Are You Playing This Weekend? (6th April)

Ristar24

When not at work, I'm hoping to fit in some time gaming. I rolled the credits on Uforia the Saga 2 on Switch, so picked up HEBEREKE Enjoy Edition which I'd never played but seems fun. Also recently picked up a copy of Lotus 2 R.E.C.S for the Mega Drive and while it's not up to the Amiga version standard in sounds or graphics, it feels more responsive to play so still a decent retro racer. Quite challenging too.

Re: Nintendo Expands Switch Online's Game Boy Advance Library

Ristar24

I think I had this on my 'Ambassador' 3DS, I never really played it though. It's not my top choice for GBA but I guess its a good game if you enjoy the series. To be honest I mainly want Mario Land GB at this point, it feels like Nintendo are purposefully avoiding adding it, which is odd.

Re: Review: Star Wars: Battlefront Classic Collection (Switch) - Riddled With Issues, This Is

Ristar24

I did buy it thinking the Y-axis inversion issue had been updated, but it hasn't yet... Despite all the issues I've still enjoyed the space battles in Battlefront 2. Dog fighting in a TIE interceptor is something I could play endlessly for some weird nostalgic reason. Once the Y-axis invertion option is patched for ground battles, I'm sure I'll have some fun with the game at least in single player. Endor in Battlefront 2 runs very poorly though. Might go test my original Xbox version to see how it compares at some point.

Re: Talking Point: What Are You Playing This Weekend? (23rd March)

Ristar24

Might get back to Tomb Raider 2 in the Remastered collection. Also possibly play some retro games, Castle of Illusion or still playing Top Racer (Top Gear) 2 on Switch, and Lotus 3 on the Amiga which I started last weekend. Not had much gamig time in the week at all, so picking up where I left off last weekend.

Re: Star Wars: Battlefront Classic Collection Dev Shares Update On Launch Issues

Ristar24

@MirrorFate2 Found myself asking that too. There was a Eurogamer article, seems Saber had the developer behind OpenLara as lead on Tomb Raider Remastered. So the lead developer was effectively a super fan of the series, and that really shows in the finished product.

I'll certainly stay away from this, at least until the option to invert the Y axis is added and probably for a sale, it seems quite expensive.

Re: New Tomb Raider I-III Remastered Update Finally Makes Keys Easier To Spot

Ristar24

@Grumblevolcano I noticed that too, for a minute I thought was also running at 60fps, it's certainly smoother either way in classic mode.

Photo mode has some changes too, you can move Lara about independently in photo mode. Photo mode is actually a really interesting feature that's helped me with some of the more cryptic sections of the two games I've not previously completed, as you can scope levels out without having to walk everywhere.

Re: Talking Point: What Are You Playing This Weekend? (March 9th)

Ristar24

Working today but should have some time for the Top Racer Collection and the Tomb Raider Collection. I'd not really played Top Gear / Racer previously, but I do like them. The first one reminds me of Pitstop 2 on the C64, though I realise it's most closely related to Lotus Turbo Challenge. Fun retro racing.

I'm still working through Tomb Raider 2 which I'd never completed in it's original form, though I did finish the first game on the Saturn and initially played through the game again on this new collection. The tank controls seem old fashioned, but they are so precise it's been fun getting back into playing these games.

Re: Review: Top Racer Collection (Switch) - Three Classic Racers And The Odd Backfire

Ristar24

I never played these at the time, but seems the Lotus games ran smoother, certainly on the Amiga. I have one of these (the first one) on the Evercade and it did seem pretty jerky there, I'd not played SNES sequels so was hoping they'd be better. Scaling is always a problem and scanline filters are hit and miss... can you remove the artwork on the boarders though? I'd always rather just have a black screen to the sides with retro games.

Re: Talking Point: What Are You Playing This Weekend? (March 2nd)

Ristar24

Finished the first Tomb Raider in the new Remastered collection, so many Saturn memories of returning to those virtual spaces I played though so long ago. Started on Tomb Raider 2 which I never played properly (I did have the PS1 version on PS3 but never finished it). This collection is really great overall, once I adjusted back to using the classic control scheme.

Picked up two new releases on Switch, Dark Forces and Ufouria: the Saga 2 so will be playing those.

Re: Batman: Arkham Knight Still Runs Poorly On Switch Despite Massive Update

Ristar24

I downloaded it, bit improved, gliding is smoother I think and overall textures seemed to load in more than they used to, though the framerate still drops. The Batmobile can still turn into a slide show while speeding around the streets, which no doubt impacts gameplay, and the game also crashed on me within about 20 mins. So, I can see they have tried, but I cant see it ever being considered a good way to play this game.

Re: Review: Star Wars: Dark Forces Remaster (Switch) - Another Must-Play From Nightdive

Ristar24

The Digital Foundry video is worth the watch, the original running at 70fps and the game's speed tied to this creating some uneven frames at 60Hz is interesting. Now, I'd only played the PAL PS1 version at 50Hz with a super low framerate, so the Switch port plays comparatively very smoothly to me. I can tell the music is slightly off, but this still the best and easiest way for me to play the game at the moment.

Re: Talking Point: What Are You Playing This Weekend? (February 24th)

Ristar24

Been replaying the original Tomb Raider in the new collection, just as challenging as I remembered.

Also came across Nightdive's release of Strife: Veteran edition on Switch, as I was browsing what else they had published while waiting for Dark Forces Remastered, and what a unusual and innovative fps game it must have been at the time.

Re: The Original Star Wars: Battlefront Games Are Coming To Switch

Ristar24

@PKDuckman I'll also be approaching with caution. Regretted purchasing Jedi Academy as frame rate was all over the place. Thankfully I'd bought it physical, so could sell it. I thought with Tomb Raider maybe Aspyr had improved, as the ports there are really well done. I then read on Eurogamer that the Tomb Raider project was exceptional, as Saber Interactive recruited the modder behind OpenLara to head up development. Will definitely wait and see on this one.