I have always considered Cods mediocre, but apparently they are still the best that Wii U will get on the FPS front, and I am CRAZY about Wiimote. And now. because of Wiimote, I am addicted to Cod. Out of all games.
The controls in Blops and Ghosts are fantstic, but I wish they would try the Conduit. It has another layer of kind of head tracking simulating fine tuning on top of the dead zone turning, and it would be really welcome addition.
Even more welcome addition would be gyro aiming option for the GamePad for making the local games a bit more fluent for Pad player too.
ALSO! Please make the leaning work by twisting the nunchuck.
I would love to see at least some DLC, but to me they are meaningless next to Wiimote support.
I cant stand this nerve wrecking wait, but Activision always seems to keep the Wii U version secret, until the games are in the shelves. Why they do this to us!? It shouldn't hinder anyone, if they just announced the Wii U version along with others.
Putting Zeldas in strict order is the most difficult game series for me to rate, but if I was threatened to be thrown into a pit filled with spiders if I didn't give an answer, I would probably shout, that Skyward Sword is my all time favorite game. While plummeting into the horrible death.
I especially loved the story, the world, the art, the time stones(which I want to come back in the next game) and the controls of course.
The GamePad would be awesome 'Time Stone Tuner'; Link would stay in his era, but through the GamePad he could see and interact with different times.(or even better, Links companion would be using the GamePad)
I'm loving this! The 3d effect can be really effective, and I have been dreaming, and actually waiting to Nintendo to use this technique with the Zapper add on.
According to my own anecdotal research, kids are more likely to play 3DS, when both are available.
Owning a tablet is almost a norm, and people in general don't know much about 3DS and the difference of the platforms as a gaming devices and their libraries. Most parents seem to be content to having a 500€ device for playing Angry Birds and Where's my Water.
OMG! I'm still not holding my breath, but it sounds like my dreams might have a slight chance of coming true.
Co op Zelda was my first wish, when I saw the GamePad.
Link has had a companion since The Ocarina, and in my view the best use for the GamePad in a Zelda game would be controlling the companion and leave Link wielding a Wiimote.
The two characters would obviously be very different and complement each other, which would explode puzzle design possibilities and help to make battles even more interesting. When playing alone, the companion would be controlled by AI, and the player would alternate between the characters by changing the controller.
I think, that they shouldn't fear the cannibalization of the New Super Mario series, and in fact, I think it would be the best for the series to fully embrace this Maker stuff. New Super Mario could use something refreshing, and this would be VERY refreshing, and GamePad could make fit very naturally too.
They could include a New Super Mario adventure into it, and perhaps make it so, that the platformer players on the TV would need the help from the "Maker" on the GamePad and vice versa.
And I hope, that they don't leave the opportunity to highlight the benefits of the touchscreen in the GamePad unused. A tile and sprite editor with stylus and sharing on the Miiverse would automatically hit the viral nerve and sell over 5 billion consoles. It would eat the NSMB series, but it is somewhat fatigued already and would need something of this caliber to be able to release another one for one console anyway.
Being able to draw your own tiles would make it The Anything Maker. And they should make it so.
Also. It would be cool, if second player would be able to play the game on the TV, WHILE the GamePad player is placing the tiles. There could be a new Super Mario adventure, that would be impossible without a little help of from the "Maker".(as well as being able to make your own adventures, ofcourse).
I hope it's nothing serious and he gets well soon. I was looking forward to watching his presentation...but hey! Thank goodness for the Direct! No need to fly around the world, when we watch him in a video anyway.
Perhaps QoL -product will get his body ready for future events.
I can adapt to it, and it is quite fun, but still not as fun as driving without it. Hopping madly doesn't give me same driving satisfaction, even when it makes me faster.
I want it now, but I'm waiting to see the Wii U version game play first. The game is made for last gen controllers of course, but the Wii U would be ideal platform for the concept.
Revelation 13:18 "18 Here is wisdom. Let him that hath understanding count the number of the beast: for it is the number of a man; and his number is Six hundred threescore and six."
