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AVahne

AVahne

Potatoes

Male, United States

Joined:
Mon 28th Jul 2008

Recent Comments

AVahne

#2

AVahne commented on Here's Exactly What Has Changed With Fire Embl...:

So it's even more pointless now? Could've just gone with the same old barracks stuff from before, but I guess people wanted the Live2D animations.
But anyway, Fire Emblem is no longer Fire Emblem but a shell of a game that happens to have the Fire Emblem name. So really, does it matter what features it has and doesn't have? The games won't be as good as they used to be anyway, so what harm is there in shoving in whatever weird feature they want?

AVahne

#5

AVahne commented on Nintendo Download: 4th February (North America):

Pretty sure Alphadia on 3DS is a port of one of the older games. Will be fun to see Nintendo only gamers pay $10 for a game I got for 99 cents.

BTW, NoA has just quietly and randomly thrown some New 3DS faceplates on their online store

AVahne

#6

AVahne commented on Sony Hardware and Exclusives Dominate in Japan...:

@NoirUsernameHere
The Vita also has a lot of new games. Some of them are multi-platform, but some are also exclusive.
Don't forget the 3DS is also riddled with ports and remakes of old games. To be honest, the most enjoyable games on 3DS in my opinion are old games (Ace Combat Assault Horizon Legacy: a remake of Ace Combat 2, and Star Fox 64 3D).
I honestly feel that people only crap on Vita because they need something to crap on.

AVahne

#9

AVahne commented on More Details Emerge on the Launch of My Nintendo:

"Additionally, you'll be able to redownload digital games from the eShop onto other devices."

YOU MEAN WE'LL FINALLY HAVE A PROPER ACCOUNT SYSTEM?
Better late than never. Welcome to the modern age of gaming Nintendo!

AVahne

#12

AVahne commented on Talking Point: The New Nintendo 3DS is Yet to ...:

@Xenocity
"(Before some yells smartphone prices, smartphones cost $650+ without subsidizes. Now in the U.S. you have to pay full price or spread it out over a set period)."

Except even older, much cheaper devices can be bought for less than a New 3DS XL and have FAR more power.
Heck, Chinese devices like the GPD XD that even NintendoLife has decided to cover can be bought for around $140 (for the 16 GB model;also free shipping ) and they're FAAAAAAAARRRRRR more powerful than the 3DS. The XD even outclasses the Vita in raw performance.
Also, the 3DS's GPU isn't all that special at all; it's just obscure. Most mobile GPUs nowadays (and even those from a few years ago) can do the same things as the PICA200 series and can do them far better for the same or lower price. Besides, 3D is heavier on CPU, which again the 3DS has been extremely outclassed in in both performance and price.
The 3DS is only staying at the price it is now simply because Nintendo can keep selling them at that price. Well, also because of the 3D technology that less than half of 3DS owners even use.

AVahne

#13

AVahne commented on Talking Point: The New Nintendo 3DS is Yet to ...:

@liveswired
Devs just don't see a reason why they should take a relatively big risk. Not many people own a New 3DS and not many would care to buy the same console again just for a few games they can't play on the older version. The numbers might look pretty this time around, but relative to the 3DS, the New 3DS is basically just another DSi. The power difference just isn't that big for most devs. If a dev wants more power for their portable game, they can just make the game for Vita, which is actually what many Japanese developers are doing nowadays.
Not only is the power gap between New 3DS and Vita absolutely ginormous, the Vita being a different platform means that no one has to worry about a split consumer base.

The best we can hope for with New 3DS are games that have marginal improvements in visuals and framerate when played on the New 3DS. Only problem is that it seems only Capcom and maybe Tecmo Koei are doing that. I don't count Super Smash Bros because its loading problems are sired from the fact that the old 3DS has to reboot into a low RAM mode before running the game.

AVahne

#14

AVahne commented on Talking Point: The New Nintendo 3DS is Yet to ...:

Drop the damn price. The 3DS has been heavily overpriced for years now. We've seen the Vita, Shield, and many other Android gaming devices (even the Chinese ones) that completely shame the 3DS hardware by a massive margin, all at the same price or much less.
Really, the ONLY reason the 3DS remains at such a high price is because Nintendo needs something that still sells well at a really price to offset the absolute failure that is the Wii U.

AVahne

#16

AVahne commented on Feature: Five Key Details That May Emerge From...:

@Lebon14
Your desperation to defend the mediocre and archaic system known as NNID amuses me. Yes, it does seem to be ever so slightly better than the Wii days since you claim it is just a "5 minute call" to switch your "account" to another system. However, why should that even be necessary when they could just give control over the account to the person who freaking owns it? Or how about allowing the account owner to install a game to more than just one system? Oh wait, that's not possible since like you said, "accounts" are hardware locked.
Your decision to call me ignorant is both incorrect and rather brutish of you.
Anyway, good for you for liking Nintendo's half-baked attempt at an account system. Maybe in another 5 years you can enjoy what everyone else has had for years, though that's assuming you only game on Nintendo products. Surely you're not limiting yourself to just one platform I hope?

