@EarthboundBenjy @Yosher Doesnt look like mobile gaming specifically, rather a company set up to control the digital aspects of Nintendo's business. So Nintendo Accounts, online stuff etc.
I don't think anyone actually knows how much sway Nintendo has with TPC. For instance, they aren't mentioned at all on the mobile games that TPC has made, and Nintendo also wasn't allowed to use the Pokemon amiibo for anything in Yoshi's Woolly World, but could for all the third parties including Square Enix, nor Mario Maker where the Pokemon didn't get unique sounds.
So how much sway they actually have and what 33% they do own is unknown.
Heck Ishihara went on record saying he wouldn't make games for the Switch initially. Sounds like something they dont have that much say in beyond contractual obligations to a cut of revenue.
@Anti-Matter Can't wait for her Electric types to be immune to Ground via ability or typing, or just Terastalize into a type that mops up Ground entirely. That seems to be a thing they're doing based on the Grass Gym.
@RupeeClock Jun Senoue did work on Sonic 3, one of his earliest SEGA credits actually, along with series composer Howard Drossin, they would later go on to Sonic 3D Blast.
I believe Jun did the bonus stage music in Sonic 3
@ModdedInkling It's easy to think that Nintendo is why this happened, pulling TPC's arm.
But remember, TPC doesnt credit Nintendo on any of their mobile games, despite being one third of the property owner, nor did TPC let Nintendo use Pokemon amiibo for anything in Yoshi's Crafted World, or Mario Maker. You just got either a sprite with generic sounds, or a generic amiibo shirt.
That's a little weird that a company Nintendo can apparently control wouldn't let them use an IP they therefore own to its full extent in their own games, yet third parties are gung-ho for it, isn't it?
@TheRealKyleHyde You'd disagree that it is an adjective, but that's the issue.
Should the word go the way of Coke or App Store etc. it would mean that, because the English language is such a broken mess, it could be challenged legally as something that people don't use as a noun anymore for it's intended purpose.
But that challenge can only happen in the first place because English is such a hilarious mess that it constantly changes. By using "Nintendo" to refer to a generic swath of things and brands, it can be argued it is a descriptor rather than a noun. A category of sorts.
And then we get into the whole is it an adverb, oroper noun, should copyright law account for x y and z. At least English just gender everything like many other languages.
@Degenerate_Mii It's married to the idea for the sake of game developers, explicitly third parties.
The more the OS has going on, the less RAM developers will have access to, and also the longer it can take to load into a game.
Never forget the Wii U OS load times because of how much the OS had going on, how busy it was and how much it did. The Switch OS is mere megabytes of RAM usage. If it had music, more visuals etc, thats more that needs to be loaded.
Heck, there were games on the 3DS, such as Smash and Generation 7 of Pokemon that took a really long time to boot, and also took a long time to go back to the Home menu. The reason?
The games upon boot had to tell the OS to effectively turn itself off so the games could load, stripping it down to the absolute bare minimum needed so the game could load what it needed to into RAM.
@Stocksy It was a clarification to another user's statement.
I didn't say it was good. In fact, I haven't shared my view on NSO, and it's probably a lot less positive than you imagine given my seething hatred for the N64.
@fafonio I remember when I first picked up Gen 1 and picked up Bulbasaur.
I walked through Brock and Misty. Sometimes the choices for your team make the game laughable.
Of course Pokemon has always been for all players. So maybe difficulty options would be good.
I feel Arceus leans too far in the wrong direction. The game has completed reworked stats where weaker Pokemon are artificially scaled up so sometimes a 50 level gap isn't enough to one shot, and your opponents can also move up to 4 times before you do if they play their cards right, and they can, especially in the post game. Heck, I've been one shot by stuff way lower level than me with a simple weakness, not even 4x effective. Work that out.
@fafonio So, it's well documented, but BDSP gets borderline unfair at the end game. I was in your boat, fighting every trainer and around 10 levels over everything with a full team of 6. I wasn't so overlevelled as everyone else claims to be, so I don't know what I'm not doing that everyone else is, but when you end up battling perfectly trained Pokemon with perfect stats, hidden abilities no in game trainer has ever used before, competitive movesets and items and team synergy, you'll be glad you're overlevelled.
Fun fact, if you don't want to get outsoed and basically one shot by Cynthia's Garchomp, you'll need a Pokemon with a speed stat of 235 I believe.
