News Article

Bravely Default To Feature Optional Special Attack Abilities as Microtransactions

Posted by Thomas Whitehead

Can also be obtained by eight hours in 3DS sleep mode

After a fair bit of waiting, 3DS RPG fans in the West are no doubt looking forward to getting their hands on Bravely Default — it's based on the updated version known as Bravely Default: For the Sequel in Japan. The goal of the fresh iteration is to improve and react to feedback on the original Bravely Default: Flying Fairy release, and it's certainly a positive that the localisation will incorporate the various adjustments; yet Square Enix is planning to step up with a slightly less appealing enhancement in this release — microtransactions.

In an interview with Famitsu (translated by Siliconera) producer Tomoya Asano describes the Bravely Second, an ability designed to help players past tougher enemies. You pause time by using SP, during which you can then attack the enemies and bosses without them striking back.

SP can be slowly accumulated when your 3DS is in sleep mode (one SP for every eight hours, so three in a day), but you'll also be able to buy a day's worth of sleep mode SP on the eShop in the form of drinks. The Bravely Second is ultimately a trump card, and Asano-san acknowledged that no everyone will be fans.

There’s a chance that all the players could end up disliking it, so we really put a lot of thought into this one. With that in mind, the reason we decided to go through with the plan is because of our wish to have as many people possible beat the game. Some players might want to continue with the story but might not be able to beat the boss no matter how hard they try, and eventually give up on the game, which is the last thing we’d want.

It’s for this reason that we also included the difficulty and encounter rate adjustments. Ultimately, it will be an item that will allow you to beat bosses, simply by drinking it — although we didn’t make it into some item that’s like a ‘bomb that instantly blows up bosses’ because we still want you to have fun with the game. Just to be clear, the game will allow you to still use the Bravely Second up to two or three times a day, without having to purchase SP Drinks.

It was also confirmed that pricing is still to be decided.

We’re actually still in the brainstorming stage for that. If it’s too cheap, then players will get to use it as much as they want, and that would ruin the balance. I think it’d be good to have a price that stays true to the value of a special trump card.

With microtransactions of this nature, we'd suggest it's all about balance. If most players can access the relevant feature enough with the free option, then that makes the paid option easy to ignore, but when games are skewed and designed to push gamers towards spending more — especially in a retail game — then the issue is more contentious. We'll see how balanced Bravely Default is on 6th December in Europe and in 2014 in North America.

What do you think of this microtransaction option in Bravely Default?


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User Comments (113)



Grubdog said:

They just can't help themselves can they? "We don't want it to be too cheap" sums up their mindset, they expect people to fawn over this crap. Unbelievable. I remember when a few extra dollars to enhance your gaming experience meant buying a snack.



Lan said:

God dammit, Square Enix. There's 0% chance of me buying this now, I refuse to support games with this business model.



Warruz said:

should of just kept it a sleep mode function. When you hit something hard and put it down for awhile then you given a special ability to help you move past.



Marshi said:

Guys,no ones forcing you to buy these things. It sounds to me like a way to cheat to victory,which I dont wana do so I wont buy them! Also its not like the only option is to buy these sp point as you can get them through sleep mode. Its just extra options for the younger or less patient gamer to ensure they complete the game,and its completely OPTIONAL! How is that a bad thing?



filterclay said:

Total lame decision!
It's a more agreessive bussiness than the DLC musics actually being sold on the eShop for the TRFF.
Seems like Square Enix are testing the vicious microtransactions of its mobile games on 3DS.
On a 3DS we pay a full price game, not a couple of dollars, so I see no reason to experience microtransactions with real money. Why not use the playcoins, like many games do and make it fun, instead?
Good luck to them, since I hope 3DS players won't support this easy money maker on their handhelds!



Grubdog said:

It's true that nobody is forcing you to buy it, but it's still there. Imagine a new shop opened and had flies buzzing around the side-alley next to it, with some guy selling second hand steak. I'd probably keep walking.



