@Matroska To be fair, looking at when that quote was purported to have been stated, it's not like patches were a common thing, so a bad game was very much bad forever.
@Buizel People have gone into the code. There is a manually placed 31.5 FPS cap.
Not 30. Not 60. 31.5.
And sure they clearly picked resolution over frame rate, but that doesn't explain the decision to cap the game at a frame rate that leaves it looking very uneven and choppy.
@SBandy1 To be fair, the way Eurogamer worded it was also a bit weird. Fine resolution and visuals, frame rate is a bit weird, don't touch it with a pole apparently.
Anyway, this game is actually really, really weird @NinChocolate, because it's not a lack of power causing this issue.
Turns out in the games code, the game is actually coded to run at 31.5FPS. Why? Who the hell knows. But it's in there, that's the manually set frame rate cap.
In fact, modders have already gone in and changed that, and made it run at 60. So again, I have no idea what Sonic Team is up to here. The game also for no reason has really high CPU usage on one core specifically.
Again, it seems like Sonic Team just kinda crapped out the Generations portion and expected brute force to fix it. But they also redid cutscenes and UI to be a higher resolution so it's really weird.
And on OC it can't hit 120FPS by default because....well the game gets hard locked to 60 unless you force it which the original didn't do.
Again, it's like they cared but also didn't.
But it IS a Sonic remaster and history has shown they will always make it somehow worse than the last version of the game. Always.
@Yellowshi There's 4? I thought it was only ever three because that's all I heard people talk about outside of how the series is cursed by real world events.
@Strumpan The last official number is 150m from 2011, discontinued in 2013. That implies people believe Sony produced another 5-10m PS2 systems in 2012.
@westman98 Is it a toy, or is it a video game? Is the Switch a handheld, or a home console? Is the PSVR2 it's own platform with exclusives, or an accessory? Is the the GameBoy Colour a new platform or a revision?
We can try and pigeon-hole everything into neat little compartments to suit our narratives, but those pigeons are long dead.
My take? It's a video game. It comes with software to be played, on a games console that plays video games, with inputs received by the software on the dedicated hardware platform that are sent by the player. You can say its a toy, but that thing came with a game attached.
@-wc- I read that whole thing, and I meant to say wide appeal, as in casting a wide net, not mass appeal, thats me getting my terms mixed up. Whoopsie.
As for this: "I'm a gamer, not a banker. I miss the days when we thought of Nintendo as a group of brilliant creative minds making mind blowing games, rather than a bunch of uptight rich guys in suits trying not to rock the boat."
See, I'm the opposite. I'm a businessman and economist, not really a gamer anymore, and that's because I spent years studying economics and business analysis, and once you look behind that curtain, your whole worldview changes, and it's not great.
Thing is, you dont care about how a business is doing overall, and that's absolutely fine. Except you do, because under capitalism and our societal conditioning, every decision you make, every job you have, exists to just fuel the machine. You go earn money to spend it to live, and if those businesses drop, our way of life collapses.
It absolutely sucks, like absolutely bites, but sadly, that's the way it is, and so that's how I look at the world.
There's no ethical consumption under capitalism after all, sadly.
And now I'm depressed again. Oh dear.
Anyway, ethical and societal conditioning tangent aside, yeah, Nintendo is a business, they wanna make money. I mean at the end of the day the only way we can impact that is to.....not give them money, en masse. But we could also collectively decide one day that money has no value and just start over again and reset every currency, but we wont, because not everyone thinks the same.
Best you can do is just hope. And that sucks, it really does. I'm not getting the games I like anymore, so I jumped ship a while ago. I also saw the way the industry was going and decided I'd rather watch from the sidelines to see if I can snipe some golden parachutes before they land
The Switch has sold so well, so they extended it's life with two additional years of content around the time a new game would have released for the Switch.
This is largely done to maximise banked ROI and pure profit from further sales to not only fund more niche games for the Switch and broaden it's appeal, but also make the next Mario Kart, which is almost assured to launch around the next platform.
