I think the controls look very well thought and the gyro aiming makes the game even look smoother, and I have a feeling, that when you get over the past conventions, never mind not instantly being able to get gold medal in a new game, the finer control and immediacy of the motion should only make the game faster paced and more exhilarating experience.
And I think the Miyamoto brought up a really important point, when he was talking about increasing the level of control even during cinematic scenes. The StarFox is rather cinematic game, where the player has no control of the viewpoint but this tme, the director can still make cinematic scenes, while the player is simultaneously being able to 'directing' his own view and this way they can increase the playability and level of control mechanisms and be able to make new kinds of challenges for the genre.
The graphics look somewhat mixed so far, but the desert level looked very good in my eyes.
I have not yet had time to check if there are any VR games on E3, but this far the Star Fox is my no1 game of this E3. (Unless not the "3 Swords").
I'm really happy...well, a new Wii U game and a small peek at Zelda would have been nice.
But 3DS got good stuff. Zelda 3 Swords got me screaming, and I have been dreaming about a game like that Federation thing. Well, it looked a bit repetitive and I don't like area defence games, but it's fantastic to see two new co-op games in one presentation, and perhaps it still has time to get some more meat around it's bones.
One thing is making me sad though; I don't have time to play all the games, that I want.
I hope they put a gyro option into it and kick difficulty and speed up a notch. The controls seem to have become clunkier compared to original Wii version, and the game seems to be toned down a bit.
This is even more amazing, than what I thought! It gets better and better every day and in my opinion it is RIGHT THERE with Mario Kart and Smash Bros.
One of my favorite games ever. Smash Bros of shooters.
They have also always specialized in taking the most out of the platforms hardware, they have been working on.
Wiimote would be very powerful piece of hardware in this case, as this is a melee and shooting game. They could take that autoaim away and make players do their shooting for them selves.
I hope, that they would at least use they gyro aim option.
Oooh!! It looks nice! It's even better than if even Outrun itself became to Wii U!!!
And I love some of the tracks!!! Both racing and music! While not super memorable, some of the music tracks set the mood just right for the title and the racing tracks seem to be memorable on behalf of other aspects.
If they just could even have squeezed a GamePad Multiplayer into it as well!
It's a painting game, of course it is played on the GamePad. I liked the first game, but the bigger touch screen is a big improvement for the painting aspect as well as view distance.
And I just f****ng love the CO-OP in it! It's great fun and there is nothing like that in the whole wide world.
@Mandalore they denied it somewhere, but I am pretty sure it will be the case.
Which would be shame as I want a couple of specialized developers in each platform for trying to get the most out of it, and there has rarely, if ever, been a system, where there would be so much to explore as Wii U. If this came to PS4, we can be sure, that they are not going to use GamePad in any way and you should just get the PS4 version.
@gurtifus I think in real time roguelikes too. Real time adds pressure of course, but decision making is still the same and all the choices are there. The choices are much more genre defining thing when thinking about roguelikes in my opinion.
It's up to gamedesigner to balance the game so, that there is time to make decisions, and it's also up to the player to use his/her brain. Or die.
If Nethack became a realtime game, I would still call it roguelike. I think the variety of choices makes Nethack the Nethack.
@HopeNForever aah, I didn't kwow the game was already done. Such a shame.
@unrandomsam Yeah. The flying in the original demo looked amazingly fluid, but now it seems to be toned down a notch or two [salt]because of popular demand of dual analog clunkiness[salt]
I guess that's the reason, why they include the original concept in the package.
I am still excited of the 3d effect even in the original 3ds and I am buying the new one for the improved 3d. The 3d is expensive graphical effect, it eats half of the GPU, but in my eyes it makes games 10 times better looking.
Many call these special features gimmicks, but if I buy several consoles, I buy them for the 'personality' they have(in addition of games of course). Extreme processing power is not exciting gimmick for me(well I am planning to build quite extreme PC for virtual reality, but that is another matter). I think the processing power is in pretty good balance on the 3ds; if it was more powerful, it would have been more expensive as well(it already was too expensive at launch), and then it would not have as many good games as now. And even the Resident Evil Revelations, one of the early games on the system, is still one of the best looking mobile games in my eyes. Of course the resolution has gone beyond appreciable figures long time ago on more modern mobile devices, and shadows are very rough on the 3ds, but it still gives quite realistic impression, especially in 3d.
