Update []: QUByte has now dropped a trailer for the upcoming Glover port. Check it out!
Original Story: Glover is coming back! Who'd have thought it? Well, a lot of us, given that the Glover rerelease was announced back in 2022 — initially only for Steam, but eventually also for consoles. And we finally have a release date for QUByte Interactive's rerelease.
According to an eShop listing, Glover is coming to Switch on 27th February 2025 and priced at USD 19.99 (or your regional equivalent). This is a port of an N64 title that launched back in 1998. You play as a hand that gets around by running on a magic ball.
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Your goal is to restore a form of balance to the kingdom by platforming and transforming your ball to give yourself different abilities. It's pretty unique for the time, and while it wasn't adored, it has its fans. Just don't play the PS1 port, maybe.
Hopefully this rerelease is a little better than the Steam release from 2022, which according to reviews as recently as 2024, still has a number of bugs present. Fingers crossed.
Limited Run Games is handling the physical release of Glover, which has sadly already sold out. Those were meant to ship in January 2025, but we're sure they'll follow up soon.
Are you a Glover fan? Will you be getting this on 27th February on Switch? Let us know in the comments.
[source nintendo.com]





Comments 39
So glad this finally has a release date and even more so since it's so close, definitely getting it as soon as I can!
Happened to notice this earlier myself. $20 is a bit pricey for a straight port of an N64 game, especially if it has the same issues that the Steam release did, but I am a bit tempted and if nothing else I'll probably spring for it on sale at some point.
Oh hey! 20$ ain’t that bad. Gonna wish list this soon.
Maybe I'll grab this, remember playing this a long time ago on the N64, think I tried playing it on an emulator some time ago when I didn't have an N64 anymore, but yeah I have the worst luck with emulators so it had issues. xD
I huh, what?
I'm already holding the physical copy right here, I've had it since January 20th actually. Haven't opened it yet though.
That's just like Ninja Five-O, physicals getting delivered before the digital launch, how odd.
Always wanted to try that one as a kid.
It was £18 on the Evercade last year, along with 9 other games, so that’s not really a good price. It’s also not a very good game.
completely fails to mention the 'Piko Interactive Collection 4' (2024) cartridge release for Evercade consoles 🤦 #journalism
I've received my physical copy a day after Christmas. Game is exactly as you'd expect. No bells & whistles, just a port with a resolution bump.
The soundtrack to this was amazing..
A fantastic game with great character, very unique and tough but fair controls..
Looking to get this..
Am I missing something? I've had the physical release from Limited run on my shelf for over a month by now...
This trailer really doesn't sell me on this port... I'm noticing some really bad audio and visual glitches, like the sound effect for when you "COLECT GARIBS," as the trailer states, and billboard sprites for enemies remaining on screen after you defeat them, or the glitched textures on the piano that falls on the Carnival zone boss. Please tell me the game isn't actually like this... I grew up with this game, and was hoping for a competent port of it...
I want to get the original.
....wait, what..?
Bleem...?!
Nice, would be checking it out soon.
Cool! I'm glad it finally has a release date on Switch. As others have said it's on Evercade, but I have wanted to play it on Switch as that's the more convenient console for me.
I've already picked up a copy of the original for the N64 ready and waiting for when Analogue ship the 3D! I remember seeing it back in the day, especially in magazines, but never played it so I'm looking forward to it!
Not really interested in a Switch port. I actually really, really dislike the disjointed "these N64 games are on NSO" and "oh, sorry these ones arent". I already feel like I got stung by buying Turok, which turned out to be a bad port, and which eventually landed on NSO anyway...
I think the gaming community put up with too much of this kind of rubbish to be honest. I'm done with that.
Happy to wait and play the original on my own terms.
"Cult"? I'm pretty sure that this game sold over one million copies at original release, and that's back in the day when that number was a more significant milestone. I think when cults get that big we just call them religions.
had it as a kid, surreal memories
Got it on evercade but control is terrible on that.
Apparently, the emulation seems to not be 100% accurate already, the garib collect sound is wrong.
People actually have started receiving the physical version already as of a couple weeks ago. Bit of a strange situation when the release date hadn't been announced yet.
I'm gonna just put it out there btw that like a lot of the "QuByte Classics" releases on Switch, this is a poor quality port with a lot of notable bugs. I'm not knowledgeable enough on this game to remember all the details, but I would look into that before jumping in.
Have the limited run version, was fun to play it again and complete it, because back in the day my save file glitched and erased itself when I reached the final world and I didn't have the will to restart it. So 25 odd years later, I got to do just that and complete the bugger 😂
This is everything that is wrong with the Switch.
