When I was a kid I thought my game was special because I used a wall clip hack to explore the island next to full moon island and found Darkrai. That floored me, and has become one of my fondest memories with this franchise... Also cause Darkrai is edgy and cool.
There's an overwhelming amount of great gen 3 designs. I'm going with Electrike / Manectric because one always ends on my team when I replay Emerald.
Grovyle is also a strong contender. I have war flashbacks of May's Grovyle under the cycling bridge as a kid who exclusively leveled his starter and no one else... Also Explorers of Sky.
Then Gardevoir. Hand to heart I swear to God I like Gardevoir because of Red Rescue Team and no ulterior reasons. That's all! PLEASE BELIEVE ME!!!
I thought Umbreon was the coolest Pokémon as a kid thanks to Coliseum. I also thought the Shadow the Hedgehog opening movie was the most badass thing I'd ever seen, and showed it to all my friends and family to mixed reception.
The original is like an 8 or a 9. Masterpiece level video game. Reimagined is definitely going to take a hit on my scale though for all it removes. 3DS version potentially does too due to some glaring flaws exclusive to it, but idk where either of them fall yet.
Can I just get a game where I go into dungeons and find cool new items, solve puzzles and fight monsters. Relegate the story to a single cohesive timeline of events... and even then maybe just have most of it be through side quests via townspeople...
No exactly putting their best foot forward with this lineup. Rhapsody is a charming little RPG, but you can already get that on the Switch paired with La Pucelle Tactics
Most of these games are fine in their own right, I'm just never going to play them on the Switch. I come to these expecting new announcements, not a bunch of old ass ports I can pick up on any other platform for $20 or less.
Tokyo Scramble looks okay, a bit unpolished in the trailer. Same with Kyoto Xanadu, I've only ever heard that Tokyo Xanadu is alright so it's not something that left me feeling one way or the other.
I haven't played the first Paranormasight, so it and the sequel could potentially be up my alley, and the biggest announcement for me was the expansion for Relink... But again, I played that game in 2024, and I'm not buying it again for the Switch.
Everything else was actual white noise to me. No, I'm not going to spend $50-60 to play 7 out of the 50+ Bomberman games. No, I'm not going to play the worst version of the worst Fallout game. I could be alone on that, but it seems like this one left a lot of people disappointed more than usual. And I imagine it's for the same reasons I was.
Good excuse to jump back into the game and replay the story on that super hard difficulty. Also haven't played with any of the post release content so this will be a meaty update for me.
Relink is pretty good btw. Easy recommend for people looking for a fun Monster Hunter like to fill the void Wilds left.
It's not a perfect replacement though, keep that in mind
Also for no specific reason, I'd like to formally express my support for boob windows in any form they take 👍
Something new. Ace Attorney 7 would be nice. Rayman (not happening), preferably 3D Rayman (definitely not happening). Tokimeki Memorial: Forever With You comes to the west (almost certainly never happening). Gimme a release date on Professor Layton and confirm that Decapolice is still alive (might happen)
...Dead or Alive (probably better off not happening, modern Team Ninja won't do it justice)
@Kiz3000 Rewatched it just to double check. I will say that I appreciate them prioritizing performance and for what it is it doesn't look terrible. But it is a noticeable downgrade, and I imagine most people - myself included - will be playing it on other platforms. That's kind of the thing with these AAA hyper-graphics games. If you're in the market for these then you probably already have a high end PC or a PS5. Nintendo-only gamers kinda just take whatever they can get in that regard. Personally I'd prefer these third party companies make Nintendo exclusive software built for the hardware rather than make compromised versions of their main projects. Stuff like RE Revelations and Monster Hunters Rise to name some recent examples
So, uh... when is Nintendo gonna put games on this Nintendo Switch 2 thing, huh?
Hopefully we get some surprises and not just a checklist of ports everyone's already played. No, I'm not playing Resident Evil with vasoline smeared all over the screen or Elden Ring at 20fps, thanks.
@stillpondjosh Couldn't have said it better myself. HBO is a fitting example here too, given how the rushed latter seasons of Game of Thrones turned out. So many excellent characters, worldbuilding, political intrigue and fan investment wasted, all so the directors could move on to their stupid little Star Wars show that got canned anyways.
@charliecarrot The problem with this argument I hear you and others keep saying is that it's a generalization and has nothing to do with this game.
Please one of you tell me what part of Dragon Quest VII requires cuts to be a "more cohesive, well-paced experience". I never hear any specific examples because none of you actually played the game, or you played it so long ago that you naturally can't remember the finer details and just default to whatever the interent says about it as generally correct.
It's not perfect, but Dragon Quest VII has excellent pacing. Each scenario features its own story in a larger narrative of recovering the world from calamity, piece by piece. None of them overstay their welcome, and longer chapters like Alltrades Abbey / Dharma Temple have plenty of natural stopping points so you can save and come back to it later. What about this concept needs cutting? Where and why?