As history has shown, Mario Kart is a mass appeal, truly evergreen title on a successful system, and its launch timing is imperative. Therefore, keeping resources back and not releasing a Mario Kart exclusively for Switch means there is no potential delay in the timing of a new title for a new system, and thus springboarding what will hopefully be a successful platform.
Your second point, there is an exclusive Mario Kart game on Switch: Mario Kart Live: Home Circuit, which was licensed to Velan Studios by Nintendo. As of December 2022, it had sold less than 2m units. Now sure this is largely down to its higher price, complexity etc. but it also stands in line with sequels to mega popular games on the same platform either flatlining or falling behind. Look at Tears of the Kingdom compared to Breath of the Wild, or 3D World to Odyssey.
Now sure there are exceptions to that rule, Kirby and the Forgotten Land for example, and Pokemon, but those titles also occupy a different space to Mario Kart.
Mario Kart is, by design, a game with infinite longevity.
Much like how many live service games go for a decade or longer, Mario Kart, and to a lesser extent Splatoon, Animal Crossing and Smash Bros., are games that you get on your system, get DLC, and thats your fill until the next platform.
For the mass market, the people driving the profits and the sales, spending some of your money on a sequel to a game that wont hit as high, when that money can be better spent on making more niche titles that draw in people like us on this site, is the play. The mass market gets their fill, we get our niche games.
And that has been the true strength of the Switch brand. All the money from Animal Crossing, Zelda, Mario, Mario Kart, Smash etc. selling so well so consistently hasn't just been funnelled into the next game from that same studio in the way Sony and many other companies do it, it goes to games like a Bayonetta, Advance Wars, Mario & Luigi, Pikmin, Metroid.
In other companies, the profit from God of War goes to the next God of War and thats your lot.
@JohnnyMind Thats true of every business. If the year ends in 2025, its fiscal year 2025, most likely because that would be the final transaction dates for that fiscal year, thus the year overall falls into 2025.
It's weird, because even though most of the year is in 2024, the actual financial year runs through 2025.
Even at my job, we have weekly sales figures for year 2025.
You'd think after the Collections kept doing well, and Megaman 11, the first new game in 8 years at that point became the best selling Megaman game, and that was followed by the BN Collection selling incredibly well, that SOMETHING would have happened by now but no. It's just more Resident Evil and the odd Monster Hunter.
There's only two more possible collections they can do. After that, it has to be new games.
@UltimateOtaku91 Next Level Ganes' next project will most likely land in 2025. Since being acquired by Nintendo they've only grown in size and even before then managed to keep a cadence of one game every three years. Of course, famously, Nintendo didn't tell them when to release the games, Next Level dictated that themselves.
2010 - Punch Out 2013 - Luigi's Mansion 2 2016 - Metroid Prime Federation Force 2019 - Luigi's Mansion 3 2022 - Mario Strikers Battle League
So it stands to reason with every other game they make being Luigi's Mansion and it being nearly 3 years since Strikers, the next game lands in 2025.
Now, will it be Luigi's Mansion? Maybe. Maybe not. But with how the series has only grown in sales and quality under them it's simply a matter of when, or if they want to keep LM4 as a mid life title.
@UltimateOtaku91 I think part of this is my frustration at hearing "Its not worth the cost" over the past few years. Be it a remake, a remaster, a 2D Metroid or Mario game, a Zelda which is built on the previous one, a Pokemon game....it just gets old, and at the end of the day, it doesnt matter what people do.
Annoyingly, humans have free will. But the loudest ones tend to be the ones unhappy with what others do.
But if I, or any other individual want to spend their money in this free market for a good or service they deem worthwhile for the expense involved, then that's on them. They won't chastise you for how you choose to spend your money. So why try and tell others how to spend theirs?
Remember, lots of people moaned that they didn't want to have to buy the games, rather have a Netflix style model.
Well, here you go. And now you all want to just buy them.
Problem is, if that was the case most publishers wouldn't bother. We already saw that with the move from Wii to Wii U and 3DS. Loads of games and systems on Wii that just weren't elsewhere.
