One of my favorite games of all time. I do have the original disc but being able to play on TV or handheld and without any special setup will probably draw me into another play of it.
16 points. I honestly didn't know there was a ducktales 2 somehow. A couple i just second guessed myself out of the answer. Missed tecmo vs super tecmo. A couple i just never saw the art for.
@Truegamer79 Human Revolution was the third game. Do you mean Mankind Divided? It was reasonably received but not as much so as HR for sure. But that wasn't why they stopped making them. They were making another, but it got tanked thanks to the blight upon gaming that is Embracer Group: https://kotaku.com/embracer-group-deus-ex-cancelled-eidos-montreal-layoffs-1851205890
One of my favorite games in the world (another is FFT - loving all the story for my favs!). Notably complex/clunky controls though - I wonder how well they'll translate to a controller. Gotta be able to manage both items and augs quickly in battle.
@nkarafo Ahh yeah GNT 3 and 4 were two of the three imports from that era (or any later era) I ever owned, my group also had many very fun times with those games. The third import was Mario DDR.
Oh nice - I thought I had read earlier that the faux-Shakespeare War of the Lions script was what we were getting, which seemed very over-wrought to me.
@NintendoWife That's exactly where I'm at. I'm surprised I don't notice that feeling voiced more often. To me, the decoupling of the halves of the controller is one of my favorite aspects of the switch.
Every day. It's like the anti-doom-scroll: short, and guaranteed not to contain stressful news or commentary. Just a few fun little tidbits about things I love.
@tobsesta99 Yeah.. i got mine from Target because the other sites weren't working well for me, telling myself they were selling out no matter what so they'd get the same amount of money either way, but i still don't feel great about it.
I can hear Target's servers creaking under the load. It's in the cart, I'm at checkout, just can't place the order due to "service unavailable" errors.
Interesting disparity between the opinions of the majority of commenter's and the opinions of the majority of folks who answered the poll. I'm not sure what my favorite is, but I tend to notice most people seem to have console launch amnesia, hollering that the most recent thing has the most terrible launch lineup, when almost no consoles have an amazing launch lineup that do something for everybody.
NA for me. Japan was reasonable, but I think NA's title looks great and Europe's looks like only a couple notches above comic sans on a yellow splotch that looked okay enough for Japan but for Europe gives it a weird Nickolodeon look.
@MirrorFate2 One more clarification on the explanation you got - in addition to the use case of avoiding certain enemy attacks, in ffiv there exist dungeons with paths that damage you if you walk over them, and it's practically necessary to have your party floating to make it through. So everyone who plays the game runs into this map- transition float re-apply problem.
@GameOtaku I didn't personally mind the slow attacks (but I get it), and while I adore all the Xenoblade games I absolutely agree that there are too many systems in place, it makes it tough for any individual system to feel impactful enough that I know how to work it to make a meaningful difference in my combat prowess, especially in X.
@Mrkittyhead I'm going to be the annoying pedant and note that they teeeeeechnically don't have the same names (GB Megaman games are enumerated I - V as opposed to 1 - 5). Not that that does much to clear the obvious confusion with the titles, so your point stands.
@AnVold While the game (FfXVI) itself is currently low on my to-play list (I get this feeling of grimdark, game-of-thrones-y mood to it, probably because almost every review i read compared the two, and I personally find that style a bit exhausting, but that's just me), but I'm a big fan of game music and, based on its win and your comment, my interest in the soundtrack is officially piqued.
That aside, Big congrats to BG3, it may not be perfect or for everyone, but it had it in it to become a phenomenon in the best way and is the result of an unbelievable amount of work and love of the craft.
