Comments 1,569

Re: Review: Dragon Quest Monsters: The Dark Prince (Switch) - A Near-Royal Return For The Addictive Monster-Catching Spin-Off

sikthvash

The game looks like an upscaled 3DS game at points - not a problem, the aesthetics are charming, the colours are vibrant, and it has this sort of PS2 / PS3 retro charm to it, which is all fine and dandy.
Textures are flat and blurry & there's noticeable pop in - again, not super bothered, as one can ignore these when the gameplay is good, which thankfully it is!
Load times - patience, not at all bothered.
The FPS chugs along like your running through treacle.... ah, this one I can't ignore as it hinders enjoying the open segments / environments. This is inexcusable considering we can see it done properly in pretty much all first party games and many others to boot. Something tells me this is poorly optimised and rushed out the door for a quick sale. Luckily, I highly doubt the devoted DQ fans would not let their voices be heard, so hopefully a few patches will tidy things up. For now, I'm going to shelve it.
Hopefully Tose can sort this out as they are an accompished developer with a rich history of gems.

Re: Talking Point: What Are The Worst Parts Of Your Favourite Games?

sikthvash

There's plenty to choose from, but I'll stick to Ninty games here:
Splatoon 3 - every single ride rail mission in the single player campaign that requires precision shots to destroy the targets.
Mario Kart 8 Deluxe - Rainbow road (various iterations).... 200cc... yeh....
Breath of the Wild - 900 Korok seeds...900! And to top it all of... no specific spoilers yeh... it's absoluetly pointless after a set amount, but for a completionist, it's very annoying.
As for other games, as a general rule of thumb, I hate when you have to fight multiple bosses in a row with no checkpoints, usually rehashes of previous bosses, or ridiculous platforming sections during a big boss battle and one simple incorrectly timed button press can send you right back to the start.

Re: Video: Where Does Mario Kart Go From Here?

sikthvash

New tracks / racers based on Nintendo IP, like Kirby, Kid Icarus, Pikmin etc.
Track editor!
New multiplayer modes with more courses (and a return of Block Fort!)
Weather, course hazards & maybe random / rogue elements added into specific racing / survival mode to mix things up a bit.
Weekly / monthly challenges to unlock kart customisation, keep us coming back for new unlockables - ties in with collecting coins during races to spend on cosmetics maybe? (absolutely no loot boxes etc, just in game currency)