Seeing people make a such big deal about this 1 frame, the smallest deal in the world, makes me sick. It's still as beautiful game and still as loving smooth as it was yesterday.
It's far, far, in the smoother side of games and I wish even half of the games were this smooth. Please watch the profanity — TBD
Sequel for Wii Music has been my one of my fondest wishes since Wii U announcement.
The GamePad is made for writing music and sharing songs with friends would be eternal fun. The Wii U could also handle immensely more powerful synthesizer and effects, perhaps making the sound appealing enough even for those who couldn't give a chance for the idea of an interactive music game because of gamey sounds.
A midi keyboard controller with piano lessons and karaoke would make it a 10million hit.
I want resistive screen because it costs very little, is super accurate, can use "free" stylus, uses less battery and is easier on processor.
I think, that the screen in Wii U GamePad is almost free.
Of course a capacitive screen with an active digitizer and stylus would be better, if there was no price to worry about. I'd put that money in better processor and battery instead though. I want versatile functionality from my Nintendo consoles, and keep them affordable as well.
I love 3DS's 3D, and only want it to go away if it needs to be removed to be able to make a portable Wii U(which is rather unrealistic wish of course).
My daughters eye doctors also seriously doubted, that 3D would be harmfull for kids, and couple of them actually thought, that it might be usefull for my kids.
Changeable controller modules for keeping buttons in comfortable place, but make them removable for those special cases, that really needs second analog controller.(I still prefer CCP though. Perhaps a new CCP, that has a battery inside of it would make me even happier)
@audiobrainiac Stealth inc is more like a speed run game; rather short levels, that you have to play a couple of times to come up with the speediest way to beat them. I liked the first one very much, but I have it on iPad, where the controls are unbearable for the record breaking stuff, and I stopped playing when the controls soon became more challenging than the game.
I am very happy to hear that the sequel is coming to Wii U!
Yes.I don't think that GamePadless bundle would be meaningfully more affordable. 6" resistive screen doesn't necessarily cost...many dollars a piece, which is one of the nice hidden bonus features in resistive screens.
Comments 806
Re: Don't Touch Anything Red Close to Release, Helix Games Planning Ambitious Wii U Media Player
I wonder if it would be possible to make a bluray player for Wii U.
Re: Amazon Opens Pre-Orders For Super Smash Bros. GameCube Adapter and Controller Bundle
I'll click the pre-order button in less than one second when the deal comes to EU.
Re: Nintendo Download: 14th August (Europe)
I hope Zombi U and Splinter Cell got only couple of %'s because every one already had them.
Re: Renegade Kid Announces Metroidvania Game Xeodrifter for 3DS eShop
Aaah! I have always...well as long as I have known them, wanted a metroidvania from them.
I cannot wait, but I hope they don't hurry either.
Re: Video: The 10 Best Zelda Games As Selected By You
Skyward is best.
Re: Wii U Reference Discovered In Call of Duty: Advanced Warfare Website
Even these hints makes my nipples hard!
I have always considered Cods mediocre, but apparently they are still the best that Wii U will get on the FPS front, and I am CRAZY about Wiimote. And now. because of Wiimote, I am addicted to Cod. Out of all games.
The controls in Blops and Ghosts are fantstic, but I wish they would try the Conduit. It has another layer of kind of head tracking simulating fine tuning on top of the dead zone turning, and it would be really welcome addition.
Even more welcome addition would be gyro aiming option for the GamePad for making the local games a bit more fluent for Pad player too.
ALSO! Please make the leaning work by twisting the nunchuck.
I would love to see at least some DLC, but to me they are meaningless next to Wiimote support.
I cant stand this nerve wrecking wait, but Activision always seems to keep the Wii U version secret, until the games are in the shelves. Why they do this to us!? It shouldn't hinder anyone, if they just announced the Wii U version along with others.
Re: Poll: Which Is The Best Legend Of Zelda Game?
Putting Zeldas in strict order is the most difficult game series for me to rate, but if I was threatened to be thrown into a pit filled with spiders if I didn't give an answer, I would probably shout, that Skyward Sword is my all time favorite game. While plummeting into the horrible death.