People will also advocate for them stripping out sidequests and non-story required content as if that isn't a completely insane thing to do in an RPG. As if player expression wouldn't be impacted by whittling down an adventure to its essentials. What Reimagined is doing is picking apart pieces of the original game's intentional crafting, and serving the bare minimum to appeal to a crowd who were never going to play this game to begin with. What about that is an improvement?
I will say one promising feature I haven't heard anyone talking about (likely due to not many people having experienced the game prior to Reimagined) is that scenarios seem like they can divulge from their original outcome depending on choices you make.
In the demo, the story of Ballymolloy / Rexwood had a different conclusion than it does in the PS1 & 3DS versions of the game, and this happened seemingly because of a choice I made involving Hanlon's / Hank's son.
It wasn't a wildly different ending and it encompassed a single yes or no binary choice, but if the game continues the trend across the whole adventure it could be something uniquely praiseworthy of Reimagined.
Not that this forgives all the cut content per se, but it's worth noting at least...
...I could also be crazy and the scenarios are completely fixed, but I don't think that's the case.
@Jhena You should! It shot up to my second favorite Dragon Quest after DQV. Genuine masterpiece that will never be replicated with Square Enix's current mentality on JRPG game design. Like many of their old greats
Really hopeful this one turns out to be a hit. Onimusha and the Okami sequel too. I feel like for all the IPs Capcom has, they've been hitting the Resident Evil and Monster Hunter button too many times recently.
It's a decent game but it does have a steep cost, not even including the pricey season pass. It kept me away from the game initially, I got CrossWorlds as a Christmas gift.
It's better than MK World sure, but so is most notable kart racers, and they're cheaper too.
Don't usually copy-paste my comments but here is what I had to say under the Push Square review:
Just a heads up, if you don't have a tolerance for long games this remake isn't going to remedy that. It's still very slow compared to other modern games.
I've been playing through the PS1 original in preparation for Reimagined and for reference I'm around 75hrs and close to the end of the main story, and that includes several hours of job class grinding (which isn't necessary to beat it, I'm just going above and beyond cause I love the game). There isn't anything notably tedious about the original, that's just something that's been parroted on the internet, widely by people who only heard that secondhand. This remake cuts the job grinding down by a lot by letting you have two jobs at a time... But it also cuts more than half the jobs out of the game (Monster Hearts being used for unlocking new jobs have been replaced with Monster Hearts as equipment, which is neat but not really as interesting).
This remake cuts a lot of content in fact, and sands down much of the prologue into something that fails to capture the same tone and development the original did, you can expect much the same for the rest of the game. Basically, it's going to be too slow paced for most people in general but too fast paced for people who enjoyed the original. Worst of both worlds. This isn't me saying this remake is bad, it will still be good if it's using DQVII as a base. But much like the 3DS remake, Square Enix is too insecure with its online reputation and ends up expediting the soul out of it. Many scenarios, characters and mechanics are watered down for the sake of saving just a little bit of time, and as a result both remakes suffer where the original doesn't. It remains the definitive way to experience Dragon Quest VII, and probably will forever.
Just something to consider before buying. I'll still be picking up the remake, and I'll probably enjoy it for what it is, but you're not getting DQVII at its best, of course other than best looking.
Not too shabby. I still have my worries that the game will be blander than the previous two (Tomodachi Life 3DS & Miitopia), but I think I've seen enough to say that I'll probably enjoy it.
If I'm not playing something else when late April comes around I'll pick it up. I could've sworn this was supposed to be a Switch 2 game though
Reading these comments alone, I'd be forgiven for thinking the only thing they added was gay miis. But I found some time to watch the direct and wasn't disappointed. I like that you can edit and expand the island anyway you please, I feel like that kind of thing suits something like this way more than Animal Crossing. Being able to draw objects and such is exactly the kind of thing I'd want to see here too. Idk about the Mii interactions yet, the ones on display were a bit dull or taken straight out of the previous game. And it seems like you kinda have to force them this time around whereas the last game they were spontaneous. Not sure how much I'll dig that, but otherwise the game's looking good. Here's hoping the rap battles and concerts are still in the game.
Give me a release for Fire Emblem I'll be satisfied on that alone. They got Rhythm Heaven and Tomodachi Life coming this year too. These are the kind of games that appeal to me, but obviously not something that's gonna sell consoles.
In that regard idk what they have in store, seems they're kinda just crapping out lackluster ports for Mario's anniversary, and I don't imagine the next Zelda game will be a major release.
I expect to see Gen 10 at the end of the year, but it'll probably be just as poorly made as Pokémon's last two releases. As far as I know Splatoon Raiders is a single player spin off, again something I'd be interested in but not something that'd take off like Splatoon 2.
