After more than 200 hours with it, these five are all issues I find more annoying than the weapon durability:
All traders will buy anything and everything. And they all pay you exactly the same amount of rupees for it. Ruins the feel of their individuality, as portrayed by their appearance, voice, location, and what they're selling.
The world scope means that interactions with individual characters is pretty minimal, and there really are some I wish I could get to know a little better. Super cozy settings end up feeling flatter than they deserve.
Mapping scope and crouch to the analog stick clicks has got to be the worst idea ever. I frequently clicked these involuntarily when battles got hectic, and got in big trouble for it.
The blight bosses in the divine beasts just aren't good battle designs. They often hinge on you getting crushed multiple times while figuring out the one correct approach, and when you do, it's mostly back to being a non-issue to win.
Cooking is a non-mechanic. You can eat forever, and 'hearty' ingredients will max out your health even without being cooked with anything else. Eating one fried radish is vastly superior to gathering the ingredients needed for a cake. Often you'll even want to NOT imbue your cooking with special effects, as a level one swimming buff on a dish you're gobbling down for the healing would void the level three attack buff you're currently relying on in a fight.
Sense of urgency suffers grotesquely in an open world setting with drop-in drop-out quest structures. No matter how long you take with solving something, or how many other things you do before getting back to them, it doesn't really bother anyone. Nothings' that important. Not even beating Ganon. You got all the time in the world for individually rescuing this guys' three lost friends that are all in mortal danger. That's how the labyrinths and Eventide Island end up feeling so much more special. Suddenly, it's just this one thing in front of you, and you gotta deal with it now!
I think it's a great game, but it does have a few issues, and weapon durability is fairly far down my list of complaints. I quite enjoy how it urges me to explore, to take chances, and to figure out which weapons go well against which objects and enemies.
Your idea of having the weapons be repairable ain't a bad one, I'd just personally rather see them spend that effort on something else.
The only reason I'd pay for Mario Kart 8 again is Birdo. But. Birdo's only available in the DLC. And I'm most certainly not paying for DLC for Mario Kart 8 again.
Cool looking stuff in there! More impressed with what they still AREN'T showing though. No towns, no interiors, rather little in terms of new weapons and outfits, and no puzzles.
There will be a LOT for players to discover for themselves, once again. ^^
I was surprised to see this happen, but perhaps I shouldn't be. The younger Minecraft players are old enough now to appreciate it, and they're certainly the audience Hasbro/Wizards of the Coast would want to rope in.
Outside of the business aspect though, this actually looks like a really well made and fun expansion! ^^
If it's another touch screen device with no stylus, I'm going to get cranky. The Switch might as well not have been touch capable to begin with.
Or if it has cartridges that can't store the save game files again. Or the flagship titles land with DLC advertisement built in. Or I have to pay for a new Bluetooth pro controller again. Or the online plan is tiered again. Or the store is a clunky slow waste of time again.
The pricing means I won't be expecting any day-one DLC announcement. Prefereably no paid DLC announcements at all.
If they still pull that one, I'll be considering my options. DLC doesn't look good on Zelda, and convoluted pricing schemes never looked good on Nintendo.
Hoo boy. Bug fixing for many different builds of a game, particularly those as specialized as Switch releases, on a game as complex as No Man's Sky.
Sounds like rewarding work in theory, but at some point you're probably realizing that you haven't been part of designing anything new for the game for several years. ^^
@IronMan30
Might very well be. The stories are usually not connected in a way that makes knowledge of the previous games necessary, and speaking of the stories, the first three games are guilty of a bit of thematic repetition.
Also, the puzzles were sometimes criticised for being too contrived or too culturally dependant, leading to difficulties with the localizations. This new design team might be well aware that the puzzles should work for a global audience.
That all said, the first game in particular is still super charming and well worth anyone's time.
@Raffles Let's hope it all works out in everyone's best interest. I personally wouldn't call 3X in GPU leagues of difference. When it isn't even half a magnitude then, as you mentioned yourself, the difference is mostly stuff like frame rate and resolution, or cosmetics like choice of RT and AA models.
