I prefer to have the communication on the phone and I think it is neat idea, but they could expand it a little with game specific applications and perhaps demonstrate what they think it is developed for in the first place.
I like how communication doesn’t eat bandwidth from the game as it runs in the phone.
These shareholders opinion pieces, mostly concerning about general feelings of Nintendo’s E3 show, sound a bit like advertisements for Switches fall, keenly anticipated by many businesses.
I would like to see a Switch ecosystem expanded with ”dockless Switch”, a ”Switchless Dock”(I mean a dock, that has the soc built in), and later perhaps a new iteration of Switch, that has a 3d screen.
@HappyRusevDay I have a bit similar situation, but opposite direction; I can’t go back to last gen controls from the immediacy of gyro aiming.
Even though the graphics are more pleasing, I just can’t stand the clunky movement of thumbsticks, and my XBone X is in danger to get unused, as the Switch is my FPS console.
What comes to parity, I actually prefer Switch versions if they are ported well enough to get into ball park, because I value motion controls more, than even better graphics.
I just played the Thimbleweed Park with my brother, and man, the thumbstick controls in a pointer game was making us lose our hair!
Always add pointer controls to a point and click game!
The touchscreen is amazing, BUT: I love playing these games with a friend, so to me a pointer controls are even better. You could even give own cursors to each player.
Why would it be better to split eShop into ”regular” and VC portions?
I don’t care where I buy my games from.
It sucks, though, that without VC 3rd parties might not be as interested in releasing that many retro games, especially for somewhat less popular systems.
Also, the gyro made me finally buy the Doom as well.
I would be playing the Thimbleweed Park the most, but the analog sticks SUCK at point&click games! Gyro as well as secondary pointer for another player would make it perfect.
A bit of Mummy and Owlboy makes a nice break from analog stick puxel hunting frustration.
To me the local multiplayer with own screens for each player is the most important feature, so the Switch version is by far the most promising version for me.
I’m loving it so far, and after a couple of hours I think I’m not even in half way through.
For the price, the lenght feels quite appropriate.
Its beautiful experience, and I am already sure, that it will leave me longer lasting memories, than most of the even more expensive games. Quite like The Lost Winds on the Wii did.
I loved the demo in every way. I love the art style and think, that this would be the perfect way to remake FF6; it reminds the 16-bit classics, where the sprite art leaves some things for your imagination to fill, but the added 3d as well as depth of field makes it look almost real...or something, that exists.
And I especially loved the music!!!
But then they added electric guitar to the final music arrangement, and it immediately made the whole atmosphere flop for me. It’s less fitting to the fantastical theme, and brought it closer to the most mundane every day j-rpgs. One schlager metal solo, and the game is ruined to me.
Although I welcome splitscreen option, what I really want for multiplayer in Switches case, would be wireless multiplayer. (For 60fps AND screen for each player)
Comments 776
Re: Talking Point: What We Love And Hate About The Nintendo Switch Online Smartphone App
I prefer to have the communication on the phone and I think it is neat idea, but they could expand it a little with game specific applications and perhaps demonstrate what they think it is developed for in the first place.
I like how communication doesn’t eat bandwidth from the game as it runs in the phone.
Re: Switch NES Games Will Enhance Retro Experience With HD Resolution, Filters And Save States
Added multiplayer into certain games would be a KILLER app. Co-op Smb3 would make everyone subscribe the online service!
Re: US Trader Rubs Salt Into Nintendo's Share Drop Wounds With $400 Million Bet Against The Company
These shareholders opinion pieces, mostly concerning about general feelings of Nintendo’s E3 show, sound a bit like advertisements for Switches fall, keenly anticipated by many businesses.
Re: Wall Street Analyst Warns Of Slowing Nintendo Switch Sales
”could begin to”
”could still go either way”
”stock has lost.....While it has begun to recover.....”
”perhaps”
”perhaps”
Hmmm...nothing about Switch sales...
Re: Get Ready For Smash Bros. Ultimate With These Customisable GameCube-Like Pro Controllers
I would really like to have Gamecube controllers, but I only buy controllers with gyro sensor and HD rumble.
Re: Metal Gear Movie Director Shares His Ideas About A Potential Legend Of Zelda Film
Silent Link for me.
Movies don’t have to be alike, and I would hate to see Zelda and Metroid as american action films.