I'm always eager to be wrong, but I doubt anything this year will move the needle outside of Pokémon. Though definitely more things that I'M looking forward to this year than last.
@MamaSymphonia I wanna say it's sunk cost fallacy. Games cost so much now that it NEEDS to be good, and people will insist or exaggerate a game's qualities just so they don't feel silly having spent $70 on it.
But I'm not in other people's heads so I can't say for sure.
I don't appreciate how Nintendo's fanbase have developed such low standards that this is considered 'good enough'.
Prime 4 would be straddling mediocre to poor at best if an indie studio with a complete new IP made it. But this is an entry in a long-standing franchise FILLED with masterpieces, developed by a subsidiary of one of the biggest companies in the world. Retro and Nintendo used to bang out stone cold classics like it was nothing, it's what made you a Nintendo fan in the first place! How is THIS acceptable to you?
Missed opportunity for them to call each unique ending its own game. 10 games in one! Hell, considering the Zero Escape guy worked on this too it's probably more than ten.
I'm getting huge red flags that Requiem is directionless. Leon's gameplay segments frankly just look awkward, like they tacked RE4R's mechanics onto a game that wasn't built around them because they weren't confident that the Grace portion would be able to carry the game on its own (which is probably true).
Doesn't look like there's a hardcore mode from the start, still no demo, and they spent as much time on shameless ads as they did showing the actual game.
Even the most promising tidbit from this - being zombies retaining personalities from their past lives - was promised to us before in RE6, and was just an excuse for zombies to wield guns and melee weapons. I expect that's as shallow as it's going to be here.
I'd love to be able to put my foot in mouth on this one, but I think the showcase made things clear to me. This game is gonna blow chunks, and not in a good way.
I guess I didn't touch my Switch until April cause that's where it starts. APR // 10hrs on Super Smash Bros. Ultimate. I remember now a big chunk of that was adjusting the My Music on every stage for some reason. MAY // 37hrs went to the first three DOOM games. JUNE // Switch 2 launch, I put a combined total of 53 hrs into Mario Kart World - and after being horribly disappointed by it - the much superior Mario Kart 8 Deluxe. JULY // 83hrs, the lions share of 49 going to 100%ing Donkey Kong Bananza. Tropical Freeze and Odyssey would make up the rest alongside more MK8 due to it becoming a weekly thing with friends for awhile. AUGUST // 44hrs gone into the Shantae series, this goes into September as well, I played most of them multiple times for completion. I don't know the specifics cause the site doesn't let you see past your most played game (something the 3DS can do anytime of the year btw). But the most played was Half-Genie Hero at 27hrs. SEPTEMBER // 96hrs in September. This would have been my time with Shantae and the Seven Sirens at 21hrs and the newest Shantae (site won't show me the details on this one, so just less) and two speedruns of the Pirate's Curse. It's also when I would put in what I had assumed was a lot more than 20hrs into the first Hollow Knight, but I guess not. And I probably did Odyssey's post game this month too. OCT // 16hrs. This was all my roommate. He had played Silksong on his PC and wanted to play it again on my Switch. I haven't gotten to Silksong yet because I still haven't finished that latest Hollow Knight playthrough. NOV // 20hrs entirely to Air Riders. DEC // an additional 13hrs to Air Riders. 372hrs across 22 games. Most of which I identified above but there were a few others like Is This Seat Taken, Mighty Switch Force, and Puyo Puyo Tetris 2.
I checked my 3DS, I put 99hrs across a few games (DKC trilogy, the first Shantae and most of the Mighty series, the 3DS remake of DQVII). The rest would have been on the PS5, PS3, or PC / emulation. My most played games in 2025 were Kingdom Come Deliverance at 130ish hours, and Umamusume: Pretty Derby which has a sickening 140hrs on my PC alone. Who knows how much time I've clocked into it on my phone.
More Dragon Quest VII. 40 hrs in and now a pretty strong contender for my second favorite DQ game (nothing's going to beat DQV). I experienced my first job class grind after getting stuck on a boss. I expect many more in the future since I want to unlock all the ultimate jobs. Probably won't do all the Monster jobs, but I have two party members set aside to try some out. Reimagined has big shoes to fill.
The first 2026 game I'll be playing releases next week, called Big Hops. Sort of an open-ended 3D platformer that looks quite promising. That's it really, maybe some time towards more RE games in preparation for Requiem but that'll likely go to Dragon Quest instead.
We've been burned by these Mario sports titles before, but this one's looking pretty feature rich. Packed February for games but I'll be keeping my eye on this one.
@Kilroy That's my bad, I wasn't referring to just this one specifically. Everything we've seen in general including the preview footage from a few months ago. Not impressed with Grace's gameplay so far. I'm a little more hopeful for Leon's side since RE2R & RE4R were good, but that's all I can really say until they show more or the game comes out.
