@ShadLink What allegation? That the DLC was being made pre release?? Basic reasoning. You ACTUALLY think they developed the entire DLC in the two months the game's been out??? How long do you think video games take to make if you believe you can design, model, program, play test, and QA an entire open level plus a whole alternate game mode in under 60 days?
And let me reiterate, you do NOT need to justify your purchase to me. It's like you ignored the entire point of my reply just to ask me "SOURCE!?" for common sense.
@RiasGremory They aren't. Nintendo said it themselves. Nice try though. Like how do tariffs influence the price of DLC exactly? And do you understand that this business practice long predates the current US administration??? As if these companies need an excuse to bleed you dry bro
@ShadLink And to you defending the price: You are not obligated to justify your purchase. Nobody here cares what you spend your money on, the criticism is directed at Nintendo's monetization.
I know you don't believe they whipped up a whole new level and game mode in the course of two months. This DLC isn't "something extra for the fans", Nintendo is NOT your friend. It was developed with the main game, lopped off and sold at a premium to squeeze more money out of you, and to extend their product's period of relevancy.
Too many fans think that buying a product that appeals to you means you need to become the producer's linebacker, or that discourse ought to be exclusively positive.
Probably one of their weaker ones despite the length. I'm incredibly biased with my hyper-fixation on screeching anime characters with swords. So Fire Emblem and Dragon Quest was more than enough for me...
But I didn't see anything that would convince someone who didn't already have a Switch 2 to buy one now, and Nintendo continues to disappoint with their pricing. After such a light year I'd assume they'd have a lot to show but they really didn't.
@AstroTheGamosian Swords goes for under $20 on eBay if you have a Wii. It's not great but not bad either. It does a well enough job combining Dragon Quest mechanics with a rail shooter (more like an on rails hack & slash).
And yeah Fleurette definitely made me feel things back when I played it in middle school lol, she has an excellent design.
Give it a shot.
@AstroTheGamosian The one that looks most interesting to you, they don't really have any significant connections to each other. They all look and play very alike, but take place in their own worlds and typically have something unique to offer. Fan favorites are III, V, VIII, & XI but you can't go wrong with any of them. DQI & especially DQII can be a little hard to get into nowadays, so maybe wait on next month's remake if you want to start from the start.
This and Dragon Quest were the highlights. It certainly LOOKS like Three Houses lol. Very happy I didn't have to wait long for the only reason I bought a Switch 2.
I just started a replay of the first Hollow Knight so I couldn't say for sure.
But I do know that people have got accustomed to newer video games handing them victories on a silver platter, so patience for anything that goes against that design tends to be low.
If I had to guess, people are getting humbled by the bosses and then need to take a one to two minute walk of shame back to them every time. The same reason people complain about Dark Souls.
I understand if someone finds that annoying. But plenty of other games exist and not every single one needs to accommodate your sensibilities.
I came across that disappearing glitch one time in the first dungeon pre-update. Also Sky's bird had like a stray white pixel on its wing that seems to be gone now, 👍 that one bothered me.
The derangement Silksong has caused over the last couple of weeks is very funny but also a bit sad. These developers seem to either have no faith in the merit of their own work, or their work has little to no merit. Whichever is the case Team Cherry and Silksong don't have anything to do with it.
Reminds me of when Baldur's Gate III came out and there were devs online crying about how its level of quality shouldn't be expected as the norm. Well, it's not the norm. That's what makes it an exceptional game. If the devs can't compete or cope with making a technically lesser product, then they aren't cut out for game development.
Out of the four exclusive titles for Nintendo Switch 2 so far you have:
A glorified Wikipedia article featuring adobe flash mini games
An overpriced, undercooked open world racing game where the open world and the racing are constantly at odds with the other.
A tech demo that's bereft of content and personality, whose only claim to relevancy at all is Nintendo's name being on it.
Donkey Kong, the one good game that I highly recommend you pick up... a few years down the line when the Switch 2 actually has games to warrant the $500 price tag, or whatever it will cost in the future as these draconian mega companies arbitrarily raise their prices ad infinitum.
Question to those who've played the game: Does Forgotten Land have any additional campaigns/modes like other Kirby games? I've gotten the impression that it's 10hrs for the base game and the $20 DLC adds an additional hour. I would never say that playtime = quality, but for $80 it's certainly a hard sell.
Was not a big fan of this one but I also never got very far in it. Loved Dawn of Ys though (the original Ys IV made by Hudson), that one's a stone cold classic!