Kisame83 said:

It comes down to balance, but at this stage we should keep an open mind. Saying you now won't play the game is like saying SMT IV has no value because it sold dlc armor. It wasn't at all necessary to beat the game. My approach to 3DSdlc has been not to buy on its own accord. But I'm sure most of us have been in that situation where you buy $10 credit for a $6-8 game. Later, when I stare at the chump change in my account, I may say "ok, let's get a fire emblem map pack."



DarkCoolEdge said:

I dislike microtransactions too but this one is unintrusive. You guys are overreacting. In the end, it's your loss.



SkywardLink98 said:

And stuff like this is why people hate DLC. Devs decide they should add a tedious mechanic, with paid DLC to bypass it. If DLC is gonna be in the game, it shouldn't be this. I'll even admit Nintendo did some of this with Fire Emblem: Awakening's Golden Pack, and I bought it.



GraveLordXD said:

@Marshi its the point and no one is forcing anyone to buy this game either micro transactions need to die
I will skip this now to bad I was looking forward to it



pleonexia said:

I really don't see why people are so upset by this. Ok, it's annoying and I'd rather not see this sort of dlc. But it sounds like something you only should need if you are a bad player or too restless to grind a little extra. I love the look of this game, and unless the reviews tell me it's broken without paying extra for stupid dlc I'm still getting the game. Not buying the dlc is also a way of telling the devs that we don't want it.



SomeBitTripFan said:

Hopefully they won't ramp up the difficulty so much that it forces players to buy/wait that. Sounds rather pay-to-win to me. Now I'll be waiting on the reviews for this game.



Rief said:

I will buy the game, because it just looks too good to not play it, but they will get nothing more than that from me.



WiiLovePeace said:

Eh I don't mind, I ain't gonna use the cheating DLC. I do hope they make other more substantial DLC though, if they have to make any at all.



Marshi said:

@LDXD Ever heard of "cutting off your nose to spite your face"? Oh well its up to you, personally I cant wait for the game and simply ignore the microtransactions



TruenoGT said:

Two things:
1. If they're really concerned about everyone (including bad gamers) experiencing their story, they should have made a movie, not a game.
2. If they want to let less skilled players have an easier time, they should have followed Nintendo's Super Guide example which makes the game easier (for FREE), but still rewards players who don't use it. Unless they're going to gimp the conclusion in some way for players who use this paid-cheat, they minimize the satisfaction of players who don't. Ultimately, they're just being greedy and I'm not going to bite. Imagine a game like Contra having a paid super gun to beat the end bosses? What a joke.



RainbowGazelle said:

"Can't beat the game? Pay Square Enix to do it for you!"

But seriously, I'm still hoping to get the game, I just won't spend any money on this dlc. Especially as I can still get it for free even if I'm really stuck.



Araknie said:

@Grubdog They can also be obtained for free, you even read the article or the subtitle?

And it's also totally optional, since there is a normal and hard mode so maybe hard mode is really hard.

Why nobody thinks.

Heck, i find Sonic Lost World really and i'm glad i got to get free useful objects by sharing them on Miiverse.

I'm just gonna go easy mode and simple as that.
It's all about choice, if you wanna sell nowadays you gotta give choice or you game will remain in the niche and developers don't want that.

Especially japanese developers that are feeling left out every day more.
Really it's not fair attack like this on such an optional thing, that you may even not pay, but get for free, nontheless.



GraveLordXD said:

@Marshi I never go against my beliefs or principles I think microtransactions ,EA, Microsoft and always online DRM are all cancer to the gaming industry even though this is a small issue with micro transactions its all bad just like cancer give it room to breath or ignore it and it will spread so I say no thanks I don't need it, I won't support it ever, just my thought process



SetupDisk said:

If it's just for people that suck at games why is everbody complaining? I played the crap out of Diablo 2 but I didn't let people that bought characters ruin my fun.



Marshi said:

@LDXD Trust me dude,if no one buys these sp things(if you do your an idiot,just put the 3ds in sleep mode!) then square will get the message. The problem is people will.