AVahne

#22

AVahne commented on IHS Technology Adds to Speculation of an NX Po...:

Again, NX as a platform that contains multiple devices would be great instead of that cumbersome fusion/hybrid idea that people have been obsessed about, and I'll be happy if they release a handheld this year. That is, as long as it's a gaming handheld and not some awkward looking capacitive controller thing like the patents suggest.
Though, I honestly won't be buying it this year. I already have the GPD Win (Chinese Windows gaming UMPC) set as my next buy and perhaps the Shield Portable 2 IF NVIDIA decides to make one (with Tegra Parker of course).

AVahne

#28

AVahne commented on Nintendo Outlines Details of DLC Map Pack One ...:

Aside from the free stuff, I'm not touching any of these. I'm already paying a ridiculously high sum for the full version and these are just minor distractions that offer almost nothing anyway.
And considering how utterly disappointing Awakening's DLC were (cheaply cobbled together "bonus" characters, items that should've already been in the game to begin with like Paragon, and horrible writing that also destroys the personality of some of the classic characters they shoehorned in; in fact, I think the only good things from the DLC were the money and exp grinding maps and the Bride and Dread Fighter class), I expect the same quality here. They made loads of money on them despite the minimum amount of effort required, so why try making something good now?

Also, NintendoLife, would it be possible to lay off the ads a tiny bit? At least the video-type ones. I have a decent gaming PC, yet your site is starting to kill my browsing performance.

AVahne

#31

AVahne commented on Fire Emblem Fates Removes 'Petting' Feature in...:

Petting was indeed completely out of place and weird, but removing content from a game in order to appease SJWs is still removing content. They had better include another relatively useless, but functionally similar feature to replace it or give everyone the first entire DLC pack for free.

EDIT: You guys are using Kotaku as a source for this, so...grain of salt.

AVahne

#33

AVahne commented on Hands On: Seeking an Awakening in Fire Emblem ...:

@MitchVogel
There were plenty of factors that contributed to Awakening success:
A) Heavily simplified gameplay. The game was easy to get into, so many people who've been intimidated by the series before can try it now. This comes with the loss of depth and complexity, so the game feels too much like a generic SRPG with slight FE flavor.
B) Fast Forward Button. This is actually one of the very few things I liked about the game. People can enjoy the battle animations while also having the option to speed them up to save time.
C) Mainstream anime influence. From the characters to the "story", everything feels less like a Fire Emblem game and more like a mainstream, dare I say, generic anime. Which is great for many people. The Japanese love that kind of thing and many of the westerners who enjoyed this game are probably in that camp as well. Fire Emblem has always had a manga-like appeal to it, but the writing and world building has always been pretty good. The same can't be said about Awakening.

Anyway, that's just some of the reasons why I believe the game was successful.
Believe me, I'm glad that the series has been "saved". As in, the IP known as Fire Emblem can still be used to generate profit for Intelligent Systems and Nintendo. As far as I'm concerned, the amazing, beloved series known as Fire Emblem is pretty much dead and has replaced by a friendlier, newer series that operates under the same name.
To be honest, I'm kind of fine with it now. Gaming no longer belongs to the gamers, and it was just Fire Emblem's time to go. Time to let an old friend go (though replaying old games is always an option!).
Personally I'm just waiting for "Fire Emblem" to cross over to mobile as I am also a mobile gamer. The series is now perfectly engineered for bite-sized play and go experiences and thus is almost completely mobile-ready. Just add in a stamina system and make it free to play and they'll be good to go. Also have a buy option for people who want to bypass stamina complete.

EDIT: About your point on which games being "modern" and which games being "archaic", I would say the Famicom and Super Famicom games are indeed a bit archaic. However, the GBA games were relatively well designed despite being slightly simpler than the Jugdral series and still hold up very well today. The Tellius games though, Path of Radiance is kind of stiff in terms of animation quality and mechanics since it was attempt to return to console-style FE games after Shouzo Kaga left IS, but I feel Radiant Dawn is the most advanced, robust, and modern of all recent Fire Emblem games (except for the support system).

AVahne

#34

AVahne commented on Hands On: Seeking an Awakening in Fire Emblem ...:

"game turned out to be arguably the best in the series yet"
Extremely arguable, as the game is relatively weak in terms of Fire Emblem games. It has the best support system, but the actual supports are just "Okay" and the game itself is severely lacking in depth and complexity.
Just because something is popular doesn't make it the best. For example, is Angry Birds the best mobile game ever? Is Minecraft the best first person-type game ever? Of course I use these types of games because Awakening brings the series in line with these types of cheap, casual-type games.
Though, Awakening arrived at a time when the 3DS was dying for games, so I guess ANYTHING remotely decent can be seen as amazing and awe-inspiring. Like if you had been starving for days on an island, the first peanut butter sandwich you eat will taste like the best thing you've ever eaten in your entire life. In reality it'll be good, but its greatness will be heavily embellished for a long time.

Anyway, at least Fates has feet.