As for Arceus, in that game chances are you WILL be underlevelled, and you will get one shot. A lot. Trainers don't let you switch after koing a Pokemon, and several use multiple Pokemon at once against your one.
Like Fortnite. And Google. And the Epic Games Store. And Disney +. All services impacted by this outage.
All those companies and services use Amazon servers too. However, not all eggs are in one basket. This isnt the days of Wii Connect that was on a service that went bust.
Heck, if Cloudflare ever goes down, it takes half the internet with it.
You can have your own server farms, but the tech will be owned by someone else. Just how it is. Look at Microsoft with Azure.
@uptownsoul No, the Sony option was very much on the cards given they extended exclusivity with FF7 Remake past the initial date, as noted in the small print.
It was just the less likely of the two, but no less a possibility.
Regarding the MH Rise comparison, nice try, but the Capcom Megaleak that revealed the PC version before they told us, and Capcom's plans up to 2025 or so, noted Nintendo paid very handsomely for timed exclusivity.
So yeah, people blame Nintendo for Monster Hunter Rise taking a while to hit PC. Because we know factually its true.
@uptownsoul Which is why I believe option 1 is the most likely, as I explained in that comment: Epic Games.
"the implementation of cross-play etc. is taking them a while on the back end, likely due to Epic Games integration and the like, after they were bought in the summer."
You get a small team being bought by that AFTER announcing these two versions, then doing all the backend changes for cross progression, Epic Accounts, eventual cross play etc etc. While making new content.
So as I stated in the initial comment, yes, I agree with you. It is one of the two possibilities I listed. Thanks for reading!
@Gamer_Zeus See, I'd make an argument in agreement that it's probably too expensive for Rockstar.
If this wasn't Rockstar.
You know. GTAV selling new copies + in app purchases every week, Rockstar. One of the most successful games ever, Rockstar. Remastering three of their classics too.
The fact the remakes feel so cheap, and they didn't spring the cash on proper physical copies despite the absolutely monumental slam dunk this game could have been...is hilarious.
Then again, it's not like Rockstar doesn't have history here. L.A Noire was a huge download and less than 4GB on the card.
Or on the disc, as was the case on the other systems too. Downloaded most of the game there too.
Either the implementation of cross-play etc. is taking them a while on the back end, likely due to Epic Games integration and the like, after they were bought in the summer.
The other, is PlayStation. Exclusive PlayStation costumes have been popping up very heavily recently, and it wouldn't shock me if they pulled a FF7 Remake and actually extended the timed exclusivity here.
The other option, also tied to PlayStation, is cross play itself. Epic in court revealed the PS cross play policy, wherein if they provide loads of players, but the in-app purchases on other platforms are not proportional to what PS THINKS they should be getting for providing those players, they demand compensation.
Given Sony paid for Fall Guys to launch on PS Plus, and thus be free, and was also the most downloaded PS Plus game ever at the time, that's a LOT of players, and now cross progression is a thing, purchases dont have to be on PlayStation for those players.
@nintendoknife I mean, currently, since I own a digital PS5 (Which I had on order and obviously couldnt change BEFORE Sony announced the new prices) the actual cost of first party PS5 games is....still really high, even on sale. Some are maybe £20 off now....which is £50. Some only get £5 or £10 off in initial sales, if that.
I'd argue it's worse than Nintendo in that regard, because at least on the eShop you know it's going from £50 to £34 in a sale.
We end up paying more for the same or less. Look at Sony. £70 games that used to be £50. Are they necessarily doing more? No. Half of them are also available for that lower price but sell at the higher price.
Why? Consumerism.
We don't like it, but it's how the world works my friend.
We're very similar. We both inherently disagree with this. However, after studying economics and business for years, working my way through a discount retail store for a few years, and just seeing different markets grow and shrink, I became numb to it.
This is the way the world works. Yep. It sucks. It's scummy. It's exploitative.
Can't do anything about it though. So spend your money you earn from producing goods and services that may or may not be overpriced for what they are, or used to be, on other goods and services you deem worth it to you.
That's all we can do. You can't tell other people what to do with their money. Put needs before wants, beyond that, everyone is on this ride for a different reason.
The companies produce goods and services, set a price they deem the market will accept, the market purchases the goods and services at that price.
You would have made the choice to buy it, at that price, knowing what it is. You literally got what you paid for.