Magikarp3 said:

The difficulty is that when you make a long game, you want everyone who plays it to finish it. Otherwise, all the resources you spent making the endgame might as well be worthless. On the other hand, you don't want to make a game so easy in the hope that all players will finish it, because then players looking for a challenge will be unsatisfied. This option means that you can skip difficult parts. It doesn't mean parts will be locked off unless you pay. I don't know why the site had to blow up on the mention of the word "microtransaction".

On that note, I don't know why Square Enix didn't just bother putting in traditional difficulty settings either.




What a stupid idea. There are much easier ways to implement this for free in the game. Not a fan of this. Still getting the game though to kawaii not to



GraveLordXD said:

@Marshi maybe I'm overreacting right now who knows but I was really looking forward to this and it just upsets me just to even hear or read the words micro transactions I just don't want this to get out of hand in the future with the industry



Magikarp3 said:

@Emblem If by pay to win, you mean pay to have a hollow conceded victory over a battle which others could complete by being good at the game, then yeah, it's pay to win



Spoony_Tech said:

Lol @everyone saying now they won't buy this game because of this. Its no different then the easy mode in Mario or DKCR if you fail a few times. Its there only for those that need or choose to use it. Plus we have an option not to spend money!



ueI said:

I don't mind so long as the whole game can be reasonably beaten without SP.
"Just to be clear, the game will allow you to still use the Bravely Second up to two or three times a day, without having to purchase SP Drinks." No it won't, because my 3DS is not continually in sleep mode.



ricklongo said:

Man, it's a shame what Square Enix is becoming. The articles on the company have been really disheartening this year, what with they saying that "the future is on mobile". This goes to show that they'll also try to pull mobile crap on actual console games.

Oh well. As long as the microtransactions are only for superfluous stuff like these seem to be, I won't be bothered (much).



Keep said:

What matters to me will be if this game will be good or not for me. The micro-transactions wont be an issue.
the micro-transaction SP drinks are optional, get it?



Captain_Toad said:

"Microtransactions are confirmed for this title." WHAT! I don't believe this. Square is always there to rip off it's customers. There's no way im bu....
"Though it's optional and can also be obtained through sleep mode." Oh...Never mind then.



Morph said:

What a strange concept, i wont be using them anyway if they are just basically a cheat so it doesnt affect me



mike_intv said:

This is not really any different than all of the Game Genie cheats that used to be entered — except the money is going to the developer for the cheats rather than to a third party (either device maker or cheat provider or both).

A few gamers want them, most don't use them. It sounds like they are trying to find a price point that is fair but does not encourage over-reliance on drinks. My guess is that they will be cheaper than a beer at a baseball stadium — and people seem to drink those $8 and $9 brews without problem, even though you could buy a six-pack for the beverage for that price in a package store or grocery store.



Gerbwmu said:

Game Genie, Game Shark, cheat codes, hacked software and is this any different. You choose to use it or not. Who cares.....but it diminishes the accomplishment of someone who beats it without no it doesn't, are you freaking kidding're not getting a ticker tape parade for beating a video isn't an accomplishment its a game that you had fun playing.



WingedSnagret said:

I would be upset, but Bravely Default never caught my attention anyway, so whatever. Still sad to see this abomination appearing in what otherwise looks to be a great RPG.



Squashy said:

Oh God no! Micro transactions make me gag, I hope Nintendo stop them because I don't want it on a Nintendo system.



ChessboardMan said:

Hmmmm, announcing micro transactions for a game like this is a bad idea, for no other reason than those words instantly put off a large part of the target audience. Though really, I've noticed that Tales games and others have been doing this a lot already, where you can buy "Potion" DLC, and other items in the online stores. It's just if it is pointed out, most fans will instantly turn up their noses at the whole game.



unrandomsam said:

@SkywardLink98 That is the problem. Deliberately adding large amounts of wasted time into games so that people pay for this goes strictly against the idea of making a good game.

Only game I want from them is Dragon Quest VII.

Fire Emblem I won't get until they do something which I think they never will. (i.e rebalance it get rid of the DLC). Capcom did something similar (But only for Japan) with Ultimate Ghost's and Goblins. I was kind of into the series. (Well I have bought 3 previous entries anyway).



