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Kisame83

Kisame83

United States

Joined:
Sat 24th December, 2011

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Kisame83

#2

Kisame83 commented on Nintendo 64x64: Conker's Bad Fur Day:

Forget Goldeneye, THIS was my friends' go to multi-player game!

Interesting note, Conker recently appeared on a list of franchises Microsoft (who owns these rights, via Rare) may be looking to revive. Killer Instinct did well, so they seem to be looking at the Rare catalog and may bring back Conker and Banjo.

Kisame83

#3

Kisame83 commented on Review: Mega Man X3 (Wii U eShop / Super Ninte...:

I'm picking it up soon. My son is still playing X2, so after that. I do genuinely like X3. I also like X4 and 5 (kinda fell off at 6). Honestly, I don't get the hate for 3, which I didn't even know was a thing! I thought the new tweaks to the armor parts where fun, and they found more imaginative uses for X's upgraded weapons. Compare to X 1 where those upgraded attacks had minor effects, aside from that one area in Sigma's fortress you may want to use the Chameleon Sting's cloak to breeze through.

Kisame83

#4

Kisame83 commented on Review: Mega Man X3 (Wii U eShop / Super Ninte...:

I agree with the people saying it's a 7/10. It's a good game, and went over well when it came out. Revisiting it here and there over the years hasn't hurt it. It has it's flaws (Zero is sort of an afterthought, some stages are a bit too long, and handful of music tracks are repetitive). The chip system was a nice touch, and earning the gold armor and z saber made you feel like a god lol. It also has a more coherent story than the previous too (not saying a whole lot, but still).

tl;dr: if you're just thinking about grabbing one mega man game, look elsewhere. By if you got X 1 and 2, you might as well grab this and finish. It's not a "5/10," and it sounds like a handful of unmet expectations for the reviewer lead to a lower score than necessary (just in my opinion).

Kisame83

#5

Kisame83 commented on Watch Dogs Will be the Only "Mature" Ubisoft G...:

@tysonfury made all the worse when you consider that Mass Effect Trilogy edition launched on the other consoles at nearly the same time. I understand that game pad support for all three would take effort, but what a wasted opportunity. I honestly would have bought it, and I own it and most of the dlc for 360.

Kisame83

#6

Kisame83 commented on Review: Yu-Gi-Oh! Zexal World Duel Carnival (3DS):

The only detriment to me is that I really don't like Zexal.

While the lack of multiplayer is puzzling for a 3DS game that focuses on playing with others (especially when the DS games had wireless multiplayer), it isn't a deal breaker to me. Those DS games ran so slow over the network, and were plagued by players disconnecting (both rage quitting and server kicks), that I only went online as a novelty. I probably spent more time with e Tag Force series on PSP, which was ad-hoc only. Realistically, I spent most of my time with these games in single player as it is.

I'm curious if the loss of those GameSpy servers may have impacted the ability to implement wireless connectivity. I know 3DS wasn't generally impacted, but I wonder if there are extra development steps that Konami opted out of at the late stages of development. Anybody know about that?

Kisame83

#7

Kisame83 commented on Capcom Releases Phoenix Wright: Ace Attorney -...:

I actually quite enjoy Phoenix Write on my iPad. Whether you like to "game" on your phone or not, PW games are borderline visual novels that control mostly through tapping rough dialogue, dialogue choices, and a handful of light touch screen puzzles. There is 0 superiority to playing it on a DS/3DS. The improved visuals and sharper text is a nice touch, too.

Kisame83

#13

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

@redivgamer90 But that's no different from PC. This argument is like saying Half-Life, Starcraft, Deus Ex, and Neverwinter Nights don't exist because of the existence of Facebook games and random flash mini games (many of which were precursors to ios shovelware, if not fodder for direct porting).

Kisame83

#16

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

Yea, what's with the double standard?? I listed a number of great titles on iOS, and people are willing to ignore shovelware on consoles and then act like mobile shovelware is all there is?