Why? The sales didn't warrant the effort of licensing to Nintendo to sell the games.
@Samalik The game does have action sensitive inputs, but lets assume for the sake of argument it was a 6 frame window on Gamecube, and it stays a 6 frame window on Switch.
That means your window increases on Switch, from 1/10th to 2/10th of a second.
If they want to keep the timing the same, then it'll go from 6 frames to 3 frames, still 1/10th of a second.
Point is, unless they do something real screwy with the timing, and that seems to be what this whole damn debate is based around, it'll be fine.
Honestly, I'm glad I have Paper Mario muted on social media, after Origami king and now this those Whackos are like Whacka.
I'm struggling to see how a 13 year old console sold 5m units in its final year of production after they stopped reporting numbers.
I don't think that's ever even been close to a thing. With consoles usually once you mention the successor 5-7 years in, sales collapse, look what happened to the PS4 at the end after all as the PS5 was talked about.
So I find this very very hard to believe. And the fact Sony themselves never bothered to update it is weird. I'd certainly be willing to show shareholders these alleged 5m units of almost pure profit I just made as the expensive PS4 launches.
@Yosher Being a tester anywhere isn't good. And that's a well documented fact at this point. Your job is purely to fill a spreadsheet at the end of the day that may or may not be ignored while replying parts of games over and over and over.
On another note, this reported seems familiar. Is this the one who talked about pirating Metroid Dread before release that got Kotaku blacklisted?
Yeah lets shoot the kid dying of.....NIDS? Was that it?
I wonder if they'll skirt around it given how.....incredibly important it is as a plot point that Shadow watched her get mullered.
But even more importantly, does this mean we get to see Gerald Robotnik chained to a chair in a cell while a video camera records him being executed by firing squad?
@shgamer Remember this is to investors, and as a publicly traded business, there is one simple rule.
Your investors are thicker than a bowl of oatmeal mixed with cement, and never, ever say anything that they can take to the bank. They might be stupid, but they don't forget.
What baffles me the most about situations like this is it means each move has its effects coded independently, rather than pulling from a list of effects. So moves like Thunder Wave and Stun Spore most likely are coded to inflict different instances of Paralysis rather than just call from one.
It makes a little more sense for Dragon Cheer being the first crit rate boosting move in years and having a unique side effect but still.
It reminds me of XY where one trainers single Pokémon in the whole game would play the wrong cry. Which means every trainer had their Pokémon individually coded to them.
Which is damn insane when you think about how ineffective that is.
Ocarina of Time comes out. Good. Majora's Mask - We want it to be like Ocarina. Wind Waker - Why isnt it like Ocarina. Twilight Princess - Wind Waker was better Skyward Sword - Why isnt it more like Twilight Princess
Every time the next Zelda comes out, it's treated unfavourably to the previous one, which then becomes loved and so on so forth.
Fair play. They asked that Smash tournament to license for 2023/2024 and to NOT cancel their current cup, but the tournament threw a hissy fit and cancelled it anyway.
Then all the misconduct and illegal stuff came out about some top players, then the other drama happened, then Nintendo tried again with an officially licensed event and that fell through because low and behold it's all abusers baby.
This is them now saying sod it, we aren't letting you lot within 500 miles of our brand without a license that they seem quite happy to give should you be above board. And that's fine.
Which also gave us the Mega Evolutions that addressed power creep by.... massively increasing power creep. At least Z-moves etc are usable by everyone.
But hey, at least they gave Megas to long forgotten Pokemon like Garchomp, Metagross, Salamence, Tyranitar, Lucario, Ampharos, Latios and Latias, Rayquaza, Charizard, Charizard again, Blastoise, Venusaur, Mewtwo, Mewtwo again....wait.
Comments 1,757
Re: UK Charts: Mario Party Jamboree Hangs Tight As We Roll Into The Holiday Season
@Olliemar28 So excited you might wee.