Grubdog said:

@Araknie that's complete crap. Why are Japanese developers in the cold? THIS! THIS IS EXACTLY WHY Square-Enix has fallen to complete irrelevancy and lost the power of two of the biggest franchises in gaming. This is not the "solution" IT IS THE PROBLEM IN THE FIRST PLACE. Look how successful Pokemon X and Y are because Nintendo didn't try to rip people off. Dragon Quest 9 sold 4 million copies in Japan before S-E decided to throw the franchise into the wind. It was their choice, and it's also their choice to make Bravely Default look as unappealing as possible. They aren't victims of anything and I don't feel sorry for any companies being "left in the cold" by their own poor choices. It's very easy to not destroy a game.

Did I read the article, hurp durp. Offending someone doesn't make your point legit. Of course I read it and I'm passionate about this issue and the complete destruction of Square-Enix saddens me greatly. The developer even states the game balance has been changed to accommodate this, it's not an accident.



Zaphod_Beeblebrox said:

If people will pay for this sort of crap, they'll be highly motivated to make it essential. It's like drugs. Just say no.



GraveLordXD said:

@Spoony_Tech yes but soon there might not be that option that's my problem just like when dlc first came out how it was supposed to enhance your gaming experience and now dlc is for the most part just a money grab what these types of things evolve into is usually never good



StephenYap3 said:

This reminds me of a certain badge combination from Mario & Luigi: Dream Team.

Anyways, while microtransactions bug me, I'm still buying the game and I can just sleep it to get the SP, on the house. Microtransactions? No thanks. I'll need every penny on the eShop to get upcomings like AVGN Adventures, Grinsia, and Retro City Rampage.



BF-Medic said:

@Spoony_Tech Totally agree. I don't see the problem with this, it's basically just an built-in "easy-mode" for those who don't want to spend time on the game. If people wanna support Square-Enix with money (for something they could get for free) then fine, but they shouldn't complain if this then get implemented in future games.
I'm pretty sure this will not ruin my experience with the game, and if it does I will not buy their next one...



Bulbousaur said:

No interest in this game now, it would be fine if they just kept only as a timed thing, but putting in micro transactions and advertising them to an audience which traditionally dislikes them just shows how greedy they are. I was somewhat interested in this game, but not anymore.



unrandomsam said:

@Grubdog Does the original Japanese release have anything like this ? Square Enix is split into quite a few parts. The part that used to be Eidos seems to be the worst. The Dragon Quest part seems to be basically left alone. (VII is the last SNES style one but with loads of length).

Wii After Years is designed so for it to work properly you need to all the challenge Dungeons and all the DLC. (Which as they don't contain story I have no interest in). The PSP version added an extra section to stop that being necessary.



unrandomsam said:

That is not to mention the iOS pay to Win Final Fantasy game. (All the Bravest. Basically you pay to progress).



andreoni79 said:

FE Awakening offers a lot of different combinations to let everyone enjoy the game. Square should just insert that SP ability in a "RPG bungler mode", but obviously they prefer easy money...



Doma said:

Just the existence of DLC in Fire Emblem kinda ruined it imo. It's a mess of a game compared to older releases. I played through once on hard mode and got really irritated with all the forced grinding towards the end, so i just gave up on it. The first FE i refused to finish (the story sucking contributed, i'll admit.)

What kind of DLC was crammed into SMT4? That's the only RPG i intend to buy any time soon.



Windy said:

Microtransactions will kill video gaming! Especially with products like this. Pay full price 49.99 or 39.99 for the game then have another 20 to 50 dollars in microtransaction addon product. Your playing with fire guys and it could bite you in the A#@!

It's different when you offer a game for 1.99 or free in the android or apple store then have microtransactions for addons but this is getting out of hand



andreoni79 said:

@Doma I'm still playing FE; I'm in Hard Mode with permadeath, but I think that grinding using the random missions on the map or the free extra missions is OK. BTW I consider games like FE and Advance Wars for their mechanics and I don't care about the story, not being RPGs.