Again, if you think there are only "pay to win" or mindless cheap physics puzzlers on the app store, you are ignoring the presence of legit great games. Highly rated games. Final Fantasy 1-6, After Years, Dimensions, Tactics, and Dragon Quest 8 all have mobile versions. And a port of Chrono Trigger DS. FTL is highly regarded. Baldur's Gate 1 and 2 are the definition of epic, as is Knights of the Old Republic. X-Com: Enemy Unknown is on my iPad. The World Ends With You. Controller-enabled versions of Terraria, Bastion, R-Type 1 and 2, Metal Slug, Blazing Star. Loads of classic Cave shooters (EspGaluda 2, the Dodonpachi and Bug Princess series', Deathsmiles). Telltale's Walking Dead S1 and 2, and Wolf Among Us. The Another World remake everyone is gushing over on here? Port of the iOS version from years ago. What about updated Sonic the Hedgehog on eshop? iOS and Android had that first, full treatment to Sonic 1, 2, and CD so far with controller support for each. Upcoming HD rerelease of Phoenix Wright 1-3? Came out over a year ago on iOS.

And that's just the ports! I've also gone into titles unique to the platform.

I'm not saying mobile gaming will crush Nintendo the way some predict. Two different markets in many regards.

But, if you're going to keep chanting that mobile has no good games, just free to play crap...you're being JUST as biased as the people who claim Nintendo is worthless because it just has casual games and "kiddy crap."

Kisame83

#17

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

@DilMan33 I don't disagree with your point about Nintendo remaining viable. Also, we have to keep in mind, it's not a 1:1 comparison like it is against, say the Vita. What is a "smart device?" You have smartphones of varying power and ability, low end readers that have ventured into tablet territory, and higher end tablets that function as portable computers more or less. It's hard (and unfair) to do a direct device sales comparison.You'd essentially be saying that all Windows, Android, and Apple phones and tablets and touch media players (IPod Touch for example) outsold the 3DS. Well of course lol!

That's why I prefer to consider those devices as offshoots of computers, rather than direct console analogs. I mean, Steam draws people away from consoles to a degree, but the console market is still making money.

I absolutely disagree with you that these devices offer no quality content. This is subjective, sure, But I listed a number of games in my earlier post, many of which are highly regarded. FTL, I fell in love with that on Steam, but consider the iPad version the definitive version. I know some people decry ports, but I in the age of virtual console, PS1/2 classics, Gog, and cross platform and even cross gen releases I really don't see the problem with options. For example, Telltale's games (Walking Dead, Wolf Among Us) are always planned for iOS, there's just usually a small delay. At first it was a month or weeks, these days sometimes it's the same week. So that's no different from the same games launching on both PC and console as well.

There are a number of games like that I love. I won't re-list them all, but just read my earlier post. There's also mobile-exclusive content that is great. Not all devs are going freemium to make a buck. Superbrothers: Sword & Sworcery EP was very enjoyable. Wayward Souls is amazing, and has controller support planned in the next update I believe. Oceanhorn, while derivative of Zelda, has great production values (including a musical score co-produced by Final Fantasy's Nobuo Uematsu!) and controller support. I play it on my iPod Touch with my Moga controller shell, and it doesn't feel much different from playing on a PSP.. Infinity Blade is basically Punch Out for the dark fantasy crowd, and the third game in particular really shines. Battleheart Legacy honestly blew me away and has very intuitive controls and a lot of depth and customization. The Chaos Rings series by Square Enix are solid classic-style jrpgs for the platform. Just to name a few.

Kisame83

#18

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

@Link506 I agree, in so far as I prefer an android phone. I prefer my iPad due to the game selection on the app store. Which is why I jailbreak, giving me nearly the same level of customization as on my phone :)

@Token_Girl I think you're spot on. My son has been playing Plants vs Zombies since he was 3. It was decent math practice haha, he's quite proficient at it now. It also cost...$3? The same game cost I think $15 o Ds/DSi and looks terrible to boot (they redrew all the assets horribly low res). He also loved the Rayman runner titles. Now that he is 5 and has a feel for platformers, he's "graduated" to Rayman Origins and Legends on consoles. But when he was learning PvZ and some of the simpler iOS platformers (Paper Monsters for example), he could not grasp Mario. Again, he was 3 and 4 at that point. I think I was about his age now when I even saw a Nintendo, so the tablet gave him a head start.

Kisame83

#19

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

@DilMan33 it's denial that people say any game you might play on a phone or tablet = angry birds. You see this quite often. To be fair, when the App Store was new, this wasn't far off. Infinity Blade and a port of Sega CD classic Vay aside, it was mostly physics puzzlers, simple swipe games, and of course the rise of freemium leaves a bad taste in everyone's mouth. But I have more gb worth of "real games" on my iPad than they even sell in Vita memory card sizes. Just have to know what you're looking for.