Why add the guest characters if you're going to half-ass their inclusion? This detracts more from the game than if they weren't included at all. If you want this be a Sonic-focused racer, then have a roster of exclusively Sonic characters. I'd rather have another Sega racer personally, but sure as hell not like this.
@AStupidID I know about the GOG versions they've been around for about a year or so. I'm doubtful about a Switch release myself, if they were gonna do it, it would've been yesterday with the PS5 release. It'd be nice to be wrong though, RE2 is a masterpiece and the remake is not a replacement for it. Same as RE3, even if it's not as good. But I'd say the best you can hope for is N64/Gamecube NSO.
Always a treat to hear Sakurai yap and show off his games. The game itself looks like a souped up version of the original but it's hard to say if it it'll go anywhere beyond that.
Regardless it looks like fun, and I'll pick it up as long as City Trial still supports 4 player split screen.
We regret to inform you that Hollow Knight: Silksong will be delayed indefinitely, but we're also here to announce "Hollow Knight: Zote Zania", a quirky cozy puzzle game coming to you TBA
@AussieMcBucket I think I get you. Sometimes he directs something like Kid Icarus or Smash Brawl which feel like they have everything under the sun. Other times you get something like OG Air Ride or Smash 4 which feel more than a bit undercooked despite their positives. Hopefully Air Riders is more like the former but I can see it going either way.
@AussieMcBucket That's understandable, Sakurai definitely has a formula that all his games follow. And that can be a cause for concern with Air Riders since the original game was so light on content. That being said there's a certain unique care to detail his games have that I feel make them so evergreen and ergo where he gets his reputation. I'll say it right now that SINGLE track he showcased in the direct is more dynamic and has more character than the entirety of Mario Kart World. It could be the case that most of us only play the game on and off for a little bit or only bust it out for parties (like the original), but I'd take 15-20 hours of quality fun anyday over the 40 hours of boredom I got with MKW.
Plus, the original Air Ride had an extensive achievement system for solo play, which has been carried over to all his games since, so we can expect it here too.
The ***** RE6 fly boss above Ada is hilarious. Maybe would've gone with something else but then again Leon and Claire are already representing 2 & 4 lol. Also noticing a distinct lack of Ethan Winters - which is fine by me - but still weird nonetheless given how huge RE7 was.
@SBandy1 OG RE2 & 3 just released on PS5 today if you have that. They're part of the PS classics library, so I wouldn't hold my breath for a switch version.
Didn't vote, never going to play this game. If I had to eyeball it based on everything I've seen and heard about it, it looks like a 4, maybe even a 3 given the controls but I'll never know for sure how good or bad they are.
If this game didn't have Nintendo's name on it nobody here would give it any attention, it'd fall right into the eslop pits with no fanfare.
Its legacy will be Scott the Woz giving it an "eh" three or four years from now on some Switch 2 retrospective.
@electrolite77 You want portable get a steam deck. It costs the same and plays every game on here plus the rest of steam's library plus basically everything else with emulators.
@DreadfulDragon Sorry, I didn't see this until now. You didn't answer my question. I asked if YOU thought the Metroids destroying SR388's ecosystem was okay, not what the Galactic Federation or human society as a whole thinks. The consideration was for you alone.
Beyond that I'll say we're beginning to loop back to the point of my original argument, in that comparing Metroids to a human or human-like species is a fallacy. They are objectively not in the Metroid universe. The reason why Samus gets to live despite being a living weapon is because of the choices Samus made as a person to defend the galaxy from those who would destroy it. The reason the Metroids die is precisely because they are a weapon and lack the greater autonomy to resist. They CAN resist, that's precisely what the baby does in Super Metroid, but that was an exception to the rule of the Metroids based on the baby imprinting on Samus the second it hatched. An exception no one was aware of until it happened.
As for your comments on the sustainability of humans, I think it's a bit ridiculous, at least when compared to Metroids. Humans have survived for an estimated 300,000 years to a population of nearly 8 billion while still having the capacity to co exist with other millions of non-human species on the planet. We have hunted many to extinction, and we also have not, and that is based off our choice to do so. The Metroids in comparison had only existed for a short period of time and at the population of 40 reduced SR388's native life exceptionally. You could argue that it would take a long time to reproduce enough Metroids to hunt the entire planet to extinction, but that is precisely what the Metroids WILL do because they lack the intelligence to preserve wildlife even for their own survival. And at the rate of what 40 are capable of it'll take much less time than 300,000 years to do it. Meanwhile humans in the Metroid universe have attained interplanetary civilization and co-exist with alien races. THAT'S the difference.