I especially loved the story, the world, the art, the time stones(which I want to come back in the next game) and the controls of course.
The GamePad would be awesome 'Time Stone Tuner';
Link would stay in his era, but through the GamePad he could see and interact with different times.(or even better, Links companion would be using the GamePad)
Re: Renegade Kid Open to Another Kickstarter Campaign, Suggests Demand for Moon Chronicles on Wii U
Aah, I will support an FPS that is specifically made for Wii U...at a high price.
Just use Wiimote or/and GamePads gyro. I NEEED new things to shoot with my Wiimote.
And If someone tried to make an FPS that used that Wii U Zapper like thing, I'd go even higher.
Re: Review: Guacamelee! Super Turbo Championship Edition (Wii U eShop)
I wish they used GamePad for giving own screens for both players.
Re: Nintendo Files Patent for "Eye Tracking" Device to Enable 3D Experiences on 2D Displays
@Action51 I remember Philips having an ambilight related fan blowing sense of speed into viewers face.
But I hope this news is more related to this:
https://m.youtube.com/watch?v=7JXjDSvXZrY
Wii U;
among other things, the cheapest virtual reality console.
Re: Nintendo Files Patent for "Eye Tracking" Device to Enable 3D Experiences on 2D Displays
I'm loving this! The 3d effect can be really effective, and I have been dreaming, and actually waiting to Nintendo to use this technique with the Zapper add on.
Re: Nintendo Supported Our Vision The Most, Says Devil's Third Maker Valhalla Game Studio
At first I thought it looked silly, well I still do, but the customization and especially making your own levels made me intrigued.
I am only worried about the auto aim and I need Wiimote or gyro aiming options.
Re: Stats Suggest That UK Kids Are More Likely To Game On A Tablet Than A Nintendo 3DS
According to my own anecdotal research, kids are more likely to play 3DS, when both are available.
Owning a tablet is almost a norm, and people in general don't know much about 3DS and the difference of the platforms as a gaming devices and their libraries. Most parents seem to be content to having a 500€ device for playing Angry Birds and Where's my Water.
Re: Review: Shovel Knight (3DS eShop)
Damn. I cannot decide which version to get.
Re: Devil's Third Developer Discusses Its Unique Approach, and Learning From Nintendo
Looks amazingly fun, especially the multiplayer.
But the autosnap aim is ridiculous and I'd like it to be removed and instead use gyro aiming or Wiimote. I'd like to play my games my self, thank you.
Wiimote would also be fun for melee.
Re: Eiji Aonuma Hints at The Legend of Zelda on Wii U Being "More Than Just a Single-Player Experience"
OMG! I'm still not holding my breath, but it sounds like my dreams might have a slight chance of coming true.
Co op Zelda was my first wish, when I saw the GamePad.
Link has had a companion since The Ocarina, and in my view the best use for the GamePad in a Zelda game would be controlling the companion and leave Link wielding a Wiimote.
The two characters would obviously be very different and complement each other, which would explode puzzle design possibilities and help to make battles even more interesting. When playing alone, the companion would be controlled by AI, and the player would alternate between the characters by changing the controller.
Re: First Impressions: Getting Creative With Mario Maker
I think, that they shouldn't fear the cannibalization of the New Super Mario series, and in fact, I think it would be the best for the series to fully embrace this Maker stuff. New Super Mario could use something refreshing, and this would be VERY refreshing, and GamePad could make fit very naturally too.
They could include a New Super Mario adventure into it, and perhaps make it so, that the platformer players on the TV would need the help from the "Maker" on the GamePad and vice versa.
And I hope, that they don't leave the opportunity to highlight the benefits of the touchscreen in the GamePad unused. A tile and sprite editor with stylus and sharing on the Miiverse would automatically hit the viral nerve and sell over 5 billion consoles. It would eat the NSMB series, but it is somewhat fatigued already and would need something of this caliber to be able to release another one for one console anyway.
Re: Mario Maker to Include Additional Graphical Styles, Sharing Levels is "Really The Whole Point"
Being able to draw your own tiles would make it The Anything Maker. And they should make it so.
