Kingy

Kingy

I'm a sleeper Nintendrone.

Comments 693

Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes

Kingy

@ShadLink What allegation? That the DLC was being made pre release?? Basic reasoning. You ACTUALLY think they developed the entire DLC in the two months the game's been out??? How long do you think video games take to make if you believe you can design, model, program, play test, and QA an entire open level plus a whole alternate game mode in under 60 days?

And let me reiterate, you do NOT need to justify your purchase to me. It's like you ignored the entire point of my reply just to ask me "SOURCE!?" for common sense.

Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes

Kingy

@ShadLink And to you defending the price: You are not obligated to justify your purchase. Nobody here cares what you spend your money on, the criticism is directed at Nintendo's monetization.

I know you don't believe they whipped up a whole new level and game mode in the course of two months. This DLC isn't "something extra for the fans", Nintendo is NOT your friend. It was developed with the main game, lopped off and sold at a premium to squeeze more money out of you, and to extend their product's period of relevancy.

Too many fans think that buying a product that appeals to you means you need to become the producer's linebacker, or that discourse ought to be exclusively positive.

Re: Nintendo Direct September 2025: Every Announcement, Game Reveal, Trailer

Kingy

Probably one of their weaker ones despite the length. I'm incredibly biased with my hyper-fixation on screeching anime characters with swords. So Fire Emblem and Dragon Quest was more than enough for me...

But I didn't see anything that would convince someone who didn't already have a Switch 2 to buy one now, and Nintendo continues to disappoint with their pricing.
After such a light year I'd assume they'd have a lot to show but they really didn't.

Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026

Kingy

@AstroTheGamosian Swords goes for under $20 on eBay if you have a Wii. It's not great but not bad either. It does a well enough job combining Dragon Quest mechanics with a rail shooter (more like an on rails hack & slash).
And yeah Fleurette definitely made me feel things back when I played it in middle school lol, she has an excellent design.
Give it a shot.

Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026

Kingy

@AstroTheGamosian The one that looks most interesting to you, they don't really have any significant connections to each other.
They all look and play very alike, but take place in their own worlds and typically have something unique to offer.
Fan favorites are III, V, VIII, & XI but you can't go wrong with any of them.
DQI & especially DQII can be a little hard to get into nowadays, so maybe wait on next month's remake if you want to start from the start.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

Kingy

I just started a replay of the first Hollow Knight so I couldn't say for sure.
But I do know that people have got accustomed to newer video games handing them victories on a silver platter, so patience for anything that goes against that design tends to be low.

If I had to guess, people are getting humbled by the bosses and then need to take a one to two minute walk of shame back to them every time. The same reason people complain about Dark Souls.
I understand if someone finds that annoying. But plenty of other games exist and not every single one needs to accommodate your sensibilities.

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

Kingy

The derangement Silksong has caused over the last couple of weeks is very funny but also a bit sad. These developers seem to either have no faith in the merit of their own work, or their work has little to no merit.
Whichever is the case Team Cherry and Silksong don't have anything to do with it.

Reminds me of when Baldur's Gate III came out and there were devs online crying about how its level of quality shouldn't be expected as the norm. Well, it's not the norm. That's what makes it an exceptional game. If the devs can't compete or cope with making a technically lesser product, then they aren't cut out for game development.

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

Kingy

Out of the four exclusive titles for Nintendo Switch 2 so far you have:

  • A glorified Wikipedia article featuring adobe flash mini games
    • An overpriced, undercooked open world racing game where the open world and the racing are constantly at odds with the other.
    • A tech demo that's bereft of content and personality, whose only claim to relevancy at all is Nintendo's name being on it.
    • Donkey Kong, the one good game that I highly recommend you pick up... a few years down the line when the Switch 2 actually has games to warrant the $500 price tag, or whatever it will cost in the future as these draconian mega companies arbitrarily raise their prices ad infinitum.