Re: Wario Land-Inspired 'Antonblast' Suffers Last-Minute Delay On Switch
@Matroska To be fair, looking at when that quote was purported to have been stated, it's not like patches were a common thing, so a bad game was very much bad forever.
Re: Japanese Charts: Dragon Quest III HD-2D Remake's Launch Sales Are Astronomical
@Serpenterror The phone versions are also already on Switch so....
Re: Nintendo Is Handed Another Lawsuit Win After Accused Switch "Pirate" Fails To Plead
@IceClimbersMain I better start pirating PS5 games with how some of those are starting to run, if that's the justification
Re: Review: Dragon Quest III HD-2D Remake (Switch) - Square Doesn't Drop The Ball, Just Some Frames
Ah yes. The famous HD-2D technology that has been developed for over 7 years. The HD-2D engine as it is called.
Or as the rest of us call it: Unreal Engine. Because that's what it is.
And therein lies the frame rate issues.
Re: Nintendo's Lawsuit Against Palworld Is "A Clear Case Of Bullying", Says Analyst
I mean, look at some of the stuff other companies have patented over the years.
Like SEGA and their overhead directional arrow. Or Namco and mini games while loading. Or WB and the Nemesis system that even they aren't using.
Don't hate the players, hate the game.
Re: Sonic X Shadow Generations Mod Runs At A Sweet 60fps on Switch
@Buizel People have gone into the code. There is a manually placed 31.5 FPS cap.
Not 30. Not 60. 31.5.
And sure they clearly picked resolution over frame rate, but that doesn't explain the decision to cap the game at a frame rate that leaves it looking very uneven and choppy.
Re: Sonic X Shadow Generations Mod Runs At A Sweet 60fps on Switch
@Samalik It wasn't just laziness.
It was incompetence. A single line of code causes one CPU core on Switch to be overworked and there is a manually coded 31.5FPS cap.
Words cannot begin to describe how that even happens.
Re: Video: Digital Foundry's Technical Analysis Of Sonic X Shadow Generations
@BulkSlash You'd think, but they also somehow managed to massively overwork one single CPU core with the game.
Again, it's really shoddily ported.
Re: Video: Digital Foundry's Technical Analysis Of Sonic X Shadow Generations
@BulkSlash Drop the resolution a little bit, and remove the cap. No over clicking needed apparently
Re: Video: Digital Foundry's Technical Analysis Of Sonic X Shadow Generations
@SBandy1 To be fair, the way Eurogamer worded it was also a bit weird. Fine resolution and visuals, frame rate is a bit weird, don't touch it with a pole apparently.
Anyway, this game is actually really, really weird @NinChocolate, because it's not a lack of power causing this issue.
Turns out in the games code, the game is actually coded to run at 31.5FPS. Why? Who the hell knows. But it's in there, that's the manually set frame rate cap.
In fact, modders have already gone in and changed that, and made it run at 60. So again, I have no idea what Sonic Team is up to here. The game also for no reason has really high CPU usage on one core specifically.
Again, it seems like Sonic Team just kinda crapped out the Generations portion and expected brute force to fix it. But they also redid cutscenes and UI to be a higher resolution so it's really weird.
And on OC it can't hit 120FPS by default because....well the game gets hard locked to 60 unless you force it which the original didn't do.
Again, it's like they cared but also didn't.
But it IS a Sonic remaster and history has shown they will always make it somehow worse than the last version of the game. Always.
Re: Shadow's Sonic Generations Campaign Length Reportedly Revealed
@Bratwurst35 Sonic Generations was only a couple hours. It's only when you go for the 90 side missions and Red Rings that the length goes anywhere.
So this is likely a 3 hour to beat deal or so.
Re: PlatinumGames Gains 'The Wonderful 101' Trademark From Nintendo
So Nintendo bought Astral Chain from them, and they bought Wonderful 101 back.
And SEGA still owns Bayonetta because that's probably just easy money from royalties.
Re: Round Up: The Previews Are In For Super Mario Party Jamboree
@ClickBrick I believe they asked because you couldn't play Super Mario Party on a Switch Lite,
you need to buy separate Joy-Con.