Also. It would be cool, if second player would be able to play the game on the TV, WHILE the GamePad player is placing the tiles. There could be a new Super Mario adventure, that would be impossible without a little help of from the "Maker".(as well as being able to make your own adventures, ofcourse).
Re: Mario Maker to Include Additional Graphical Styles, Sharing Levels is "Really The Whole Point"
Let me draw tiles and sprites with stylus!!!
Drawing levels by hand and sharing them would be such a killer feature.
Re: E3 2014: Nintendo Reveals A Slew of New Trailers for Previously Announced Games
Most of them look amazing, but:
A.N.N.E (not in this list, don't miss it)
Tesla
Citizens
Pier Solar
Are absolutely must have games for me
Re: Feature: Our Top 10 Wii U Retail Games - Summer 2014
My top 10:
Nintendo Land
Call of Ghosts
Mario Kart 8
Mario 3D
Zombie U
Pikmin 3
Rayman
Lego City
Wii Fit U
And to make it 10, I'll use BC:
Skyward Sword
Re: Feature: Our Top 10 Wii U Retail Games - Summer 2014
Hard to pick a game in that list, but Zombie U should be in Sonic Racers place.
Re: Satoru Iwata Won't Attend E3 For Health-Related Reasons
I hope it's nothing serious and he gets well soon. I was looking forward to watching his presentation...but hey! Thank goodness for the Direct! No need to fly around the world, when we watch him in a video anyway.
Perhaps QoL -product will get his body ready for future events.
Re: Poll: Should Nintendo Patch The Controversial Fire Hopping Technique In Mario Kart 8?
I tried it today for the first time and I can already do it pretty fluently, but I like driving without hopping more.
I does affect multiplayer.
@Yorumi
You didn't talk about him, you were bunching people you are disagreeing with in all kinds of ways.
Re: Poll: Should Nintendo Patch The Controversial Fire Hopping Technique In Mario Kart 8?
@#154 Yorumi
Is this some new kind of self ironic sarcasm, that I don't understand?
Re: Poll: Should Nintendo Patch The Controversial Fire Hopping Technique In Mario Kart 8?
I can adapt to it, and it is quite fun, but still not as fun as driving without it. Hopping madly doesn't give me same driving satisfaction, even when it makes me faster.
I wish it is removed immediately.
Re: Ubisoft Reconfirms Watch Dogs For Fall 2014 Release On Wii U
I want it now, but I'm waiting to see the Wii U version game play first. The game is made for last gen controllers of course, but the Wii U would be ideal platform for the concept.
Re: Wii U System Update 5.0.0 Now Live, Adds Quick Start Menu And GamePad Notifications
I love it.
Re: Feature: Nintendo Moments You Never Saw Coming
@electrolite77 Aah yes. It all comes back now.
Re: Feature: Nintendo Moments You Never Saw Coming
The Wiimote was pretty surprising. And I am still super thrilled about it!
Re: Call of Duty: Advanced Warfare Wii U Rumours Pick Up with E3 Listing
I don't even like CoD's so much, but shooting with Wiimote makes it one of my favorite games.
I am very thrilled of getting one more Cod.
Hopefully Wii get:
-Nunchuck leaning
-Dedicated servers
Re: Mario Kart 8 Drives Wii U Sales In The UK, Claims Second Place Behind Watch Dogs
@smikey 666 comes from the Book of Revelation
Revelation 13:18
"18 Here is wisdom. Let him that hath understanding count the number of the beast: for it is the number of a man; and his number is Six hundred threescore and six."
Where does the 555 come from?
Re: Mario Kart 8 Drives Wii U Sales In The UK, Claims Second Place Behind Watch Dogs
And its in the top spot in the US Amazon.
Re: Mario Kart 8 Drives Wii U Sales In The UK, Claims Second Place Behind Watch Dogs
666 percent growth. Even Wii U's increasing sales spells doom.
Re: Nintendo Announces The GameCube Controller Adapter for Wii U
HHHHAAAAAAAAAAAAAAAA!!!!
Re: Nintendo Download: 29th May (Europe)
Scram Kitty and Mario Kart 8 for me.
