Comments 90

Re: Review: Double Dragon Revive (Switch) - Nice Ideas, Uneven Execution

AlleyCat

I'm going against the grain, but I really enjoyed it and played about 40 hours to complete all the extra modes. The combat system is very solid and well-crafted, but I understand that the aesthetic might not be to everyone's taste. It's a shame the online mode has no players; in two weeks, I've only managed to play two matches, and in one of them, it crashed at the last level (with no option to rejoin the game, ugh). I'd give it an 8/10 for me.

Re: Poll: So, Will You Be Checking Out Switch Online's Virtual Boy Service?

AlleyCat

I would have liked it if they'd sold a Virtual Boy replica with the games included, given the limited catalog available. I probably would have also paid a higher price for a specific collectible. But right now, it's tied to the subscription; if I decide not to renew it or get the basic subscription in the future, I'd just end up with a useless and expensive piece of plastic.

Re: Talking Point: Is Hollow Knight: Silksong Too Difficult?

AlleyCat

More difficult than the first game, but if I persist, I can manage the difficulty. However, I think all games should have an assist mode that allows the player to customize the game if they find it too difficult. I don't think it would take much to implement, and it would always remain the default mode designed by the authors for those who can handle it.

Re: Nintendo Predicted To Become "Primary Partner For Third-Party Game Publishers"

AlleyCat

I would say that we have to wait, but the "primary partner" prediction seems excessive to me for a portable console that will always have compromises. Switch 2 is rightly behind the performance of PS5 and XBOX, due to its portable nature. In 5 years the gap with future consoles from Sony and Microsoft will be even higher. It will probably be an important partner but hardly the primary one, we'll see.

Re: Talking Point: Are You Excited At All For Switch 2 GameChat?

AlleyCat

I don't think I'll use it, I would have liked Discord integration because my friends who I play online with are there. It could be useful for casual or younger players, the ads I've seen were all about GameChat, so Nintendo is pushing it a lot. My doubt is that they are advertising the new console with a feature that will require a subscription and a camera to be purchased separately. It doesn't seem like a good choice to me, I have this feeling, I don't know

Re: SNK Announces ACA NEOGEO Selection Vol. 5 And Vol. 6 For Switch

AlleyCat

I'm not interested also because I already have most of these games in my library. I'm not convinced by the choice of games in these collections, it seems to be completely random. Actually not really, Aero Fighters 2 and 3 are in two different collections for the happiness of fans of the genre.

Re: Shuhei Yoshida On Higher Switch 2 Game Prices: "It Was Going To Happen Eventually"

AlleyCat

Honestly, it bothers me more that there are no more vouchers and gold points. Before, with €100 I could buy two Nintendo games and I had a €5 bonus for the next purchase.
Now to buy two Nintendo games it will take an average of €150. It is a significant increase for those who bought games regularly. For those who already bought 2 or 3 games a year I think it will not change anything between €80 or €90. The increase will hit hardcore players, I will always spend the same money but I will have less games.

Re: PSA: You Can Still Play One Game Across Two Switches, But Not Online Anymore

AlleyCat

It is true that we can no longer play online with just one copy of the game. However, before the secondary console always had to be online and you had to start the game with the account it was associated with. With virtual game cards, however, I can play offline even on the second console, for me it is very useful for a portable console. We have lost something but gained something else, what is worth more is subjective I suppose.

Re: Nintendo Switch System Update 20.0.0 Is Now Live, Here Are The Full Patch Notes

AlleyCat

The only thing I don't like is that only one console will be pass enabled, that is primary. Now my account on Switch 1 is pass enabled, but it won't be on Switch 2 with all the limitations. Maybe it's better to make a new account for Switch 2 and buy the game with that, not the best ugh. They could have thought of something more convenient for those families who want to use Switch 1 and 2 at the same time, I mean.

Re: Nintendo Download: 24th April (North America)

AlleyCat

I got Super Technos World and it's a great collection with several SNES and arcade titles, complementary to the previous collection on NES games. Online multiplayer too! The only downside is that two games are only available in Japanese. In the previous collection they were all available in English too.

Re: Paul Rudd Returns In An Awesome SNES-Style Switch 2 Commercial

AlleyCat

They had a great idea, but I don't know, the SNES commercial with that gigantic monitor gives me the feeling of power and of the future. The Switch 2 commercial with the shared windows at low resolution and few FPS gives me the feeling of old, they remind me of old stuff like EyeToy or Kinect. I read what Nintendo said about GameChat, which is a performance choice, but it doesn't look great.

Re: Review: Gal Guardians: Servants Of The Dark (Switch) - Cracking Combat In This Character-Swapping Metroidvania

AlleyCat

@kendomustdie Honestly, I've seen better systems. Nine Sols for example also has the hub useful for progressing in the game; but if I went to the hub from a save point, I could teleport back to that starting save point. Here, however, to return to the save point, every time I have to go back the same way! It seems to me an artificial way to increase the length of the game, a forced and useless backtracking. However, it is true that after having unlocked the teleportation, this problem becomes less annoying.

Re: Review: Gal Guardians: Servants Of The Dark (Switch) - Cracking Combat In This Character-Swapping Metroidvania

AlleyCat

I finished the game yesterday, I think the review is too positive. It's not bad, but there are several problems, like the upgrade system that forces the player to go back and forth from the castle. The lowest point was when, to progress in the game, I had to use a skill but the game forgot to tell me how to use it. And I had to press THREE buttons at the same time to use this skill!!! I was stuck for two days, then I found help on a Steam forum. Version 1.4 released on Switch a few days ago improved the tutorial luckily. Another problem, the teleportation system is also bad, you have to find a character to enable it that is not exactly on the main road. You might find it, if you are unlucky, when you are near the end of the game

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