Comments 2,097

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

John_Deacon

One of my fears was that third-party support would be kind of what it has been on the Switch 1: games that run worse on Switch and are more expensive than on other platforms. About this, I still cannot be assertive, but about the first-party lineup, I expected more, and it just doesn't justify a purchase in my opinion. But I admit I'm waiting for some great titles to come out

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

John_Deacon

I have very little free time to play these days, but I decided to buy Silksong day one just to support these devs because of the huge number of hours and ton of fun I had (and keep having) with Hollow Knight and for their pricing decision for Silksong. I'm just another Joe here, and my decision just won't make any difference in the big picture, but this is how I show my support these days, since the industry has led me to avoid pre orders and day one purchases, so Team Cherry is an exception for me

Re: Round Up: The Final Previews Are In For Hollow Knight: Silksong

John_Deacon

It's safe to say HK is one of my favorite games within my favorite genre. It still gives me some bad pandemic vibes but at the same time it helped me carry on through tough times. If Silksong is just about the same as HK, that is, another adventure in the same world, I'll be very happy! Really looking forward to the 4th!

PS: it's great to know it runs smoothly, unlike NG Ragebound, which has disappointed me

Re: Review: 8BitDo Arcade Controller For Switch + Switch 2 - The Best Way To Play Street Fighter 6

John_Deacon

First time I played an arcade game was on my 1989 vacation. Since then, there's always been a lever/stick in arcade controllers. It's been so long I don't feel able to reorganize my brain to starting using directional buttons, and I'm just awful at playing on a computer keyboard, which pretty much makes it clear for me: as much as I'm a sucker for 8bitdo controllers, this one is a pass

Re: Talking Point: What Are You Playing This Weekend? (16th August)

John_Deacon

As I've been snowed under a ton of work for the past weeks, which tends to continue until September, there's been little time for gaming, unfortunately. What I've been trying to do is using gaming time in short bursts to unwind from work. That means a couple of moons in Super Mario Odyssey each day or a small section of a platformer such as a stage of Tasukete Tako San or advancing a little bit through the incredible The Messenger DLC

Re: Nintendo's Share Price Is Now Double The Height Of The Wii Era

John_Deacon

If you just compare what you could buy at a supermarket in the Wii era vs what you can buy now for the same amount of money, you'll see that the share price out of context doesn't really reflect an actual twofold increase

I'm under the impression our money is worth s**t these days, it doesn't matter where around the world you live

Re: ICYMI: Here's A Look Inside Donkey Kong Bananza's Switch 2 Game Case

John_Deacon

It's good to see this still exists. I'm under the impression that internal artwork has been largely abandoned by most publishers after getting so many white, blank, soulless, arid ones in my S1 cases. It's depressing to open the box to get the cart and see nothing, just that blank sheet. Feels like a mix of cheapness and despise

Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?

John_Deacon

everything can be broken, but that doesn't mean everything should be. Each layer is set up not to be destroyed, but to be explored

This in itself makes grabbing each collectible a puzzle/challenge, and if the team somewhat followed what they did in Odyssey, that's a brand new game to explore after you beat the final boss. As I love collectibles in platformers, I consider this a treat

some sections see hundreds of objects, each with their own physics, realised on screen at once, lifting the lid on a new console generation in style.

I love that freedom and level design when it comes to platformers. It makes each stage a whole new world that needs to be absorbed before you can master it

can I say that Donkey Kong Bananza is better than Super Mario Odyssey? No, I can't. And honestly, what is?

If that's the kind of Droid we're looking for, we just won't be happy with hardly anything. Great level design, creativity and the reinvention of a classic character that deserves all the love in the world suffice.

And I like that the reviewer pointed the frame drops as a con. I'm not sure that's what made it a 9 instead of a 10, but although I'm not expecting anything to run perfectly (virtually nothing does even on PS5), we deserve top notch optimization

Re: Nintendo Is Seeking Player Feedback On Game-Key Cards In Japan

John_Deacon

By asking the questions they want to ask, they just won't get the responses they MUST get. The type of communication that's been harming Nintendo lately is very clear in these questions: it all could and should be more direct. This sounds like politicians going around topics without hitting them between the eyes

Re: Romero Games Reportedly Shut Down Following Xbox Layoffs

John_Deacon

@HeadPirate Thanks for your reply and the info you've shared. I totally agree that being owned by a large corporation doesn't necessarily mean having to make the same FPS or live service game again or be shut down. It's not a universal rule. And of course there are smaller studios releasing nothing new or innovative. But the recent (or not so recent) steps Microsoft (and other big ones) have been taking make me question every decision they make. That's a bad choice after another and it seems that nothing good will ever come out of it

I know it's not without its mistakes, but Nintendo (and related studios) seems to be miles ahead in terms of management and choices. We'll, at least considering what has been revealed to us, because maybe there are some practices in the shadows that we're not aware of, but the games that have been released point to a "nicer" direction

Re: Review: Chronicles Of The Wolf (Switch) - A Spot-On Castlevania Tribute That May Test Your Patience

John_Deacon

@OldManHermit I put off Castlevania 2 for a long time, then I got back to it but had to rely on a guide to beat it. Interestingly, after I beat it and saw everything it has to offer, I understood its purpose and started to love it and respect it more, but it's still a virtually unbeatable game without a guide. Not because of difficult passages, but due to the game design aspects that are widely criticized

Re: Best Mario Sports Games Of All Time

John_Deacon

@somnambulance I love Aces! Maybe it's the best sports title Nintendo has released for the past few years. I know, I know, competition hasn't been quite hard to beat (namely, Battle League), but Aces gameplay and content are awesome in my opinion

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

John_Deacon

Listen to your customers and you'll sell more. If people are screaming all over the internet they aren't buying game key cards, maybe they're telling the truth.... Cyberpunk gives you the full game on the card. And it curiously sells better than other third party games....

Moreover, games are so expensive. Maybe I'm wrong, but I don't think average people, me included, can afford a lot of games and a console at the same time.... And I believe many people who bought (or will buy) a Switch 2 will do it for Nintendo and exclusive titles, which are all expensive, by the way