@HenryKibble As someone in the tech industry I'll take a shot, though ultimately the answer is gonna be vague and boring. Versioning is done in myriad ways for myriad purposes; marketing is one of them, but not the only one. A product can tout a new version with big new features or reimagined interface and they'll probably want to use a whole number version for that and advertise it that way. But in many cases, like this, where nobody is trying to market or advertise these releases, version can take on a different meaning that is useful to the development process or to external services relying on its APIs, not so much the end user. For instance, Semantic Versioning is brought up a lot, which chooses which number to increment based on backwards compatibility (though this can be over-referenced since it is specifically intended for software with APIs, nothing else). The takeaways I think one can get from these notices are:
1. Nintendo has a reason for the way they version (it may be good or bad, may have changed over time, etc etc)
2. They won't tell us what it is
3. It's none of our business since it clearly isn't linked to user-facing feature set
From the demo I was happy with the combat, satisfied enough with the exploration and music, and very impressed by the art and animation, but underwhelmed by the slice of narrative they showed. At least one other review basically applied my demo impressions to the whole of the game, considering the story and characters a weak spot, which for my personal experience would be a very important piece of the pie. This review certainly doesn't seem to agree, but also has a light touch on those aspects. Maybe I'll wait for more reviews, though I'm pretty busy with other games for the moment myself.
For what it's worth I hope the other review was overly harsh, and it makes me happy to see that this game is giving folks that warm sense of nostalgia and joy, I can certainly see why!
My favorite marble games are Kororinpa: Marble Mania (Wii) and the all-time classic Marble Madness (NES, Arcade). Maybe I should take a look at this, but I think I'm not in a period of my life where a marble game is what I'm looking for. I wish it luck, though.
Totally agree about feeling like home. I will never forget the art and music of this game. I also remember that, at the time, it was the only game I played that my mother, who doesn't touch games, commented on noticing how pretty those aspects were, just by what she saw walking past it.
@Penlab Thanks for the info. It's always so tempting to fight to help folks understand empathy (real empathy, not "must respect every online opinion" empathy) and stakes in forums like this but I'm not convinced it helps, so I'll just stack up a few ignores and carry on. Just know that there are plenty of us who are affected by and take these issues seriously. Whether it influences my take on Sea of Stars, well it depends (I'm currently unsure of whether I grab it - the demo had a lot of impressive aspects but didn't fully grip me, though that may just have been due to the limited format of the demo); as you said it's unclear whether there will be direct influence, I'm guessing that'll ultimately come out in impressions, reviews, and internet forums.
@DwaynesGames You're absolutely right about all of that.. but I think the others' point is that no matter how good a remaster is, the amount of cost to create is night-and-day lower than the cost to produce a remake, and that cost is a big indicator of price. The other being perceived value by the folks who buy it, which I believe was to an extent your point, which is valid, but I believe this is a "no really it costs way more to recreate everything from scratch than to hd-ify existing assets, do some exemplary UI/UX/control work, and add a few loving finishing touches." And that isn't to minimize how much work went into MP remaster, of course.
@NintendoJunkie As a fan of the series, I also would sadly say it isn't likely to be your thing. It's closer to KOTOR than Kingdom Hearts, I'd say. It is not turn based and you can freely moved around but your characters auto-attack, with special-ability inputs from the player that recharge. Ultimately while timing and tactics are useful, strategic character improvement and the wide assortment of numerical statistics play a big role in determining the outcome of fights as well. Unless you think you feel up for giving that kind of game another shot, I'd guess Xenoblade games may not be your speed.
The boss fight crash made me have to abandon my first run (it consistently happened even if I tried the level again until I quit back to the beginning), glad to see it's fixed.
Comments 89
Re: Nintendo Expands Switch 2's GameCube Library With Another Game
One of my favorite games of all time. I do have the original disc but being able to play on TV or handheld and without any special setup will probably draw me into another play of it.
Re: "We Couldn't Find Common Ground" - Nintendo Producer Explains The Tensions That Forged Metroid Prime
@Qwiff Not their first game - their first Nintendo game (as in the first game presented as being made by Nintendo).
Re: Can You Name These NES Games From The Mangled Box Art?
16 points. I honestly didn't know there was a ducktales 2 somehow. A couple i just second guessed myself out of the answer. Missed tecmo vs super tecmo. A couple i just never saw the art for.
Re: Dynasty Warriors 3: Complete Edition Remastered Is Coming To Switch 2 And Switch In 2026
@Serpenterror That is interesting, I didn't know that about the series origins!