Comments 693
Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes
@ShadLink What allegation? That the DLC was being made pre release?? Basic reasoning. You ACTUALLY think they developed the entire DLC in the two months the game's been out??? How long do you think video games take to make if you believe you can design, model, program, play test, and QA an entire open level plus a whole alternate game mode in under 60 days?
And let me reiterate, you do NOT need to justify your purchase to me. It's like you ignored the entire point of my reply just to ask me "SOURCE!?" for common sense.
Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes
@RiasGremory They aren't. Nintendo said it themselves. Nice try though.
Like how do tariffs influence the price of DLC exactly? And do you understand that this business practice long predates the current US administration???
As if these companies need an excuse to bleed you dry bro
Re: Donkey Kong Bananza Has Been Updated To Version 2.0.0, Here Are The Full Patch Notes
@ShadLink And to you defending the price: You are not obligated to justify your purchase. Nobody here cares what you spend your money on, the criticism is directed at Nintendo's monetization.
I know you don't believe they whipped up a whole new level and game mode in the course of two months. This DLC isn't "something extra for the fans", Nintendo is NOT your friend. It was developed with the main game, lopped off and sold at a premium to squeeze more money out of you, and to extend their product's period of relevancy.
Too many fans think that buying a product that appeals to you means you need to become the producer's linebacker, or that discourse ought to be exclusively positive.
Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"
Brother wtf, they are beyond parody at this point.
Re: Nintendo Direct September 2025: Every Announcement, Game Reveal, Trailer
Probably one of their weaker ones despite the length. I'm incredibly biased with my hyper-fixation on screeching anime characters with swords. So Fire Emblem and Dragon Quest was more than enough for me...
But I didn't see anything that would convince someone who didn't already have a Switch 2 to buy one now, and Nintendo continues to disappoint with their pricing.
After such a light year I'd assume they'd have a lot to show but they really didn't.
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
@AstroTheGamosian Swords goes for under $20 on eBay if you have a Wii. It's not great but not bad either. It does a well enough job combining Dragon Quest mechanics with a rail shooter (more like an on rails hack & slash).
And yeah Fleurette definitely made me feel things back when I played it in middle school lol, she has an excellent design.
Give it a shot.
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
@Don Yeah, just reminiscing of better days
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
@Ultimapunch Found Randy Pitchford's alt account
Re: Super Mario Galaxy 1 + 2 Prices Are Live, And It's Sticker Shock Time
Wasn't that long ago you could buy Galaxy 2 for $20 on the Wii U
Re: Virtual Boy Is Being Added To Nintendo Switch Online
Oh, the accessory is required? That's a very Nintendo thing to do. I only wanted to play Wario Land, so guess I'm still emulating it.
Re: Pokémon Pokopia Looks Like An Adorable Mix Of Minecraft And Animal Crossing
The Ditto protag is nightmare inducing lol. I might pick this up.
Re: Fatal Frame 2: Crimson Butterfly Remake Set To Haunt Your Switch 2 In 2026
Something about it just looks kinda off. Also not a big fan of any of the post PS2 Fatal Frames, so not much faith in this one.
Huge recommend for the original Fatal Frame II though, it's awesome
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
@AstroTheGamosian The one that looks most interesting to you, they don't really have any significant connections to each other.
They all look and play very alike, but take place in their own worlds and typically have something unique to offer.
Fan favorites are III, V, VIII, & XI but you can't go wrong with any of them.
DQI & especially DQII can be a little hard to get into nowadays, so maybe wait on next month's remake if you want to start from the start.
Re: Dragon Quest VII Gets Reimagined For Switch And Switch 2 In Early 2026
This is a bat ***** insane reveal. Time to spend 400 hours on the soon to be three versions of DQVII
Re: Fire Emblem: Fortune's Weave Charges Onto Switch 2 In 2026
This and Dragon Quest were the highlights.
It certainly LOOKS like Three Houses lol. Very happy I didn't have to wait long for the only reason I bought a Switch 2.
Re: Pokémon's Former Chief Legal Officer Believes Nintendo's Latest Patent Will Be Ignored
@DennisReynolds Yes exactly. They'd take the air out of your lungs and sell it back to you if they could.
Re: Nintendo Direct Announced For Friday, 12th September 2025
Nice, let's get some games on this thing.
Fire Emblem has got to be there, it's just gotta
Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?
I just started a replay of the first Hollow Knight so I couldn't say for sure.
But I do know that people have got accustomed to newer video games handing them victories on a silver platter, so patience for anything that goes against that design tends to be low.
If I had to guess, people are getting humbled by the bosses and then need to take a one to two minute walk of shame back to them every time. The same reason people complain about Dark Souls.
