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ChessboardMan

ChessboardMan

United Kingdom

Joined:
Thu 19th September, 2013

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ChessboardMan

#4

ChessboardMan commented on Review: Sonic Boom: Shattered Crystal (3DS):

I wasn't impressed by the demo either (even though I worked out it included a race level and a tubular level hidden on the World Map), but my biggest issue were the controls which just weren't quite intuitive enough. They just jumbled every move onto the face buttons, which could lead to the wrong button being pressed, instead of moving some inputs to the Very Distinctive shoulder buttons(which are just used to pan the camera…).
The final score was what I was expecting from the state of the Demo, through reading the review makes you expect a higher score.

ChessboardMan

#8

ChessboardMan commented on Feature: Batman Vs. Superman In The Battle Of ...:

@sinalefa @BensonUii
Good point, that is a pretty big oversight…
What do you have to say for yourself, NL?

@TheItalianBaptist
Not quite, but it's probably close.
I saw someone do (or rather, start) a lets play of Superman 64, who even managed to get in contact with the lead developer or someone, who seemed to claim that the rings weren't even that big a part of the game, or even that they weren't in the main game at all. I've also heard of, I think from the same lets play, that there's a "Beta" version floating around that, among other things, keeps the rings sections to a practice mode only… maybe they sent the wrong version to the manufacturer? XD

ChessboardMan

#9

ChessboardMan commented on Review: Tetris Ultimate (3DS):

I remember one version having a Really interesting mode, where one player was at the top, one at the bottom, and clearing lines made the blocks move up or down, depending on who cleared it, the idea being to force your opponent's play area to shrink till they are defeated…

This isn't included, is it?

ChessboardMan

#12

ChessboardMan commented on Sonic Boom Wii U And 3DS Both Stall Outside Of...:

I tried the Demo for the 3DS version. Feelings like there's a good game there, trying desperately to get out, but the biggest obstacle is the horribly over complicated controls that just felt really intuitive. One big problem is the use of L&R for simply panning the screen, something most people probably wouldn't even touch. If you're just messing up because you're getting buttons confused in anything other than a kind of rythem game, then, quite simply, you've done something wrong with the controls.

ChessboardMan

#17

ChessboardMan commented on Weirdness: Sony Fan Creates Petition In Hope O...:

… they can't be serious, surely? I mean the problems with this idea are endless, including the fact porting games is not an entirely simple process so it would be a while before it would even arrive, by which time everyone has brought it already.
But why choose to do this for Smash, and not the other Ninny games on the 3DS?
Is Smash just the most hyped game ever, or is it a troll choosing the most ridiculously Nintendo game possible to suggest this for?

ChessboardMan

#18

ChessboardMan commented on The Photo Studio in Super Smash Bros. for Wii ...:

Now maybe Nintendo could like… publish the Wii/WiiU Project Zero/FatalFrame games for Western Territories, since they do seem to be heavily involved in the series these days and Koei Tecmo themselves are so unwilling to commit to the series themselves outside of Japan, and the WiiU could do with more exclusives in general in the West?
As I was pretty disappointed that IV never saw a release in the end. I even had a preorder for the game on ShopTo…

ChessboardMan

#19

ChessboardMan commented on Super Smash Bros. for Wii U Announcement Revea...:

@Yorumi I wasn't saying Crunch time is the entire project, and I was just giving a general idea of what can go on during Crunch Time, from personal experience of working at a Video Game Developer.
They actually Were burning game discs at the company I worked at, towards the end of a project, as there can be slight differences between test hardware and actual hardware. The QA team Would be staying Late With the Programmers, so that the software could be tested as soon as the disc was burned(or a new build complied). This is an actual thing that happens. I don't believe I ever said the fixing of bugs wasn't done by programmers, though I did refer to them as Coders, since it is the same thing. A Coder writes code, i.e. The Programming? Occasionally with very Specific bugs you might have a level Designer/gameplay implementer there too, but usually it was the QA team(to test to see if "X" bug is still present in the new build), the Programmers (who will have to have another go if that didn't work, plus they may have a better idea of what is still causing the bug if they see it happen) and the Producers (just to mostly oversee things, and talk to publisher probably)who are there the latest.

