Comments 54

Re: Feature: The Art I 'Stole' From Nintendo

BobbleBubble

Thank you for sharing these! I remember that Link one, and the Peach one especially. What a blast from the past. I never submitted any art to Player's Pulse that I can remember, but I was definitely inspired to draw when a new issue would come out. Can Nintendo Power be resurrected already? I miss getting a printed magazine in the mail.

Re: Feature: Every Switch 2 Launch Game, Ranked

BobbleBubble

Yay for Fantasy Life! My kids and I got the Switch 2 edition and have been really enjoying it. It's exactly the kind of title to get for the summer when homeschool is on break and it's 100 degrees outside. I never played the 3DS version but I'm about 30 hours into the game and have only tried one profession so lots of value for the money!

Re: Level-5 CEO Sees AI As 'Tool For Communication And Efficiency Improvement'

BobbleBubble

As an artist/graphic designer, I appreciate the art from Fantasy Life i! I have been using AI more in my day job and it's helpful – but when it comes to drawing, I won't hand that creative process over to a machine, even if it can do a better/faster job than I can at the final image. The act of creation is sacred – and leads to joy (even if AI makes it harder to get a paycheck from it).

Re: Minecraft's Nintendo Players Request "Switch 2 Edition" After Graphics Update Skips Switch

BobbleBubble

@JohnnyMind I play Switch Minecraft with the kids and there is a significant performance leap playing it on Switch 2. The load times are faster when starting, the visuals are punchier and more vibrant (even without the new DLC), and the draw distances do seem better. Perhaps the best thing for us though is the multiplayer improvements – we can all craft items simultaneously without slowdown, and even enter the "change appearance" menu without a strain.

Re: It's Official, Disney Dreamlight Valley Is Getting A Switch 2 Version

BobbleBubble

Dreamlight Valley (Switch 1 version) has already been given a huge boost by being played on Switch 2. My daughter and I tested the loading times and it takes 3 minutes to boot up the game on our OG Switch, and only about 45 seconds on Switch 2. My wife joked that there have been times over the past year where the game took so long to load she literally lost interest in playing it by the time it came on lol.

Re: Nintendo Switch 2 US Pre-Orders Start 24th April, System & Launch Game Pricing Unchanged

BobbleBubble

I just hope I get an email invitation next week. I wasn't an early adopter for the Switch, but I am going to be this time around. We've been wanting a second Switch for years, so we might as well upgrade. Mostly excited for Mario Kart and finally getting to play through Wind Waker with the kiddos! I don't think we'll be spending $85 for Pro Controllers, though. They were expensive enough to purchase for Switch 1!

Re: US Physical Game Spending Continued To Decline Last Year, Now Sits At Half 2021's Numbers

BobbleBubble

@DanijoEX-the-Pierrot My point is no game lasts forever, either digital or physical. Personally, I don't need either format to last forever, as I myself will not last forever.

If you are someone who continues to play games 20 years on after their original purchase, it isn't clear to me which form is better. I have digital games on the Wii that continue to play, but the truth is – I don't play them. Same for my old physical games, a number of which no longer function anyhow.

Re: US Physical Game Spending Continued To Decline Last Year, Now Sits At Half 2021's Numbers

BobbleBubble

I don't quite understand the the argument that physical games last longer than digital and are therefore preferred. Only half of my N64 cartridges work consistently at this point. My original Diddy Kong Racing cart is even corrupted. No game lasts forever! Yes, servers eventually shut down, but by that time I've moved on to a newer system that is more reliable at booting up. The Switch is great – NSO has kept my ability to play my old favorites alive and well.

Re: Opinion: My Daughter Made Me Realise That Mario Wonder's Difficulty Options Need Work

BobbleBubble

My 10 year old and 7 year old have struggled with difficulty levels in certain games. They stick to 50-100CC in Mario Kart, and pretty much refuse to play online modes in games against other players like in Smash. We tried playing Wonder as a family but ended up playing it separately, because we are all at different levels of coordination and it was frustrating to keep leaving the kiddos "behind".

That said, there are plenty of options for kids who want a laid back time – Minecraft has a creative mode where monsters don't attack. My daughter loves Cat Quest and can probably beat it in her sleep at this point. They also recently discovered Stardew Valley, Dreamlight Valley, and we all love playing the low-difficulty indie co-op game Ages of Mages together.

Mario 3D World is my daughter's favorite Mario game. She would often hang out in her "bubble" when things got hard, and would use the white tanooki "cheat" suit if she was playing single player and couldn't get past a certain level. I would encourage her to not use the special suit, though. It's no bad thing to challenge your children – the feeling of achievement they'll receive when they beat a level "fair and square" may incentivize them to not shy away from hard things.

Indeed – I challenged my daughter to NOT use the suit on a level she was struggling with – and though it took her over 50 tries, we celebrated and she was beaming when she beat it. Now, she can do it pretty easily without so much struggle. Certain things come with age.

The kids watched me sweat and squirm through the last level of World Crown in Mario 3D World (probably played 150 times to beat – and that using Peach who can float), so it's good to show them that adults who have been gaming their whole lives still struggle with – and can ultimately conquer – difficult levels.

For your 3 year old, give it time. She'll improve, and it will be a joy to watch. There's a huge difference a few years make.