AVahne

#36

AVahne commented on UK Pre-Orders Open for Pokkén Tournament Pro ...:

So the most pointless controller of this generation is also the most useless. Who'd have thunk?
No really, why was thing even made? It looks uncomfortable and I'm sure the original arcade machine would've been better with an arcade stick.

At least the Gamecube adapter can be used for Nintendont.

AVahne

#37

AVahne commented on Pokémon Yellow, Red And Blue 2DS Bundles Now ...:

I know I asked about this before , but what's a good place to import EU systems from? Preferably one that doesn't jack up the price by an insane amount like PlayAsia does.
Again, no PlayAsia.
I don't have a PAL system and I'd really like that Pika 2DS. Since the 3DS is imprisoned within different regions, it's pretty much a requirement for a hardcore Nintendo handheld hardware fan to waste money on the same system AT MINIMUM 3 times in order to fully enjoy and appreciate it (yes, I am VERY bitter about this). Anyway, I do have homebrew installed on my Murican 2DS and thus region free loader app, but....come on, it's Pikachu.

AVahne

#38

AVahne commented on Review: Final Fantasy Explorers (3DS):

It's less of an attempt to clone Monster Hunter and more of a poor man's Phantasy Star Online spinoff. I'm going to assume that if you loved Phantasy Star Zero like I did, you'll probably like this despite the annoying controls. Though personally I'll just be avoiding this and playing PSO2 and PS Nova for my portable Phantasy Star Online fix.

AVahne

#44

AVahne commented on Nintendo Removes Infamous Drugging Scene From ...:

@DatFunkySmell
I feel the same for Fire Emblem, though I'm fine with anime stuff just not in Fire Emblem. I'm personally more concerned about the gameplay taking such a sharp turn downhill. TBH, at this point I'm waiting for the day the series just becomes mobile only.
Honestly people always praise Awakening for saving the series (mostly by people who've never really played an FE game before, aside from maybe Sacred Stones), however I'm STARTING to feel like it would've been better for this series to die as a good memory rather than continue on as a soulless shell that's constantly destroying what's left of its identity.
Really they should've killed or shelved the IP and released Awakening as a new IP.

AVahne

#45

AVahne commented on Nintendo Removes Infamous Drugging Scene From ...:

Oh look, this scene ia being blown out of proportion again due to bad fan translations. Ladies and gentlemen, the Internet.
Anyway, if the Treehouse can keep their rabid censorship tendencies (yes I know it's not entirely their fault) in check, it'd be nice if they can rewrite the scene in a way that stays similar to the original with the original cute intentions without inciting the wrath of the Muricens. Maybe do something that doesn't freaking involve putting stuff IN A DRINK.

AVahne

#47

AVahne commented on Macquarie Report Believes a Competitively-Pric...:

Get the portable out this year, so that I can get the eventual revision that fixes at least half of the issues with the launch version sooner (2017-2018?). I'm probably not going to bother with their next home console unless it goes below $200.
In the meantime my gaming money will probably go towards the GPD Win and JXD S192 or Shield Portable 2.

AVahne

#48

AVahne commented on Hyperkin's GameCube-Inspired ProCube Pad is No...:

FINALLY FINALLY FINALLY!!!

I have trust in them when it comes to controllers since I really like their Genesis controllers, and the fact that this is cheaper than the easily-breakable crap from PowerA makes this even better.

AVahne

#49

AVahne commented on GDC Survey Shows Declining Interest From Devel...:

@Mahe
That's not giving any reason why support would be dwindling. We're not talking about consumer interests here.
And on that topic of mobile, devs need to cater to a MASSIVE range of graphical capability spread across hundreds of different device configurations. The biggest issue is storage space and game size. The 3DS and just about every other console ever either have their own individual storage media for each game to fill up or the systems themselves have massive storage devices within themselves to store tons of games or both. A phone would have its own storage and maybe a micro sd card slot and it needs to be able to share that space with tons apps, videos, photos, misc. files, free space, etc. That puts a limit on a developer with how big their games can be and how good they can look.
That being said, there have a good amount of games over the years that push the idea of how great a mobile game can look. Games like Vainglory and Dead Effect 2 look stunning on mobile and even older games like NOVA 3 and Shadowgun Deadzone have certain aspects to them that still look impressive (in terms of mobile). Even Japan has games like Mobius Final Fantasy.
Working within constraints is all well and good and is done on EVERY platform (yes, even PC), however not every developer lacks ambition. Once there is new tech, people will want to play with it. Once development costs have dropped to reasonable levels and/or system optimization has improved, people may want to revisit it.
Yes, for consumers a nice game library and system design are important, but only ignorance can birth the idea that processing power (among other system aspects) does not matter in either of these topics.

AVahne

#50

AVahne commented on GDC Survey Shows Declining Interest From Devel...:

Neither Wii U nor 3DS has had great western third party support throughout their lifetimes, so this isn't surprising at all. Japan should be where we look to next, but honestly Wii U is practically dead there as well, too. 3DS is doing a better job, but despite sales numbers, judging from upcoming release schedules, 3DS support has been dwindling down to just a few key players and indies. I guess devs are getting tired of making PSP/3DS-level games?