Kisame83

#20

Kisame83 commented on Stats Suggest That UK Kids Are More Likely To ...:

They're touch-enabled computer monitors, and you have your good games and your bad. I think the reason kids are warming up to them is because they are all purpose. Parents have smart phones and tablets, or get one for the kids. Students maybe want a tablet for school, etc. Once they have one, they wind up on the app store. Just like how many get laptops or PCs for functionality and media, then discover Steam, Gog, etc. People also forget that controllers are taking off on these, mitigating the "lol touch controls" critique. I have a Moga Pro for my phone (looks and feels more or less like a 360 controller) and the Moga Ace for my iTouch. There's a shell for iPad Mini coming soon that I can't wait to try also.

If you think of a tablet as a "tablet PC," you can see how some games are suited for it. Puzzle and tower defense are easy ones, as well as rpgs and strategies titles. The Autumn Dynasty series of strategy games are exclusive to the platform and very fun. 4x games are great (my fav being Starbase Orion, a spiritual successor to PC classic Masters of Orion). Ravenmark and Wesnoth (the latter is a PC port) are great.Mecho Wars, an Advance Wars clone, is fun, as is Great Big War Game.

Battle Heart Legacy has great depth and mobile controls. Anyone who has ever played the DS Zelda, or Star Fox, or any number of titles where everyone raved about the INTUITIVE STYLUS CONTROLS can't sit here and act like there is no room for creative input here. It's just sad when a dev simply slaps a touch dpad on a console-esque title and expects that to work. Also, everyone knows the DS was no stranger to shovelware.

But yeah, when my son is playing Spy Mouse, Plants vs Zombies, the classic Sonic games (I prefer buttons, growing up with Genesis, but they are simple enough that he doesn't have that nostalgia keeping him from doing quite well), Oceanhorn, etc, he has just as much fun as he has on the 3DS or Wii U.

And for my part, when I'm playing FTL, Baldur's Gate, Final Fantasy Tactics, King of Dragon Pass, The Walking Dead and Wolf Among Us, Magic the Gathering: Duels of the Planeswalkers, Dodonpachi (or any Cave shooter), a port of 3DS' Liberation Maiden, Chaos Rings II, The World Ends With You, Stealth Inc, Dokuro, Wayward Souls, VVVVVV, Infinity Blade 2 or 3Hearthstone ETC ETC ETC, nobody can tell me I'm not enjoying "real games." I can't wait for the iPad port of The Banner Saga, as I rarely have time to sit at my computer long enough to play it but I take my tablet almost everywhere. .

Kisame83

#22

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

@Sampras I assume you are talking about Sony? I won't disagree- they are not my primary choice. I have supported their portable devices, but I haven't owned their consoles since PS2. I'm not a fanboy of any particular console brand, but I did go Wii60 last gen and have essentially just "upgraded" this gen.

That said, I do think PSN is a progressive model for digital distribution. Xbox Live trades blows with them. eShop is still finding it's footing, though it has improved a great deal from its inception, and the old Dsi/Wiiware days.

I would like to see account systems, because it is basically the industry standard. Nintendo knows this, but doesn't have the model fully in place. Think of it this way- Iwata discussed how their research showed that people who made one digital purchase would often make more, realizing the convenience of digital downloads. They push this option nearly as hard as their competitors. But without that account system in place, this option is quite limiting. The only reason my son doesn't own his own 2DS is that most of my physical games are for me- titles I've pre-ordered or collected over the years. My five year old isn't going to be playing Devil Survivor Overclocked, SMT IV, Shinobi, etc anytime soon. So basically his options on a second system are Star Fox, and in another year Ocarina. On MY system, though, we picked up Sonic Lost World, Mario 3D Land, and a host of Virtual Console games (all the old school Zelda, Mario, and Mega Man a young gamer could ask for). He can only play this content on my 3DS, rendering the second purchase moot. That's money out of Nintendo's hands that I would otherwise throw at them.

In comparison, I'm thinking about getting the Playstation TV. I downloaded Rayman Origins digitally, have a few other games he plays via PS+ (some free, some from discounts), and some kid-friendly PS1 classics. All of this from my PSP and/or Vita, and most of it (barring touch screen heavy games that won't be compatible) will be ready for download as soon as I log in to my PSN account, no hassle.

@electrolite77 you are absolutely right. If I lose or break my Vita, my games are backed up with their backup program on my hard drive and the permissions are tied to my account. The only hassle is contacting a rep to deactivate the old system in favor of the new one. Same problems with a 3DS? You're going to need a Nintendo rep to specifically cater to your need (as the infrastructure of their service doesn't address this natively) and getting your software is going to be title by title. I make manual SD card saves, but that's mainly for the sake of save data.