Re: Aspyr Brings Deus Ex Remastered To Switch Next February
@Truegamer79 Human Revolution was the third game. Do you mean Mankind Divided? It was reasonably received but not as much so as HR for sure. But that wasn't why they stopped making them. They were making another, but it got tanked thanks to the blight upon gaming that is Embracer Group: https://kotaku.com/embracer-group-deus-ex-cancelled-eidos-montreal-layoffs-1851205890
Re: Aspyr Brings Deus Ex Remastered To Switch Next February
One of my favorite games in the world (another is FFT - loving all the story for my favs!). Notably complex/clunky controls though - I wonder how well they'll translate to a controller. Gotta be able to manage both items and augs quickly in battle.
Re: Opinion: I Never Felt True Nostalgia Until I Played GameCube On Switch 2
@nkarafo Ahh yeah GNT 3 and 4 were two of the three imports from that era (or any later era) I ever owned, my group also had many very fun times with those games. The third import was Mario DDR.
Re: Nintendo Reminds Mario Kart Players They Can Toggle Auto And Smart Controls
Auto accel allows my partner with bad joints and fingers to play for more than a few minutes at a time, so that's a big win.
Re: Final Fantasy Tactics Remaster Controversially Cuts War Of The Lions Content
Oh nice - I thought I had read earlier that the faux-Shakespeare War of the Lions script was what we were getting, which seemed very over-wrought to me.
Re: Final Fantasy Tactics: The Ivalice Chronicles Announced For Switch And Switch 2
It's happening!!
Re: Video: Do You Even Need A Pro Controller For The Switch 2?
@NintendoWife That's exactly where I'm at. I'm surprised I don't notice that feeling voiced more often. To me, the decoupling of the halves of the controller is one of my favorite aspects of the switch.
Re: PSA: Switch Update Adds Handy Feature Allowing System Transfer To "Dedicated Server"
@Deerock69 I've heard sacrificing anything to daemons is a great idea.
Re: Mulitple Profie Icons Revamped In Latest Switch Firmware Update
The article title was a rush job, I see. Two typos.
Re: Poll: After One Month, How Often Are You Actually Using 'Nintendo Today'?
Every day. It's like the anti-doom-scroll: short, and guaranteed not to contain stressful news or commentary. Just a few fun little tidbits about things I love.
Re: Random: Masahiro Sakurai Finds Success In Switch 2 Lottery
@TheBigK Same
Re: Poll: So, Did You Manage To Get A Switch 2 Pre-Order In? (North America)
@tobsesta99 Yeah.. i got mine from Target because the other sites weren't working well for me, telling myself they were selling out no matter what so they'd get the same amount of money either way, but i still don't feel great about it.
Re: Where To Pre-Order Nintendo Switch 2
Oh yeah, Best Buy finally got their act together, everyone go go go!
Re: Where To Pre-Order Nintendo Switch 2
@AussieMcBucket Nice, high five! I must've gotten lucky with Target.
Re: Where To Pre-Order Nintendo Switch 2
@derickw69 If you keep trying with Target, it might work. I had to try to progress it at least 15 times before it all finally went through.
Re: Where To Pre-Order Nintendo Switch 2
Ah hah, finally went through! BTW Target's lied about availability until I was signed in, said they were sold out but they weren't.
Re: Where To Pre-Order Nintendo Switch 2
I can hear Target's servers creaking under the load. It's in the cart, I'm at checkout, just can't place the order due to "service unavailable" errors.
Re: Nintendo Switch 2 US Pre-Orders Start 24th April, System & Launch Game Pricing Unchanged
Removed
Re: Talking Point: Does Switch 2 Have Nintendo's Best Launch Line-Up Ever?
Interesting disparity between the opinions of the majority of commenter's and the opinions of the majority of folks who answered the poll. I'm not sure what my favorite is, but I tend to notice most people seem to have console launch amnesia, hollering that the most recent thing has the most terrible launch lineup, when almost no consoles have an amazing launch lineup that do something for everybody.
Re: Poll: Box Art Brawl: Tomodachi Life
NA for me. Japan was reasonable, but I think NA's title looks great and Europe's looks like only a couple notches above comic sans on a yellow splotch that looked okay enough for Japan but for Europe gives it a weird Nickolodeon look.
