Looking forward to the part of the game where we vanquish this guy's barber. Footage looks pretty early too, I don't think we're seeing this game before 2030 ewg
Why did you use this random indie game to shill Resident Evil like it isn't one of the most popular franchises ever? Also unlimited inventory is a Silent Hill thing. I know you're a Nintendo site, but... come on
@AlanShore 64 3D was 2011, then in 2015 Zero was meant to be a reboot, reusing the same story as 64 and much of the level design. And over a decade later instead of building a new game from that reboot they are doing another 64 remake. Contrary to popular belief, Bethesda and Naughty Dog went on to make new games after Skyrim and The Last of Us, which were original titles in their own right and not straight copies of a game made 30 years ago.
I don't know how to break this to you all, but if Nintendo had anything else new for this remake other than more cutscenes and a bare bones challenge mode, they would have showed it. You need to stop letting FOMO and the "support this product to get the game you actually want" narrative dictate your purchases. This game has been copy and pasted three times in a row now. What does being a fan of Nintendo even mean if you're going to reward them regardless if they actually put in a Nintendo's level of effort or not?
@Cheez I'm pretty certain that this cutscene is the most substantial thing added to the game. They aren't touching the level design, they're just adding more dialogue and a checklist of things to do when replaying levels. Not much ambition with this one.
@StewdaMegaManNerd I never said gaming will die. There's your problem, you keep looking at Nintendo like it's the be all end all leader of the market when it and its contemporaries are the most affected by these price hikes and inflated budgets.
Normal people aren't shelling out half a grand for the Switch 2's mediocre library, and they won't be shelling out a full grand for a PS6 either. They are/will lose that broader audience, and I don't think they actually have a plan to contend with that. The solution already exists - indies and AA titles have started to consistently outperform AAA games and I don't see that trend stopping anytime soon. Lower budget, lower specs to run, lower price, more appealing. Nintendo, Sony, Microsoft, Ubisoft etc could all eat themselves alive and die, we still wouldn't be hurting for new games. Unless you - as the customer - are just THAT desperate for your shiny new game to have these greedy corpos logo painted on it, you literally have nothing to lose and everything to gain from their greed biting them in the ass.
@Elbarbo Industry crash = forcing tighter budgets = restructuring projects and staff, prioritizing the actual gameplay over superfluous things like graphical fidelity / cinematics. Fairweather consumers will eventually move on to the next trendy thing. Making the market smaller and more competitive. Slobbering fanboys who gobble up everything on their favorite brand's assembly line will stay, but we can't live in a perfect world so whatever.
Or the crash can just put all these companies out of business entirely and the only people left would be the ones with a passion for the craft. I benefit from either scenario. I don't think the games coming from these multi-billion dollar companies are good enough, they should be much better. Sorry if that upsets you, and I hope this was the more constructive response you were looking for.
New designs look like Nintendo actually hired the "Nintendo hire this man" man. There was nothing wrong with the Zero designs, they could of just put them in new outfits and made an actual sequel. New Andross looks cool at least.
Fox and Falco's strongest designs are in Melee, which is basically a touched up version of their 64 designs.
No, not buying this product. Just putting a prediction out now. On this rerun of Star Fox, James McCloud will still be alive, because the concept of death is upsetting and we wouldn't want to upset the child/childlike audience we're targeting.
@StewdaMegaManNerd Your comparison is awful. All the revised versions of Street Fighter 2 came out over the course of 2 years and then they moved on with the franchise. The first Star Fox came out between those revisions and they haven't been able to move on from it in 30 years. There are more derivatives of the first Star Fox in this series than there are original titles.
@StewdaMegaManNerd The last Star Fox before this released over a decade ago and was a reboot of Star Fox 64. The game before that came out in 2011 and was a remake of Star Fox 64. They have no new ideas, stop lying to yourself.
It could be a trick of the perspective, but Grace feels like she's moving in molasses in first person. Whenever I get around to the next playthrough I'm switching to third. I already know that in third-person she literally starts bumbling around, which is dumb. But I'll take a brief inconvenience over playing the game in slow-motion.
Dude, the Pragmata guy moves like a ***** snail too, lol, what is Capcom on?
Resident Evil and Silent Hill side-by-side in the "We'll just let any project use our brand name because our zombie-like fanbase doesn't care about anything but the next FOMO event they can be apart of" club. Wow, yay.
TLDR, They mirrored the wii version of Twilight Princess to make Link right-handed because most people on the planet are predominantly right-handed. And they stuck with that for all the 3D Zeldas since.