The co-op alone sold it to me. I don't want to give any funny and unfortunate ideas for them, but I would have paid even more for the GamePad ideas. I am such a fan of Nifflas.
AAAAH!
The Aria and Dawn of Sorrow are my favorite Castlevanias! I hope that they will release the DS games next. I missed The Order of Ecclesia and I cannot wait getting it.
I also would go nuts, if they made 2D Castlevania for 3DS, that would have:
-not only the Castle, but other areas as well, in the Simon's Quest vein
-Castlevania 4 style controls
-2D gameplay but 3D graphics
-Not made by MercurySteam
Comments 776
Re: First Impressions: Our Maiden Flight In Star Fox Zero Prompts Mixed Emotions
I think the controls look very well thought and the gyro aiming makes the game even look smoother, and I have a feeling, that when you get over the past conventions, never mind not instantly being able to get gold medal in a new game, the finer control and immediacy of the motion should only make the game faster paced and more exhilarating experience.
And I think the Miyamoto brought up a really important point, when he was talking about increasing the level of control even during cinematic scenes. The StarFox is rather cinematic game, where the player has no control of the viewpoint but this tme, the director can still make cinematic scenes, while the player is simultaneously being able to 'directing' his own view and this way they can increase the playability and level of control mechanisms and be able to make new kinds of challenges for the genre.
The graphics look somewhat mixed so far, but the desert level looked very good in my eyes.
I have not yet had time to check if there are any VR games on E3, but this far the Star Fox is my no1 game of this E3. (Unless not the "3 Swords").
Re: Poll: What Did You Think of Nintendo's E3 Digital Event?
Oh yeah, and the Star Fox makes my summer a long torture, and I wish that autumn would come sooner.
Re: Poll: What Did You Think of Nintendo's E3 Digital Event?
I'm really happy...well, a new Wii U game and a small peek at Zelda would have been nice.
But 3DS got good stuff. Zelda 3 Swords got me screaming, and I have been dreaming about a game like that Federation thing. Well, it looked a bit repetitive and I don't like area defence games, but it's fantastic to see two new co-op games in one presentation, and perhaps it still has time to get some more meat around it's bones.
One thing is making me sad though; I don't have time to play all the games, that I want.
Re: Feature: Nintendo Franchises We Want to See at E3 - Paper Mario
Painting would fit with both, the paper theme, as well as platform(stylus).
Re: Rodea the Sky Soldier Release Dates Pushed Back to October
I hope they put a gyro option into it and kick difficulty and speed up a notch. The controls seem to have become clunkier compared to original Wii version, and the game seems to be toned down a bit.
Re: Tomonobu Itagaki's Devil's Third Will Lay Waste To Your Wii U On August 28th
@outburst Same here. I don't play any shooters without immediate controls any more. Gyro (or Wiimote) support or GTFO.
Re: Yup, Call Of Duty: Black Ops 3 Is Definitely Skipping Wii U
I hope, that the Devil's Third uses Wiimote, or/and gyro aiming.. (and ditches the auto aim)
Re: Review: Splatoon (Wii U)
This is even more amazing, than what I thought! It gets better and better every day and in my opinion it is RIGHT THERE with Mario Kart and Smash Bros.
One of my favorite games ever. Smash Bros of shooters.
Re: First Footage Emerges of Bandai Namco's Project Treasure on Wii U
Wow! Such intrigue! Very surprise!
Looks a bit like Left 4 Dead X Diablo.
Please, let there be gyro aiming option!
Re: Weirdness: The Second Player Can Have Motion Controls in Splatoon's Battle Dojo Mode
This is amazing!
It saved the local balloon multiplayer mode.
Fantastic fun!!!
It's my favorite "shooter" ever!
Re: FullBlast is Bringing Some Shmup Action to the European Wii U eShop Soon
I don't like much I see or hear in the trailer, but I like the genre and I am happy to see some non-bullet hell shmups.
Re: Devil's Third Will Be Much More Than Just Another Shooter, According To Creator Tomonobu Itagaki
They have also always specialized in taking the most out of the platforms hardware, they have been working on.
Wiimote would be very powerful piece of hardware in this case, as this is a melee and shooting game. They could take that autoaim away and make players do their shooting for them selves.
I hope, that they would at least use they gyro aim option.
Re: Bloodstained: Ritual of the Night Gets a Wii U Stretch Goal
I was going Steam, but the map on the GamePad makes me surprisingly excited in this case, and ransacking the inventary in real time even more.
