Comments 2,119

Re: Review: Donkey Kong Bananza (Switch 2) - Absolutely Smashing, But Can It Beat Mario Odyssey?

John_Deacon

everything can be broken, but that doesn't mean everything should be. Each layer is set up not to be destroyed, but to be explored

This in itself makes grabbing each collectible a puzzle/challenge, and if the team somewhat followed what they did in Odyssey, that's a brand new game to explore after you beat the final boss. As I love collectibles in platformers, I consider this a treat

some sections see hundreds of objects, each with their own physics, realised on screen at once, lifting the lid on a new console generation in style.

I love that freedom and level design when it comes to platformers. It makes each stage a whole new world that needs to be absorbed before you can master it

can I say that Donkey Kong Bananza is better than Super Mario Odyssey? No, I can't. And honestly, what is?

If that's the kind of Droid we're looking for, we just won't be happy with hardly anything. Great level design, creativity and the reinvention of a classic character that deserves all the love in the world suffice.

And I like that the reviewer pointed the frame drops as a con. I'm not sure that's what made it a 9 instead of a 10, but although I'm not expecting anything to run perfectly (virtually nothing does even on PS5), we deserve top notch optimization

Re: Nintendo Is Seeking Player Feedback On Game-Key Cards In Japan

John_Deacon

By asking the questions they want to ask, they just won't get the responses they MUST get. The type of communication that's been harming Nintendo lately is very clear in these questions: it all could and should be more direct. This sounds like politicians going around topics without hitting them between the eyes

Re: Romero Games Reportedly Shut Down Following Xbox Layoffs

John_Deacon

@HeadPirate Thanks for your reply and the info you've shared. I totally agree that being owned by a large corporation doesn't necessarily mean having to make the same FPS or live service game again or be shut down. It's not a universal rule. And of course there are smaller studios releasing nothing new or innovative. But the recent (or not so recent) steps Microsoft (and other big ones) have been taking make me question every decision they make. That's a bad choice after another and it seems that nothing good will ever come out of it

I know it's not without its mistakes, but Nintendo (and related studios) seems to be miles ahead in terms of management and choices. We'll, at least considering what has been revealed to us, because maybe there are some practices in the shadows that we're not aware of, but the games that have been released point to a "nicer" direction

Re: Review: Chronicles Of The Wolf (Switch) - A Spot-On Castlevania Tribute That May Test Your Patience

John_Deacon

@OldManHermit I put off Castlevania 2 for a long time, then I got back to it but had to rely on a guide to beat it. Interestingly, after I beat it and saw everything it has to offer, I understood its purpose and started to love it and respect it more, but it's still a virtually unbeatable game without a guide. Not because of difficult passages, but due to the game design aspects that are widely criticized

Re: Best Mario Sports Games Of All Time

John_Deacon

@somnambulance I love Aces! Maybe it's the best sports title Nintendo has released for the past few years. I know, I know, competition hasn't been quite hard to beat (namely, Battle League), but Aces gameplay and content are awesome in my opinion

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

John_Deacon

Listen to your customers and you'll sell more. If people are screaming all over the internet they aren't buying game key cards, maybe they're telling the truth.... Cyberpunk gives you the full game on the card. And it curiously sells better than other third party games....

Moreover, games are so expensive. Maybe I'm wrong, but I don't think average people, me included, can afford a lot of games and a console at the same time.... And I believe many people who bought (or will buy) a Switch 2 will do it for Nintendo and exclusive titles, which are all expensive, by the way

Re: Talking Point: What Are You Playing This Weekend? (14th June)

John_Deacon

@MathByThePixel @OwenGamer22 Both Kaze and The Messenger are love letters to great gaming ideas, adding particular special touches that make them so fun and highly replayable. I'm replaying both and will be doing the same again in the near future

They sure are among my favorite indie games - and not only indies, but considering most games I've played for the past ten years

Re: Talking Point: What Are You Playing This Weekend? (14th June)

John_Deacon

The Messenger - 100% the base game again, now I'm playing the super fun DLC, which is a really hard challenge to collect everything. After 7 years, this game remains an indie masterpiece. Everything I'm it screams passion and quality
Bloodstained Ritual of the Night - unfortunately this one still doesnt offer a 100% smooth experience on the Switch, so I only use my day one physical copy as a piece of decoration and play it on the PS5 for a decent experience. Albeit not in its title nor in its budget, it's a wonderful Castlevania experience that deserves to be played and replayed
Pippistrello and the Cursed Yoyo - a really cool metroidvania by a Brazilian studio that oozes charm with a lot of great old school references. It's skill tree and improvements make it a very interesting game, super fun!
Kaze and the Wild Masks - a wonderful tribute to classic platforming with great controls, old school level design and beautiful pixel art. This one adds great challenge in case you want to collect everything it has to offer. It's great fun both for a casual playthrough or to collect all letters and items

Re: Review: Street Fighter 6: Years 1-2 Fighters Edition (Switch 2) - Just One Caveat Holds Back Capcom's Finest

John_Deacon

@The_Nintend_Pedant I feel the same. And I feel absolutely disrespected when I buy a game and it's running like garbage, such as Pokemon Scarlet/Violet. I only make an exception and go back to it if I really want to play the game (Cyberpunk 2077, for example, which I decided to buy later because I felt the developers had credit for the superb work they did in The Witcher 3)

Unfortunately, it's become common practice in the industry: release the game as it is and let's see whether we'll fix it or not later

I'd really like to play Another Crab's Treasure, but even after updates, it doesn't run well enough on the Switch. If there's a decent sale, I might end up buying in on the PS5, but that's the kind of game I like to play handheld, so...

Re: Want To 100% 'Welcome Tour'? You'll Need To Cough Up For Some Accessories

John_Deacon

@SamSt565 well, lately I've been noticing that people who have been mostly positive about the Switch 1 in this comment section just don't agree with every Nintendo practice and they/we are just expressing how we feel about the whole thing. Nintendo has been making mistakes and awful decisions, but they still the company that created Metroid, Zelda, Mario, etc, and people love these franchises. Hating is one thing, disapproving of their recent practices is a totally different ball game. I think you don't know Nintendo haters. Their impossible to deal with. There's very very very little hate in this comment section and moderators work really well here. But there are a bunch of customers who are dissatisfied with Nintendo and I guess they're not leaving. It's not that simple