Re: Metal Gear Movie Director Jordan Vogt-Roberts Wants To Make A "Crazy" Metroid Movie
If there ever was a Metroid movie, I wouldn’t have it any other way.
Re: Panic Button Is Porting Online Co-Op Hit Warframe To Nintendo Switch
I just hope, that it has gyro aiming and local wireless co-op!
Co-op with own screens for each player is a killer feature to me and with gyro aiming would easily make this the ultimate version.
Re: Review: Mushroom Wars 2 (Switch eShop)
Pointer controls would make me buy it.
Re: Nintendo Is Considering A Successor To The 3DS According To Its New President
I would like to see a Switch ecosystem expanded with ”dockless Switch”, a ”Switchless Dock”(I mean a dock, that has the soc built in), and later perhaps a new iteration of Switch, that has a 3d screen.
Expand, but keep the compatibility.
Re: Review: Wolfenstein II: The New Colossus (Switch)
@HappyRusevDay
I have a bit similar situation, but opposite direction;
I can’t go back to last gen controls from the immediacy of gyro aiming.
Even though the graphics are more pleasing, I just can’t stand the clunky movement of thumbsticks, and my XBone X is in danger to get unused, as the Switch is my FPS console.
Re: Shadowgun Legends Is Bringing Free To Play FPS Action To Switch
Please add gyro aiming
Re: Release Window Between Consoles And Switch "Shrinking All The Time" Says Panic Button Boss
What comes to parity, I actually prefer Switch versions if they are ported well enough to get into ball park, because I value motion controls more, than even better graphics.
Re: Nintendo Is Open To Dropping The 'Direct' Approach At Future E3 Events
I like directs more.
Re: Ubisoft CEO Believes The Next Generation Of Consoles Will Be The Last
Input latency!
Is there going to be a breakthrough (or two, or three) in next couple of years, that would cut the input latency signifigantly?
I don’t mind subscription but input latency kills games.
Re: Point-And-Click Trilogy The Journey Down Arrives On Switch Later This Month
I really hope, that they add pointer controls.
I just played the Thimbleweed Park with my brother, and man, the thumbstick controls in a pointer game was making us lose our hair!
Always add pointer controls to a point and click game!
The touchscreen is amazing, BUT:
I love playing these games with a friend, so to me a pointer controls are even better. You could even give own cursors to each player.
Re: Gorogoa Is Getting An Update, Adding In An Extra Puzzle From The Original Demo
I hope they add gyro controls in there while at it.
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
Why would it be better to split eShop into ”regular” and VC portions?
I don’t care where I buy my games from.
It sucks, though, that without VC 3rd parties might not be as interested in releasing that many retro games, especially for somewhat less popular systems.
Re: Talking Point: What Games Are You Playing This Weekend?
Just bought Arms, what an amazing game!!!
Also, the gyro made me finally buy the Doom as well.
I would be playing the Thimbleweed Park the most, but the analog sticks SUCK at point&click games! Gyro as well as secondary pointer for another player would make it perfect.
A bit of Mummy and Owlboy makes a nice break from analog stick puxel hunting frustration.
Re: Video: Digital Foundry Analysis On Dark Souls: Remastered
It looks good
To me the local multiplayer with own screens for each player is the most important feature, so the Switch version is by far the most promising version for me.
Re: Rumour: Is Blizzard Teasing A Nintendo Switch Port Of Diablo 3?
Like with most games, local multiplayer with each player having their own screens would make the Switch the best platform for me.
Re: Peter Molyneux's The Trail: Frontier Challenge Is Out Right Now On Switch
I might not even wait for the review!
Re: Nintendo Download: 22nd February (Europe)
I’m getting Doom for the gyro!
Re: Review: Fe (Switch eShop)
I’m loving it so far, and after a couple of hours I think I’m not even in half way through.
For the price, the lenght feels quite appropriate.
Its beautiful experience, and I am already sure, that it will leave me longer lasting memories, than most of the even more expensive games. Quite like The Lost Winds on the Wii did.
Re: Both The Room And The Amnesia Games Are Being Considered For Nintendo Switch
And please, Soma too!
Re: Video: Square Enix Discusses The Response To Project Octopath Traveler
I loved the demo in every way. I love the art style and think, that this would be the perfect way to remake FF6; it reminds the 16-bit classics, where the sprite art leaves some things for your imagination to fill, but the added 3d as well as depth of field makes it look almost real...or something, that exists.