Not a great start

Re: Capcom Launches Resident Evil 30th Anniversary Website

Kingy

@AStupidID I know about the GOG versions they've been around for about a year or so. I'm doubtful about a Switch release myself, if they were gonna do it, it would've been yesterday with the PS5 release.
It'd be nice to be wrong though, RE2 is a masterpiece and the remake is not a replacement for it. Same as RE3, even if it's not as good. But I'd say the best you can hope for is N64/Gamecube NSO.

Re: Kirby Air Riders Zooms Onto Switch 2 This November

Kingy

@AussieMcBucket I think I get you. Sometimes he directs something like Kid Icarus or Smash Brawl which feel like they have everything under the sun. Other times you get something like OG Air Ride or Smash 4 which feel more than a bit undercooked despite their positives. Hopefully Air Riders is more like the former but I can see it going either way.

Re: Kirby Air Riders Zooms Onto Switch 2 This November

Kingy

@AussieMcBucket That's understandable, Sakurai definitely has a formula that all his games follow. And that can be a cause for concern with Air Riders since the original game was so light on content.
That being said there's a certain unique care to detail his games have that I feel make them so evergreen and ergo where he gets his reputation. I'll say it right now that SINGLE track he showcased in the direct is more dynamic and has more character than the entirety of Mario Kart World.
It could be the case that most of us only play the game on and off for a little bit or only bust it out for parties (like the original), but I'd take 15-20 hours of quality fun anyday over the 40 hours of boredom I got with MKW.

Plus, the original Air Ride had an extensive achievement system for solo play, which has been carried over to all his games since, so we can expect it here too.

Re: Capcom Launches Resident Evil 30th Anniversary Website

Kingy

The ***** RE6 fly boss above Ada is hilarious. Maybe would've gone with something else but then again Leon and Claire are already representing 2 & 4 lol. Also noticing a distinct lack of Ethan Winters - which is fine by me - but still weird nonetheless given how huge RE7 was.

Re: Poll: What Review Score Would You Give Drag x Drive?

Kingy

Didn't vote, never going to play this game. If I had to eyeball it based on everything I've seen and heard about it, it looks like a 4, maybe even a 3 given the controls but I'll never know for sure how good or bad they are.
If this game didn't have Nintendo's name on it nobody here would give it any attention, it'd fall right into the eslop pits with no fanfare.
Its legacy will be Scott the Woz giving it an "eh" three or four years from now on some Switch 2 retrospective.

Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies

Kingy

@DreadfulDragon Sorry, I didn't see this until now.
You didn't answer my question. I asked if YOU thought the Metroids destroying SR388's ecosystem was okay, not what the Galactic Federation or human society as a whole thinks. The consideration was for you alone.

Beyond that I'll say we're beginning to loop back to the point of my original argument, in that comparing Metroids to a human or human-like species is a fallacy. They are objectively not in the Metroid universe.
The reason why Samus gets to live despite being a living weapon is because of the choices Samus made as a person to defend the galaxy from those who would destroy it.
The reason the Metroids die is precisely because they are a weapon and lack the greater autonomy to resist. They CAN resist, that's precisely what the baby does in Super Metroid, but that was an exception to the rule of the Metroids based on the baby imprinting on Samus the second it hatched. An exception no one was aware of until it happened.

As for your comments on the sustainability of humans, I think it's a bit ridiculous, at least when compared to Metroids.
Humans have survived for an estimated 300,000 years to a population of nearly 8 billion while still having the capacity to co exist with other millions of non-human species on the planet. We have hunted many to extinction, and we also have not, and that is based off our choice to do so.
The Metroids in comparison had only existed for a short period of time and at the population of 40 reduced SR388's native life exceptionally. You could argue that it would take a long time to reproduce enough Metroids to hunt the entire planet to extinction, but that is precisely what the Metroids WILL do because they lack the intelligence to preserve wildlife even for their own survival. And at the rate of what 40 are capable of it'll take much less time than 300,000 years to do it.
Meanwhile humans in the Metroid universe have attained interplanetary civilization and co-exist with alien races. THAT'S the difference.