ChessboardMan

#20

ChessboardMan commented on Super Smash Bros. for Wii U Announcement Revea...:

@ikki5 wow, someone has obviously never heard of "Crunch" time?
Towards the end of game development, developers and testers will probably be there until midnight, with coders trying to fix "X" bug, then a new build needs to be compiled, then a disc burned with the new build, then a tester has to try to reproduced the bug the coder was trying to fix, then finally the updated build can be sent to the publisher for their testing team, and the developers might be able to go home for the night.
If the bug wasn't fixed though, then they'll have to have a closer look, try to fix it again, and wait for the new build and testing.

ChessboardMan

#21

ChessboardMan commented on Super Smash Bros. for Wii U Announcement Revea...:

The true potential of the WiiU?
Boss Vs mode!
Where the player using the game pad controls a boss character, and environmental hazards!
Or a referee mode, where the player with the Gamepad controls environmental hazards and item spawning!

ChessboardMan

#22

ChessboardMan commented on Bayonetta 2 in North America Comes With a Rath...:

@KodyDawg well… let me put it like this… see her outfit? That's made out of her hair. Also, when you do powerful special movies, you summon demons, that pretty much become physically embodied via your hair, so the bigger the moves, the bigger the demon, the more hair it uses up, and the less hair there is left for your outfit.

… hopefully that gives an adequate picture.

ChessboardMan

#25

ChessboardMan commented on Unused Announcer Audio in Super Smash Bros. Re...:

Ok, my take on this? Remember how the 3DS Smash can be used as a controller for WiiU Smash? Perhaps they'll have it so that the audio, maybe more, can be streamed to the 3DS. It would perhaps make sense for 8 Player Smash if multiple screens were being used, right?

ChessboardMan

#32

ChessboardMan commented on Naughty German Retailer Breaks Super Smash Bro...:

@B3ND3R wait… no, that would be Thursday, the 2nd? It's still September… unless you're furthest reaches of the World(including Japan where it is already out…)? But even then, you're be in the very early hours of the day so it is unlikely to really count since you still have to wait several hours, unless you're going to a midnight launch?

ChessboardMan

#33

ChessboardMan commented on Naughty German Retailer Breaks Super Smash Bro...:

Well ShopTo are already charging and processing my order, so I'm hoping it arrives Thursday, perhaps even tomorrow!
Strangely enough, the Nintendo Store UK kinda broke street date for Hyrule Warriors, my Special Edition arrived on the Wednesday before it was supposed to come out. Which is a big improvement over what happened with Mario Kart 8…

ChessboardMan

#36

ChessboardMan commented on Super Smash Bros. for Nintendo 3DS Brings Circ...:

@Interneto Probably? I was really suggesting that the damage was as much due to age and years of constant use, than directly Smash Bros. Fault. Like Smash was the straw that broke the camel's back. Though, it was probably a straw made of lead, I'd still guess that Smash is only a small part of the reason behind this happening.

ChessboardMan

#38

ChessboardMan commented on NES-Themed Nintendo 3DS XL On The Way as GameS...:

Ok, I can understand the new game themed 3DSs, but the NES themed one, with most 3DS owners looking to upgrade waiting for next year's new model, seems a silly move. If they had used that design as a special edition to celebrate the new 3DS's release, then damn, everyone would be all over it. But most long time Nintendo fans Have a 3DS, so are going to be content waiting for the new model.

ChessboardMan

#39

ChessboardMan commented on Review: Kirby Fighters Deluxe (3DS eShop):

Bah, you kids complaining about lack of online multiplayer.
In my day, the Internet barely existed! If we wanted to play multiplayer, we had to go out on the streets, find another person, knock them unconscious, drag them back home, tie them to a chair, wait for Stockholm Syndrome to set in, and then, and only then, would it be safe to untie them and hand them a controller so we could both enjoy multiplayer games.
Yep, those were the days.

