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ChessboardMan

ChessboardMan

United Kingdom

Joined:
Thu 19th September, 2013

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ChessboardMan

#2

ChessboardMan commented on Night Trap ReVamped Developer May Flip-Flop on...:

Still doubt I'll ever buy the game, but all the same, I hope that if they do come to WiiU, that they actually make use of the GamePad, which seems the obvious way to play the game.
Currently viewed monitor on TV, rest of the interface from the original game on the Gamepad, where it can be interacted with directly.
Heck, while I'm not sure this idea is actually feasible, imagine a control option that displayed every monitor (but with lower detail) on the GamePad, with the currently selected monitor on the TV screen. That might actually make the game more fun and interesting, rather than an endless gauntlet of trial and error. You wouldn't need to constantly flick between screens hoping that you might just catch a monster, or tune in in time for a code change, you'd be able to see something going on in a location, and decide to have a closer look.
Though I wouldn't really expect anything like this actually being implemented, whether or not it is implementable.

ChessboardMan

#3

ChessboardMan commented on The Console Wars Live On As Night Trap Remake ...:

I actually wonder if it's an excuse more than anything else. All those platforms are going to be using a controller, I'd imagine, like on the Sega CD whatsit. But I f you look at this game, then clearly the WiiU would present the best control method for the game. The TV shows the currently viewed monitor, while the game pad… basically works as a touch screen version of the rest of the display from the old game. However to implement this… might be a fair bit of extra work on top of everything else. So is this really an old grudge they won't let go of, or a bit of laziness? I guess we'll never know.
But honestly, the platform doesn't matter, it'll still be the same trial and error kind of game that I can't see being popular with newer audiences. People who do buy it are probably going to just end up using Walkthroughs anyway…

ChessboardMan

#11

ChessboardMan commented on Etrian Odyssey 2 3DS Remake Confirmed for Japan:

@Spoony_Tech @TheWPCTraveler I think I actually a way to change a character's class, "while keeping the same sprite", but I haven't tried it, as I'm not sure how it works. Can you switch back to the old class again, at the same level as before? Is anything lost in the switch? Why couldn't they have given us multiple saves? These are questions that keep me up at night…

ChessboardMan

#16

ChessboardMan commented on Here's What Metroid's Samus Aran Would Look Li...:

Strange, I had heard Wil Overton was stopping doing art, including one of the special edition covers for the History of Japanese Game Development Book Kickstarter, who had to get someone else in to do the art, which was a big disappointment. Maybe it's because this is very different from his usual art style?

ChessboardMan

#17

ChessboardMan commented on Rayman Trophy Revealed For Super Smash Bros. O...:

Unless he's trolling us rather hard, it isn't going to be Rayman in the game.
He says they were given this 3D model when they asked for reference, but if he was playable, wouldn't they be using the character model that is playable for the trophy? Unless, he's trolling, and it's also the character model for a playable character, but that seems a bit much.

Though it does raise the question of why they needed the reference, unless just to make this trophy.

ChessboardMan

#20

ChessboardMan commented on Retro-Styled 2D Action Adventure, Midora, Hits...:

I was considering this one, but then I watched the video, and recognised a lot of the sprites (mostly background and floor title) from iOS games I've played that were in a similar vein… I think one of them was Queen's Crown… which seems to have now deleted my save since I last played it an age ago… Blast.
Anyway, point is that the style of game and art were almost suspiciously similar to many iOS action RPGs…

ChessboardMan

#22

ChessboardMan commented on New Fighter for Super Smash Bros. to be Reveal...:

And it's…

…The Entire Cast of Skylanders Trap Force or whatever, but you have to collect their figures to unlock each one!

…Master Chief- 's finishing this Fi- no wait, he's just really really lost.

…Adam Jensen- Didn't ask for this.

…Captain Shepard- has to go now, to Smash Bros.!

…Optimus Prime- is transforming and rolling out!

… Tingle- … what.

Ok enough of that.

Personally, I'd like the return of Snake. Mewtwo and Captain Falcon would be welcome too. Is G&W confirmed yet?

