
Nintendo is generally relatively circumspect and cautious when introducing new IPs, but considering the pedigree the company has to uphold it's understandable that it doesn't wish to dilute its iconic brand with a torrent of forgettable franchises. Splatoon is unusual in that sense, then, and it's a game that brings a huge amount of originality, wackiness and ingenuity to the Wii U.
In Splatoon you create and control a member of a species known as Inklings: supposedly semi-liquid invertebrates that can transform into a humanoid form upon development later in life. It's generally best not to think about the science behind it too much and just accept that these are the facts. This unusual biology is one of the most crucial parts of the gameplay, as you can swim through any ink that is the same colour as you in squid form, which is significantly faster than getting around on foot and allows you to swim up vertical walls to reach otherwise inaccessible heights. You are essentially defenceless in this form, but your movement speed is twice that of lugging yourself around on your two standard-issue legs.

As an Inkling you're tasked with several objectives; in the single-player mode you're fighting off the Octarian forces who have stolen the main power source from Inkopolis – the Inklings' home. The multiplayer is a significantly less end-of-the-world situation, where you compete in battles for turf and glory for the purpose of being as 'fresh' as possible. The focus of this game is definitely on the multiplayer, but the single player is also a very welcome addition to the hectic online battling.
Taking place in the decrepit Octo Valley, the single-player campaign pits you against the forces of the Octarian army in all of its various guises. The earlier levels have quite a gentle learning curve to help ease you into the unique gameplay, and it doesn't become too much of a challenge until much later. Having said that, despite the difficulty being a little lacking in areas it is an absolutely enormous amount of fun; all of the levels are designed meticulously to work in perfect tandem with the ink mechanics.
Several levels feature Octolings which, as their name suggests, are Octarians who behave almost identically to Inklings. These foes are an excellent way to become accustomed to how online players behave, and whilst their behaviour is not absolutely identical it's certainly close enough to give new players a jumping-off point. If you're expecting Splatoon to stand up on its own as a single-player experience you're going to be sadly disappointed, though. The entire campaign will only last you between 3-5 hours on average and, as enjoyable an experience as it is, this reviewer was left wanting more than what was offered.

The single player does effectively serve as an extended tutorial, which is useful for getting accustomed to the motion controls utilised on the GamePad - you combine the two sticks with precision aiming from moving the controller. Despite being intuitive and natural once you've acclimatised yourself to this, it can be quite difficult to get these controls fully nailed down in the early stages. You can turn them off, leaving you with the standard twin-stick alternative, but given that the motion controls can give you much more precise movements than the sticks alone you'll be putting yourself at a significant disadvantage online - it's well worth the small investment to really get to grips with them.
The amiibo functionality, meanwhile, lends itself well to extending the single player experience, but won't leave those without the NFC figurines feeling like they've been cheated out of too much additional content. The stages you play through in this challenge mode are set in the same levels as the single player mode, but with the girl and boy amiibo you're given different weapons to try and reach the goal, shaking up the approach that's required. The Squid amiibo offers drastically different challenges, some of which are speed runs or task you with limiting how much ink you can shoot. Upon completing the many missions each amiibo offers you are gifted with extra gear that isn't available through other means, allowing you to strut your funky stuff online. It's a nice way of providing additional content for amiibo owners without leaving those without feeling left out, but we feel that - considering at the time of writing the amiibo are only compatible with Splatoon and not other titles - something more substantial may be a bigger draw given the cost of these figurines.

Also included in Inkopolis is the Battle Dojo: a 1v1 local multiplayer mode that has one person using the GamePad and its built-in screen and the other using the TV in conjunction with a Wii U Pro Controller, Classic Controlle, or Classic Controller Pro. Instead of having to cover the ground with ink to secure points, the objective in this mode is to burst as many balloons as possible while also fending off your opposer and preventing them from doing the same. The objective is sound and realistically feels as though it should have been included with some tweaks as a game mode in the online battles, but the levels have all clearly been designed for eight players and feel barren with only two Inklings running around. The mode generally feels like an afterthought, with slightly choppy performance compared to the particularly slick framerate elsewhere, and doesn't stand up to the same quality as the other areas of the game, but it's perfectly playable and could work as a tutorial for introducing new players into the game without throwing them directly into the fray of online battle.
The primary focus of this game is without a doubt the online multiplayer, and this feature is split into two distinct modes: Regular Battle and Ranked Battle. Regular Battle is always the Turf War game mode wherein your team of four are pitted against another team of four to see who can cover the most ground with your coloured ink. These matches can be frantic and heavily engaging, but generally there's no real punishment for losing rounds; your stats aren't even recorded beyond your level and the amount of experience you have.
Ranked Battle, at launch, only consists of one game mode called Splat Zones. In this mode you only have to cover one or more specific areas with ink in order to initiate your countdown. Your team must cover a significant majority of these areas before they automatically fill in the gaps with your ink, so you don't need to be utterly meticulous in your spraying. The opposing team is attempting to do the same thing, and so a 'tug-of-war' can often ensue with both teams snatching the zone(s) from one another to try and bring their countdown to zero.