Kisame83

#23

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

@dereq that sounds like reaching. Since account based games don't have any way to transfer content to other accounts, they can't take your games unless you are completely unable to recover your password. If they've hacked you to such a degree that they just now own your Steam or PSN account and related email account for verification, and (in Steam's case) possibly your cell phone for further verification...you have bigger problems than just which console you support,

Kisame83

#24

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

@Sampras you implied that the argument being made was purely about price, and listed other factors that may matter to a buyer. Among them, you mentioned supporting certain business practices. I (admittedly in a sarcastic tone, tho no offense was meant) was pointing out that this is precisely why we speak out about that. Again I refer to Square Enix on ios. They put out two separate apps for their games for iPhone and iPad for years. And they charge $15-20 for games most companies charge $5-10. Including themselves. You'd spend $30ish bucks to buy FF Tactics War of the Lions on ios for devices, when the same game is $10 on PSN and downloadable on any compatible device with a single purchase. You don't HAVE to buy both, of course. But consumers holding off on purchases and providing feedback to the practice has lead them in recent years to adopt the Universal app model. FF IV AND after Yrs, FF V, VI, Dimensions, Dragon Quest VIII, really about everything after TWEWY Solo Edition has been a single app. Their customers expressed a desire for them to match the industry standard set forth by, basically, all of their competitors, and eventually they changed to meet this demand.
Another example- Democracy 3 was a daily deal upon Steam for $7 and change. Someone pointed out that Gog was selling it for $4ish. YES to your point, there are many factors beyond price. I, myself, bought it on my iPad Mini for $10, because I wanted it portable. But someone pointing out the lower price point of a similar distribution service is helpful, not whining.

Kisame83

#26

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

Sorry if that sounds whiney. It's just odd to me, as a multiple device owning person who frequents different sites, to see the defensive lockdown. If a game comes out in regular/HD apps for ios (meaning, two separate apps to buy if you want iPhone and iPad versions), this is noted in most reviews. The Universal build is much more common those days, and even Square Enix has adopted it (they were notorious for putting out two expensive apps rather than a universal until recently). In Nintendo's case, that's not even in the infrastructure as a possibility. Even if the publisher wanted to, they couldn't offer you a 3DS code for buying the Wii U version. I think VC is the most glaring, having to buy, rebuy, "upgrade" the same 20-30 yr old games repeatedly. In the case of a release like this, people will discuss value. And this will include deals on other platforms. If someone says they want a 360 game, and I see it on Steam flash sale, I'm going to let them know. Especially if it's a title that doesn't go on sale on Xbox. Am I insulting Microsofts entire business model, or just being a good consumer?

Kisame83

#27

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

The device-locked vs unified account system IS Nintendo's "fault." They've also acknowledged it a number of times and claim to be working on it.

I don't know why people are getting so huffy about it. I think this is a neat game. I may skip this release, as I have it on ios. Is someone going to get offended now that I'm not throwing money at the eshop, or am I allowed as a consumer and fellow online commentator to say my personal choice without someone getting all defensive?

Kisame83

#28

Kisame83 commented on Review: Another World - 20th Anniversary Editi...:

@Morph but it IS fair to note competitor practices and deals, etc. physical stores do it all the time. They watch competitors, make market adjustments, some store offer to meet a competitors price or coupon, etc.

One easy example- I feel bad for people who bought Angry Bird Trilogy for $30-40 (depending on platform). Getting the oldest games in that series, which retail on mobile for $1-3 bucks each...when they aren't being given away for free. The only reason I didn't impulse buy Plants vs Zombies on my Vita is that they wanted $15 and it was $3 on iPad with a free sequel alongside it,

In this case, it's fair to note that Sony is giving a free backup copy, or in general that PSNs account-based system is more lenient than eShops device-based system. If you go on a PSP and buy Final Fantasy VII, you can download that on any compatible registered system with your account. So you can play on your tv with PS3, and transfer if you upgrade to a vita. If you even just bought a new PSP you could just manage the actives in your main account, and then download your content. When I bought my 3DS XL, I had to transfer content directly from the old system to new. Buying Ninja Gaiden on VC doesn't put it in my VC account for Nintendo- I'd have to rebuy it to play on Wii or Wii U VC. I don't understand why they are separate services when the whole concept is legacy preservation. Nobody wants to buy Zelda 1 three times, come on. I haven't bought my son his own system because he's been sharing mine. We have digital games. Mario 3D Land, for example - I'm not paying another $40 for it, so he can't play it on another system. I wish I'd bought it physical so he could. As it stands, hat copy is locked to one 3DS, so it remains the community 3DS unit for the house. If their system was more in line with, well, every other company , I'd have bought him a 2DS by now.