MadAdam81 said:

Not buying it now. I think maybe they should have let you spend play coins instead of real coins, or had an adjustable difficulty setting.
My bet is that they cranked the difficulty more than they realised and they decided to profit from it instead of wasting money rebalancing it.



claidoren said:

@Marshi It's a bad thing because you can not trust a game developer, or rather publisher, to tailor the balance of the game the same way they would have if there were no microtransactions. There is suddenly an incentive for them to make the game harder, slower, grindier or just plain boring than they otherwise would have in order to make people buy their super items to bypass it.

This I hope you understand simply results in a worse game for everyone. Having seen what Sqenix thinks is acceptible in the way to price gouge players on IOS and their forays into microtransactions there, there's no way in hell I will trust them to not mess up here in the interest of making a quick extra buck.



C-Olimar said:

Seriously, Square Enix? Can you not do something right without crapping on it afterwards?
Shan't be buying this game now. There are far too many great games out later on these years - made by developers who don't like to take the p*** out of their consumers.



Windy said:

Square is betting that once players buy the game they can't help themselves to the greed ridden addons. This is making me sick in gaming! They are not the only ones guilty. There are already a few other games out which practice this new way to make even more money from full price Titles.

Shin Megami Tensei IV has 20+ dollars worth of addons right now and the game is 49.99. I love this game dearly! Just awesome and havent bought any addon content 90 hours into to the game. Will I buy content? Yes I will. The game has been awesome!

Fire Emblem also has Extra Charge addons for a 39.99 game. I have it but havent had time to play it. If I like the game I will more than likely buy the content.

I can't help myself



Spoony_Tech said:

Would half as many of you be upset if say Nintendo did this with the upcoming Zelda. "Can't find all the heart pieces, no problem. Come over to the eshop and for only a 1$ you can get one". If you're that lazy they why not. Otherwise its in the game and its not that big of a deal. Can we really blame any company for trying to get all the money they can to survive?! Again IT DOESN'T HAVE TO BE PURCHASED!! Let's not be surprised when all companies start doing this. Let's be greatful this is not dl only like say Ace Attorney!



Windy said:

@Spoony_Tech Man I love Shin Megami so much I have to at least try One addon to see what it changes. That game is my favorite so far on the system Just great. I guess it also falls to. how much do you love it to pay extra for more content?



Macarony64 said:

@Grubdog the restaurant analogy dosnt make one bit of sense.
I'm getting the game regardless unless they do something that forces you to buy it to advance in the game also the game has so many shortcuts now that who ever buy this dlc must be casual has heck.



Marshi said:

@claidoren Dont get me wrong,i hate microtransactions as much as the next guy. But these power ups are,as the dev practically says,there if some people get stuck. In other words cheats to make you more powerful and beat the bosses without breaking a sweat. That coupled with the fact these power ups can be attained without paying a penny(sleep mode for 8 hours) just reinforces how optional this is. Look theres no smoke without fire and love em or hate em microtransactions are here to stay. Because these devs are a business at the end of the day,they are here to make money and frankly they wouldnt employ microtransactions if no one bought them.
Just vote as always with your wallet,if you want to get the game get it but dont buy the power ups! Simple



Windy said:

@ScroogeMcLz not at all. If I like the game. As I said I can't help myself But my issue is Full price 39.99 with addon costs. However if you like it enough you or I will pay I am buying Bravely Default no doubt about that. Will I pay for addon content? Probably if I like the game enough. Will I like paying for addon content? Not at first. It always makes me a little mad



LztheQuack said:

Well I bought all the Fire Emblem content. To heck with balance, I wanted some vacation maps!!



Skeletor said:

I am still interested in this game. I know that I won't even be the slightest tempted to want to purchase this. I've gamed too long to want to have an easy out in games. If anything, having the game, and not utilizing the Super Drink will show that it is not a game model to pursue.
I like the subtle tactic that they are using with the ability to gain it with the game being in sleep mode. 8 hours? They are really trying to dethrone any other game you'd want to play.