More Pragmata, hopefully finishing up Arknights and putting it down for a good few months, probably some crackhead antics in Tomodachi Life, and starting up / ideally finishing a Chris arrange run in RE Director’s Cut
I'm enjoying it enough so far. Only an hour or so in, got through the first full level complete with a boss at the end. I hope the hacking evolves more as the game progresses, other than adding debuff nodes to the grid. I know it's meant to be a test in multi-tasking, but as of now I don't think it adds much to the combat, and they haven't implemented it too well in exploration yet.
I can't speak much on the story / characters so far because I'm so early in, but I don't expect much from Capcom in the writing department and Pragmata's opening hours hasn't bucked that expectation. I think Hugh and Diana could stand to babble less during gameplay, but I could say that about practically every AAA game nowadays.
All that being said, I respect a game like this- a game that brings something new to the table even if it's not the best thing ever - a hell of a lot more than a redundant pandering mess like Requiem.
Yes, I remember it being one of the only WiiU releases that year, the console effectively had no pulse at that point.
The game itself is the worst of two worlds - one being highly derivative of a better game in what was the FOURTH retelling of the Lylat Wars. And the other in having unique mechanics/control schemes... but they suck and make the game a chore to play. I unironically thought Five Nights at Slippys was a more enjoyable game, and even that was just a shallow tech demo they packed-in with Zero because it would never sell on its own
Never played Splatoon 3, but Octo Expansion was easily one of the best games made on the Switch. So a full game focused on the single-player campaign should be solid
Got Pragmata coming in the mail today along with Tomodachi Life and Cosmic Invasion. Looking forward to it, and hope it's as good as its stellar reception.
GKC are worse because they only exist to phase out physical games. They're Nintendo's sneaky way of strong-arming low physical sales so they can justify a digital-only console in a few years.
Make it post-Assault please. You're not going to top Star Fox 64, so stop copy-pasting its story and setting.
Plus I enjoyed the progression of Krystal joining the team and Peppy soft retiring to comms officer over the course of the trilogy. Star Fox and Star Wolf putting aside their differences to fight a greater threat. Assault even had the balls to kill off a couple of characters. And this was all over 20 years ago and the only unique game since I hear is cringe and non-canon.
@Joekun Yeah Three Houses went overboard with the social sim part of the game, a normal playthrough sees you spending more time in the monastery than in actual battles. Engage has a monastery equivalent but it's streamlined a lot. If you have NSO or an emulator I recommend giving one of the GBA titles a shot. They're much shorter than the switch FEs and it's because every chapter wastes no time getting you from battle to battle.
Games for all of them. Most of the enemy/NPC character designs (barring Spike wtf happened there) are mostly faithful to the games. But I do agree with @N00BiSH it looks like they all went through a "Nintendo hire this man" filter, and I think all the main characters look especially off.
Fox's Zero render is unflattering, I think a better comparison is his Smash Ultimate design.
I played this last year when it came out. Heads up for anyone interested, this game is quite short and the gameplay is very simple. I'd say it's more of an audio/visual experience than it is an actual game, and it does deliver on that front. But for the price you ain't getting much, so I recommend waiting for a sale.
@Summer235 You heard right, the remakes for 2 and 3 are entirely different games that only share the same setting and base plot of the originals. They don't look or play the same in any capacity, story/character writing is heavily altered (for the worse imo), and yeah they did slice out some pretty unique mechanics that make OG RE2 & 3 all the more timeless.
Idk why Capcom is so finicky with porting old Resident Evils specifically, because they don't seem to have a problem throwing a bunch of other old franchises into collections. It could do with RE being their most valuable IP as opposed to Mega Man or Ace Attorney which are modest sellers at best.
I remember reading that someone (I believe an employee at GOG?) reached out to Capcom about porting the older titles and they were baffled why anyone would want to play them now that they have remakes. Capcom considers these replacements for the originals. It could just be that the original releases don't share continuity with the newer game's gobbledegook story, but the "remake and replace" mentality is shared across other companies too.
Probably just gonna be collecting roms for future play. I have this big ass list for a backlog that I plan to start playing in release order and I'd like to make sure I actually have a way to play them now rather than later. 1000 games and I'm only at 1998, it'll take a while. I want to get one of those Thor dual screens to play the handheld games on. Gonna put a front-end on it and make it look like a 3DS, it's gonna be perfection👌
Comments 762
Re: Dragon Quest XI Gets The 'Definitive Edition' Treatment (Again) For Switch 2
So... nothing new and it still has the muddy visuals from the switch 1 version. Why buy this?
Re: Dragon Quest Monsters: The Withered World Announced For Switch 1 & 2
As long as it's better than the Dark Prince.