This looks right up my alley in multiple ways. But not in the way of procedurally generated levels. I've had quite enough of those. If there's more progression to it than that though, I might still be game.
@Raffles
The only ones grumbling about Series S holding anything back are elitist players that don't make games themselves, or developers that want to make said elitists feel smart and "with it".
And I don't think it's weird to assume a chipset releasing two years from now could be twice as powerful as what we got right now. With Moore's Law being down to just eighteen months on average, it's actually what's to be expected.
Also, Series S power level is not "several leagues" below Series X.
It's not even ONE league below, if by leagues you mean orders of magnitude in computational power.
@Raffles I'm not expecting to see a successor to Switch anytime too soon, and I'm genuinely assuming a new system to close in on a full 10X from Switch, or even more. This would be preferable to Nintendo for a handful of reasons, not least because they would want developers to still consider it a viable platform for the games targeting the systems AFTER the PS5 and SeriesX.
@Korsica_Is_Best_Girl I would NOT be surprised if the next Nintendo system didn't arrive until spring '25, as it guarantees Nintendo an easier time with securing a full 10X in power, while avoiding the holiday rush for the launch and still putting them a good bit ahead of any new systems from the competition.
@Raffles We're closing in on seven years since the Switch chipset was finalized. Any new system they were to define now is sure to be more than just a few times more powerful.
Art style is fairly cute! Even if the environments are a little bland. The animation is NOT cute though. It's... bad. ^_^;; Let's hope the game is still fun.
Haha, well, that's not the sort of review I was hoping to read, but that's how it goes sometimes. ^^ I might still play it, but at least I'm ready to be forgiving.
I hope Dinosaur Bytes are confident enough having it out the door finally, to attack their next game with a little more attention on keeping the scope managable.
Well, it HAS become easier to buy and sell up smaller chunks of Nintendo for investors after the stock split. Not that I imagine Saudi Arabia's public investment fund needs things to be easy. ^^
What an absolute prodigy this guy was as a teenager. :v Lovely retrospective, this. And to think it's now 30 years since my local radio-store held a launch-tournament for this game. ^^
@bluemage1989
NL has been reviewing Switch eShop games for almost six years, and there has been roughly 20 games coming out each week. They can't review them all, so it makes sense they review the ones that look interesting to begin with. And it makes sense that when there is a sale, they recommend the games on sale that they themselves gave a good score.
They have reviewed A LOT og eShop games here, and many of them are NOT on this list.
@Wheatly They don't actually have to fix anything. The DX release is perfectly playable on the OG Game Boy. But, they could write in the documentation that the Color dungeon would be displayed in GBC mode. Or even just write that it wouldn't be accessible when played that way.
This is not about me wanting to play the original release. It's about wanting to play DX on the OG Game Boy if that's what I asked for. It's about wanting the service to make sense fresh out of the door.
@Wheatly That could be solved a multitude of ways though. Primary issue remains that they let you pick a system yourself, but don't display the game the way it would look on that system.
@SalvorHardin They could also let you access the color dungeon on original hardware in this release, using the same save state, but then tell you in the interface "this specific dungeon will toggle on GBC colors", instead of forcing the color version on you from the outset.
That would solve the problem, but also require a bit of effort, of course.
@Wheatly I know there are two versions. That's why I'm writing this. The DX release specifically did NOT require the Game Boy Color, but also ran fine on the original Game Boy. Only the color dungeon was inaccessible.
I feel I should be able to make this choice myself, seeing as they included the option to pick hardware.
Comments 7,359
Re: Nintendo Announces Super Mario Sale, Wave Two Now Live (Europe)
@BTB20
True. But I'd have to pay for the new DLC.
And I'm not paying for the same game + DLC twice.
Once was more than enough.
Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
@Pod
And I now I realize I wrote six things. I hope I will be forgiven. ^^
Re: Poll: Do You Want Weapon Degradation To Return In Zelda: Tears Of The Kingdom?
@Benjaminhull
After more than 200 hours with it, these five are all issues I find more annoying than the weapon durability:
I think it's a great game, but it does have a few issues, and weapon durability is fairly far down my list of complaints. I quite enjoy how it urges me to explore, to take chances, and to figure out which weapons go well against which objects and enemies.