I've played through the prologue, here are my thoughts: Reimagined does a slightly better job than the 3DS remake at opening the game... But man I still hate how butchered it is. Square Enix is petrified at the notion of you getting lost for a single second and having to think things through on your own. It wouldn't be an issue if the original game didn't do such a great job at setting up the world and characters before having you ACTUALLY EXPLORE the ruins and ACTUALLY SOLVE puzzles. Playing through this abridged version knowing how much better they did it 26 years ago just takes the wind out of the sails.
Original game feels like the start of a story. New game feels like a video game tutorial. Lame. If it's anything like the 3DS remake it should be mostly fine going forward, but this version has quite a bit of cut content so we'll see.
@DennisReynolds That's fair enough. Their trailers and demos do stick to as early in the game as possible. I suppose then that the crux of what I'm getting at is that the early game of RE9 that we've seen has not impressed me whatsoever. Which isn't something I can say about any of the previous games, I think their pre-release marketing was quite a lot stronger.
I mean *****, I was super hyped for Village before it came out. I can only imagine the kind of sales wizardry needed to sell that piece of trash.
@Yoshi3 You are talking personal opinion though. What do you think these metascores are aggregated from? More specifically, you're appealing to popular opinion to validate your own, which I don't care about and doesn't change anything I've said in this thread.
I don't consider anyone who gave RE8 high praise a reputable source for reviewing games. Because I played RE8 and thought it was crap, simple as that.
You're like the people who used to equate sales to quality. If that was the case then RE6 is the 4th best Resident Evil game. RE6 is complete garbage, it's even worse than 8 (though they're both bad for very similar reasons) - but by sheer numbers it ekes out some form of legitimacy. There's points you can make about WHY these games are so highly received, but using metrics alone isn't an argument.
And idk what you're on about "other side of the spectrum of the RE fanbase". You mean like a fan of the older games? That's not an argument you want to have brother, all of the classic titles have higher metascores than the newer ones barring the 2 & 4 remakes lol. By your logic all of my favorite games are objectively better.
Comments 693
Re: "Please Don't Post Or Share Pre-Release Leaks And Spoilers" - Capcom Sets Its Sights On Resident Evil Requiem Leakers
You literally could not imagine a stupider plot. And this is from the same series that brought you RE6 and RE Village lmao
Re: Pokémon FireRed And LeafGreen Officially Revealed For Switch
Ladies and gentlemen... The first good Pokémon game on the Switch
Re: Xenoblade Chronicles X: Definitive Edition Gets Nintendo Switch 2 Upgrade, Out Now
@Vyacheslav333 Thanks for making me aware about that patch my good man
Re: Missed Potential Or A Campy Classic? Switch 2 Exclusive 'Tokyo Scramble' Hasn't Been A Hit
Kinda just looked like crap
Re: Poll: What's Your Favourite Gen 4 Pokémon?
Gen 4 is another strong one.
When I was a kid I thought my game was special because I used a wall clip hack to explore the island next to full moon island and found Darkrai.
That floored me, and has become one of my fondest memories with this franchise...
Also cause Darkrai is edgy and cool.
Re: Poll: What's Your Favourite Gen 3 Pokémon?
There's an overwhelming amount of great gen 3 designs. I'm going with Electrike / Manectric because one always ends on my team when I replay Emerald.
Grovyle is also a strong contender. I have war flashbacks of May's Grovyle under the cycling bridge as a kid who exclusively leveled his starter and no one else... Also Explorers of Sky.
Then Gardevoir. Hand to heart I swear to God I like Gardevoir because of Red Rescue Team and no ulterior reasons. That's all! PLEASE BELIEVE ME!!!
Re: Poll: What's Your Favourite Gen 2 Pokémon?
I thought Umbreon was the coolest Pokémon as a kid thanks to Coliseum. I also thought the Shadow the Hedgehog opening movie was the most badass thing I'd ever seen, and showed it to all my friends and family to mixed reception.
Silver and bronze goes to Ampharos and Heracross.
Re: Poll: What's Your Favourite Gen 1 Pokémon?
Blastoise is my guy. I'm also partial to Primeape and Victrebel
Re: Talking Point: What Are You Playing This Weekend? (14th February)
Gonna try and finish Dragon Quest VII, but I still have ways to go turning Ruff / Gabo into a platinum slime and Maribel into a magical peacock.
Also might bite on Mewgenics, it looks exactly like my kinda crackhead game
Re: Mario Tennis Fever's Opening Movie Is As Cinematic As They Come
Not exactly Bowser, Wario, and Waluigi committing a terrorist attack on Peach Stadium, but it's charming in its own right.
Re: Poll: What Review Score Would You Give Dragon Quest VII: Reimagined?
The original is like an 8 or a 9. Masterpiece level video game. Reimagined is definitely going to take a hit on my scale though for all it removes.