But to go to this level of hype, a newcomer seems likely. But no one comes to mind right now… maybe they'll pull a Kid Icarus on us again, and bring back an age old franchise with a new entry to that franchise following soon (ish) afterwards?

Wait… isn't there that nes brawler game that Nintendo seem to be trying really hard to remind us all that it exists? :/ hopefully not from the reviews it gets here at NL…

ChessboardMan

#25

ChessboardMan commented on Mighty No. 9 Has Another Crowdfunding Campaign...:

I think the biggest reason why people are skeptical, is the big question "Why now?"
The project ended ages ago. If they wanted to raise extra funds for stretch goal, they could have kept open PayPal/other donation options the entire time, maybe occasionally added "tier packages", and new stretch goals, when they came up with them.
But the relaunch of the campaign, after such a period of time, makes people raise an eyebrow. As some are saying, they worry it's just like what happened with Double Fine and the Broken Age. Which from what I hear the end, or rather, mid-result isn't actually a problem, so it does seem to be paying off for them, but it does hurt public image, not only for them, but other crowd funded projects, like this one. And then things will be worse for the next project that decides to do this, so on and so on.

ChessboardMan

#26

ChessboardMan commented on EA Explains Why It's Abandoning Dedicated Hand...:

I'm sorry, but after the recent "Dungeon Keeper", I refuse to believe this is a matter of limited resources, and what they think will still be around in the future.
To me it looks like an open and close case of "the cheapest way to make the most money".
No one would ever give that unspeakable horror a glance on a DS or PS-anything, but on mobiles, not only is it accepted, but it's the norm, it even flourishes! It was the editors choice at some point.
But it was utterly awful, with no thought put into making the game fun, only how to make money.
And it does. That is the worst thing of all. As much as people are saying "let them rot", mobile games are going to make EA a huge amount of capital. Probably more than they'd make if they made games for the DS and PSV. Probably more than they'll make on their AAA titles, or even all their console and PC games combined. As the games are cheap, yes, but they're a lot cheaper to produce, and people spend money on them CONTINUALLY.
There is no way that there won't be a dedicated Ninny portable still in the far future, baring some apocalypse of some sort, as while some mobile games can actually be fun, there are still limitations that come from the device not being designed for games in mind, and a lack of first party games; plus the fact the publishers/developers don't treat it like a proper games platform most of the time, especially the publishers. And why should they, when there are larger profits in treating it like they do? And as long as they do, there will always be a need for dedicated portable gaming.
So yeah, EA, don't mask your true reasons with stuff you scooped off a cow field. It just makes us dislike you more. Here's a preemptive congrats for winning that worst company award again this year, bar another company causing that previously mentioned apocalypse.

ChessboardMan

#28

ChessboardMan commented on Atlus Teases a New Etrian Odyssey Title, Makes...:

I want to see a kind of EO MMO on the WiiU, where each player controls a team of two, with multiple Duos out on the field at the same time and you have to plan things out with other players to trick FOEs, and map out the giant levels.
But this sounds like Untold 2, which is plenty awesome by me, as I have fallen in love with Untold 1. Just this time, Atlus, allow for separate saves for story and classic mode, please?

ChessboardMan

#30

ChessboardMan commented on Two Separate Bayonetta 2 Retail Releases Confi...:

It's that they're always so late in finalising the special deals and available editions, that makes me delay preordering games for so long. Last time I jumped in too fast, I ended up paying way too much for the Zelda chest, that Nintendo itself then offered for… was it free?
How can I preorder Bayonetta 2, X, or even either Smash Bros, when it is all in major flux?

ChessboardMan

#31

ChessboardMan commented on Nintendo 64 Titles Heading to the Wii U Virtua...:

Ok there's a lot of comments, so I don't know if someone has mentioned it, but… Pokemon Snap with integrated MiiVerse.
Nintendo made it so that the Wii VC version could export to messages, and even to the memory card if memory serves me right?
Though it could be a lot of work for something that people will have a laugh with for a couple days, then forget about…

ChessboardMan

#33

ChessboardMan commented on Video: Toy Pizza Take a Look at Tamashii Natio...:

Mine arrived from AmiAmi today, with the one accessory pack I also preordered, the pipe/shell.
It is a really nice figure, but there are a couple faults. One, he does not seem to balance well. Which wouldn't be a problem, with the display base that holds him up in mid-air, etc, but that brings me onto the second major fault. That display base doesn't come with the default figure, it comes in the bricks accessory pack, which feels a little off, considering this kind of figure usually comes with the display base.