Your idea of having the weapons be repairable ain't a bad one, I'd just personally rather see them spend that effort on something else.
Re: Nintendo Announces Super Mario Sale, Wave Two Now Live (Europe)
The only reason I'd pay for Mario Kart 8 again is Birdo.
But. Birdo's only available in the DLC.
And I'm most certainly not paying for DLC for Mario Kart 8 again.
Re: Surprise! Xenoblade Chronicles 3 "Final DLC" Launches On Switch Next Week
It's fun how this game series are sold on the fantastical worlds at the outset, but this DLC trailer is 99% classic anime drama!
Re: Community: Have You Played A Great Switch Game We Missed? Let Us Know About It
I will probably re-recommend Pipe Push Paradise. Great mellow brain teaser for any puzzle fan. :v
Re: Mario Movie Surpasses $500 Million Globally, Now The Biggest Video Game Adaptation Ever
Closing in on grossing the same as ONE (1) average Mario game release. ^^
Re: Poll: What Did You Make Of Zelda: Tears Of The Kingdom's Final Trailer?
Cool looking stuff in there!
More impressed with what they still AREN'T showing though.
No towns, no interiors, rather little in terms of new weapons and outfits, and no puzzles.
There will be a LOT for players to discover for themselves, once again. ^^
Re: Talking Point: With One Month 'Til TOTK, What's Left For You To Do In Zelda: Breath Of The Wild?
Still actually have to beat the Death Mountain divine beast and finish the game.
Re: Random: Sega Releases New Game 'The Murder Of Sonic The Hedgehog'
@LEGEND_MARIOID
And then they run and get the defibrillator themselves right after! ^^
Re: Dungeons & Dragons DLC Rolls Into Minecraft This Spring
I was surprised to see this happen, but perhaps I shouldn't be. The younger Minecraft players are old enough now to appreciate it, and they're certainly the audience Hasbro/Wizards of the Coast would want to rope in.
Outside of the business aspect though, this actually looks like a really well made and fun expansion! ^^
Re: SEGA & Tencent Have Also Decided To Skip This Year's E3
GamesCom is where the money deals are made and the crazy parties are held.
Re: Sonic Origins Plus Officially Announced For June, Adds Amy And 12 Game Gear Games
Why would they add the Game Gear versions of releases that were also on Master System?
The decisions around Sonic collections have always weirded me out too much to buy any of them. Even back during the GameCube days.
Re: Melon Journey Is An Adorable Mystery Adventure With Game Boy Aesthetics
Looking real cute.
I'm a sucker for monochrome art, so here's hoping the sound, writing, and puzzle design all work just as well. :v
Re: PSA: You Only Have One Week To Purchase 3DS And Wii U eShop Games
Should I get the DLC for Breath of the Wild?
It doesn't really seem worth it to me.
Re: Poll: What Other GameCube Title Deserves A '10/10' Remake Or Remaster?
Please don't do more remakes.
Please just port the games faithfully with only the strictly necessary fixes.
Re: Video: Everything That Could Go Wrong With The Switch's Successor
If it's another touch screen device with no stylus, I'm going to get cranky. The Switch might as well not have been touch capable to begin with.
Or if it has cartridges that can't store the save game files again. Or the flagship titles land with DLC advertisement built in. Or I have to pay for a new Bluetooth pro controller again. Or the online plan is tiered again. Or the store is a clunky slow waste of time again.
Re: Bowser Defends $70 Zelda Pricing, Nintendo Still "Very Bullish" About Switch
The pricing means I won't be expecting any day-one DLC announcement. Prefereably no paid DLC announcements at all.
If they still pull that one, I'll be considering my options.
DLC doesn't look good on Zelda, and convoluted pricing schemes never looked good on Nintendo.
Re: Mario Kart 8 Deluxe's Character Menu Now Has Five Extra Spaces For Future Updates
Welcome back my queen.
Re: No Man's Sky Updated To Version 4.13, Here Are The Full Patch Notes
Hoo boy. Bug fixing for many different builds of a game, particularly those as specialized as Switch releases, on a game as complex as No Man's Sky.