Clearly this strategy works. It's worked for decades in gaming, hundreds of years for everything else.
Yeah, it sucks. We all know it sucks. Games often cost more to buy than we believe they are valued but....there are billions of people who think otherwise. I think bread is too expensive for what it is but tough that's the market price people are willing to pay for just a load of processed grains.
Again, life sucks, money sucks, consumerism sucks.
But we also ain't gonna change it having a screaming fit on a forum now are we?
I mean, the Switch is now the only console that lets you pair almost any third party Bluetooth devices. Apple Air Pods, my earbuds, Xbox headsets.
Heck with the way people talked about "Why doesn't it allow Bluetooth audio?" I figured wow, this must be standard on other systems. I get my PS5, grab my earbuds and no...it's not.
@SmileMan64 @zool It's also SquareEnix. They are hilariously bad at accurate sales projections.
Tomb Raider didn't make it's money back because it didn't sell multi-millions, the whole Outriders situation?
Heck, the Hitman games sold really well and "didn't make enough money to be a success" so they drop the developers who make Hitman 3 on their own and it's profitable in a week.
So yeah. This game probably hasn't done well enough for them yet.
@Mr-Fuggles777 I wouldn't say you need another console. We know the PS5 can't do 4K at 60fps all too often without upscaling techniques. Even the upcoming PS4 enhanced Ghost of Tsushima port only targets 4K and aims for 60fps. Ratchet and Clank can't do 4K 60fps without cutting ray tracing out. Returnal rendered natively at 1080p and then upscaled.
If you want actual next gen graphics and experiences, you need a PC. The PS5 is an exclusives box, and even then we know where those games look to end up soon.
Personally, I either need a portable system for work, or an actual 4K capable machine for home. So for me, I need a Switch to supplement my PC. The PS5 I own is barely touched. What it does well, it does well, but it's not giving me the performance it claimed it would.
And this is the crux of the issue. Of course developers can build with Switch first. If they manage to do it between PS4 and PS5, or even PS5 and PC, they can do it for Switch up to PC.
Comments 1,778
Re: Nintendo To Establish Joint Venture Company With Mobile Firm DeNA
@EarthboundBenjy @Yosher Doesnt look like mobile gaming specifically, rather a company set up to control the digital aspects of Nintendo's business. So Nintendo Accounts, online stuff etc.
Re: Pokémon Dev Job Listing References R&D For Next-Generation Hardware
@ThePizzaCheese Interesting you say that.
I don't think anyone actually knows how much sway Nintendo has with TPC. For instance, they aren't mentioned at all on the mobile games that TPC has made, and Nintendo also wasn't allowed to use the Pokemon amiibo for anything in Yoshi's Woolly World, but could for all the third parties including Square Enix, nor Mario Maker where the Pokemon didn't get unique sounds.
So how much sway they actually have and what 33% they do own is unknown.
Heck Ishihara went on record saying he wouldn't make games for the Switch initially. Sounds like something they dont have that much say in beyond contractual obligations to a cut of revenue.
Re: Iono To Reveal Partner Pokémon In Scarlet And Violet Stream On Friday
@Anti-Matter Can't wait for her Electric types to be immune to Ground via ability or typing, or just Terastalize into a type that mops up Ground entirely. That seems to be a thing they're doing based on the Grass Gym.
Re: UK Charts: FIFA 23 Knocks Splatoon 3 Off The Top Spot
@iLikeUrAttitude So if a game uses the same engine as the previous one, it's a rehash? Interesting.
Mario Odyssey, Animal Crossing, Splatoon, ARMS...all run in the same engine.
And....I'd actually kind of hope they'd use the same engine for Splatoon 3? Otherwise that's a whole load of unnecessary work.
Re: Game Journalist Doubles Down On Zelda News At Upcoming Nintendo Direct
@ThePizzaCheese Huh. I didn't notice.
Says a lot about how important that is then doesn't it 🤣
Re: Game Journalist Doubles Down On Zelda News At Upcoming Nintendo Direct
@Max_the_German Wind Waker HD was already 60fps on Wii U, so no worries there.
Twilight Princess HD I can't recall.
Re: Video: Digital Foundry Investigates Switch's Lowest Resolution Games
@Scrubicius Hello, I'd like to report a murder. 😂
Re: Sega Genesis Mini 2 Stock Expected To Be In Short Supply Locally
And that's definitely not hitting Europe then.