Re: Mario & Luigi: Brothership Trailer Welcomes You To Concordia
The absolute insanity of the timing of this announcement. You just know some intern is fist pumping the air.
Re: Upcoming Tactics Game 'Warside' Sure Looks Familiar
@Yellowshi There's 4? I thought it was only ever three because that's all I heard people talk about outside of how the series is cursed by real world events.
Re: Upcoming Tactics Game 'Warside' Sure Looks Familiar
@Yellowshi I mean, a 3+4 Reboot Camp wouldn't happen given there was only three games.
But also, y'all commenters need to be patient.
"Nintendo isn't doing anything with the IP"
They released remakes in 2023. This isn't the late 80s where you can slap a game out in 6 months. Good heavens
Re: Fortnite's Marvel-Themed Chapter Update 'Absolute Doom' Is Now Live
Wait, it's on Chapter 5 now? I stopped once the aliens showed up a few years back. I also skipped the initial Marvel season back then too.
Re: Switch On Track To Surpass PS2's Lifetime Sales In The US
@Strumpan The last official number is 150m from 2011, discontinued in 2013. That implies people believe Sony produced another 5-10m PS2 systems in 2012.
Somehow.....I doubt it.
Re: UK Charts: Mario Kart 8 Deluxe Races To Pole Position Once Again
@westman98 Is it a toy, or is it a video game? Is the Switch a handheld, or a home console? Is the PSVR2 it's own platform with exclusives, or an accessory? Is the the GameBoy Colour a new platform or a revision?
We can try and pigeon-hole everything into neat little compartments to suit our narratives, but those pigeons are long dead.
My take? It's a video game. It comes with software to be played, on a games console that plays video games, with inputs received by the software on the dedicated hardware platform that are sent by the player. You can say its a toy, but that thing came with a game attached.
@-wc- I read that whole thing, and I meant to say wide appeal, as in casting a wide net, not mass appeal, thats me getting my terms mixed up. Whoopsie.
As for this: "I'm a gamer, not a banker. I miss the days when we thought of Nintendo as a group of brilliant creative minds making mind blowing games, rather than a bunch of uptight rich guys in suits trying not to rock the boat."
See, I'm the opposite. I'm a businessman and economist, not really a gamer anymore, and that's because I spent years studying economics and business analysis, and once you look behind that curtain, your whole worldview changes, and it's not great.
Thing is, you dont care about how a business is doing overall, and that's absolutely fine. Except you do, because under capitalism and our societal conditioning, every decision you make, every job you have, exists to just fuel the machine. You go earn money to spend it to live, and if those businesses drop, our way of life collapses.
It absolutely sucks, like absolutely bites, but sadly, that's the way it is, and so that's how I look at the world.
There's no ethical consumption under capitalism after all, sadly.
And now I'm depressed again. Oh dear.
Anyway, ethical and societal conditioning tangent aside, yeah, Nintendo is a business, they wanna make money. I mean at the end of the day the only way we can impact that is to.....not give them money, en masse. But we could also collectively decide one day that money has no value and just start over again and reset every currency, but we wont, because not everyone thinks the same.
Best you can do is just hope. And that sucks, it really does. I'm not getting the games I like anymore, so I jumped ship a while ago. I also saw the way the industry was going and decided I'd rather watch from the sidelines to see if I can snipe some golden parachutes before they land
Re: UK Charts: Mario Kart 8 Deluxe Races To Pole Position Once Again
@-wc- I'll step in for this.
The Switch has sold so well, so they extended it's life with two additional years of content around the time a new game would have released for the Switch.
This is largely done to maximise banked ROI and pure profit from further sales to not only fund more niche games for the Switch and broaden it's appeal, but also make the next Mario Kart, which is almost assured to launch around the next platform.
As history has shown, Mario Kart is a mass appeal, truly evergreen title on a successful system, and its launch timing is imperative. Therefore, keeping resources back and not releasing a Mario Kart exclusively for Switch means there is no potential delay in the timing of a new title for a new system, and thus springboarding what will hopefully be a successful platform.