Sounds like rewarding work in theory, but at some point you're probably realizing that you haven't been part of designing anything new for the game for several years. ^^
Re: Professor Layton And The New World Of Steam's Puzzle Designer And Story Shared By Level-5
@IronMan30
Might very well be. The stories are usually not connected in a way that makes knowledge of the previous games necessary, and speaking of the stories, the first three games are guilty of a bit of thematic repetition.
Also, the puzzles were sometimes criticised for being too contrived or too culturally dependant, leading to difficulties with the localizations. This new design team might be well aware that the puzzles should work for a global audience.
That all said, the first game in particular is still super charming and well worth anyone's time.
Re: Professor Layton And The New World Of Steam's Puzzle Designer And Story Shared By Level-5
The first direct sequel after The Unwound Future?
You have me interested!
Re: Mario Kart 8 Deluxe Booster Course Pass Wave 4 Launches Next Week
Birdo missing from Mario Kart 8 was always my one major Gripe.
I might seriously have to get in on the Switch version now. :x
Re: Review: BROK The InvestiGator - Impressive, If Slightly Awkward, 'Point-And-Kick' Adventuring
Thanks for a thorough review!
Looks like good silly fun.
Also, I wanted to share this:
"Brok" means both "gripe" and "hernia" in Danish.
Quite the name for a character like him. ^^
Re: Mario + Rabbids Sparks Of Hope Lands Free Switch Demo, Out Today
Well then I'll maybe play it, who's to stop me?
Re: Call Of Duty Will Run As You "Would Expect" On Nintendo Platforms, Says Microsoft
@Raffles
Let's hope it all works out in everyone's best interest.
I personally wouldn't call 3X in GPU leagues of difference. When it isn't even half a magnitude then, as you mentioned yourself, the difference is mostly stuff like frame rate and resolution, or cosmetics like choice of RT and AA models.
Re: Trippy FPS 'POST VOID' Is Bringing The DOOM Vibes To Switch This Month
This looks right up my alley in multiple ways. But not in the way of procedurally generated levels. I've had quite enough of those. If there's more progression to it than that though, I might still be game.
Re: Call Of Duty Will Run As You "Would Expect" On Nintendo Platforms, Says Microsoft
@Raffles
The only ones grumbling about Series S holding anything back are elitist players that don't make games themselves, or developers that want to make said elitists feel smart and "with it".
And I don't think it's weird to assume a chipset releasing two years from now could be twice as powerful as what we got right now. With Moore's Law being down to just eighteen months on average, it's actually what's to be expected.
Also, Series S power level is not "several leagues" below Series X.
It's not even ONE league below, if by leagues you mean orders of magnitude in computational power.
Re: Call Of Duty Will Run As You "Would Expect" On Nintendo Platforms, Says Microsoft
@Raffles
I'm not expecting to see a successor to Switch anytime too soon, and I'm genuinely assuming a new system to close in on a full 10X from Switch, or even more.
This would be preferable to Nintendo for a handful of reasons, not least because they would want developers to still consider it a viable platform for the games targeting the systems AFTER the PS5 and SeriesX.
Re: Nintendo Is Officially Skipping E3 2023
@Korsica_Is_Best_Girl
I would NOT be surprised if the next Nintendo system didn't arrive until spring '25, as it guarantees Nintendo an easier time with securing a full 10X in power, while avoiding the holiday rush for the launch and still putting them a good bit ahead of any new systems from the competition.
Re: Call Of Duty Will Run As You "Would Expect" On Nintendo Platforms, Says Microsoft
@Raffles
We're closing in on seven years since the Switch chipset was finalized. Any new system they were to define now is sure to be more than just a few times more powerful.
Re: Nintendo Is Officially Skipping E3 2023
With Tears of the Kingdom already out in the spring, and no new system to announce just yet, the expense probably just isn't worth it for Nintendo.
Re: Action-Adventure Game 'Molly Medusa' Pays Homage To Zelda: The Wind Waker
Art style is fairly cute!
Even if the environments are a little bland.
The animation is NOT cute though. It's... bad. ^_^;;
Let's hope the game is still fun.