Re: Review: Mina The Hollower - Nintendo Switch 2 Edition (Switch 2) - Yacht Club Is Back With Another Masterful Love Letter
I have a lot of trust in Yacht Club to deliver. Glad it's finally here
Re: Dragon Quest XII Gets A New Title Following Complete Development Reset
Looking forward to the part of the game where we vanquish this guy's barber.
Footage looks pretty early too, I don't think we're seeing this game before 2030 ewg
Re: Survival Horror 'The Florist' Looks Like Classic Resident Evil In All The Right Ways
Why did you use this random indie game to shill Resident Evil like it isn't one of the most popular franchises ever?
Also unlimited inventory is a Silent Hill thing. I know you're a Nintendo site, but... come on
Re: "That's Amazing!" - Final Fantasy Creator Approves Of FF6 Video Created By AI
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Re: Opinion: Replaying Star Fox 64 Convinced Me A Switch 2 Remake Is A Good Idea
@AlanShore 64 3D was 2011, then in 2015 Zero was meant to be a reboot, reusing the same story as 64 and much of the level design. And over a decade later instead of building a new game from that reboot they are doing another 64 remake.
Contrary to popular belief, Bethesda and Naughty Dog went on to make new games after Skyrim and The Last of Us, which were original titles in their own right and not straight copies of a game made 30 years ago.
Re: Opinion: Replaying Star Fox 64 Convinced Me A Switch 2 Remake Is A Good Idea
I don't know how to break this to you all, but if Nintendo had anything else new for this remake other than more cutscenes and a bare bones challenge mode, they would have showed it.
You need to stop letting FOMO and the "support this product to get the game you actually want" narrative dictate your purchases. This game has been copy and pasted three times in a row now.
What does being a fan of Nintendo even mean if you're going to reward them regardless if they actually put in a Nintendo's level of effort or not?
Re: Nintendo Announces Switch 2 'Choose Your Game' Bundle
Good idea. They ought to do a version of this every year and cycle the selection.
Re: My Nintendo Store Is Changing Its Name This Month
This is the "you will own nothing" dystopia the youtubers told me about.
Re: Video: Star Fox Gives James McCloud The Spotlight In His Own Prologue
@Cheez I'm pretty certain that this cutscene is the most substantial thing added to the game. They aren't touching the level design, they're just adding more dialogue and a checklist of things to do when replaying levels. Not much ambition with this one.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
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Re: Nintendo Announces Sweeping Price Hikes For Switch 2
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Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@OwenGamer22 Yes please!
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@StewdaMegaManNerd Now you're just being overdramatic
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@StewdaMegaManNerd I never said gaming will die. There's your problem, you keep looking at Nintendo like it's the be all end all leader of the market when it and its contemporaries are the most affected by these price hikes and inflated budgets.
Normal people aren't shelling out half a grand for the Switch 2's mediocre library, and they won't be shelling out a full grand for a PS6 either. They are/will lose that broader audience, and I don't think they actually have a plan to contend with that.
The solution already exists - indies and AA titles have started to consistently outperform AAA games and I don't see that trend stopping anytime soon. Lower budget, lower specs to run, lower price, more appealing. Nintendo, Sony, Microsoft, Ubisoft etc could all eat themselves alive and die, we still wouldn't be hurting for new games.
Unless you - as the customer - are just THAT desperate for your shiny new game to have these greedy corpos logo painted on it, you literally have nothing to lose and everything to gain from their greed biting them in the ass.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@StewdaMegaManNerd You mean WHEN the industry fails. Not if. These companies will either adapt to the market or die.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Elbarbo Industry crash = forcing tighter budgets = restructuring projects and staff, prioritizing the actual gameplay over superfluous things like graphical fidelity / cinematics.
Fairweather consumers will eventually move on to the next trendy thing. Making the market smaller and more competitive. Slobbering fanboys who gobble up everything on their favorite brand's assembly line will stay, but we can't live in a perfect world so whatever.
Or the crash can just put all these companies out of business entirely and the only people left would be the ones with a passion for the craft. I benefit from either scenario.
I don't think the games coming from these multi-billion dollar companies are good enough, they should be much better. Sorry if that upsets you, and I hope this was the more constructive response you were looking for.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Elbarbo Better games for lower prices
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
Lmfao I can't wait for this industry to crash dude
Re: Talking Point: Star Fox Old Vs. New Designs Compared - Which Do You Prefer?
New designs look like Nintendo actually hired the "Nintendo hire this man" man. There was nothing wrong with the Zero designs, they could of just put them in new outfits and made an actual sequel.
New Andross looks cool at least.