Damn Capcom;
update the Revelations with Wiimote and/or Gyro controls, and I pay twice as much.
Re: Digital Foundry Pins Down Mario Kart 8's Resolution and Framerate
Seeing people make a such big deal about this 1 frame, the smallest deal in the world, makes me sick. It's still as beautiful game and still as loving smooth as it was yesterday.
It's far, far, in the smoother side of games and I wish even half of the games were this smooth.
Please watch the profanity — TBD
Re: Fresh Nintendo Wii U Patent Looks Like a Wii Music Game
Sequel for Wii Music has been my one of my fondest wishes since Wii U announcement.
The GamePad is made for writing music and sharing songs with friends would be eternal fun. The Wii U could also handle immensely more powerful synthesizer and effects, perhaps making the sound appealing enough even for those who couldn't give a chance for the idea of an interactive music game because of gamey sounds.
A midi keyboard controller with piano lessons and karaoke would make it a 10million hit.
Re: This Foul-Mouthed Bomberman Clone Is Blowing Up The Wii U eShop Soon
Bomberman is essential archetype to me, and a Bomberman clone is better, than no Bomberman.
FU Konami!
Re: Review: Cut the Rope: Triple Treat (3DS)
I got Rayman for (ca.) that price.
(it has cut the rope and many other mechanics inside of greater gameplay context)
Re: Nintendo Download: 15th May (Europe)
The Scram Kitty has been in my "hold your breath" -list. Fortunately it comes out at last; I have started to feel weak.
Re: Review: Picross e4 (3DS eShop)
I love Picross, but we didn't need this separated into knows how many separate apps.
One with a damn level editor would have sufficed.
And colors.
Re: Here's a Video of The Temple of Time Made With Unreal Engine 4
I wouldn't vomit on that either, but I prefer the E3 demo and MM mockup a lot more.
But a more refined Skyward Sword look would be my number one choice.
Re: Upcoming Child of Light Patch to Rename Difficulty Settings
Update the Wiimote controls!
Re: Talking Point: What We Want To See From Nintendo's Next Handheld
@Damo
I want resistive screen because it costs very little, is super accurate, can use "free" stylus, uses less battery and is easier on processor.
I think, that the screen in Wii U GamePad is almost free.
Of course a capacitive screen with an active digitizer and stylus would be better, if there was no price to worry about. I'd put that money in better processor and battery instead though. I want versatile functionality from my Nintendo consoles, and keep them affordable as well.
Re: Talking Point: What We Want To See From Nintendo's Next Handheld
I love 3DS's 3D, and only want it to go away if it needs to be removed to be able to make a portable Wii U(which is rather unrealistic wish of course).
My daughters eye doctors also seriously doubted, that 3D would be harmfull for kids, and couple of them actually thought, that it might be usefull for my kids.
Changeable controller modules for keeping buttons in comfortable place, but make them removable for those special cases, that really needs second analog controller.(I still prefer CCP though. Perhaps a new CCP, that has a battery inside of it would make me even happier)
Re: Talking Point: What We Want To See From Nintendo's Next Handheld
Portable Wii U.
Resistive screen is also my favorite.
Re: Ubisoft Now "Fully Focused" On Making The Wii U Version Of Watch_Dogs "The Best It Can Be"
"The best it can be" sounds ominous.
I'm dying for it, but I am going to wait for the Wii U version.
Re: Curve Studios Announces Wii U Exclusive Stealth Inc 2
@audiobrainiac
Stealth inc is more like a speed run game; rather short levels, that you have to play a couple of times to come up with the speediest way to beat them. I liked the first one very much, but I have it on iPad, where the controls are unbearable for the record breaking stuff, and I stopped playing when the controls soon became more challenging than the game.
I am very happy to hear that the sequel is coming to Wii U!
Re: Mario Kart 8 Club Nintendo Promotion Offers a Free Wii U Game
@rjejr
Yes.I don't think that GamePadless bundle would be meaningfully more affordable. 6" resistive screen doesn't necessarily cost...many dollars a piece, which is one of the nice hidden bonus features in resistive screens.