Re: New Rumour Suggests Advance Wars Could Be Delayed Until 2023
@Serpenterror Make Advance Wars 3? Have I got news for you
Re: "Screw This Game" - Sonic Origins Modder Halts Development On Massive Patch
@Fizza @Luminous117 There was a game called Sonic Genesis on the GBA. This was a port of Sonic 1. Fairly simple thing.
To do it, they took the Genesis code and put it in the Sonic Advance engine, and as we know the games in that series are...remarkably different.
In doing this the cheap and easy way, SEGA ended up with the worst running version of Sonic 1.
And then Stealth went and proved it could have been done properly anyway.
So that's how you screw it up. Be SEGA.
Re: Respawn Working On Single-Player FPS Set In Apex Legends Universe
I mean....that'd be Titanfall 3 then.
Re: Nintendo Supply Chain Disruptions See Switch Sales Fall By 33% In Japan
@Max_the_German Given the Switch Lite still uses Bluetooth for controllers and local play etc....doubt it.
Re: "Next-Gen" Anti-Grav Racer Redout 2 Delayed For Nintendo Switch (Again)
Just like the first one.
Re: Jun Senoue To Adapt Some Of Sonic 3's Music For Sonic Origins
@RupeeClock Jun Senoue did work on Sonic 3, one of his earliest SEGA credits actually, along with series composer Howard Drossin, they would later go on to Sonic 3D Blast.
I believe Jun did the bonus stage music in Sonic 3
Re: Random: France Bans Gaming Terms Like 'eSports' To Maintain Language Purity
@MrGawain Imagine if English tried to do that. It wouldn't be English anymore.
Re: The Official Pokémon Diamond & Pearl Sound Library Will Be Shut Down Next Week
@ModdedInkling It's easy to think that Nintendo is why this happened, pulling TPC's arm.
But remember, TPC doesnt credit Nintendo on any of their mobile games, despite being one third of the property owner, nor did TPC let Nintendo use Pokemon amiibo for anything in Yoshi's Crafted World, or Mario Maker. You just got either a sprite with generic sounds, or a generic amiibo shirt.
That's a little weird that a company Nintendo can apparently control wouldn't let them use an IP they therefore own to its full extent in their own games, yet third parties are gung-ho for it, isn't it?
Re: Nintendo Shares The Basics For Xenoblade Chronicles 3's Battle System
@AndyC_MK111 It's the 4th Xenoblade game, but it's okay, both the fans and Nintendo pretend the second one doesn't exist.
Re: Random: Here's Why Nintendo Doesn’t Want You Using The Word "Nintendo" To Describe Video Games
@TheRealKyleHyde You'd disagree that it is an adjective, but that's the issue.
Should the word go the way of Coke or App Store etc. it would mean that, because the English language is such a broken mess, it could be challenged legally as something that people don't use as a noun anymore for it's intended purpose.
But that challenge can only happen in the first place because English is such a hilarious mess that it constantly changes. By using "Nintendo" to refer to a generic swath of things and brands, it can be argued it is a descriptor rather than a noun. A category of sorts.
And then we get into the whole is it an adverb, oroper noun, should copyright law account for x y and z. At least English just gender everything like many other languages.
Re: Talking Point: Nintendo Finally Gave Us Switch Folders, In A Very Nintendo Way
@Degenerate_Mii It's married to the idea for the sake of game developers, explicitly third parties.
The more the OS has going on, the less RAM developers will have access to, and also the longer it can take to load into a game.
Never forget the Wii U OS load times because of how much the OS had going on, how busy it was and how much it did. The Switch OS is mere megabytes of RAM usage. If it had music, more visuals etc, thats more that needs to be loaded.
Heck, there were games on the 3DS, such as Smash and Generation 7 of Pokemon that took a really long time to boot, and also took a long time to go back to the Home menu. The reason?
The games upon boot had to tell the OS to effectively turn itself off so the games could load, stripping it down to the absolute bare minimum needed so the game could load what it needed to into RAM.
Re: Three Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
@Stocksy It was a clarification to another user's statement.
I didn't say it was good. In fact, I haven't shared my view on NSO, and it's probably a lot less positive than you imagine given my seething hatred for the N64.