ChessboardMan

#40

ChessboardMan commented on Rock Zombie Is Bringing Hard Rock And Side-Scr...:

I like my mindless brawlers, but that looked hilariously bad.
The only vaguely good thing, is that the trailer isn't actually for WiiU, so who knows, maybe it'll see some improvement by Halloween?
However it does seem to be committing a console beat-em-up sin. All the way through watching, I was thinking "why only three characters? A band can have any number of members, so you'd think they'd include enough for each potential player?"
Then it hit me. This game is single player only.
When you're porting to a console which has such a strong couch multiplayer line-up, then not of including it, in a genre that has always been so much better when played with friends, is either really stupid or lazy.
If they add it, then they'll have a chance of being fun. Within it, I can't see myself picking it up apart from when seriously reduced.

ChessboardMan

#43

ChessboardMan commented on Xenoblade's Shulk Confirmed For Super Smash Br...:

For a while there, I thought it was Robotnik at the end of the video.

Then I realised it must be an antagonist from the game (I think I even know which one, though I don't think I've played far enough yet to encounter them quite in this form, so no spoilers).
Do they have similar voices, or the same actual voice actor?

ChessboardMan

#44

ChessboardMan commented on Xenoblade Chronicles Coming to 3DS in Japan:

Heh, that's a website, somewhere, that was, somehow, making 3D screencaps of Wii games. One of them was Xenoblade, so I actually have 3D pictures of Xenoblade already, though no idea if the quality of the 3DS version will be the same.

ChessboardMan

#46

ChessboardMan commented on Rumour: Unconfirmed Smash Bros. Footage Suppos...:

Welp, they're gone, so for I know all you people saying "looks real!" Could be trolling me!
Though it does seem strange that Nintendo would put in a claim, this isn't necessarily confirmation of authenticity, or at least, not confirmation of reliability of the info.
I do not recall other spoofs and fakes being taken down, but you never know when someone at Nintendo might decide to crack down on fakes, especially as the launch approaches.
Also, there could be another reason for the videos being yanked, other than they're accurate. They could be based on outdated builds containing content that was later removed because of balancing. I'm only suggesting this as a possibility, but it seems a slim possibility, considering everyone shouting "I'M A BELIEVER!", since we were told that the roaster was decided early on, so if the footage looks like the latest builds, then if they were dropped, they would have been removed already by the time came for characters to be polished off.
The main reason I'm suggesting an old build with content dropped later on, is that someone mentioned Shulk's animations seeming to be based on those of other characters, which sounds like a fairly placeholder thing to do.
Only time will tell… just a month and a week now…

ChessboardMan

#48

ChessboardMan commented on Charles Martinet Makes an Amusing Vine Debut:

Huh? You're missing a juggler one? And there's something weird about the order, as clearly that Juggler one towards the bottom comes before the one higher up, and the Other juggler one not here, comes shortly before the earlier one…

ChessboardMan

#49

ChessboardMan commented on Nintendo Confirms Loads of "Veteran Fighters" ...:

@unrandomsam oh, ok. More Snes Kirby action then. There are still a couple other Kirby Snes titles already on the WiiU VC. Super Star and Dream Course. And there's also the GBA game, though that wasn't of a huge amount of interest to me, it does seem an odd exclusion, and another GBA title is going on sale on the day it is released.

Also slightly odd that the 3D Classic Sonic and the Game Gear VC titles are absent as well.

ChessboardMan

#50

ChessboardMan commented on Nintendo Confirms Loads of "Veteran Fighters" ...:

I think I'll pick up some Kirby action, and maybe the GB DK, which I seem to recall reading somewhere, that it's slightly different to the NES version?

But disappointed by the lack of Snes Kirby action, I really want to pick them up in a sale… :(

They've barely scratched the surface of the Vets, so part of me hopes we see a third part to this sale, though I think I read it was only two weeks long? I hope I'm wrong about that. No Zeldas and no Metroid Fusion seems a bit of an over sight…