Re: Review: Clive 'N' Wrench - A Banjo-Kazooie-Style Throwback That Hits All The Wrong Notes
Haha, well, that's not the sort of review I was hoping to read, but that's how it goes sometimes. ^^ I might still play it, but at least I'm ready to be forgiving.
I hope Dinosaur Bytes are confident enough having it out the door finally, to attack their next game with a little more attention on keeping the scope managable.
Re: Call Of Duty Will Run As You "Would Expect" On Nintendo Platforms, Says Microsoft
I expect nothing less than Treyarch being involved and doing an amazing job.
Re: Saudi Arabia's PIF Is Reportedly Now Nintendo's Biggest Outside Investor
Well, it HAS become easier to buy and sell up smaller chunks of Nintendo for investors after the stock split. Not that I imagine Saudi Arabia's public investment fund needs things to be easy. ^^
Re: Video: Star Fox Dev Gets Nostalgic Ahead Of SNES Game's 30th Anniversary
What an absolute prodigy this guy was as a teenager. :v
Lovely retrospective, this. And to think it's now 30 years since my local radio-store held a launch-tournament for this game. ^^
Re: Gallery: The Stunning Sights Of Super Nintendo World In Hollywood
Real-life version of Peach's stained glass window really impresses me! :v
Re: 81 Must-Have Games You Should Pick Up In The Switch eShop Sale (Europe)
@bluemage1989
NL has been reviewing Switch eShop games for almost six years, and there has been roughly 20 games coming out each week. They can't review them all, so it makes sense they review the ones that look interesting to begin with. And it makes sense that when there is a sale, they recommend the games on sale that they themselves gave a good score.
They have reviewed A LOT og eShop games here, and many of them are NOT on this list.
Re: 81 Must-Have Games You Should Pick Up In The Switch eShop Sale (Europe)
Some terrific games on here that I already got, and some great suggestions. :v
Re: Sonic Frontiers' Sales "Greatly Exceeded" Expectations
I played the demo. It's not awful, but it's still mostly a game for ardent fans.
Re: Ubisoft Bringing Reboot Of Classic RTS 'The Settlers' To Switch Next Month
Is this reboot still a game of the more of the laid back strategic variety, rather than a minute tactical thing?
In case of the latter, I might be worried about the Switch handling lots of characters in a new Ubi game at a decent framerate. ^^
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly
I want the service to function in a predictable manner.
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly
They don't actually have to fix anything. The DX release is perfectly playable on the OG Game Boy.
But, they could write in the documentation that the Color dungeon would be displayed in GBC mode. Or even just write that it wouldn't be accessible when played that way.
This is not about me wanting to play the original release. It's about wanting to play DX on the OG Game Boy if that's what I asked for. It's about wanting the service to make sense fresh out of the door.
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly
That could be solved a multitude of ways though.
Primary issue remains that they let you pick a system yourself, but don't display the game the way it would look on that system.
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@SalvorHardin
They could also let you access the color dungeon on original hardware in this release, using the same save state, but then tell you in the interface "this specific dungeon will toggle on GBC colors", instead of forcing the color version on you from the outset.
That would solve the problem, but also require a bit of effort, of course.
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
@Wheatly
I know there are two versions. That's why I'm writing this.
The DX release specifically did NOT require the Game Boy Color, but also ran fine on the original Game Boy. Only the color dungeon was inaccessible.
I feel I should be able to make this choice myself, seeing as they included the option to pick hardware.
Re: Video: MVG Investigates Switch Online's "Impressive" Game Boy & GBA Emulation
I was immediately disappointed with the service, albeit not with the emulation itself.
I set the system filter to classic Game Boy, and booted up Link's Awakening DX, only to find that it still booted with color.
That game was NOT a 'Game Boy Color Only' title, as was perfectly playable in peasoup monochrome on the original brick. Boooh!
Re: New Posters Revealed For The Super Mario Bros. Movie, Take A Look
...mechanical piranha plants?
I'm listening, but I'm concerned.
Re: Super Mario Bros. Movie Plumbing Commercial & Website Launched
Appliances and video quality kept 80s style, but she still has a smart phone. ^^
Certified Super!