Re: Three Sega Genesis Games Have Been Added To Nintendo Switch Online's Expansion Pack
@Not_Soos checks
Its been three months since the last Mega Drive updates, one month since the last NES and SNES, and a week since N64.
Re: Pokémon's Diamond And Pearl Remakes Have Been Updated To Version 1.3.0, Here Are The Full Patch Notes
@fafonio I remember when I first picked up Gen 1 and picked up Bulbasaur.
I walked through Brock and Misty. Sometimes the choices for your team make the game laughable.
Of course Pokemon has always been for all players. So maybe difficulty options would be good.
I feel Arceus leans too far in the wrong direction. The game has completed reworked stats where weaker Pokemon are artificially scaled up so sometimes a 50 level gap isn't enough to one shot, and your opponents can also move up to 4 times before you do if they play their cards right, and they can, especially in the post game. Heck, I've been one shot by stuff way lower level than me with a simple weakness, not even 4x effective. Work that out.
Re: Pokémon's Diamond And Pearl Remakes Have Been Updated To Version 1.3.0, Here Are The Full Patch Notes
@fafonio So, it's well documented, but BDSP gets borderline unfair at the end game. I was in your boat, fighting every trainer and around 10 levels over everything with a full team of 6. I wasn't so overlevelled as everyone else claims to be, so I don't know what I'm not doing that everyone else is, but when you end up battling perfectly trained Pokemon with perfect stats, hidden abilities no in game trainer has ever used before, competitive movesets and items and team synergy, you'll be glad you're overlevelled.
Fun fact, if you don't want to get outsoed and basically one shot by Cynthia's Garchomp, you'll need a Pokemon with a speed stat of 235 I believe.
As for Arceus, in that game chances are you WILL be underlevelled, and you will get one shot. A lot. Trainers don't let you switch after koing a Pokemon, and several use multiple Pokemon at once against your one.
One trainer even has a team of 8.
So you know, pick your difficulty I guess 🤣
Re: Switch Hits Hang Tough As Elden Ring Takes Over UK Chart
@dimi Frostbite does run on the Switch, ever since Plants Vs Zombies got ported.
Which then raises further questions as to why.
I suspect they made the initial FIFA on Switch and oast that initial investment whatever sales they make will just be free money.
Re: Microsoft 'Close' To Sacking Senior Dev Who Assaulted 7-Year-Old Son For Refusing To Stop Playing His Switch
@Silly_G Wow. Just wow. Humanity is a truly bizarre construct.
Reminds of the joke that if there is casual snoosnoo there must be ranked competitive snoosnoo.
Except this isn't a meme 🤣
Re: Microsoft 'Close' To Sacking Senior Dev Who Throttled 7-Year-Old Son For Refusing To Stop Playing His Switch
It's a little worrying that he was charged with unlawfully assaulting his son.
Which would imply...
Re: Windjammers 2 Spins Onto Switch In The New Year
Remember when this was Switch exclusive?
Re: Gallery: Here Are Six New Screenshots Of Sonic Frontiers, Coming To Nintendo Switch Holiday 2022
@Dr_Lugae Colours Ultimate did best on Switch and we know how that turned out.
Heck Mania did too, and that game at launch was several updates behind for a while on Switch with some unique bugs.
Re: Nintendo Switch Online Hit By Amazon Web Service Outages
@nukatha Ah yes.
Like Fortnite. And Google. And the Epic Games Store. And Disney +. All services impacted by this outage.
All those companies and services use Amazon servers too. However, not all eggs are in one basket. This isnt the days of Wii Connect that was on a service that went bust.
Heck, if Cloudflare ever goes down, it takes half the internet with it.
You can have your own server farms, but the tech will be owned by someone else. Just how it is. Look at Microsoft with Azure.
Re: Nintendo Is Adding Paper Mario 64 To Switch Online's Expansion Pack, Out Next Week
@Bobobiwan Hate to break it to you, but if you think the ultimate goal for Xbox isn't Game Pass only and streaming, you're mistaken.
You won't be buying games soon. It'll all be game pass.
Re: Sorry Folks, Fall Guys For Nintendo Switch Won't Be Released This Year
@uptownsoul No, the Sony option was very much on the cards given they extended exclusivity with FF7 Remake past the initial date, as noted in the small print.
It was just the less likely of the two, but no less a possibility.
