Comments 1,792

Re: Ex-Nintendo Duo Unsure Mario Kart 9 Will Be An Instant "Slam Dunk" For Switch 2

BTB20

@LXP8 Exactly! And so many people claimed the price made the Switch dead on arrival. And look at what happened instead. Never got a price cut and even got a more expensive model later on that is now the most popular.

350$ has proven to not be a big deterrent, but 400$ is according to these two going to be such huge problem to this game's success.
Moms buy their kids way more expensive PS5s and mobile phones. And it's not even mostly kids playing Mario Kart anyways.

Re: Nintendo Music Adds 23 Kirby Switch Songs, With Rest Coming "Later This Year"

BTB20

Uninstalled the app. It was disappointing enough that they only added one game a week after they launched the app with barely anything on it, with some of the games having less than 10 minutes of soundtrack. But now they started to add partial sountracks, which means this game will on it's own take up several weeks this year.
I don't care what crappy excuses they have. We might get less than 20 game OSTs a year this way. Don't care anymore. Most of the Nintendo soundtracks I care about are going to be added in 10 years or never anyways.

Re: Review: Xenoblade Chronicles X: Definitive Edition (Switch) - An Underrated Gem Transforms Into The Series' Best

BTB20

@Samalik Because there is no censorship. It's been explained plenty of times: the boob slider has been changed or removed (not sure, but don't personally care) and a very revealing outfit for a 13 year old girl has been removed that was already hard to even get to begin with, so most people in the original didn't even get to see it.

It's two inconsequential things that nobody seriously cares about. That's not even what censorship is.

Re: Japanese Charts: Suikoden's Admirable Debut Isn't Nearly Enough To Topple Monster Hunter

BTB20

@johnedwin Now you're talking about worldwide numbers, which has nothing to do with Japanese only numbers. Additionally it would be pretty disappointing for Sony if the PS5 did not have at least one such big holiday quarter.

Considering you obviously have a very poor understanding of how all of this works I'll explain some basics: the Switch sells less now, because it's at the end of it's life, the PS5 sells strongly because it's in the middle of it's life where consoles usually are at their peak. Both did very well overall in 2024. The PS5 did not do well at all in Japan in 2024. That is something you seem to have a hard time accepting.

Re: Japanese Charts: Suikoden's Admirable Debut Isn't Nearly Enough To Topple Monster Hunter

BTB20

@johnedwin These numbers are all wrong. Why are you lying? The PS5 is at 6.7 million total lifetime sales right now. It sold a bit over 1.4 million units in 2024.
Not even the Switch in it's biggest year (2020) came close to 6.99 million in Japan.
XBS is below 700k lifetime sales. It sold below 120k units in 2024 in Japan.
The Switch sold about 3.1 million units in 2024.

At well over 35 million sold units the Switch is by far the best selling console of all time in Japan. And it's selling right now leagues better than any other console sold launch aligned.

Re: Monster Hunter: Wilds Tech Analysis Has Us Concerned About A Switch 2 Port

BTB20

@sanderev Handheld PCs were also in large part held back because of high prices and also short battery life. That would need to change too, but you forgot the most cruicial part: Nintendo exclusive games will still lead to future Nintendo consoles selling way more. PC handheld won't "quickly consume" the console market just because they're optimized for small touchscreens or have anti-cheat. Consoles are still very different. The PC handhelds would all need to also offer an option for docking and feature a controller for that. Otherwise how would they "consume" the PS5's and Switch/2's market share?
They will still be way less convenient too.

Re: Monster Hunter: Wilds Tech Analysis Has Us Concerned About A Switch 2 Port

BTB20

@-wc- Gameboy Advance sold much more than either the OG Gameboy or Gameboy Color did separately in a much shorter time than either of them and sold with massive momentum. Had the DS released just one year later, the GBA may have sold over 100 million units no problem.

The SNES sold less than the NES in big part because it got much bigger competition than the NES ever had.

The N64 sold worse in big part because of the PS1, it dropped off from the SNES by far the most in Japan. The JRPG genre that was so popular on the SNES got barely anything on the N64, but a ton on the PS1.

The Gamecube suffered from the idiotic "Nintendo is for kids" narative, with it's design not helping. The mini discs turned many third party developers off immediately. The PS2 already had such momentum, that it took to much attention away. Add Luigi's Mansion as a launch game not looking to impressive, people being disappointed with Sunshine and Wind Waker getting backlash and you got yourself it selling worse than it's predecessor.

The Wii U was an all around disaster.

The 3DS was overpriced at launch with a terrible launch lineup and barely anything else for over 9 months. Then an image for many was already created. A barren lineup. Additionally many people who bought a DS for games like Brain Training, educational games and Nintendogs etc switched to mobile games. That led to it dropping off so much from the DS.

I don't think the Switch 2 is going to outsell the Switch, but it's not going to underperform and will come reasonably close.

Re: Monster Hunter: Wilds Tech Analysis Has Us Concerned About A Switch 2 Port

BTB20

@-wc- So you think the Switch being a hybrid, aka having all of Nintendo's games on one platform and being the most versatile and convenient console to use, is not one of the biggest reasons for it's success?

They combined the development resources that were split between two platforms before that into one without losing the people who prefer one of the two playtypes. Having resources split was the main reason why the Wii U had such big game droughts. Which was one of the big reasons for it's failure.

No droughts on the Switch with instead constant and consistent releases is one of the main reasons for the Switch's success.
Not making a future console hybrid means forfeiting a large number of their customers. Either the ones that prefer handhelds, or the ones that prefer home consoles. Handheld only would not lead to it having much capacity for being more powerful, like you seem to so desperately want and home only would mean they'd get in direct competition with the other consoles with a much harder time to differentiate themselves, while losing probably the biggest portion of their player base in addition to convenience.

Next up you seem to insinuate that the Switch is not inovative and has no inovative games released on it by Nintendo, or at least not enough to your liking. That's absurd. It has games like BotW, TotK, Ring Fit Adventure, Mario Kart Live, Labo to name the most blatant examples.

I backed up everything I said concretely and with ease.