Kisame83

#30

Kisame83 commented on Video: Check Out This Mario Kart 8 And Mario K...:

Not to take anything away from the Wii U's capabilities, but the statement about the PS360 to their successors isn't a good parallel. They were a good deal stronger than the Wii to begin with, and their consoles have been out for a yr. Wii U has more experienced in-house devs + is being compared to a console that was (from a technical standpoint) the weakest last gen.

Kisame83

#31

Kisame83 commented on Ubisoft Makes Little Mention of Nintendo in Pl...:

@Savino Yea, I get that. I'm just saying it's a bad cycle. The system doesn't sell enough to warrant game production...but it won't be able to sell if no one makes games for it. What do the other two companies do to inspire "faith?"

Let me put it this way. Xbox One has sold somewhere around 5 million units, as of the last figure I saw. And the last report I looked at put Wii U in the 6-7 mil range. Dismal compared to the Wii, and about half the speed of the Xbox One (maybe less), which makes the negative impression legitimate. But it also tells us that there are more Wii U's in homes than Xbox One's. So why is Xbox One guaranteed everything that isn't an exclusive, and the Wii U gets table scraps with gimped feature sets? We can debate future sales all we want, but an install base is an install base at the end of the day.

@unrandomsam ha, I'm just using it's official name. The Wii U could handle a port of the original version just as well. I mean, Deus Ex rocks on Wii U.

Kisame83

#32

Kisame83 commented on Ubisoft Makes Little Mention of Nintendo in Pl...:

It sucks, too, because Wii U feels left out of the party! I mean, even games going EVERYWHERE else are ditching Wii U. Why isn't Dragon Age Inquisition coming to Wii U, or Tomb Raider Definitive Edition, or Metal Gear Solid V GZ/PP, or Mass Effect full trilogy?

Kisame83

#33

Kisame83 commented on Ubisoft Makes Little Mention of Nintendo in Pl...:

This is a tricky business. Personally, I've enjoyed Ubi's support of the Wii U. I purchased Rayman Legends on the Wii U over other versions, and have a blast playing it with my son. On the contrary, we selected Just Dance 2014 for the Xbox One, so as to dance without worrying about flying Wiimotes. So if Just Dance sales are going to break Nintendo, we unfortunately can't contribute there.

I feel sad about the "business" angle of these situations. For example, when I bought my Wii U, I figured we would see stronger versions of games. A lot of what came out on PS360 was scaled down compared to PC versions, but the Wii U offered more power. Yet, no one seemed interested in putting that work in, so most ports have been just that- ports. Sometimes with an extra feature, sometimes missing a feature. I had every intention of buying Watch Dogs for Wii U, but now that version is delayed until lord knows when, and my friends are pressuring me to buy it on Xbox One instead. It's a vicious cycle. If the Wii U version launched alongside the others, I would make the counter argument to my friends (who also have Wii U's) that it has the best second screen support, and the multiplayer should be sufficient. But with the delay, those units will move and only Wii U ONLY folks will get that version. Which is a small crowd, considering the game has last gen versions as well.

Kisame83

#34

Kisame83 commented on Nintendo Download: 15th May (North America):

@Excep7iona
Just keep your expectations in check lol
They are really good, but also dated. Especially P1. I had fun with them, but P1 is more like old Shin Megami Tensei. If you ever played Strange Journey on DS, or Soul Hackers on 3DS, think along those lines. P2 is sort of the middle step between that old first person dungeon crawl style and P3/P4 style. I like them a lot, so if you aren't sure about the older style maybe skip P1 and get the two P2 games (you can get the PSP version of the first part and the PS1 version of the second part).

Anyone else notice that these Atlus sales haven't shown up in the shop? At that price, I was ready to impulse buy Code of Princess. But it's still $30.

Kisame83

#36

Kisame83 commented on Grinsia Heading To The North American 3DS eSho...:

I might try it out of curiosity, but I wasnt impressed with the mobile version. A lot of these older Kemco games feel like they were churned out of rpg maker in a few months. A new translation will certainly help. I'll buy it to support more- some of the newer games from Kemco are actually pretty fun to play, and a professional translation would do wonders (they are a bit engrishy)

Kisame83

#37

Kisame83 commented on Review: Advance Wars (Wii U eShop):

@dumedum probably. It's "lighter" obviously. It's a similar genre, but a bit bigger in scope. You don't have just a team of guys, rather you secure resources and build an army. Beyond that, it is a military themed turn based strategy game though.