Now I'll have to wait for the order I just put in for that other accessory pack. So remember, if you're buying this, you need at Least the brick pack as well.

ChessboardMan

#36

ChessboardMan commented on E3 2014: Amiibo Figures Will Have A Price Tag ...:

And be happy they're not Apple, who swap over to a new charging cable, and then charge an insane £25 for the new cable, if you need another, because of the microprocessor inside it. Just for the convenience of being able to plug in the cable either way round. Which my original cable no longer does anyway.
To be honest, when they started talking about Amiibo, with its built in microchips, and information going both ways, I was worried that these were going to be expensive.


One thing that bothers me about Amiibo, battery? I mean, I assume it won't be a real worry, but how exactly are these things powered? And for that matter, how exactly is my Wii Fit Meter powered? It's been bothering me for a while now.

ChessboardMan

#38

ChessboardMan commented on Wii Owners Are Upgrading To PlayStation 4, Cla...:

I have a Wii, PS3, … and kinda a 360.

I also have a WiiU. Probably get a PS4 eventually, but not for a while, I can't afford one. Honestly, I'd prefer to buy the giant Metroplex toy before I buy a PS4.

The XOne… will be the last thing I'll be buying for a long time, after my Second 360, that I had to buy to replace my original Red Ringing, was broken brand new out of the box. Microsoft have shown themselves to be unreliable and incompetent, when it comes to hardware, so I might even give them a miss this gen.


As an extra to this, a friend of mine, who, I believe, owned No Wii, but has a PS3; has no PS4 yet, but brought a WiiU with Mario Kart 8.

This is the opposite to what Sony are saying.

ChessboardMan

#41

ChessboardMan commented on Feature: All Of The Vital Super Smash Bros. Ro...:

@Lukaz2009 unfortunately, they needed a character that was more iconic than an ideal choice character-wise. This is a character who is easily recognised by millions, rather than one who is well loved by those who know him.

I'm guessing they wanted a one single character to symbolise those whole of Namco Bandai and its involvement with the game.

And for that, you have to go with the biggest icon, a cult classic favourite just isn't going to cut it, and the fact they would stand up by themselves so well actually works against them here, as he won't be such a representative of Namco.

However Pacman isn't representing his games so much as the Whole of Namco, something that is strengthened by the fact he relies on other Namco characters.

ChessboardMan

#43

ChessboardMan commented on Feature: All Of The Vital Super Smash Bros. Ro...:

@Lukaz2009 By the looks of it, they wanted an emblem of Namco kind of character, over an interesting Namco character. Some of his moves are even based on other Namco titles with little to do with his own. Klonoa has what is probably a well deserved Cult Following, but he is still sadly largely unknown. Pacman is nearly as big name as Mario in terms of how well known he is.

ChessboardMan

#44

ChessboardMan commented on Feature: All Of The Vital Super Smash Bros. Ro...:

My biggest question is, is that All of the characters announced now, or are there more to come?

And is G&W a playable character or what? I noticed him included in an image background for Amiibo as well, but so were some assist trophies? And he isn't on the Smash Bros page as a character… so I'm thinking he might be an Assist Trophy, disappointingly.

ChessboardMan

#48

ChessboardMan commented on E3 2014: Nintendo Reveals New eShop Games in T...:

I'm considering Clive. Moon looks good, but probably not for me.
Chariot has caught my eye Hard.

Thorium looks… tedious. Almost none of the enemies shot at in the trailer, die. Everything seems to take a lot of hits…

A.N.N.E is one I backed on KS, not sure what platforms I'm getting though…

Moon Chronicles… has my interest, so I'll have to wait to see if it's released in the UK in my lifetime…