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AVahne

AVahne

United States

Joined:
Mon 28th July, 2008

Recent Comments

AVahne

#6

AVahne commented on North American Club Nintendo Update Closes Dow...:

Hopefully they're adding some new stuff. However, this is the current Nintendo we're talking about, so no chance :(
Personally I'll never use my coins for digital copies of games unless they're Club Nintendo exclusives.

AVahne

#9

AVahne commented on The Nintendo eShop Is Like Paradise, Says Imag...:

As a Nintendo gamer... I still overlook the eShop. Give me an account system like the ones I have on PSN, Android, and Steam, and I'll likely support the indies much more. For now the only game I look forward to is FAST Neo, but other than that I'm not prepared to take the risk of buying anything from eShop again.

AVahne

#11

AVahne commented on Ubisoft Expects Watch_Dogs To Be One Of The Bi...:

10,000 sales on Wii U.... sigh
Like Project CARS, I COULD get the PC version and get a much better visual experience (perhaps one that runs better as well), but I'll wait for the Wii U version for both games in order to pay my respects...

AVahne

#17

AVahne commented on Super Mario 3D World Double Disc Soundtrack Ar...:

@Lebon14
You're not being paranoid; it's true.
And actually, I highly doubt that we'll see this as an Elite reward of any kind. If you noticed, the Platinum rewards have been getting worse each year.
Most likely, we'll be getting a folder and bookmark set this year. Heck, not even a set. Even more likely is that they'll have us choose ONE folder OR ONE bookmark from a slightly varied selection.

AVahne

#19

AVahne commented on You Can Now Pre-Order eShop Games Via Nintendo...:

Digital pre-order is only attractive if:
A) The game automatically downloaded to your system or added to your account (which Nintendo so doesn't have an active system for).
B) The price is cheaper.
C) The game comes with free additional digital goodies such as DLC, art, and/or soundtracks.

Steam has a great system for this already. It'll likely take Nintendo at least 20 years to catch up.

AVahne

#23

AVahne commented on Video: Silicon Studios Shows Off Tech Demo of ...:

YEBIS 2....oh my god I'm stupid. The same Silicon Studios that made Bravely Default also made the Mobile GPUMark benchmark for mobile a while back. Can't believe I didn't make the connection =_=
Speaking of the GPUMark benchmark, I'm still waiting for them to add more demos...
Mobile GPUMark runs on YEBIS 2, hopefully more demos will be coming out now that they've ported it to various other devices.
EDIT: For anyone interested in testing their device, Silicon Studios recently released a new YEBIS 2 demo app that tests your device's OpenGL ES 3.0 performance (if your device supports it that is).

AVahne

#33

AVahne commented on Wii U System Update 4.1.0 Available Now:

Sigh, more stability updates, yet the Wii U is probably the most unstable mess I own. Jeez, Wii U is on the path to being just my Mario Kart box; I had been hoping that it would be greater than this. IMO, Sony has surpassed them almost completely in DESIGNING both handheld and home consoles (even if Vita isn't as successful as 3DS so far). Now I don't think Nintendo should quit consoles, hell they better make more of them, but they need to get their act together before the next generation that's coming up in perhaps 4 years (I expect Wii U to last another 4 years for a total of 5 years like most of its predecessors; 3DS may last about 7 years like the DS, but anyway having the 9th generation with both a new Nintendo handheld and Nintendo home console possibly coming out together would hopefully point towards a hybrid console instead.)
Feels like the Wii U is just an alpha-test for their next console while the 3DS is just something they threw together to make enough money to fully fund their 9th generation. I own and love both consoles, each to a certain extent, but that's how I feel. It's a good thing that I don't lock myself down to a single platform.
(This has been a morning rant from a cranky person, thanks for reading!)

AVahne

#42

AVahne commented on JetGetters Is The Most Insane Aerial Combat Ga...:

Wii U getting the highest stretch goal makes perfect sense. Out of all the home consoles this generation, Wii U is the most difficult to develop for even though it's also the weakest. That has to do with the CPU architecture; with PS4 and XBone, they can develop the PC version first, then port to those consoles with relative ease compared to previous consoles. With Wii U, they'd have to spend additional resources - time and money - to learn the system's nuances and develop a decent version of the game.

AVahne

#43

AVahne commented on Ronimo Games: PS4 And Xbox One Are More Of The...:

@Lance168
How so? For displaying alternative information, you could hook up another monitor (I've seen people do this for flight sims) and for streaming games off your PC, you could use the NVIDIA Shield or various other products and services and get much higher range than the Wii U.
The only advantage I can see, is that the Wii U will have Mario Kart 8, which isn't even out yet.
So what advantages does Wii U have over PC?

AVahne

#44

AVahne commented on Ronimo Games: PS4 And Xbox One Are More Of The...:

And? Dualshock 4 has a clickable touchpad. It may not be a screen, but it's still a touch input.
Anyway, as someone whose owned a Wii U since launch, I've yet to see anything truly revolutionary with it. It was great in the very beginning, but the excitement drained away pretty quickly. Right now I'm only excited to play Mario Kart 8, X, and SMT x FE; games where I mostly only expect general gameplay and graphics improvements over their predecessors and not the type of games to prove that the Wii U's gimmick is something that's truly "must-have". (I could probably be proven wrong with X though. Probably.)

AVahne

#48

AVahne commented on Strategic Card Battler Gundam: Try Age SP Anno...:

@Damo
Though, wasn't there also that one Pokemon arcade game that was ported to 3DS with an included peripheral? In all the footage I saw of the arcade version there were 3D models, but in the 3DS version there were only static 2D images.