Your second point, there is an exclusive Mario Kart game on Switch: Mario Kart Live: Home Circuit, which was licensed to Velan Studios by Nintendo. As of December 2022, it had sold less than 2m units. Now sure this is largely down to its higher price, complexity etc. but it also stands in line with sequels to mega popular games on the same platform either flatlining or falling behind. Look at Tears of the Kingdom compared to Breath of the Wild, or 3D World to Odyssey.
Now sure there are exceptions to that rule, Kirby and the Forgotten Land for example, and Pokemon, but those titles also occupy a different space to Mario Kart.
Mario Kart is, by design, a game with infinite longevity.
Much like how many live service games go for a decade or longer, Mario Kart, and to a lesser extent Splatoon, Animal Crossing and Smash Bros., are games that you get on your system, get DLC, and thats your fill until the next platform.
For the mass market, the people driving the profits and the sales, spending some of your money on a sequel to a game that wont hit as high, when that money can be better spent on making more niche titles that draw in people like us on this site, is the play. The mass market gets their fill, we get our niche games.
And that has been the true strength of the Switch brand. All the money from Animal Crossing, Zelda, Mario, Mario Kart, Smash etc. selling so well so consistently hasn't just been funnelled into the next game from that same studio in the way Sony and many other companies do it, it goes to games like a Bayonetta, Advance Wars, Mario & Luigi, Pikmin, Metroid.
In other companies, the profit from God of War goes to the next God of War and thats your lot.
Re: Nintendo Notes A Rise In Research And Development Costs As 'Switch 2' Looms
@JohnnyMind Thats true of every business. If the year ends in 2025, its fiscal year 2025, most likely because that would be the final transaction dates for that fiscal year, thus the year overall falls into 2025.
It's weird, because even though most of the year is in 2024, the actual financial year runs through 2025.
Even at my job, we have weekly sales figures for year 2025.
Re: Capcom Says It's Always Considering What's Next For Mega Man
You'd think after the Collections kept doing well, and Megaman 11, the first new game in 8 years at that point became the best selling Megaman game, and that was followed by the BN Collection selling incredibly well, that SOMETHING would have happened by now but no. It's just more Resident Evil and the odd Monster Hunter.
There's only two more possible collections they can do. After that, it has to be new games.
Re: EA Sports Reveals FC 25's New 5v5 'Rush' Mode In First Trailer
@BANJO It would seem not. The preorder bonus Ultimate Points is lower on Switch....for some reason.
Re: UK Charts: Luigi Runs For Cover As EA Sports FC 24 Scores Another Winner
@UltimateOtaku91 Next Level Ganes' next project will most likely land in 2025. Since being acquired by Nintendo they've only grown in size and even before then managed to keep a cadence of one game every three years. Of course, famously, Nintendo didn't tell them when to release the games, Next Level dictated that themselves.
2010 - Punch Out
2013 - Luigi's Mansion 2
2016 - Metroid Prime Federation Force
2019 - Luigi's Mansion 3
2022 - Mario Strikers Battle League
So it stands to reason with every other game they make being Luigi's Mansion and it being nearly 3 years since Strikers, the next game lands in 2025.
Now, will it be Luigi's Mansion? Maybe. Maybe not. But with how the series has only grown in sales and quality under them it's simply a matter of when, or if they want to keep LM4 as a mid life title.
Re: UK Charts: Luigi's Mansion 2 HD Scares Off The Competition
@UltimateOtaku91 I think part of this is my frustration at hearing "Its not worth the cost" over the past few years. Be it a remake, a remaster, a 2D Metroid or Mario game, a Zelda which is built on the previous one, a Pokemon game....it just gets old, and at the end of the day, it doesnt matter what people do.
Annoyingly, humans have free will. But the loudest ones tend to be the ones unhappy with what others do.
Re: UK Charts: Luigi's Mansion 2 HD Scares Off The Competition
@UltimateOtaku91 Look, I get it. I do.