3DS version potentially does too due to some glaring flaws exclusive to it, but idk where either of them fall yet.
Re: Talking Point: Age Of Imprisonment Could Inspire Next Zelda Game, Say Devs, But What Does That Mean?
Can I just get a game where I go into dungeons and find cool new items, solve puzzles and fight monsters. Relegate the story to a single cohesive timeline of events... and even then maybe just have most of it be through side quests via townspeople...
I wanna get out of the sandbox man
Re: Hamster's 'Console Archives' Starting Lineup Revealed, Includes More Than 10 Titles
No exactly putting their best foot forward with this lineup. Rhapsody is a charming little RPG, but you can already get that on the Switch paired with La Pucelle Tactics
Re: Nintendo Download: 6th February (North America)
Got Reimagined coming in the mail sometime next week. Might pick up Lovish after I beat the original DQVII or Endfield
Re: Nintendo Showcases Every Switch And Switch 2 Partner Direct Game In New Infographic
Most of these games are fine in their own right, I'm just never going to play them on the Switch. I come to these expecting new announcements, not a bunch of old ass ports I can pick up on any other platform for $20 or less.
Tokyo Scramble looks okay, a bit unpolished in the trailer. Same with Kyoto Xanadu, I've only ever heard that Tokyo Xanadu is alright so it's not something that left me feeling one way or the other.
I haven't played the first Paranormasight, so it and the sequel could potentially be up my alley, and the biggest announcement for me was the expansion for Relink... But again, I played that game in 2024, and I'm not buying it again for the Switch.
Everything else was actual white noise to me. No, I'm not going to spend $50-60 to play 7 out of the 50+ Bomberman games. No, I'm not going to play the worst version of the worst Fallout game.
I could be alone on that, but it seems like this one left a lot of people disappointed more than usual. And I imagine it's for the same reasons I was.
Re: Konami And M2 Announce New Goemon Switch Collection, Here Are The 13 Retro Titles Included
Japan only, guess I'm still emulating
Re: Granblue Fantasy: Relink - Endless Ragnarok Soars Onto Switch 2 In July
Good excuse to jump back into the game and replay the story on that super hard difficulty. Also haven't played with any of the post release content so this will be a meaty update for me.
Relink is pretty good btw. Easy recommend for people looking for a fun Monster Hunter like to fill the void Wilds left.
It's not a perfect replacement though, keep that in mind
Also for no specific reason, I'd like to formally express my support for boob windows in any form they take 👍
Re: Nintendo Direct Partner Showcase February 2026: Every Announcement, Game Reveal, Trailer
How did they manage to disappoint me when I had no expectations.
At least Elliot has a release date I guess
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
Something new. Ace Attorney 7 would be nice. Rayman (not happening), preferably 3D Rayman (definitely not happening). Tokimeki Memorial: Forever With You comes to the west (almost certainly never happening). Gimme a release date on Professor Layton and confirm that Decapolice is still alive (might happen)
...Dead or Alive (probably better off not happening, modern Team Ninja won't do it justice)
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026
@Kiz3000 Rewatched it just to double check. I will say that I appreciate them prioritizing performance and for what it is it doesn't look terrible. But it is a noticeable downgrade, and I imagine most people - myself included - will be playing it on other platforms.
That's kind of the thing with these AAA hyper-graphics games. If you're in the market for these then you probably already have a high end PC or a PS5. Nintendo-only gamers kinda just take whatever they can get in that regard.
Personally I'd prefer these third party companies make Nintendo exclusive software built for the hardware rather than make compromised versions of their main projects. Stuff like RE Revelations and Monster Hunters Rise to name some recent examples
Re: Nintendo Direct Partner Showcase Announced For Tomorrow, 5th February 2026
So, uh... when is Nintendo gonna put games on this Nintendo Switch 2 thing, huh?
Hopefully we get some surprises and not just a checklist of ports everyone's already played. No, I'm not playing Resident Evil with vasoline smeared all over the screen or Elden Ring at 20fps, thanks.
Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined
@stillpondjosh Couldn't have said it better myself. HBO is a fitting example here too, given how the rushed latter seasons of Game of Thrones turned out. So many excellent characters, worldbuilding, political intrigue and fan investment wasted, all so the directors could move on to their stupid little Star Wars show that got canned anyways.
Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined
@charliecarrot The problem with this argument I hear you and others keep saying is that it's a generalization and has nothing to do with this game.
Please one of you tell me what part of Dragon Quest VII requires cuts to be a "more cohesive, well-paced experience". I never hear any specific examples because none of you actually played the game, or you played it so long ago that you naturally can't remember the finer details and just default to whatever the interent says about it as generally correct.
It's not perfect, but Dragon Quest VII has excellent pacing. Each scenario features its own story in a larger narrative of recovering the world from calamity, piece by piece. None of them overstay their welcome, and longer chapters like Alltrades Abbey / Dharma Temple have plenty of natural stopping points so you can save and come back to it later.