Re: Final Fantasy Pixel Remasters Land New Update As Series Passes 200 Million Sales
@MirrorFate2 One more clarification on the explanation you got - in addition to the use case of avoiding certain enemy attacks, in ffiv there exist dungeons with paths that damage you if you walk over them, and it's practically necessary to have your party floating to make it through. So everyone who plays the game runs into this map- transition float re-apply problem.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
@GameOtaku I didn't personally mind the slow attacks (but I get it), and while I adore all the Xenoblade games I absolutely agree that there are too many systems in place, it makes it tough for any individual system to feel impactful enough that I know how to work it to make a meaningful difference in my combat prowess, especially in X.
Re: Xenoblade Chronicles X: Definitive Edition Confirmed For Switch
@GameOtaku The combat system is similar to XC1, but a little more complex and frenetic in my experience, so this one may not be for you.
Re: Nintendo Expands Switch Online's Game Boy Library With Five More Classics
@Mrkittyhead I'm going to be the annoying pedant and note that they teeeeeechnically don't have the same names (GB Megaman games are enumerated I - V as opposed to 1 - 5). Not that that does much to clear the obvious confusion with the titles, so your point stands.
Re: Sunsoft Announces 'Retro Game Selection' For Switch, English Release Planned
@neufel hah, yeah those two were instantly recognizable to me for that reason as well! Good episodes, too.
Re: Shin Megami Tensei V: Vengeance Has Been Rated In Korea
@GooseLoose1 Heh, goodness! I hope this had a chance to afford some semblance of self-reflection to them.
Re: Shin Megami Tensei V: Vengeance Has Been Rated In Korea
@Carlore_Preventis Maybe it's the constant insults you're throwing around? To the ignore bin with ye!
Re: WTF: What Exactly Is This Switch eShop Garbage, Nintendo?
I got a kick out of the article, but: Dude. Rice balls (onigiri) are not sushi.
Re: Soapbox: This Year, The Game Awards Failed The Industry
@AstroTheGamosian I wasn't really paying attention to that space so I appreciate the context here! Sounds like a cool person who deserves the win.
Re: Soapbox: This Year, The Game Awards Failed The Industry
@TruthisRare just... Just stop. Don't start here, this is not a political rant space. (An ignore means I won't see your response)
Re: The Game Awards GOTY For 2023 Is Baldur's Gate 3
@AnVold While the game (FfXVI) itself is currently low on my to-play list (I get this feeling of grimdark, game-of-thrones-y mood to it, probably because almost every review i read compared the two, and I personally find that style a bit exhausting, but that's just me), but I'm a big fan of game music and, based on its win and your comment, my interest in the soundtrack is officially piqued.
That aside, Big congrats to BG3, it may not be perfect or for everyone, but it had it in it to become a phenomenon in the best way and is the result of an unbelievable amount of work and love of the craft.
Re: Nintendo Switch System Update 17.0.0 Is Now Live, Here Are The Full Patch Notes
@HenryKibble As someone in the tech industry I'll take a shot, though ultimately the answer is gonna be vague and boring. Versioning is done in myriad ways for myriad purposes; marketing is one of them, but not the only one. A product can tout a new version with big new features or reimagined interface and they'll probably want to use a whole number version for that and advertise it that way. But in many cases, like this, where nobody is trying to market or advertise these releases, version can take on a different meaning that is useful to the development process or to external services relying on its APIs, not so much the end user. For instance, Semantic Versioning is brought up a lot, which chooses which number to increment based on backwards compatibility (though this can be over-referenced since it is specifically intended for software with APIs, nothing else). The takeaways I think one can get from these notices are:
1. Nintendo has a reason for the way they version (it may be good or bad, may have changed over time, etc etc)
2. They won't tell us what it is
3. It's none of our business since it clearly isn't linked to user-facing feature set
Re: Round Up: Developers React To Unity's New 'Runtime Fee' Policy
@EaglyBird Good advice, I just did just that.
Re: Review: Sea Of Stars - An Instant Classic, So Much More Than A Chrono Trigger Throwback
From the demo I was happy with the combat, satisfied enough with the exploration and music, and very impressed by the art and animation, but underwhelmed by the slice of narrative they showed. At least one other review basically applied my demo impressions to the whole of the game, considering the story and characters a weak spot, which for my personal experience would be a very important piece of the pie. This review certainly doesn't seem to agree, but also has a light touch on those aspects. Maybe I'll wait for more reviews, though I'm pretty busy with other games for the moment myself.