Fox and Falco's strongest designs are in Melee, which is basically a touched up version of their 64 designs.
Re: Poll: So, Will You Be Getting Star Fox For Switch 2?
No, not buying this product. Just putting a prediction out now. On this rerun of Star Fox, James McCloud will still be alive, because the concept of death is upsetting and we wouldn't want to upset the child/childlike audience we're targeting.
Re: Star Fox Is Finally Getting Another Game, Out June 2026 Exclusively On Switch 2
@StewdaMegaManNerd Your comparison is awful. All the revised versions of Street Fighter 2 came out over the course of 2 years and then they moved on with the franchise. The first Star Fox came out between those revisions and they haven't been able to move on from it in 30 years.
There are more derivatives of the first Star Fox in this series than there are original titles.
Re: Star Fox Is Finally Getting Another Game, Out June 2026 Exclusively On Switch 2
@StewdaMegaManNerd The last Star Fox before this released over a decade ago and was a reboot of Star Fox 64. The game before that came out in 2011 and was a remake of Star Fox 64. They have no new ideas, stop lying to yourself.
Re: Star Fox Is Finally Getting Another Game, Out June 2026 Exclusively On Switch 2
This company is creatively bankrupt
Re: Resident Evil Requiem Director Breaks Down Players' Camera Preferences
It could be a trick of the perspective, but Grace feels like she's moving in molasses in first person. Whenever I get around to the next playthrough I'm switching to third. I already know that in third-person she literally starts bumbling around, which is dumb. But I'll take a brief inconvenience over playing the game in slow-motion.
Dude, the Pragmata guy moves like a ***** snail too, lol, what is Capcom on?
Re: Zach Cregger's 'Resident Evil' Movie Gets Its First Teaser Trailer
Resident Evil and Silent Hill side-by-side in the "We'll just let any project use our brand name because our zombie-like fanbase doesn't care about anything but the next FOMO event they can be apart of" club. Wow, yay.
Re: Talking Point: Is Legend Of Zelda's Link Left Or Right-Handed? Let's Look At The Evidence
TLDR, They mirrored the wii version of Twilight Princess to make Link right-handed because most people on the planet are predominantly right-handed. And they stuck with that for all the 3D Zeldas since.
Re: 'Sega Universe' Initiative Announced, Celebrating Multiple Classics With Anniversary Projects
@Samalik "My name is Sakura War. I like hot dogs and heckin' hate the patriarchy!"
Re: Talking Point: What Are You Playing This Weekend? (25th April)
More Pragmata, hopefully finishing up Arknights and putting it down for a good few months, probably some crackhead antics in Tomodachi Life, and starting up / ideally finishing a Chris arrange run in RE Director’s Cut
Re: 'Sega Universe' Initiative Announced, Celebrating Multiple Classics With Anniversary Projects
Bring the first four Sakura Wars over here please
Re: Poll: What Review Score Would You Give Pragmata?
I'm enjoying it enough so far. Only an hour or so in, got through the first full level complete with a boss at the end.
I hope the hacking evolves more as the game progresses, other than adding debuff nodes to the grid. I know it's meant to be a test in multi-tasking, but as of now I don't think it adds much to the combat, and they haven't implemented it too well in exploration yet.
I can't speak much on the story / characters so far because I'm so early in, but I don't expect much from Capcom in the writing department and Pragmata's opening hours hasn't bucked that expectation. I think Hugh and Diana could stand to babble less during gameplay, but I could say that about practically every AAA game nowadays.
All that being said, I respect a game like this- a game that brings something new to the table even if it's not the best thing ever - a hell of a lot more than a redundant pandering mess like Requiem.
Re: Talking Point: Star Fox Zero Is 10 Years Old - Have You Actually Played It?
Yes, I remember it being one of the only WiiU releases that year, the console effectively had no pulse at that point.
The game itself is the worst of two worlds - one being highly derivative of a better game in what was the FOURTH retelling of the Lylat Wars. And the other in having unique mechanics/control schemes... but they suck and make the game a chore to play.
I unironically thought Five Nights at Slippys was a more enjoyable game, and even that was just a shallow tech demo they packed-in with Zero because it would never sell on its own
Re: Splatoon Raiders Is Alive, And It's Out This Summer On Switch 2
Never played Splatoon 3, but Octo Expansion was easily one of the best games made on the Switch. So a full game focused on the single-player campaign should be solid
Re: Good Smile Reveals Two Stunning Fire Emblem Figures, Pre-Orders Now Live
My Fire Emblem shrine has no more room 😔
Re: Pragmata Has Already Shot Past Its First Major Sales Milestone
Got Pragmata coming in the mail today along with Tomodachi Life and Cosmic Invasion. Looking forward to it, and hope it's as good as its stellar reception.