I was excited, but now I am horny!
Re: Review: Swords & Soldiers II (Wii U eShop)
The GamePad multiplayer is worth every penny for me.
Re: Art Academy: Atelier Sketched In For 26th June Release in Europe, Includes YouTube Upload Feature
I wonder what took them this long.
But very nice to finally have it.
Re: Monochroma For Wii U Scrapped Due To Technical Issues
Nowhere Studios to the poopitypoopoolist.
Re: Video: Here Is The First Footage Of 90s Arcade Racer Running On The Wii U
Oooh!! It looks nice! It's even better than if even Outrun itself became to Wii U!!!
And I love some of the tracks!!! Both racing and music! While not super memorable, some of the music tracks set the mood just right for the title and the racing tracks seem to be memorable on behalf of other aspects.
If they just could even have squeezed a GamePad Multiplayer into it as well!
Re: Former Castlevania Producer Koji Igarashi's Kickstarter Launches, But Won't Come To Nintendo Consoles
Well dang it then!
I'll put some moneys for some other games then.
Re: Kirby and the Rainbow Paintbrush Fails to Break Top 20 in UK Charts
It's a painting game, of course it is played on the GamePad. I liked the first game, but the bigger touch screen is a big improvement for the painting aspect as well as view distance.
And I just f****ng love the CO-OP in it! It's great fun and there is nothing like that in the whole wide world.
Re: Nintendo Download: 14th May (Europe)
ULTRATRON surely
RE Revelations for 3DS possibly.
If the RE Wii U version had gyro or Wiimote support, I would buy it at full price. Presently it is worth 0c for me.
Re: Nihilumbra Begins Its Wii U Journey on 14th May
Doesn't look like Trine at all to me.
But hooray for painting in games!
Re: Teaser Site For Koji Igarashi's Castlevania Successor Lets You Have Your Say
Whip
And souls
Re: Poll: With Races Won and Cups Collected, How Do You Rate Mario Kart 8's DLC Pack 2?
The 200cc is 100/100 for me. Biggest change in Mario Karts history.
Re: Treyarch Isn't Working on Call of Duty: Black Ops III For Wii U, Though Activision is Noncommittal
Shame.
Only pointer controls would make me buy COD.
Re: Call of Duty: Black Ops III "Ember" Tease Sets a Futuristic Scene Ahead of Full Reveal
GamePad co-op
Gyro
Wiimote
Re: Pirate Bay Co-Founder Unable To Experience The Joys Of NES Behind Bars
This is Inhuman!
Re: New FAST Racing Neo Footage is Set to be Revealed in Summer
@Mandalore they denied it somewhere, but I am pretty sure it will be the case.
Which would be shame as I want a couple of specialized developers in each platform for trying to get the most out of it, and there has rarely, if ever, been a system, where there would be so much to explore as Wii U. If this came to PS4, we can be sure, that they are not going to use GamePad in any way and you should just get the PS4 version.
Re: New FAST Racing Neo Footage is Set to be Revealed in Summer
I wish it would have GamePad multiplayer.
Re: Review: Music On: Electric Guitar (3DS eShop)
I haven't tried this yet, but the demo sounds are really quite good.
Re: Super Doomed'n Damned to Channel Retro Capcom Action on Wii U This Year
Art "style" of a browser game.
Re: Nintendo Download: 16th April (Europe)
Oh, in this Pandora heat I forgot Elliot Quest, which I will also surely buy.
Re: Nintendo Download: 16th April (Europe)
!!! P A N D O R A S !!!
!!! T O W E R !!!
Haaaaaaaaaaa!!!
Amazing game in many ways and the best 3D Castlevania ever made.
It will be mine! I borrowed it for awhile, but had to return it before finnishing it, and finally I can put it to an end.
Re: Rumour: Call Of Duty: Black Ops 3 Teased For Nintendo Release
Gyro aiming and GamePad co-op please! And Wiimote of course.
Re: Weirdness: Super Meat Boy Is Calling For Your Votes In The Smash Bros. Fighter Ballot
Iconic? Pffftt!
Simon Belmont is iconic. Or if Meat Boy is iconic, what is Bionic Commando or Cloud?