What about this concept needs cutting? Where and why?
People will also advocate for them stripping out sidequests and non-story required content as if that isn't a completely insane thing to do in an RPG. As if player expression wouldn't be impacted by whittling down an adventure to its essentials.
What Reimagined is doing is picking apart pieces of the original game's intentional crafting, and serving the bare minimum to appeal to a crowd who were never going to play this game to begin with.
What about that is an improvement?
Re: Round Up: The Final Previews Are In For Mario Tennis Fever
Looks good. Maybe not $70 good.
Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined
I will say one promising feature I haven't heard anyone talking about (likely due to not many people having experienced the game prior to Reimagined) is that scenarios seem like they can divulge from their original outcome depending on choices you make.
In the demo, the story of Ballymolloy / Rexwood had a different conclusion than it does in the PS1 & 3DS versions of the game, and this happened seemingly because of a choice I made involving Hanlon's / Hank's son.
It wasn't a wildly different ending and it encompassed a single yes or no binary choice, but if the game continues the trend across the whole adventure it could be something uniquely praiseworthy of Reimagined.
Not that this forgives all the cut content per se, but it's worth noting at least...
...I could also be crazy and the scenarios are completely fixed, but I don't think that's the case.
Re: Feature: "Reimagining The Scenario Was Necessary" - Making Old & New Fans Happy With Dragon Quest VII: Reimagined
@Jhena You should! It shot up to my second favorite Dragon Quest after DQV. Genuine masterpiece that will never be replicated with Square Enix's current mentality on JRPG game design. Like many of their old greats
Re: Preview: Pragmata Might Wind Up Being The Biggest Surprise Of 2026
Really hopeful this one turns out to be a hit. Onimusha and the Okami sequel too. I feel like for all the IPs Capcom has, they've been hitting the Resident Evil and Monster Hunter button too many times recently.
Re: It's Official, The Switch Is Nintendo's Best-Selling Console Of All Time
Not when I buy ONE MILLION DS Lites!
Re: Sonic Racing: CrossWorlds Fails To Meets Sega's Expectations
It's a decent game but it does have a steep cost, not even including the pricey season pass. It kept me away from the game initially, I got CrossWorlds as a Christmas gift.
It's better than MK World sure, but so is most notable kart racers, and they're cheaper too.
Re: Review: Dragon Quest VII: Reimagined (Switch 2) - A Fantastic Makeover & The Best-Looking DQ Ever
Don't usually copy-paste my comments but here is what I had to say under the Push Square review:
Just a heads up, if you don't have a tolerance for long games this remake isn't going to remedy that. It's still very slow compared to other modern games.
I've been playing through the PS1 original in preparation for Reimagined and for reference I'm around 75hrs and close to the end of the main story, and that includes several hours of job class grinding (which isn't necessary to beat it, I'm just going above and beyond cause I love the game).
There isn't anything notably tedious about the original, that's just something that's been parroted on the internet, widely by people who only heard that secondhand. This remake cuts the job grinding down by a lot by letting you have two jobs at a time... But it also cuts more than half the jobs out of the game (Monster Hearts being used for unlocking new jobs have been replaced with Monster Hearts as equipment, which is neat but not really as interesting).
This remake cuts a lot of content in fact, and sands down much of the prologue into something that fails to capture the same tone and development the original did, you can expect much the same for the rest of the game. Basically, it's going to be too slow paced for most people in general but too fast paced for people who enjoyed the original. Worst of both worlds.
This isn't me saying this remake is bad, it will still be good if it's using DQVII as a base.
But much like the 3DS remake, Square Enix is too insecure with its online reputation and ends up expediting the soul out of it. Many scenarios, characters and mechanics are watered down for the sake of saving just a little bit of time, and as a result both remakes suffer where the original doesn't.
It remains the definitive way to experience Dragon Quest VII, and probably will forever.
Just something to consider before buying. I'll still be picking up the remake, and I'll probably enjoy it for what it is, but you're not getting DQVII at its best, of course other than best looking.
Re: Poll: What Nintendo Switch 2 Games Are You Most Excited For In 2026?
Fire Emblem is the one for now.
Re: Tomodachi Life: Living The Dream Nintendo Direct: Every Announcement - How Would You Rate It?
Not too shabby. I still have my worries that the game will be blander than the previous two (Tomodachi Life 3DS & Miitopia), but I think I've seen enough to say that I'll probably enjoy it.
If I'm not playing something else when late April comes around I'll pick it up. I could've sworn this was supposed to be a Switch 2 game though
Re: Tomodachi Life: Living The Dream Moves In On Switch 1 This April
Reading these comments alone, I'd be forgiven for thinking the only thing they added was gay miis.
