Comments 1,809

Re: Rumour: Monster Hunter Wilds' Latest Update Has Fans Talking About A Switch 2 Version

Anachronism

My understanding is that this game is absurdly power hungry, often for no discernable reason. It sounds like it should have a lot of room for optimization if Capcom throws enough money and programmers at it, and given it's the biggest black mark on what's mostly been a stellar few years for them, maybe they'll actually put in the effort to fix it.

That said, I will be very surprised if they manage to get a Switch 2 version running with decent visuals and anything approaching a stable frame rate.

Re: Square Enix Wants Feedback About The Final Fantasy Series In Its New Survey

Anachronism

@ShadLink Wait a second. The starting price for FFVII Remake is $40, so assuming a bulk order of carts lets you get them a good bit cheaper per unit than an equivalent microsd express, they actually might be able to sell a proper physical version for $70...if that cart size was available. Though even then, I'm not sure the average consumer cares enough for the benefits of a fully physical game to outweigh that $30 price bump when it comes to sales numbers.

Re: Square Enix Wants Feedback About The Final Fantasy Series In Its New Survey

Anachronism

@Serpenterror I hate to be the bearer of bad news on this one, but it really is impossible to properly release FFVII Remake physically. It takes up ~90 GB, so even with the biggest Switch 2 cart, you'd still have to download a third of the game.

I was looking forward to it after the demo, but I doubt I'll ever have enough storage to sacrifice that much for one game.

Re: Censored Dispatch Artwork Spotted On Nintendo's Digital Storefront

Anachronism

My only question is why Nintendo would put their foot down on this with all the other degenerate garbage on the eshop. Maybe they just ignore shovelware and only police the games that are likely to grab a decent amount of attention?

Anyway, I think it's probably reasonable to not want people showing that much skin on a platform accessible to millions of kids. Tons of parents are either awful at putting up effective boundaries and safeguards for their children or just don't care.

Re: Talking Point: Does It Bother You That Big Games Companies Are Using GenAI?

Anachronism

Right now, all AI is buggy and poorly understood. Once it actually is competent enough to mimic professional work down to the smallest detail, that opens up a whole can of worms on the value of human labor in general, but for the moment it's an inferior substitute. I don't mind it being used internally by say a non-artistic game designer to generate concept art for an actual artist to work off of, but none of that should make it into the final product.

Re: Monolith Soft Releases Interview Celebrating Its Work On The Zelda Series

Anachronism

I have some confused feelings about Monolith Soft. They worked on what might be my two absolute favorite games, Xenoblade 1 and Skyward Sword, but while they've never made an outright bad game, nothing that's come after those two has gotten close to them for me. Zelda dropped the semi-open metroidvania design that no one else gets quite right and Xenoblade became a lot more dependent on all the worst anime tropes. BotW/TotK are still technical marvels and Xenoblade 3 was my favorite game that year despite its flaws, but it's frustrating knowing someone can give you exactly what you want and simply has no interest in doing so.

Re: Hollow Knight: Silksong Expansion Coming 2026, Hollow Knight: Switch 2 Edition Also Announced

Anachronism

I hope it's separate from the main game. I already got my 100% completion and having it get decompleted would sort of feel like having someone open the back of a book I just closed and shove a bunch of extra pages in it. The only reason I even bought Silksong at launch is because I assumed they couldn't have anything else they wanted to add after spending all that time on it.

Re: Avatar: Frontiers Of Pandora Probably Won't Come To Switch 2 Anytime Soon

Anachronism

@Pillowpants @Smithicus I think they've achieved an iconic status by sheer virtue of their visuals and world design, at least if the number of people still watching them is anything to go by. Even with the first one, I always felt like the story was mostly just an excuse to create a bunch of gorgeous CGI set pieces.

We see a similar attitude with a lot of video games, especially Nintendo's, and even some popular book series are held up more by clever writing and moment to moment events than a good overarching narrative, so I'd say you don't always need a great story to make a great piece of media.

Re: Capcom Game Awards Switch And Switch 2 eShop Deals, Save Up To 85%

Anachronism

@Smithicus The games have almost no story, so you can start pretty much anywhere. As others have said, Rise is one of the best and probably the most friendly to new players.

Your other option on Switch is Generations Ultimate. It's the last entry that could really be called old school Monster Hunter, and is basically a greatest hits collection with nearly all the coolest monsters from the games before it.

Re: Surprise! Capcom Is Bringing Pragmata To Switch 2, amiibo And Demo Also Confirmed

Anachronism

@Solid_Python I'll wait to see some video before really setting any expectations, though even in those shots it looks likely the hair has suffered similarly to what we've seen from RE9's Switch 2 version. It might be that the game's already running at the lowest framerate/resolution most people would consider acceptable, but if not, I'd rather they drop those further before dumbing down the visual effects if at all possible.