Re: Video: Roguelike Adventure Temple Of Yog Celebrates Future Arrival On The Wii U eShop With A New Trailer
@gurtifus I think in real time roguelikes too. Real time adds pressure of course, but decision making is still the same and all the choices are there. The choices are much more genre defining thing when thinking about roguelikes in my opinion.
It's up to gamedesigner to balance the game so, that there is time to make decisions, and it's also up to the player to use his/her brain. Or die.
If Nethack became a realtime game, I would still call it roguelike. I think the variety of choices makes Nethack the Nethack.
Re: Video: Roguelike Adventure Temple Of Yog Celebrates Future Arrival On The Wii U eShop With A New Trailer
Roguelikes are usually turnbased, but to me it's not a definitive feature. If you turned Nethack into realtime, it would still be roguelike to me.
And multiplayer roguelikes are typically realtime, even if they are ascii and all.
Re: Video: Roguelike Adventure Temple Of Yog Celebrates Future Arrival On The Wii U eShop With A New Trailer
...and to specify genre even further, I would add Gauntletlike into the mix as well...
...if only it had multiplayer as well.
But amazing. I'm sold already.
Re: Poll: Which Characters Do You Want to Win the Smash Bros. Fighter Ballot?
Simon Belmont should be in Smash before any of these examples.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
Simon Belmont would be so much more fitting as well as iconic character, that I would recommend every one to vote that instead.
Re: Rodea the Sky Soldier Glides to European Consoles on 25th September
@HopeNForever aah, I didn't kwow the game was already done. Such a shame.
@unrandomsam Yeah. The flying in the original demo looked amazingly fluid, but now it seems to be toned down a notch or two [salt]because of popular demand of dual analog clunkiness[salt]
I guess that's the reason, why they include the original concept in the package.
Re: Rodea the Sky Soldier Glides to European Consoles on 25th September
Good. They still have time to implement Wiimote and gyro controls.
Re: Nintendo Direct Confirmed for 1st April, With Updates on Wii U and 3DS
Please slip even just one surprise easter release.
Re: Cancelled ZombiU Sequel Prototype Featured Co-Op and Alternate Routes
Fffffffffffffffuuuuuuuuuu
Re: Nintendo Download: 2nd April (Europe)
Nothing for easter!?! I would think, that it would be more favourable launch day, than most other days at spring.
I have waited for local multiplayer game for easter holiday for YEARS.
Re: We Have Shigeru Miyamoto To Thank For The Super Stable 3D Of The New Nintendo 3DS
I am still excited of the 3d effect even in the original 3ds and I am buying the new one for the improved 3d. The 3d is expensive graphical effect, it eats half of the GPU, but in my eyes it makes games 10 times better looking.
Many call these special features gimmicks, but if I buy several consoles, I buy them for the 'personality' they have(in addition of games of course). Extreme processing power is not exciting gimmick for me(well I am planning to build quite extreme PC for virtual reality, but that is another matter). I think the processing power is in pretty good balance on the 3ds; if it was more powerful, it would have been more expensive as well(it already was too expensive at launch), and then it would not have as many good games as now. And even the Resident Evil Revelations, one of the early games on the system, is still one of the best looking mobile games in my eyes. Of course the resolution has gone beyond appreciable figures long time ago on more modern mobile devices, and shadows are very rough on the 3ds, but it still gives quite realistic impression, especially in 3d.
Re: Exclusive: Affordable Space Adventures Pricing Confirmed, Aims to Retain Value Of Wii U Exclusive
The co-op alone sold it to me. I don't want to give any funny and unfortunate ideas for them, but I would have paid even more for the GamePad ideas. I am such a fan of Nifflas.
Re: Nintendo Working On New 'Dedicated Game Platform' Codenamed 'NX'
Only one?!?
Re: Nintendo Download: 19th March (Europe)
AAAAH!
The Aria and Dawn of Sorrow are my favorite Castlevanias! I hope that they will release the DS games next. I missed The Order of Ecclesia and I cannot wait getting it.
I also would go nuts, if they made 2D Castlevania for 3DS, that would have:
-not only the Castle, but other areas as well, in the Simon's Quest vein
-Castlevania 4 style controls
-2D gameplay but 3D graphics
-Not made by MercurySteam
Re: Review: Titan Attacks (3DS eShop)
No 3D. Keep it.
Re: LastFight Looks Like The Power Stone Sequel Capcom Should Have Given Us Already
@Souldin Yes, I was going to write all that.
And I hope they will make the levels change during matches like they do in the Power Stone.