For what it's worth I hope the other review was overly harsh, and it makes me happy to see that this game is giving folks that warm sense of nostalgia and joy, I can certainly see why!
Re: Mini Review: Marble It Up! Ultra - A Fun Spin On A Super Monkey Ball-Style Platformer
My favorite marble games are Kororinpa: Marble Mania (Wii) and the all-time classic Marble Madness (NES, Arcade). Maybe I should take a look at this, but I think I'm not in a period of my life where a marble game is what I'm looking for. I wish it luck, though.
Re: Memory Pak: Secret Of Mana's Dazzling World Of Colour Opened My Eyes
@Runex2121 Oh hey, I hummed it to my baby daughter to help her get to sleep too! The main theme specifically.
Re: Memory Pak: Secret Of Mana's Dazzling World Of Colour Opened My Eyes
Totally agree about feeling like home. I will never forget the art and music of this game. I also remember that, at the time, it was the only game I played that my mother, who doesn't touch games, commented on noticing how pretty those aspects were, just by what she saw walking past it.
Re: Hugely Anticipated Turn-Based RPG 'Sea Of Stars' Has Gone Gold
@Penlab Thanks for the info. It's always so tempting to fight to help folks understand empathy (real empathy, not "must respect every online opinion" empathy) and stakes in forums like this but I'm not convinced it helps, so I'll just stack up a few ignores and carry on. Just know that there are plenty of us who are affected by and take these issues seriously. Whether it influences my take on Sea of Stars, well it depends (I'm currently unsure of whether I grab it - the demo had a lot of impressive aspects but didn't fully grip me, though that may just have been due to the limited format of the demo); as you said it's unclear whether there will be direct influence, I'm guessing that'll ultimately come out in impressions, reviews, and internet forums.
Re: Feature: 17 Reasons To Be Excited About The Super Mario RPG Remake
@DwaynesGames Thanks, I'm very glad my reply came across as I intended! You make a good point about Samus Returns.
Re: Feature: 17 Reasons To Be Excited About The Super Mario RPG Remake
@DwaynesGames You're absolutely right about all of that.. but I think the others' point is that no matter how good a remaster is, the amount of cost to create is night-and-day lower than the cost to produce a remake, and that cost is a big indicator of price. The other being perceived value by the folks who buy it, which I believe was to an extent your point, which is valid, but I believe this is a "no really it costs way more to recreate everything from scratch than to hd-ify existing assets, do some exemplary UI/UX/control work, and add a few loving finishing touches." And that isn't to minimize how much work went into MP remaster, of course.
Re: Save Up To 50% On Games And DLC In Switch eShop Hyper Max Sale (North America)
@NintendoJunkie As a fan of the series, I also would sadly say it isn't likely to be your thing. It's closer to KOTOR than Kingdom Hearts, I'd say. It is not turn based and you can freely moved around but your characters auto-attack, with special-ability inputs from the player that recharge. Ultimately while timing and tactics are useful, strategic character improvement and the wide assortment of numerical statistics play a big role in determining the outcome of fights as well. Unless you think you feel up for giving that kind of game another shot, I'd guess Xenoblade games may not be your speed.
Re: Stardew Valley Creator Shares Another Update About Version 1.6 Release
@CharlieGirl That'd be awesome! (I suggest resisting responding to the troll)
Re: Feature: Fire Emblem Narratives, Ranked – Which Fire Emblem Has The Best Story?
@tsukipon Agreed on both counts. Path of Radiance is my favorite on all fronts but Rekka no Ken's story is near and dear to my heart.
Re: Poll: What's The Best Contra Game? Rate Your Collection And Help Us Find Out
Contra III and Super C. Ah yeah 4 was pretty darn good too.
Re: Fisti-Fluffs Publisher 'Rogue Games' Moves To A Four-Day Work Week
Big thumbs up for this trend.
Re: Cursed To Golf Gets New Update On Switch, Here Are The Full Patch Notes
The boss fight crash made me have to abandon my first run (it consistently happened even if I tried the level again until I quit back to the beginning), glad to see it's fixed.