gcunit

gcunit

In a perpetual state of wanting to

Comments 5,371

Re: Metroid Prime 4's Sweet New Trailer Builds The Hype For Next Month's Launch

gcunit

Tonally, the trailer makes MP4 look excellent. Very excited.

Texturally, the game looks a bit out-dated and certainly looks like the Switch 1 game it was always meant to be. I'll reserve judgement until it's in my hands, but I was kinda hoping they'd squeeze more out of Switch 1 visually than it appears they have, but it's not a big deal to me.

The payment card I originally pre-ordered this on expired years ago, so I'll be hunting around for deals soon.

Re: Nintendo: 84% Of Switch 2 Players Transitioned From The Original Switch

gcunit

@PikminMarioKirby Do you want their names? I'm not sure Nintendo will release that data willingly, but if you can hang on a little while, no doubt there'll be some data breach along the line that can sort you out, but you may have to pay up.

I'm guessing some of that 16% will be existing users using a new a new account for whatever reason. The rest will be.... new customers 🤑

Re: Nintendo Is Preparing For Even More Movies In The Future, Unsurprisingly

gcunit

So long as the focus on quality is maintained, I'm down for as many as they want to make. The Super Mario Bros Movie may have been a bit lite, but it was still great and an absolute treat for a Nintendo/Mushroom Kingdom fan - definitely better than not having a movie at all.

Ever since I joined this site I've been wanting Nintendo to lean more into mainstream markets for its wonderful IP. The wait for the Zelda movie is too long!

Re: Surprise! Animal Crossing: New Horizons - Nintendo Switch 2 Edition Arrives Next Year

gcunit

Well, well, well...

The megaphone update stings somewhat. I've been running around my Island for 5 years looking high and low for people and wanting to holla them out of hiding. 'Better late than never' doesn't quite express what I'm feeling.

Nevertheless, it's nice to see an update after all this time, and the collabs look fun. AC:NH Link looks irresistible, as does the Splatoon stuff.

Re: Factorio - Nintendo Switch 2 Edition Announced, Free Upgrade For Existing Owners

gcunit

Seems to have completely slipped my mind that this ever came out on Switch in the first place. Probably due to the pricing strategy for the game, going by what Joey says above.

Just checked Deku Deals - I had it on my wishlist, but it looks like it's never dropped £26 UK price. As a first time player, £26 is not the kind of money I drop on digital downloads, and due to my existing pile of unplayed games, I see no reason to make an exception here. Surprised it hasn't had a physical release, 'cos it's a well regarded game, from what I've read.

Re: Review: BALL x PIT (Switch) - Ballsy, Beautifully Balanced, Mercilessly Addictive

gcunit

@sketchturner A lot of games could be addictive to someone, but I would not put a time-sink game in the same category as something like Vampire Survivors. I dropped Vampire Survivors very quickly because the gameplay was so one-dimensional and just bored me. I immediately saw how it's designed to drip in gradual progression in a potentially-addicting way but offered me nothing else. Games like Pokémon and Stardew Valley are time-sinks because there's much more going on in them.

I haven't looked at Ball x Pit closely yet, but it looks more involved and fun than Vampire Survivors, so I've put it on my wishlist.

Re: Wolfenstein II Gets A New Physical Edition For Switch Full Of Tat

gcunit

@Rainbowjames Unless you have been blessed by a miracle, your physical version is not the whole game and requires a download.

I was starting to get into LRG purchases, but then a bunch of their publications started becoming available elsewhere and I've been put off again.

I have the incomplete version of this game on Switch but have not played much of it. Tempted to let this news push me into playing the game more to see if it justifies a complete version in my Switch collection.

Re: Switch 2 Reportedly Sold 2.4 Million Units In First Three Months On The Market (US)

gcunit

Undeniably good numbers. I'm still curious about it's medium-term legs. Given the price, the size, the battery life, and the variable screen opinions, I would personally still feel inclined to wait for v1.1, or whatever the next iteration of the design is, though I should acknowledge that I'm not ruling out getting one for the household to share at Christmas.

Can someone remind me what Switch 2 is like for ambient noise?

I've always been happy with Switch 1 fan noise 'cos it only ever seems to kick in occasionally and fairly quietly for me (though my kid's Fortnite workhorse was blowing hard during the summer heatwaves), but I would prefer quieter joy-con sticks and buttons.

So what's Switch 2 like for fan and joy-con noise?

Re: Team Cherry Explains Hollow Knight: Silksong's "Steep Difficulty"

gcunit

Been playing a bit more tonight, and I've realised what's pissing me off now more than anything is how few of the total enemies actually drop any cash.

In Hollow Knight, don't most enemies drop geo? I've been exploring some new zones, eventually finding benches, and then not been able to unlock them because barely any of the local enemies drop rosaries. That really does just make things tedious.

Re: Review: Hollow Knight: Silksong - Nintendo Switch 2 Edition - Woven To Brutal Perfection

gcunit

I've not had in a 10 in mind so far, but it's probably too soon to judge. My recent post in the Silksong thread roughly sums up where I'm at with it.

I've enjoyed the design a lot, but obviously, having fallen in love with Hollow Knight upon the first time I saw it, Silksong had very little hope of delighting me quite as much, because the design is mostly an extension of the Hollow Knight design.

I do enjoy the challenge, but there are times when it tests my patience in terms of the frustrating pace of earning rosaries and upgrading, grinding just to recover a cocoon, backtracking etc.

And as yet there's been a lack of moments where I'm struck by the beauty and elegance of it.

Plenty to go though, so I'll reserve judgement. Enjoy, everyone. We've waited long enough.

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

gcunit

Remember how Capcom supposedly convinced Nintendo to up the Switch RAM?

This seems like a similar situation. Presumably Nintendo consulted certain devs (including Ubisoft, given the established working partnership) on the Switch 2 hardware specification and issues like this would have been flagged. Nintendo chose the path it chose, and that's that.

Be interesting to see whether any future Switch 2 hardware iterations address this storage speed issue.

Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong

gcunit

Only played about 45-60 mins so far. Very nice and no concerns about Switch 1 performance or it being a letdown so far, @anoyonmus.

I think it perhaps makes a little less impact than the beginning of Hollow Knight did, seems maybe slightly less atmospheric so far, slightly different vibe going on, but not such that that's a problem or anything. Generally it is 'more of the same', but I never expected anything more than that. Love the new rosaries, though their tendency to bounce and scatter everywhere is one of those love/hate idiosyncrasies.

Re: The Switch eShop Is Buckling Under The Weight Of Silksong

gcunit

It's only £9 from the Mexican eshop.

Edit: turned out to be £9.58 when paid via PayPal. I'll take that while waiting for physical.

Edit 2: The big news is that you can capture screen videos in Silksong. OG Hollow Knight doesn't let you. This is all Switch 1, btw.