But if I, or any other individual want to spend their money in this free market for a good or service they deem worthwhile for the expense involved, then that's on them. They won't chastise you for how you choose to spend your money. So why try and tell others how to spend theirs?
Re: Switch Online + Expansion Pack Survey Asks Users To Share Their Experience
Remember, lots of people moaned that they didn't want to have to buy the games, rather have a Netflix style model.
Well, here you go. And now you all want to just buy them.
Problem is, if that was the case most publishers wouldn't bother. We already saw that with the move from Wii to Wii U and 3DS. Loads of games and systems on Wii that just weren't elsewhere.
Why? The sales didn't warrant the effort of licensing to Nintendo to sell the games.
Re: Hands On: Luigi's Mansion 2 HD Delivers More Than Just A Hi-Def Upgrade
@LadyCharlie To be fair, you go from LM2 selling what it did to LM3 selling way more, and that's a lot of people to whom this game is probably new.
Re: Dragon Quest III HD-2D Tease Confirms Platforms And Nothing Else
About damn time!
Also, releasing on "The Steam"? Thats like me wondering what the hell a TikTok was until my partner explained it to me.
Re: Bayonetta Origins Director Empathises With Paper Mario Dev, Suggests Reasons For 30FPS
@Samalik The game does have action sensitive inputs, but lets assume for the sake of argument it was a 6 frame window on Gamecube, and it stays a 6 frame window on Switch.
That means your window increases on Switch, from 1/10th to 2/10th of a second.
If they want to keep the timing the same, then it'll go from 6 frames to 3 frames, still 1/10th of a second.
Point is, unless they do something real screwy with the timing, and that seems to be what this whole damn debate is based around, it'll be fine.
Honestly, I'm glad I have Paper Mario muted on social media, after Origami king and now this those Whackos are like Whacka.
Re: Embracer Group To Split Into Three Separate Companies
Middle Earth Enterprises & Friends
Waitrose & Partners
Mars & Affiliates
Welcome to the new company naming scheme
Re: As Switch Approaches The PS2's Lifetime Sales, Sony Moves The Goalposts
I'm struggling to see how a 13 year old console sold 5m units in its final year of production after they stopped reporting numbers.
I don't think that's ever even been close to a thing. With consoles usually once you mention the successor 5-7 years in, sales collapse, look what happened to the PS4 at the end after all as the PS5 was talked about.
So I find this very very hard to believe. And the fact Sony themselves never bothered to update it is weird. I'd certainly be willing to show shareholders these alleged 5m units of almost pure profit I just made as the expensive PS4 launches.
Re: Nintendo Of America Restructuring Testing Department, Over 100 Contractor Jobs Reportedly Eliminated
@Yosher Being a tester anywhere isn't good. And that's a well documented fact at this point. Your job is purely to fill a spreadsheet at the end of the day that may or may not be ignored while replying parts of games over and over and over.
On another note, this reported seems familiar. Is this the one who talked about pirating Metroid Dread before release that got Kotaku blacklisted?
Re: Shadows Of The Damned: Hella Remastered Confirmed For Switch
Isnt this the one with the talking gun or something?
Re: Balatro Surpasses 500,000 Sales In First 10 Days
@Desrever Thats what Im curious about. PEGI changed the rating for the game yet its only vanished from the eShop and nowhere else.
Re: Balatro Surpasses 500,000 Sales In First 10 Days
Hang on
Why does the age rating change only impact one platform. Is that a Nintendo policy thing if game resubmission or what?
Re: It Looks Like Maria Robotnik Will Appear In The Third Sonic Movie
Yeah lets shoot the kid dying of.....NIDS? Was that it?
I wonder if they'll skirt around it given how.....incredibly important it is as a plot point that Shadow watched her get mullered.
But even more importantly, does this mean we get to see Gerald Robotnik chained to a chair in a cell while a video camera records him being executed by firing squad?
Re: Talking Point: Switch Is Nintendo's "Main Business" Right Now, But All Eyes Are On The Horizon
@shgamer Remember this is to investors, and as a publicly traded business, there is one simple rule.