20 bucks for a straight port that doesn’t even look like a good port is crazy
@KayFiOS Nintendo 64 emulation is very unique, in terms of timing, accuracy, and having no graphical glitches. Alternatively, it could just be the video recording of the game, in conjunction with whatever platform the video was recorded on.
@X68000 This is everything that is wrong with the Switch
Yeah except this is also coming to Xbox, PS4/PS5, and PC as well. If Sony is really bound to get bad games off their digital store they may as well start with this one but know that doing so also means QUByte will be putting Sony on their not support list if that ever happen so yeah this is one bad game Sony won't be able to get rid of.
Bleem.net ok that's a nice touch. XD
About time Piko Interactive went PC with it then Evercade and I was like what is going on here.
Like Gex I understand with the engine and besides that the PS1 games are on the Vita store still so I can get them there, but Piko Interactive were just wasting our time with barely any details of it's status. The 40 Winks N64 physical release sure but why didn't they just get someone to do it for the modern consoles release. Also why isn't 40 Winks on modern platforms either? I mean I was happy to get the PS1 version on Vita but even still. Why just a physical cart for N64 even when it finally got it's chance to be available then PS1 only for years.
About time I was going to just emulate it after a while and give up on support this game on a modern platform. I'll happily buy this now that it's getting there then being held off for so long.
$33.19 is high but I mean.... I paid similar for Kya Dark Lineage or Malice not as much. So eh desperation or discount waiting that may never happen for a while on the eshop hmm. I don't mind $30 or under really physical pre-owned anyway so eshop while I do question it more I'll still consider it.
I doubt this will even have much refinements or be the best native/emulated but eh. I get physical copy low print run or this release won't sell much so put it to $30 to make enough back sure. Especially for companies like this doing what they can to revive these games. Regardless of quality and refinement compared to others or more popular refined IPs.
I know the PS1 version, I am fine getting the N64 version with the more intended physics and less buggy/or worse physics and things. Like Space Station Silicon Valley I'd also like the N64 version to be revived (and the tap/trophy fixed like PS1 did even if it too had a bad release). I forget if Take Two owns Space Station Silicon Valley as well or dropped it or whatever. Ah DMA Design/Rockstar North.
At least it's not the same as COD Finest Hour/Big Red One and 3 ( don't have 2 yet) where I went forget this Activision/Microsoft for Xbox OG back compat and went fine I'll get the PS2/3 versions, you want us to use back compat support and offer others on PC sure. I've waited long enough. You want the OG Xbox/360 digital sales for those games sure, but you aren't offering them anyway. Sure I was getting a disk copy out of print but others could get the digital versions.
I already know the quality of this game, I also don't care, compared to more generic Indies with even worse quality of game design originality then inspiration and weak execution.
I'll gladly buy a Blitz game platformer like Glover as the controls sure it's a particular game/particular character and ball control and takes getting used to but I'm willing to adapt to any old game N64/PS1, PSP, Dreamcast/PS2/Xbox/GameCube/Wii, any others with gimmicks or odd controls still enjoyable enough and others as it's ideas still intrigue me regardless and also to experience those I haven't with interesting mechanics/ideas in them. Especially B grade platformers, my favourite platformers besides their less polish then other more well known platformers polish and ideas or marketing boosting them more.
@Count_of_Monte_Fisto As well as the over produced carts as well thanks to the publisher.
@DTfearTheBEARD
I believe this is for a digital release.
This was my least favorite game I owned on N64. Admittedly I also only could ever get a handful of levels in. I’m not sure if it was super hard or I was missing something considering I owned a ton of other N64 platformers back then that I could 100% with no issue.
Part of me is almost curious to revisit it but I’m not sure I’d enjoy it.
That's great, QuByte! Now where's Grapple Force Rena's console ports? It's been three years and even the developer doesn't know what's going on!
I forgot to get the physical when on LRG, hoping for a restock. But doubt it
I didn't really get on with Glover back in the day but will probably download this just for giggles.
I started a rumour Glover was the final boss in the first SSB on N64. No-one at school believed me, obviously.
lol I've had it for three weeks #LRG
Bummed I didn’t order the LRG physical. I assumed it might get a wider release for some reason.
Kind of want Glover, Gex and Croc all next to each other on a shelf.
That really REALLY should be nso.
It's nice and all but it's not that memorable.
İ remember this game on the Nintendo 64 but İ have not played in the time from Nintendo 64. İt was long time ago. İt looks still beautiful. The music was very good from this trailer. İ am happy that İ have seen this game again.
Master hand is coming back haha just kidding. Loved this game
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