And I especially loved the music!!!
But then they added electric guitar to the final music arrangement, and it immediately made the whole atmosphere flop for me. It’s less fitting to the fantastical theme, and brought it closer to the most mundane every day j-rpgs. One schlager metal solo, and the game is ruined to me.
Re: Picross e8 is Heading to 3DS in North America This Week
I love Picross, but this milking is lazy and shameful.
Put a puzzle editor and colors there already!
Re: Panic Not, Panic Button Is Handling The Switch Port Of Wolfenstein II
I want better, I want gyro aiming.
Re: Review: Mutant Mudds Collection (Switch eShop)
Wireless multiplayer would make double dip.
Re: Final Fantasy And More Could One Day Arrive On Switch As Square Enix Considers Future Ports
Well, in addition to FF6 and Chrono Trigger, that FF12 Remake would also make me super happy.
Re: Final Fantasy And More Could One Day Arrive On Switch As Square Enix Considers Future Ports
Octopath is already my most eagerly awaited jrpg.
What comes to remaking things, the FF6 and Chrono Trigger are all I want. Perhaps made with Octopath engine.
Re: Final Fantasy Creator Hironobu Sakaguchi Is Interested In Working On Switch
I want Last Story 2.
And 1.
Re: Review: Resident Evil Revelations Collection (Switch)
Does this or the sequel have wireless local multiplayer?
Re: Review: LEGO Marvel Super Heroes 2 (Switch)
I hope, that Wireless local multiplayer starts to be a norm in Switch games very soon.
Re: Review: DOOM (Switch)
Gyro and local wireless multiplayer would make it my favorite version, regrdless of resolution and framerate.
Re: System Shock Reboot On Switch "Not Off The Table"
Even hearing, that this is possible, makes me happy!
Re: Rayman Legends: Definitive Edition Update Tackles Load Times and Framerate on Switch
The best thing about the game is still missing.
Until the Murphy co-op is in the Switch version, the Definite version is the Wii U version.
It would be possible to play the touchscreen part on one Switch and have the platforming players play on the TV with another Switch.
Re: Nintendo Wants Everyone In Your House To Have Their Own Switch
Wireless local multiplayer is my favorite form of gaming, and I hope that will become a norm with Switch.
Split screen can go(but don’t have to, ofcourse) to other consoles, if you ask me.
Re: Review: Violett (Switch eShop)
And no gyro pointer in a point and click game.
Re: Talking Point: An Era Ends As Nintendo Continues to Ignore 3D on the 3DS
I love the 3ds and I stop buying games for it, once it turns 2ds.
I wish Nintendo would make an alternative Switch version, that has 3d screen.
Re: Review: Rogue Trooper Redux (Switch eShop)
I hope someone would make a local co-op shooter; the Switch would be perfect local multiplayer console, as every one could have their own screen.
(And just put the damn gyro aiming option there)
Re: Review: Rogue Trooper Redux (Switch eShop)
No gyro aiming!?!
Even Wii version had pointer controls!
Re: DOOM Confirmed for Nintendo Switch Launch on 10th November
I’ll wait for a gyro support...propably until another game does it.
Re: RiME Will Use HD Rumble And Touchscreen Controls On Switch
I hope, that this is the last time, when the ”same experience on all platforms” is the ”reason” for not using gyro.
Re: Review: The LEGO Ninjago Movie Video Game (Switch)
Wireless multiplayer! Put it in there 🎃
Re: DOOM Provides a 'Good Reference Point' to What Wolfenstein II Will Offer on Switch
One gyro controlled FPS for me, thank you.
Oh, could I also have wireless local multiplayer sprinkled on top of it as well?
Re: LEGO Marvel Super Heroes 2 on Switch Will Be Exactly the Same Version as Other Platforms
So no hope for wireless multiplayer.
Re: Suda51 Has Considered Remaking GameCube Cult Classic Killer7
Gyro.
Re: Gear.Club Unlimited To Offer 4-Player Local Splitscreen, 1080p At 30fps Gameplay
Although I welcome splitscreen option, what I really want for multiplayer in Switches case, would be wireless multiplayer.
(For 60fps AND screen for each player)
Re: Review: Picross S (Switch eShop)
Could some one, please, just add an editor and online sharing into a Picross game, and keep selling it through the generation.
Perhaps colors too.