Doma said:

@andreoni79 I agree for Advance Wars about the mechanics, i could play those all day without caring for any story. But with FE, the plot is usually just as much as a drive for me to finish the games (the first time).

Other than being boring, the inclusion of time travel made me hate Awakening's in particular.



AVahne said:

You don't NEED to pay to get SP. There's the alternative of just putting your 3DS to sleep. You don't even NEED to use SP to beat the game.
If you're at all competent with your JRPG gaming skills, this shouldn't matter to you. At all. This isn't for you, it's for those who are new to the genre and for whatever reason are incapable of adapting to the grind.
And honestly, this is a much better situation than the micro-transactions that SE puts on their mobile games.



SubZer023 said:

yall are making something out of nothing really its optional and you still get the Sp and sleep mode i wont be buying the drinks because rpg games like this i been through hell in back with FF IV and after years and loved them bothXD. man yall need to grow sum -.-



unrandomsam said:

@AVahne I think they have changed how they deal with the amount of grinding you need. Pay or waste 20 hours it the type of incentives they are trying. (In fact if you knew where all the best stuff was then it made it too easy. But it was reasonable just to play.) Whether the Japanese version has the same addition will be the telling thing.



retro_player_22 said:

Not too bad, as long as it doesn't turn into that Final Fantasy: All the Bravest crap then I'm fine with it. Any true gamer knows that the best way to beat a game is to play, not to pay.



Ralizah said:

Is this ultimately any different than the exp boosting DLC for SMT IV? As long as it isn't intrusive, I couldn't care less.



TrueWiiMaster said:

I'm surprised by some of the reactions here. Yes, this type of micro-transactions deserves to be hated, but only if games make them necessary, or punish players for not buying them. Not only are these SP points completely unnecessary to enjoy this game to the fullest (and arguably take fun away from the game), but you can still get them without paying or grinding. You literally do nothing to get them for free. I'm all for this kind of non-intrusive implementation.



Rezalack said:

Still buying this game, probably day one. I don't see what the hubbub is about, I mean it's not like you're forced to buy the crap. I don't plan on ever using this SP idea anyway, as I like a challenge.. the fact that they need to add this tells me that the game will be pretty hard and that is good news to me. I get that this is a lame business model, but I'm sure someone will be happy it exists to help them.



LoveSugoi said:

Some of you are going to be in for a rough time this generation if just optional DLC you can get free without doing anything puts you off from buying a game.



ACK said:

How far can we be from DLC summons in Final Fantasy...?

I hate the concept, but it's not a bad idea if Square Enix makes them ridiculously over-the-top, recreates nostalgic summon spells from the series' past, and implements a junction type system (from FF8) to maximize strategic/creative potential.

Or what if they did DLC characters that used their unique battle tactics from their original game (such as Cloud and materia, etc..)... You know, FF6-style.

I don't like these ideas any more than anyone else, but that's how I'd do DLC in FF (besides extra dungeons).



N64ever said:

Remember those 900 cheat code phone numbers you would see in the back of your old game manuals? I believe this is what they have evolved into now. 99 cents a cheat lol. Obviously it is not my type of purchase to make so hopefully the game will be balanced enough to let me ignore buying any of the micro cheat transactions all together.



unrandomsam said:

@SubZer023 After Years has about a 20th of the actual content it should have. (Or even less). For the PSP version they put in extra content. If the challenge dungeons were necessary they should have made them part of the story. On all the previous games if you did the optional stuff you ended up too overpowered. That is why Dragon Quest VII is the only thing I am interested in from them. (Or previously untranslated stuff like Romancing Saga)



edhe said:

You only have to look at Square-Enix's "Final Fantasy: All the Bravest" on the iPhone to see what they're capable of.

Keep this crap away from our home consoles!



DarkLloyd said:

wont stop me from getting the game, i dont buy dlc like that anyways and if i do its usually in the form of a goty like edition. but thats not going to be the case here and anyways i know what im doing



RR529 said:

I'm still interested in the game. If I get stuck, I'll simply do what I've done in every other RPG I've ever played, grind.