Re: Nintendo's Shares Take A Tumble Amid Renewed Chip Shortage Worries

Anachronism

@Reprise AI development works on a trial and error system, a lot like natural selection. Throwing more computing power at it lets them do more trials and eliminate more errors. But the holy grail of creating an AI that's good at everything is a lot harder than making one that's only good at one thing, and the tech giants are trying to overcome that problem by throwing every computer they can into the training programs to speed up their AIs' evolution.

Re: Nintendo's Shares Take A Tumble Amid Renewed Chip Shortage Worries

Anachronism

I do wonder if all the guys competing to create a digital god will eventually drive demand on these components so high that even Nintendo can't get enough anymore. I'd hope they have all kinds of long-term contracts set up to prevent that, but it would be crazy if they just couldn't build any more hardware because all the parts got dumped into the AI arms race.

Re: No Gravity Games Is Giving Away 10 Free Switch Games This Month (North America)

Anachronism

Ahh, another Christmas, another comment section being weirdly hostile towards someone offering them free things. Anyway, glad No Gravity's keeping up the tradition. I've gotten some fun time wasters and a couple games with cool art styles from them. I'll still boot up Destropolis once in a while because of how fun that weapon/upgrade system is until you stop leveling up.

Re: Paramount Makes Rival Bid For Warner Bros. After Netflix's $82 Billion Offer, Includes Game Studios

Anachronism

I was wondering why such an established name would even want to sell itself, but looking through its history, the actual Warner Bros. company has been mashed into, split from, and tossed around by so many other big players that it's a miracle they've maintained any kind of positive reputation. Hopefully the brand and all the classics tied to it manage to weather whatever comes next as well.

Re: Feature: My NES Longing, My Son's Terrifying Switch 2 Obsession

Anachronism

I was a day one adopter on Switch 2, largely because there was so much uncertainty around availability and rising costs at the time. I don't regret it, but I probably would have held off if I'd had any reason to think it would actually get a discount within its first year. The screen doesn't matter to me, I trust all the big exclusives will come out eventually, and I suspect the opposite about an affordable microsd being available in the next few years, so I can't see much reason to wait now.

Re: Community: It's Time To Rate Your Switch 1 & 2 Games Of The Year

Anachronism

I've only gotten through Mario Kart World, Fast Fusion, and Silksong, and I've put them all dead even at 8/10. They're games with some really cool aspects to them, but also with some disappointments that prevented them from blowing me away. I think I'll be rooting for DK Bananza to win game of the year because it's still the one I most want to play.

Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?

Anachronism

This is the first time I've owned a game console for half a year and not bought a single physical game for it. A decent part of that is the sizable Switch backlog I'm still working through, but the rest is all down to the pricing and key cards. There are plenty of games I'd like to play, but I just don't feel right buying them, and that dampens my enthusiasm for the console as a whole.

Re: Digital Foundry Delivers A Tech Analysis Of Assassin's Creed Shadows On Switch 2

Anachronism

@kal_el_07241 I still consider any decent port of a realistic open world from this decade a miracle. These games truly would be impossible on Switch 2 if it weren't for DLSS, because in terms of raw numbers it is not close to Series S. Nintendo's very lucky their partnership with Nvidia and the timing of hardware releases allowed them to get a console with that technology out at a competitive price well ahead of Sony/Microsoft.

Re: Metroid Prime 4: Beyond - Meet The Team

Anachronism

As a general rule, I do like to have some side characters in my games. There's not much point in saving the world if there's no one to actually save. That said, a series so well known for its sense of isolation should probably make interacting with those characters mostly optional, and definitely shouldn't make any of them chattering quip dispensers. For the sake of all the people who've waited eight years for this game, I hope the drama around them ends up being severely overblown.

Re: Nintendo To Acquire Bandai Namco Studios Singapore As A Subsidiary

Anachronism

Nintendo's recent acquisitions feel pretty different from what's been going on in the rest of the industry lately. While other companies seem to be cannibalizing each other left and right just to add to their hoards of IP, most of Nintendo's recent purchases are just people they have good working relationships with. To be fair, Nintendo's hoard is already so big that they're reluctant to expand it further, but building up a network of competent teams still seems like a much healthier business model than continuously driving franchises into the ground by buying out the people who built them up and immediately firing half of them.

Re: Review: Tomb Raider: Definitive Edition (Switch 2) - A Serviceable Port Of One Of Lara's Very Best

Anachronism

I've been looking at some comparisons, and I'm pretty sure the "definitive edition" looks worse than the original release on 360/PS3. They've taken out some visual effects, removed foliage interaction, and changed the lighting in a way that ruins the moody atmosphere and makes everything look more plasticky. All the frame rate and resolution boosts in the world aren't worth compromising a game's artistic design.