I understand if someone finds that annoying. But plenty of other games exist and not every single one needs to accommodate your sensibilities.
Re: Shantae Advance: Risky Revolution Receives A Small Update On Switch
I came across that disappearing glitch one time in the first dungeon pre-update.
Also Sky's bird had like a stray white pixel on its wing that seems to be gone now, 👍 that one bothered me.
Re: Nintendo Life Reader Survey 2025
@Ryu_Niiyama It's sold to your personal Nintendo Ninja so he can better understand his target
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
The derangement Silksong has caused over the last couple of weeks is very funny but also a bit sad. These developers seem to either have no faith in the merit of their own work, or their work has little to no merit.
Whichever is the case Team Cherry and Silksong don't have anything to do with it.
Reminds me of when Baldur's Gate III came out and there were devs online crying about how its level of quality shouldn't be expected as the norm. Well, it's not the norm. That's what makes it an exceptional game. If the devs can't compete or cope with making a technically lesser product, then they aren't cut out for game development.
Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?
Out of the four exclusive titles for Nintendo Switch 2 so far you have:
Not a great start
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
@sixrings Truly there's never been a better time to forgo new games and start chipping away at your backlog.
Re: Poll: What Review Score Would You Give 'Kirby & The Forgotten Land + Star-Crossed World'?
Question to those who've played the game: Does Forgotten Land have any additional campaigns/modes like other Kirby games? I've gotten the impression that it's 10hrs for the base game and the $20 DLC adds an additional hour.
I would never say that playtime = quality, but for $80 it's certainly a hard sell.
Re: Poll: Box Art Brawl - Harvest Moon (SNES)
All three are not great but at least the Japanese art is centered
Re: Ys Memoire: Revelations In Celceta Is Coming West In 2026
Was not a big fan of this one but I also never got very far in it. Loved Dawn of Ys though (the original Ys IV made by Hudson), that one's a stone cold classic!
Re: Feature: "I Don't Care About The Sales" - 'Remothered' Creator On His Disney-Inspired Horror Platformer
I've heard that Remothered game is really bad. Hopefully this game is better, it looks quite nice, if not a bit simple.
Re: Takashi Iizuka Explains Why Sonic Racing: CrossWorld's Guest Racers Stay Silent In-Game
Why add the guest characters if you're going to half-ass their inclusion? This detracts more from the game than if they weren't included at all.
If you want this be a Sonic-focused racer, then have a roster of exclusively Sonic characters. I'd rather have another Sega racer personally, but sure as hell not like this.
Re: Demonschool Gets Last-Minute Delay To Avoid Silksong
Two months is a bit ridiculous.
Re: Opinion: We Need To Talk About X Games
I think we need to ban every game with a colon in the title. Too overused, get an original idea.
Re: Mario Kart World Wins "Best Nintendo Switch 2 Game" Of Gamescom 2025
Good, goooood. Let the hate flow through you! All of you will join me on the DARK siiiide!
Re: Ys X: Proud Nordics Sails West On Switch 2 In Early 2026
Not coming to PS5 either, where I bought the original Ys X 🥲 What a mess
Re: Hollow Knight: Silksong Finally Has A Release Date
Well *****, looks like I'm replaying Hollow Knight the second I finish Shantae.
Re: Pokémon Legends: Z-A Lands Another New Mega Evolution
Video is so unrealistic smh... buildings in modern Pokémon games would NEVER have interiors!
Jokes aside, I love Victreebel, but that design ain't doing it for me.
Re: Capcom Launches Resident Evil 30th Anniversary Website
@AStupidID I know about the GOG versions they've been around for about a year or so. I'm doubtful about a Switch release myself, if they were gonna do it, it would've been yesterday with the PS5 release.
It'd be nice to be wrong though, RE2 is a masterpiece and the remake is not a replacement for it. Same as RE3, even if it's not as good. But I'd say the best you can hope for is N64/Gamecube NSO.
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
Always a treat to hear Sakurai yap and show off his games. The game itself looks like a souped up version of the original but it's hard to say if it it'll go anywhere beyond that.
Regardless it looks like fun, and I'll pick it up as long as City Trial still supports 4 player split screen.
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
@Huntrix3 Brother, if your kid goes out and carjacks someone with a sword, you're the problem not Kirby.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
We regret to inform you that Hollow Knight: Silksong will be delayed indefinitely, but we're also here to announce "Hollow Knight: Zote Zania", a quirky cozy puzzle game coming to you TBA
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@AussieMcBucket I think I get you. Sometimes he directs something like Kid Icarus or Smash Brawl which feel like they have everything under the sun. Other times you get something like OG Air Ride or Smash 4 which feel more than a bit undercooked despite their positives. Hopefully Air Riders is more like the former but I can see it going either way.