Kisame83

#38

Kisame83 commented on Capcom Shows Off Graphical Improvements In Ace...:

Just looking at the iPad version, and I think they're probably just using the assets from that. Not a bad idea to back-port this onto the successor of the system that made the series famous. I doubt I'll be double dipping (triple, really) though.

Kisame83

#40

Kisame83 commented on Talking Point: Is There A Future For The Wii U...:

I have an Xbox One, Xbox 360, and Wii U active in my living room. The game pad is what really makes the Wii U stand out. It's a versatile system. If I want to settle in for some hardcore gaming or old school VC, I tend to go with the Classic Controller Pro- honestly one of my favorite controllers which is sadly overlooked due to its peripheral nature. But if I want to give up the tv, I can play or run video apps through it. Or, if my son wants to play Ducktales or Rayman while I'm on one of the other consoles, we can have our cake and eat it too. Heck, I'm playing Deus Ex now. I'm going to head into the bedroom soon, but want to play a little longer. So, off-tv mode. Sure, it's slaved to the system range, but within the house it is awesome to have a portable system that runs console games.

I feel that in a world where Sony makes remote play a successful selling point while gearing up massive streaming services, and Microsoft pushes Smart Glass, the Wii U game pad isn't a failure- it's the best realized and most integrated step into the second screen world. Hardly surprising from the makers of the DS. They birthed this trend yrs ago, and with Wii U they pioneered it in the console space. Why abandon that? Especially when the competition is latching on?

Also, they'd have to rework the entire dashboard OS to make it work without they game pad, while still supporting game pad using systems. That'd be problematic.

Kisame83

#43

Kisame83 commented on Weirdness: Try Not To Squirm As This Doomed Mi...:

I'm scared for our species. This seems like the kind of thing that used to go down in PM or AIM (remember AIM). Now it's just out in the open on social media. Keep in mind these are kids, so of course this is awkward and immature.

Kisame83

#44

Kisame83 commented on First Impressions: 3D After Burner II:

Haven't played these yet, but they are on my radar. Want to finish the Ninja Gaiden Trilogy, then segue into Shinobi. M2 sounds like an awesome group. I will give some love to Christian Whitehead, though. His ports of Sonic CD, and later Sonic 1 and 2 are fantastic.

Kisame83

#46

Kisame83 commented on Marty Reminds 3DS Users What Not To Do On Miiv...:

This method annoys me, as an adult, I have a small handful of online friends I met on Xbox Live. Two of whom are actually involved in a website and podcast a few of my IRL friends run, and a few others I play with as often as my best friend (and often with). I met most of them while playing Left 4 Dead or it's sequel. It's easy to point to the insanity of the CoD and Halo multiplayer crowds, but not everyone on Xbox Live is like that and not every game caters to them.

In contrast, I have a couple of acquaintances on Pokemon Y that I've traded with, battled with, shared O-Powers consistently, etc. If this where either competitor system, we likely would exchange friend invites, maybe see if we share other mutual gaming interests. Mario Kart, Animal Crossing, maybe upcoming Smash? Hey do you have a Wii U? Etc.

Sure, the argument goes "but the children." My counter-argument is this. The children seem to largely be JUST FINE elsewhere, if my kid can play Sonic & Sega All Star Racing, Little Big Planet, Playstation All Stars, etc on our Vita without harm and a more robust network and friend feature set...should I be concerned that apparently playing Mario Kart, Mario, and Smash Bros will apparently bring pedophiles in droves?

Maybe the reason people take to forums adding random strangers is because Big Brother Nintendo won't let them befriend the people they actually PLAY with. Wouldn't that be safer?

Kisame83

#49

Kisame83 commented on Bravely Default To Feature Optional Special At...:

It comes down to balance, but at this stage we should keep an open mind. Saying you now won't play the game is like saying SMT IV has no value because it sold dlc armor. It wasn't at all necessary to beat the game. My approach to 3DSdlc has been not to buy on its own accord. But I'm sure most of us have been in that situation where you buy $10 credit for a $6-8 game. Later, when I stare at the chump change in my account, I may say "ok, let's get a fire emblem map pack."