Your investors are thicker than a bowl of oatmeal mixed with cement, and never, ever say anything that they can take to the bank. They might be stupid, but they don't forget.
Re: Switch Sales Pass 139 Million, Will Be "Main Business" Heading Into 2024, Says Nintendo President
@Scoopz To be fair, Switch has never been their only business. But it has always been the main business for as long as it's been around.
In fact, if a successor launches late this year, then for the year overall it'll still have been the main business.
But Switch has always shared the overall business with mobile, 3DS, theme parks, entertainment ventures, amiibo, merch...
Re: Random: Japanese Celebs Reportedly Told "Not To Mention" Palworld To Avoid Damaging Pokémon Relations
It's actually outdoing Pokémon in terms of players now. Well then.
Re: Pokémon Scarlet And Violet To Fix 'Dragon Cheer' Bug In Next Update
What baffles me the most about situations like this is it means each move has its effects coded independently, rather than pulling from a list of effects. So moves like Thunder Wave and Stun Spore most likely are coded to inflict different instances of Paralysis rather than just call from one.
It makes a little more sense for Dragon Cheer being the first crit rate boosting move in years and having a unique side effect but still.
It reminds me of XY where one trainers single Pokémon in the whole game would play the wrong cry. Which means every trainer had their Pokémon individually coded to them.
Which is damn insane when you think about how ineffective that is.
Re: Video: Mario Wonder Features In Digital Foundry's 'Best Game Graphics Of 2023' Round Up
I loved watching the video and watching Alex roll his eyes at the mentions and just sit in strained silence.
Re: Luigi's Mansion 2 HD Has Been Rated For Nintendo Switch
@Not_Soos @FlyingDunsparce @mereel
As usual, in game purchases is there for the same reason it is for Mario Kart, Splatoon and others.
Because there is an Online mode, if you don't have an NSO sub, it'll redirect you to the eShop from within the game to get the sub.
That's it. There's your controversy. It happened for Mario Wonder too.
Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure
I mean, he has a point.
Ocarina of Time comes out. Good.
Majora's Mask - We want it to be like Ocarina.
Wind Waker - Why isnt it like Ocarina.
Twilight Princess - Wind Waker was better
Skyward Sword - Why isnt it more like Twilight Princess
Every time the next Zelda comes out, it's treated unfavourably to the previous one, which then becomes loved and so on so forth.
Re: Atari Acquires Retro Specialist Digital Eclipse
Which Atari though?
Re: Japanese Charts: Super Mario Bros. Wonder Absolutely Smashes Its Debut
@BANJO The fact its Superstars on Switch at 4K and the other physical releases are nowhere to be seen.....uhoh.
Re: Nintendo's Updated Guidelines For Tournaments & Content Creation Sparks Community Backlash
Fair play. They asked that Smash tournament to license for 2023/2024 and to NOT cancel their current cup, but the tournament threw a hissy fit and cancelled it anyway.
Then all the misconduct and illegal stuff came out about some top players, then the other drama happened, then Nintendo tried again with an officially licensed event and that fell through because low and behold it's all abusers baby.
This is them now saying sod it, we aren't letting you lot within 500 miles of our brand without a license that they seem quite happy to give should you be above board. And that's fine.
Re: Soapbox: Pokémon X & Y - The Series' Greatest Paradoxes
Ah yes, the incomplete, incoherent mess of XY.
Which also gave us the Mega Evolutions that addressed power creep by.... massively increasing power creep. At least Z-moves etc are usable by everyone.
But hey, at least they gave Megas to long forgotten Pokemon like Garchomp, Metagross, Salamence, Tyranitar, Lucario, Ampharos, Latios and Latias, Rayquaza, Charizard, Charizard again, Blastoise, Venusaur, Mewtwo, Mewtwo again....wait.
Re: Nintendo Reportedly Briefed Activision On 'Switch 2' Back In 2022
@rjejr Yeah I only get a handful of hours per day. Not good really