Re: Resident Evil Requiem Datamine Has Fans Of Mercenaries Mode Excited
I still remember when the extra game modes came packaged with the campaign and not doled out arbitrarily to keep the game relevant a little longer.
Re: Rumour: Red Dead Redemption May Be Getting A Rubbish 'Code-In-A-Box' Release
GKC are worse because they only exist to phase out physical games. They're Nintendo's sneaky way of strong-arming low physical sales so they can justify a digital-only console in a few years.
Re: Talking Point: What Would You Want From A New Star Fox Game?
Make it post-Assault please. You're not going to top Star Fox 64, so stop copy-pasting its story and setting.
Plus I enjoyed the progression of Krystal joining the team and Peppy soft retiring to comms officer over the course of the trilogy. Star Fox and Star Wolf putting aside their differences to fight a greater threat. Assault even had the balls to kill off a couple of characters. And this was all over 20 years ago and the only unique game since I hear is cringe and non-canon.
Re: Talking Point: If The Star Fox Rumours Are True, Where The Heck's Our Captain Toad Sequel?
Where's the Wart video game
Re: Feature: A Look Back At Every Game Nintendo Life Scored 10/10 Over 20 Years
Bit too generous with most of these lol
Re: Two First-Party Switch 2 Ratings Have Been Spotted
@Joekun Yeah Three Houses went overboard with the social sim part of the game, a normal playthrough sees you spending more time in the monastery than in actual battles.
Engage has a monastery equivalent but it's streamlined a lot. If you have NSO or an emulator I recommend giving one of the GBA titles a shot. They're much shorter than the switch FEs and it's because every chapter wastes no time getting you from battle to battle.
Re: Poll: Super Mario Galaxy Movie Characters Compared, Film Vs. Game Designs - Which Are Best?
Games for all of them. Most of the enemy/NPC character designs (barring Spike wtf happened there) are mostly faithful to the games. But I do agree with @N00BiSH it looks like they all went through a "Nintendo hire this man" filter, and I think all the main characters look especially off.
Fox's Zero render is unflattering, I think a better comparison is his Smash Ultimate design.
Re: Level-5 Will Finally Share News On Its Upcoming Titles In 'Vision 2026' Showcase
"We can confirm Decapolice will be out within the century, further details will be shared at a later date".
Re: Review: The Midnight Walk (Switch 2) - Atmospheric Walking Sim Delivers A Haunting, Stop-Motion Nightmare
I played this last year when it came out. Heads up for anyone interested, this game is quite short and the gameplay is very simple. I'd say it's more of an audio/visual experience than it is an actual game, and it does deliver on that front.
But for the price you ain't getting much, so I recommend waiting for a sale.
Re: Opinion: As Resident Evil Turns 30, It's Time Capcom Revisits The Classics
@Summer235 You heard right, the remakes for 2 and 3 are entirely different games that only share the same setting and base plot of the originals. They don't look or play the same in any capacity, story/character writing is heavily altered (for the worse imo), and yeah they did slice out some pretty unique mechanics that make OG RE2 & 3 all the more timeless.
Idk why Capcom is so finicky with porting old Resident Evils specifically, because they don't seem to have a problem throwing a bunch of other old franchises into collections. It could do with RE being their most valuable IP as opposed to Mega Man or Ace Attorney which are modest sellers at best.
Re: Opinion: As Resident Evil Turns 30, It's Time Capcom Revisits The Classics
I remember reading that someone (I believe an employee at GOG?) reached out to Capcom about porting the older titles and they were baffled why anyone would want to play them now that they have remakes. Capcom considers these replacements for the originals.
It could just be that the original releases don't share continuity with the newer game's gobbledegook story, but the "remake and replace" mentality is shared across other companies too.
Re: Talking Point: What Are You Playing This Weekend? (28th March)
Probably just gonna be collecting roms for future play. I have this big ass list for a backlog that I plan to start playing in release order and I'd like to make sure I actually have a way to play them now rather than later.
1000 games and I'm only at 1998, it'll take a while.
I want to get one of those Thor dual screens to play the handheld games on. Gonna put a front-end on it and make it look like a 3DS, it's gonna be perfection👌
Re: Rumour: Nintendo's 2026 Plans Include New Star Fox & Zelda Remake, No 3D Mario
Huge if true. Hopefully they veer away from chasing Star Fox 64's shadow and do something new.
Re: Poll: Who's Your Favourite Resident Evil Playable Character?
No option for Quint and Keith, no respect