But I found some time to watch the direct and wasn't disappointed. I like that you can edit and expand the island anyway you please, I feel like that kind of thing suits something like this way more than Animal Crossing. Being able to draw objects and such is exactly the kind of thing I'd want to see here too.
Idk about the Mii interactions yet, the ones on display were a bit dull or taken straight out of the previous game. And it seems like you kinda have to force them this time around whereas the last game they were spontaneous. Not sure how much I'll dig that, but otherwise the game's looking good.
Here's hoping the rap battles and concerts are still in the game.
Re: PSA: Dispatch's 'Visual Censorship' Settings Can't Be Removed On Switch
There's no good will left to hemorrhage lol
Re: Rumour: A Nintendo Direct May Be Coming As Soon As Next Week
Give me a release for Fire Emblem I'll be satisfied on that alone. They got Rhythm Heaven and Tomodachi Life coming this year too. These are the kind of games that appeal to me, but obviously not something that's gonna sell consoles.
In that regard idk what they have in store, seems they're kinda just crapping out lackluster ports for Mario's anniversary, and I don't imagine the next Zelda game will be a major release.
I expect to see Gen 10 at the end of the year, but it'll probably be just as poorly made as Pokémon's last two releases. As far as I know Splatoon Raiders is a single player spin off, again something I'd be interested in but not something that'd take off like Splatoon 2.
I'm always eager to be wrong, but I doubt anything this year will move the needle outside of Pokémon. Though definitely more things that I'M looking forward to this year than last.
Re: Tomodachi Life: Living The Dream Nintendo Direct Announced For Thursday, 29th January
Probably coming soon then. Likely April. I REALLY want this game to be good!
Re: Talking Point: Metroid Prime 4 And The Burden Of Being 'Good Enough'
@MamaSymphonia I wanna say it's sunk cost fallacy. Games cost so much now that it NEEDS to be good, and people will insist or exaggerate a game's qualities just so they don't feel silly having spent $70 on it.
But I'm not in other people's heads so I can't say for sure.
Re: Talking Point: Metroid Prime 4 And The Burden Of Being 'Good Enough'
I don't appreciate how Nintendo's fanbase have developed such low standards that this is considered 'good enough'.
Prime 4 would be straddling mediocre to poor at best if an indie studio with a complete new IP made it. But this is an entry in a long-standing franchise FILLED with masterpieces, developed by a subsidiary of one of the biggest companies in the world. Retro and Nintendo used to bang out stone cold classics like it was nothing, it's what made you a Nintendo fan in the first place!
How is THIS acceptable to you?
Re: The Hundred Line: Last Defense Academy Is Now Officially 'Two Games In One'
Missed opportunity for them to call each unique ending its own game. 10 games in one! Hell, considering the Zero Escape guy worked on this too it's probably more than ten.
Re: A New, Gothic Title From 'Eternal Darkness' Creator Has Re-Emerged
Still patiently waiting for Shadow of the Eternals.
Re: Zombies Return In Resident Evil Requiem, But Now They're More Terrifying Than Ever
I'm getting huge red flags that Requiem is directionless. Leon's gameplay segments frankly just look awkward, like they tacked RE4R's mechanics onto a game that wasn't built around them because they weren't confident that the Grace portion would be able to carry the game on its own (which is probably true).
Doesn't look like there's a hardcore mode from the start, still no demo, and they spent as much time on shameless ads as they did showing the actual game.
Even the most promising tidbit from this - being zombies retaining personalities from their past lives - was promised to us before in RE6, and was just an excuse for zombies to wield guns and melee weapons. I expect that's as shallow as it's going to be here.
I'd love to be able to put my foot in mouth on this one, but I think the showcase made things clear to me. This game is gonna blow chunks, and not in a good way.
Re: Feature: Nintendo Switch Year In Review 2025 - Our Most Played Games
I guess I didn't touch my Switch until April cause that's where it starts.
APR // 10hrs on Super Smash Bros. Ultimate. I remember now a big chunk of that was adjusting the My Music on every stage for some reason.
MAY // 37hrs went to the first three DOOM games.
JUNE // Switch 2 launch, I put a combined total of 53 hrs into Mario Kart World - and after being horribly disappointed by it - the much superior Mario Kart 8 Deluxe.
JULY // 83hrs, the lions share of 49 going to 100%ing Donkey Kong Bananza. Tropical Freeze and Odyssey would make up the rest alongside more MK8 due to it becoming a weekly thing with friends for awhile.
AUGUST // 44hrs gone into the Shantae series, this goes into September as well, I played most of them multiple times for completion. I don't know the specifics cause the site doesn't let you see past your most played game (something the 3DS can do anytime of the year btw). But the most played was Half-Genie Hero at 27hrs.
SEPTEMBER // 96hrs in September. This would have been my time with Shantae and the Seven Sirens at 21hrs and the newest Shantae (site won't show me the details on this one, so just less) and two speedruns of the Pirate's Curse. It's also when I would put in what I had assumed was a lot more than 20hrs into the first Hollow Knight, but I guess not. And I probably did Odyssey's post game this month too.