Regarding the MH Rise comparison, nice try, but the Capcom Megaleak that revealed the PC version before they told us, and Capcom's plans up to 2025 or so, noted Nintendo paid very handsomely for timed exclusivity.
So yeah, people blame Nintendo for Monster Hunter Rise taking a while to hit PC. Because we know factually its true.
Nice try though.
Re: Sorry Folks, Fall Guys For Nintendo Switch Won't Be Released This Year
@uptownsoul That was the situation with more complex permutations and possibilities.
With Epic, based on what we know, it's a simple cut and dry reason as to why.
With the other option being Playstation, there are several reasons they would do it, hence it took more time to spell it out.
Y'all need to stop being so paranoid. Not everything has hidden meanings or purpose.
Re: Sorry Folks, Fall Guys For Nintendo Switch Won't Be Released This Year
@uptownsoul Which is why I believe option 1 is the most likely, as I explained in that comment: Epic Games.
"the implementation of cross-play etc. is taking them a while on the back end, likely due to Epic Games integration and the like, after they were bought in the summer."
You get a small team being bought by that AFTER announcing these two versions, then doing all the backend changes for cross progression, Epic Accounts, eventual cross play etc etc. While making new content.
So as I stated in the initial comment, yes, I agree with you. It is one of the two possibilities I listed. Thanks for reading!
Re: GTA Trilogy's Physical Edition For Switch Has Been Delayed, Will Now Arrive In "Early 2022"
@Gamer_Zeus See, I'd make an argument in agreement that it's probably too expensive for Rockstar.
If this wasn't Rockstar.
You know. GTAV selling new copies + in app purchases every week, Rockstar. One of the most successful games ever, Rockstar. Remastering three of their classics too.
The fact the remakes feel so cheap, and they didn't spring the cash on proper physical copies despite the absolutely monumental slam dunk this game could have been...is hilarious.
Then again, it's not like Rockstar doesn't have history here. L.A Noire was a huge download and less than 4GB on the card.
Or on the disc, as was the case on the other systems too. Downloaded most of the game there too.
Re: Sorry Folks, Fall Guys For Nintendo Switch Won't Be Released This Year
@OnlyItsMeReid In my mind it's one of two things.
Either the implementation of cross-play etc. is taking them a while on the back end, likely due to Epic Games integration and the like, after they were bought in the summer.
The other, is PlayStation. Exclusive PlayStation costumes have been popping up very heavily recently, and it wouldn't shock me if they pulled a FF7 Remake and actually extended the timed exclusivity here.
The other option, also tied to PlayStation, is cross play itself. Epic in court revealed the PS cross play policy, wherein if they provide loads of players, but the in-app purchases on other platforms are not proportional to what PS THINKS they should be getting for providing those players, they demand compensation.
Given Sony paid for Fall Guys to launch on PS Plus, and thus be free, and was also the most downloaded PS Plus game ever at the time, that's a LOT of players, and now cross progression is a thing, purchases dont have to be on PlayStation for those players.
Re: New Tale In Pokémon's Diamond & Pearl Remakes Might Be Teasing Something
Would the Ocean Gate be those giant horns sticking out of the ocean on the Arceus map?
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@nintendoknife I mean, currently, since I own a digital PS5 (Which I had on order and obviously couldnt change BEFORE Sony announced the new prices) the actual cost of first party PS5 games is....still really high, even on sale. Some are maybe £20 off now....which is £50. Some only get £5 or £10 off in initial sales, if that.
I'd argue it's worse than Nintendo in that regard, because at least on the eShop you know it's going from £50 to £34 in a sale.
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@Dragonite89 It's not an excuse.
It's how the world has worked for decades.
We end up paying more for the same or less. Look at Sony. £70 games that used to be £50. Are they necessarily doing more? No. Half of them are also available for that lower price but sell at the higher price.
Why? Consumerism.
We don't like it, but it's how the world works my friend.
We're very similar. We both inherently disagree with this. However, after studying economics and business for years, working my way through a discount retail store for a few years, and just seeing different markets grow and shrink, I became numb to it.
This is the way the world works. Yep. It sucks. It's scummy. It's exploitative.
Can't do anything about it though. So spend your money you earn from producing goods and services that may or may not be overpriced for what they are, or used to be, on other goods and services you deem worth it to you.
That's all we can do. You can't tell other people what to do with their money. Put needs before wants, beyond that, everyone is on this ride for a different reason.