Re: Banjo-Kazooie Has The Potential To "Rival 3D Mario", Says Ori Dev

BobbleBubble

Banjo did go toe to toe with Mario back in the late 90s. Sales-wise, Mario 64 wins, but in the game quality category, Banjo-Kazooie had the edge. In the controls, the graphics/art style, the story and memorable characters, the original BK outing really outshines Mario 64. I think in order to revive the series, you would need a developer with a vision for how to improve upon what made BK unique and wondrous. I'm sure it could be done, but I suspect the chances are pretty low.

Re: Poll: Box Art Brawl - Duel: Mario Kart 64

BobbleBubble

That's easy. The North American/European one. I think that cover, along with the Mario Kart cover on Nintendo Power and my parent's description of playing a demo of it at Target is what made me want to get a N64. I remember my dad telling me "the racers go woo-hoo and talk" while racing, which was a big deal at the time.

Re: Paper Mario: The Thousand-Year Door And Luigi's Mansion 2 HD Both Surpass One Million Sales

BobbleBubble

I did a little deep dive into the unit sales of all 16 releases in the "Mario RPG" series, and TTYD remake is already in 10th place in the rankings, beating out the original Paper Mario and Partners in Time. It's only been on the market for 73 days, so there is time for it to pass the original TTYD, the original Mario RPG and Superstar Saga. Yes, the gaming market is much larger than the GBA, GCN, and SuperNES days, but there is also a lot more competition!

Re: Nintendo Life's Switch Summer Survey 2024

BobbleBubble

Game series that hasn't yet come to Switch but needs to? Wario Land, please! In the hand drawn graphical style of Shake It, but with the mechanics of an old school Gameboy Wario Land – and the story involving Wario becoming a villain again ala Super Mario Land 2, where he has to retake Mario's castle and fight Mario as the final boss.

Re: Paper Mario: The Thousand-Year Door And Luigi's Mansion 2 HD Both Surpass One Million Sales

BobbleBubble

Just finished TTYD remake, and it is fantastic. I rediscovered the badge shop in Rogueport late game, and found the Gamecube badge that let's you play the original soundtrack in the background. My kids said they need to do a direct sequel to this game, and I agree. Also, those are pretty impressive numbers. I wouldn't count out TTYD passing 2012's Sticker Star at least. It just came out, and is doing very well.

Re: Poll: Are You Ready To Move On From The Switch?

BobbleBubble

I feel like I have been "behind" this entire generation. Our family didn't get our Switch until mid 2020 – and to put things into perspective, I didn't get through BOTW until early this year (never mind TOTK). There are a number of first party titles I haven't played yet, not counting the rest. I have owned more games for this system than any other Nintendo system to date. Switch 2 will undoubtedly be fun, but I feel like the gaming world is moving much faster than I am.

Re: Switch Is Now Nintendo's Longest-Serving Flagship Home Console

BobbleBubble

The Switch has been an incredible system – easily surpassing all Nintendo systems before it (and that's saying a lot). As a guy who was a kid in the 90's, a big chunk of my favorite games from that era are readily accessible and even portable. This has meant I have been able to relive these experiences with my own kids which has been fantastic. The library is vast – which may not be fully appreciated by those who didn't grow up in a Nintendo-only household in the late 90s and early 2000s.

Re: Switch Online + Expansion Pack Survey Asks Users To Share Their Experience

BobbleBubble

Our family has been an NSO + Expansion Pack subscriber since it was available. I have logged hundreds of hours on the N64 app alone. I love it – the games from the golden age of my childhood, available to play with my kids. Banjo-Kazooie, MK64, Goldeneye and Perfect Dark! We've played through Mario 64 and Ocarina together. My son now prefers Mario 64 to any other Mario game, even though others have substantially better graphics. My wife loves Wave Race and smokes us all because she was a master at that game back in the day. I still have my original N64 upstairs, but we hardly play it. NSO is just too convenient!

Re: Xbox Acknowledges Fan Requests For New Banjo-Kazooie Game

BobbleBubble

I have been waiting for Banjo Threeie since December 2000. I am still holding out hope for a legit sequel – but that hope has admittedly waned over the long years. It would need to be released on a Nintendo system, of course. I want to find out what happened to Grunty's bony head and how she plans on getting revenge (again) – and I don't count Nutz and Boltz as canon.

Re: N64 Classic Yoshi's Story Celebrates Its 25th Anniversary Today

BobbleBubble

I remember reading about this game in Nintendo Power before it was released and was really excited. Before it was released, it was titled Yoshi's Island 64. It's short but sweet. The music is memorable and the art style is cute. I still have my original copy and now my kids play it on the Switch. It was the first game we played through together, and it's very accessible for young players who haven't played many platformers.

Re: Rumour: It's Not Even September And Nintendo Direct Rumours Have Already Started

BobbleBubble

The next Nintendo Direct wishlist:
1) Preview the next 12 NSO N64 Game releases
2) Wind Waker Remastered (Don't care about TP)
3) Remastered Mario Land 1-3 games in one title
4) The official release date of Advance Wars Reboot Camp
5) Remaster of Ogre Battle 64 or brand new title (not Tactics)
6) Animal Crossing Paid DLC #2 (this won't happen)
7) Super Mario RPG 2 or new Paper Mario direct sequel to TTYD

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