OCT // 16hrs. This was all my roommate. He had played Silksong on his PC and wanted to play it again on my Switch. I haven't gotten to Silksong yet because I still haven't finished that latest Hollow Knight playthrough.
NOV // 20hrs entirely to Air Riders.
DEC // an additional 13hrs to Air Riders.
372hrs across 22 games. Most of which I identified above but there were a few others like Is This Seat Taken, Mighty Switch Force, and Puyo Puyo Tetris 2.
I checked my 3DS, I put 99hrs across a few games (DKC trilogy, the first Shantae and most of the Mighty series, the 3DS remake of DQVII). The rest would have been on the PS5, PS3, or PC / emulation.
My most played games in 2025 were Kingdom Come Deliverance at 130ish hours, and Umamusume: Pretty Derby which has a sickening 140hrs on my PC alone. Who knows how much time I've clocked into it on my phone.
Re: Capcom Announces Resident Evil Showcase, Teases Brand New Gameplay And News For Requiem
Exactly what I've been waiting for
Re: Talking Point: What Are You Playing This Weekend? (10th January)
More Dragon Quest VII. 40 hrs in and now a pretty strong contender for my second favorite DQ game (nothing's going to beat DQV).
I experienced my first job class grind after getting stuck on a boss. I expect many more in the future since I want to unlock all the ultimate jobs. Probably won't do all the Monster jobs, but I have two party members set aside to try some out.
Reimagined has big shoes to fill.
The first 2026 game I'll be playing releases next week, called Big Hops. Sort of an open-ended 3D platformer that looks quite promising. That's it really, maybe some time towards more RE games in preparation for Requiem but that'll likely go to Dragon Quest instead.
Re: Mario Tennis Fever Overview Trailer Serves Up A Host Of Fresh Features
We've been burned by these Mario sports titles before, but this one's looking pretty feature rich.
Packed February for games but I'll be keeping my eye on this one.
Re: Resident Evil Requiem's Latest Trailer Teases Bustling City Environment
@Kilroy That's my bad, I wasn't referring to just this one specifically. Everything we've seen in general including the preview footage from a few months ago. Not impressed with Grace's gameplay so far. I'm a little more hopeful for Leon's side since RE2R & RE4R were good, but that's all I can really say until they show more or the game comes out.
Re: Resident Evil Requiem's Latest Trailer Teases Bustling City Environment
Removed
Re: Poll: The Dragon Quest VII: Reimagined Demo Is Now Available, What Are Your First Impressions?
I've played through the prologue, here are my thoughts:
Reimagined does a slightly better job than the 3DS remake at opening the game... But man I still hate how butchered it is. Square Enix is petrified at the notion of you getting lost for a single second and having to think things through on your own.
It wouldn't be an issue if the original game didn't do such a great job at setting up the world and characters before having you ACTUALLY EXPLORE the ruins and ACTUALLY SOLVE puzzles. Playing through this abridged version knowing how much better they did it 26 years ago just takes the wind out of the sails.
Original game feels like the start of a story.
New game feels like a video game tutorial.
Lame.
If it's anything like the 3DS remake it should be mostly fine going forward, but this version has quite a bit of cut content so we'll see.
Re: Resident Evil Requiem's Latest Trailer Teases Bustling City Environment
@DennisReynolds That's fair enough. Their trailers and demos do stick to as early in the game as possible. I suppose then that the crux of what I'm getting at is that the early game of RE9 that we've seen has not impressed me whatsoever. Which isn't something I can say about any of the previous games, I think their pre-release marketing was quite a lot stronger.
I mean *****, I was super hyped for Village before it came out. I can only imagine the kind of sales wizardry needed to sell that piece of trash.
Re: Resident Evil Requiem's Latest Trailer Teases Bustling City Environment
@Yoshi3 You are talking personal opinion though. What do you think these metascores are aggregated from? More specifically, you're appealing to popular opinion to validate your own, which I don't care about and doesn't change anything I've said in this thread.
I don't consider anyone who gave RE8 high praise a reputable source for reviewing games. Because I played RE8 and thought it was crap, simple as that.
You're like the people who used to equate sales to quality. If that was the case then RE6 is the 4th best Resident Evil game. RE6 is complete garbage, it's even worse than 8 (though they're both bad for very similar reasons) - but by sheer numbers it ekes out some form of legitimacy. There's points you can make about WHY these games are so highly received, but using metrics alone isn't an argument.
And idk what you're on about "other side of the spectrum of the RE fanbase". You mean like a fan of the older games? That's not an argument you want to have brother, all of the classic titles have higher metascores than the newer ones barring the 2 & 4 remakes lol. By your logic all of my favorite games are objectively better.