If it comes to the worst case scenario for whatever reason, I'll just use the free sleep mode alternative.



Nick255 said:

Well most likely you will end up having to buy it if you want to play it more than a few hours a week as they will almost certainly make the bosses pretty much impossible to beat without using several days worth of SP. So unless you are the kind of gamer who always play Devil May Cry on "Hell or Hell" mode or even I Wanna Be The Guy on Impossible mode then you will have the choice of either not being able to play it very much so you can build up enough SP or buying SP drinks.



Expa0 said:

This whole thing sounds really stupid. As I understand though the "bravely second" thing didn't exist in the original version, so hopefully the game will be beatable without even touching the whole system. Stopping time sounds really cheap to me...



Weedy said:

Wow, this is a shock. Reading the comments I can see both sides of the argument, now I can't decide if I'll buy it or not. I'll wait to hear more news on this before release.



Araknie said:

@Grubdog Pokèmon X/Y are dumbed down directly in the main game.
Come on, you know this is true, if you get offendend so easily you shouldn't talk like you don't know things in the internet.

Next time, instead of overreacting speak directly what you think, that way you will sound true. If you overreact knowing the truth you put a misconception of you what you think in other readers. That's how it works in the internet.



Darkness3131 said:

Sigh Remember when you had to be good at a game and patient to beat it?

I'm probably gonna get it, but I'm not buying the "drinks".



TySoN_F said:

Definitely still have interest in this game but seriously guys, you can still support the game without supporting their DLC practice. At most, they'll see how well their game sold but not their micro transaction b/s. In all seriousness, idk anyone who actually buys these sort of things.



Grubdog said:

@Araknie I don't care if it's an overreaction. I was buying the game, now I'm not. There's enough games to buy now that I can stand by this conviction. Trolling Pokemon will get you nowhere, the game is the amazing and the biggest leap the series has ever had.

On the other hand, I don't see what your conviction is unless you work for Square-Enix. It shouldn't matter whether I support the game or not.



8BitSamurai said:

Thanks Square Enix, you just saved me $40, since I'll pass on this now!

I want Squaresoft back... (Even Enix too)



GraveLordXD said:

@DarkCoolEdge no I won't BUY a game because it has unnecessary micro transactions serving no other purpose but greed whether its voluntary or not square enix loss not mine I'll be perfectly fine I promise



unrandomsam said:

The fact is adding stuff like this means they will add meaningless time wasting grinding. (20 hours of my life has value to me. Grinding is a total waste of it). Affects the balance. (Same reason I have gone from buying all the Fire Emblem games to not buying the last one.)



Jellitoe said:

@BMDNERD Cause it should not be there in the first place, not in a retail game. I understand the concept of micro-transactions in F2P games, and I understand buying DLC created to add more content later on to a game. But for a retail game, They will break it on purpose to make you pay.
Make some incredibly almost unbeatable boss to entice people to pay them more money.



elbcen said:

I guess Bravely Default isn't going to be the game I was hoping it to be. Sorry Square-Enix, but I am not interested in purchasing a game for $39.99 and then get pop-up messages about how I could pay a dollar or two to defeat a boss more quickly.



Turnip said:

As long as they aren't taking away content from the previous version and now marking it as DLC, I honestly couldn't care less about the option of buying microtransactions. Definitely not a reason to not buy this game.



thatguyEZ said:

@Araknie lol look at you mister internet veteran. -_-

But as much as I am against micro-transactions, I'll probably still get this when it comes to NA. MT can be done right, or devs can do it like EA and constantly shove it in your face. I think DLC started out as something great with 'good' intentions but then companies (like EA) came along and totally abused it. But for the most part I don't think this is a big deal. But it'd be better if it didn't have them at all, companies shouldn't be tweaking their games to accommodate for people who such at games. At least this isn't the right way of doing it IMO.



FishieFish said:

I don't mind DLC as long as it's a hole new map pack or something,
but something like this... No.



Uberchu said:

P2W feature? SOLD!
I'll take 20 P2W's and 500 more P2W's for the people who won't buy any.

All served on Sarcasm!

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