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@Dragonite89 But you did get what you paid for.
The companies produce goods and services, set a price they deem the market will accept, the market purchases the goods and services at that price.
You would have made the choice to buy it, at that price, knowing what it is. You literally got what you paid for.
Clearly this strategy works. It's worked for decades in gaming, hundreds of years for everything else.
Yeah, it sucks. We all know it sucks. Games often cost more to buy than we believe they are valued but....there are billions of people who think otherwise. I think bread is too expensive for what it is but tough that's the market price people are willing to pay for just a load of processed grains.
Again, life sucks, money sucks, consumerism sucks.
But we also ain't gonna change it having a screaming fit on a forum now are we?
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
I think a lot of people in these comments may have a problem with a society built around profit and mass consumerism or something.
Re: Nintendo Announces "First-Ever" Officially Licensed Smash Bros. Championship Circuit For North America
Seems like a response to Smash no longer being in EVO
Re: Random: Wait A Sec, That Sure Looks Like Mario In Sonic The Hedgehog's Marble Zone
This has been known for...a long time. Slow news day I guess?
Also, its meant to be lions, much like classic architecture. It just so happens lining those sprites up in that way looks like Mario.
What's more notable about Marble Zone is those damn UFO things.
Re: Pokémon Brilliant Diamond & Shining Pearl Trailer Shows New Pokétch HM App, Poffins And More
@DomGC The website says it's a Poketch app that calls on wild Pokemon. Get the HM in your app, use it, wild Pokemon on hand to do it.
Re: Uh-Oh, Nintendo Switch Online's N64 Games Might Be 50Hz In Europe
I mean in the UK version of the Direct the game boxes shown did say PAL Version so ...
No duh?
Re: Soapbox: 4 Years On And Switch Finally Got Bluetooth Audio, So Voice Chat Next?
I mean, the Switch is now the only console that lets you pair almost any third party Bluetooth devices. Apple Air Pods, my earbuds, Xbox headsets.
Heck with the way people talked about "Why doesn't it allow Bluetooth audio?" I figured wow, this must be standard on other systems. I get my PS5, grab my earbuds and no...it's not.
Re: Bravely Default II Has Almost Reached One Million Sales On Nintendo Switch
@SmileMan64 @zool It's also SquareEnix. They are hilariously bad at accurate sales projections.
Tomb Raider didn't make it's money back because it didn't sell multi-millions, the whole Outriders situation?
Heck, the Hitman games sold really well and "didn't make enough money to be a success" so they drop the developers who make Hitman 3 on their own and it's profitable in a week.
So yeah. This game probably hasn't done well enough for them yet.
Re: Blizzard Outlines Plans To Rename Popular Overwatch Character
I'm sure like in times past, they'll also announce he's gay or some such and go "Look, inclusive" like they did the last time they got in hot water
Re: Possible Retro Game Grading Inconsistencies Come To Light Following Fraud Allegations
@RupeeClock I remember hearing WATA once graded a fake copy of a game because the box looked that good.
Contents were fake, but the box looked legit. And the guy who had it graded later called em out on it.
Re: Saber Interactive Set To Boost Switch Porting Business With Acquisitions
@Mr-Fuggles777 I wouldn't say you need another console. We know the PS5 can't do 4K at 60fps all too often without upscaling techniques. Even the upcoming PS4 enhanced Ghost of Tsushima port only targets 4K and aims for 60fps. Ratchet and Clank can't do 4K 60fps without cutting ray tracing out. Returnal rendered natively at 1080p and then upscaled.
If you want actual next gen graphics and experiences, you need a PC. The PS5 is an exclusives box, and even then we know where those games look to end up soon.
Personally, I either need a portable system for work, or an actual 4K capable machine for home. So for me, I need a Switch to supplement my PC. The PS5 I own is barely touched. What it does well, it does well, but it's not giving me the performance it claimed it would.
And this is the crux of the issue. Of course developers can build with Switch first. If they manage to do it between PS4 and PS5, or even PS5 and PC, they can do it for Switch up to PC.
Re: Saber Interactive Set To Boost Switch Porting Business With Acquisitions
@Mr-Fuggles777 He said to start making the game with the Switch in mind and then work up.
So instead of making the game at 4K etc and downgrading, make the game in Switch's spec and upgrade the assets to higher specifications.