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
Box art is not great. A lot of empty space and yeah that logo is a total mismatch.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@AussieMcBucket That's understandable, Sakurai definitely has a formula that all his games follow. And that can be a cause for concern with Air Riders since the original game was so light on content.
That being said there's a certain unique care to detail his games have that I feel make them so evergreen and ergo where he gets his reputation. I'll say it right now that SINGLE track he showcased in the direct is more dynamic and has more character than the entirety of Mario Kart World.
It could be the case that most of us only play the game on and off for a little bit or only bust it out for parties (like the original), but I'd take 15-20 hours of quality fun anyday over the 40 hours of boredom I got with MKW.
Plus, the original Air Ride had an extensive achievement system for solo play, which has been carried over to all his games since, so we can expect it here too.
Re: Capcom Launches Resident Evil 30th Anniversary Website
The ***** RE6 fly boss above Ada is hilarious. Maybe would've gone with something else but then again Leon and Claire are already representing 2 & 4 lol. Also noticing a distinct lack of Ethan Winters - which is fine by me - but still weird nonetheless given how huge RE7 was.
Re: Capcom Launches Resident Evil 30th Anniversary Website
@SBandy1 OG RE2 & 3 just released on PS5 today if you have that. They're part of the PS classics library, so I wouldn't hold my breath for a switch version.
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
Plot twist, Kirby Air Riders isn't real and this an elaborate Smash Bros. reveal. Sakurai is the only guy devious enough to do that lol.
Jokes aside, Switch 2 needs a good racing game. PLEASE be good, PLEASE!!
Re: Poll: What Review Score Would You Give Drag x Drive?
Didn't vote, never going to play this game. If I had to eyeball it based on everything I've seen and heard about it, it looks like a 4, maybe even a 3 given the controls but I'll never know for sure how good or bad they are.
If this game didn't have Nintendo's name on it nobody here would give it any attention, it'd fall right into the eslop pits with no fanfare.
Its legacy will be Scott the Woz giving it an "eh" three or four years from now on some Switch 2 retrospective.
Re: Feature: 32 Games We're Dying To See On Switch 2
@electrolite77 You want portable get a steam deck. It costs the same and plays every game on here plus the rest of steam's library plus basically everything else with emulators.
Re: Feature: 32 Games We're Dying To See On Switch 2
At this point just buy a playstation lol, more than half of these would absolutely look and run worse AND would be digital only on Switch 2. No thanks
Re: Dark Deity 2 Is Bringing Another Healthy Dose Of Fire Emblem Inspo To Switch
Nice, I've heard it's good and I'd rather play it on the couch over the computer.
Re: Capcom 'Platinum Titles' Sales Update - Monster Hunter, Resident Evil And More
I hate half the games on here lmao
Okay more like I hate three of those games and four of them have aspects I find disagreeable.
Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies
@DreadfulDragon Sorry, I didn't see this until now.
You didn't answer my question. I asked if YOU thought the Metroids destroying SR388's ecosystem was okay, not what the Galactic Federation or human society as a whole thinks. The consideration was for you alone.
Beyond that I'll say we're beginning to loop back to the point of my original argument, in that comparing Metroids to a human or human-like species is a fallacy. They are objectively not in the Metroid universe.
The reason why Samus gets to live despite being a living weapon is because of the choices Samus made as a person to defend the galaxy from those who would destroy it.
The reason the Metroids die is precisely because they are a weapon and lack the greater autonomy to resist. They CAN resist, that's precisely what the baby does in Super Metroid, but that was an exception to the rule of the Metroids based on the baby imprinting on Samus the second it hatched. An exception no one was aware of until it happened.
As for your comments on the sustainability of humans, I think it's a bit ridiculous, at least when compared to Metroids.
Humans have survived for an estimated 300,000 years to a population of nearly 8 billion while still having the capacity to co exist with other millions of non-human species on the planet. We have hunted many to extinction, and we also have not, and that is based off our choice to do so.
The Metroids in comparison had only existed for a short period of time and at the population of 40 reduced SR388's native life exceptionally. You could argue that it would take a long time to reproduce enough Metroids to hunt the entire planet to extinction, but that is precisely what the Metroids WILL do because they lack the intelligence to preserve wildlife even for their own survival. And at the rate of what 40 are capable of it'll take much less time than 300,000 years to do it.
Meanwhile humans in the Metroid universe have attained interplanetary civilization and co-exist with alien races. THAT'S the difference.