Online play is also supplemented with Splatfests, in which you 'pick a side' for a fairly generic question and contribute to that side's score through Turf War battles, while Miiverse is implemented nicely with characters and their messages walking around in the Inkopolis plaza; these features are certainly a smart idea to boost the feeling of connectivity with gamers from around the world. Future updates will also improve how we connect with friends and form teams in online matches, as opposed to the randomised nature at launch; from day one you can try and join the lobbies of those on your Friend List, at least.
To be as efficient a threat as possible in your online battles you'll naturally have to customise yourself with gear, various types of which provide perks and physical alterations to your character. Perks range from increased damage and running speed to an enemy grenade/mine indicator, and even the ability to see a waypoint over the enemy who just splatted you for a limited time after respawning. This customisation allows you to gently tip the game in your favour to the extent that it will certainly have an effect on your abilities and performance, but if you've not unlocked everything you want you won't be at a total disadvantage against those who have, which is a nice way to allow useful customisation without emasculating those of lower levels. You'll of course need to arm yourself with an appropriate weapon as well.

The weapons available in multiplayer are split into four categories: Shooters, Snipers, Blasters, and Rollers. Shooters are your everyday rapid-fire weapons with limited range but easy ground coverage. Snipers are long-range weapons that require you to hold down your fire button for a period of time before a shot of any distance or strength can be fired. They're excellent for taking out foes from range but are extremely lacking in close quarters situations. Blasters are single-shot weapons that fire large, medium-range blobs of ink that explode after a short time, much like a grenade launcher. These have tremendous strength and provide splash-damage to any foe caught in the ink explosion, but their slow rate of fire can leave you defenceless at crucial moments. Rollers are melee weapons with excellent ground coverage and speed of movement. They lack any significant range beyond their ability to flick a wave of ink over a short distance, but their speed at covering ground can be devastating if you can sneak into the enemy's base.
This lineup - whilst initially appearing fairly limited - is expanded tenfold by the variations of these weapon types that are available to you, as well as the Sub-Weapons and Special Weapons that come coupled with them. The variety is enormous, and whilst you're not able to create custom loadouts (likely for the sake of balance) there's more than enough to suit whatever gameplay you fancy.
Picking the right weapon for you is absolutely essential when playing online, and every option is just as valid as another, although usually for differing reasons. The fact that once you have chosen your weapon pre-match you are unable to change until the match is over forces you to understand how best to use it in a multitude of situations, and whilst this may be a hinderance to begin with, it soon becomes the very best way to learn how to use your weapon of choice in the most effective manner possible. This variety in styles means that every single match is completely different to the one before.

Another factor that helps towards this individuality of match experiences is the ink mechanic. Every time you coat the ground with your ink you're changing the battlefield to your advantage so that the enemy is no long able to easily traverse that area until they've claimed it themselves. This results in an environment that is diverse, unpredictable and wholly unique every time you play a match, and it's easily one of the key features that makes Splatoon so incredibly replayable. The overall experience with the online multiplayer is that of pure joy; the ink mechanics as well as the unconventional objectives that go beyond the traditional deathmatch make every single round of Turf War and Splat Zones fluid and dynamic in a way that hasn't been achieved previously in any game of its ilk.
The game upon launch offers five stages, but more have been confirmed to be arriving later in the game's life cycle through the medium of a series of free updates. It's certainly a lower number than would be expected in a shooting game and ideally we'd like to see more, but regardless of this it manages to feel fresh every time you enter a match; that's an impressive feat that we're sure many game developers would give their right arm to achieve. Every level is symmetrical to a point to keep gameplay as fair as possible, but all employ varying vertical platforms and multiple routes to prevent bottlenecking. Each arena has clearly been designed to provide numerous different tactical opportunities to allow you to take full advantage of the geography, covering as much ground as you can as effectively as possible. No single weapon has a great advantage over another in any particular arena, which is a necessity when level selection is limited to one of two random options that are cycled every four hours.

Splatoon's presentation is a mixed if very positive bag. It may not have the highest polygon count, but everything has been stylised in a very modern, urban style that oozes cool. The bold, contrasting colours and glossy finish of the ink are an utter delight to look at, but everything has been created with a level of conservatism that has an added bonus: the loading times are blisteringly fast. The game can load an entire multiplayer map in roughly three seconds, so there'll be absolutely no hanging around once you've found all eight players online. The audio in the game is quite enjoyable, but the background music fits into quite specific genres and may not appeal to some people. The music largely fades into the background once you're in a game, though, so it's not really too much of an issue.
Conclusion
In a sea of rock-solid single-player Nintendo experiences Splatoon is a standout as being an utterly sublime multiplayer endeavour. Everything is knitted beautifully and seamlessly together to create what is quite simply some of the most fun you can have online. Having been built specifically for online play it'll face the challenge of avoiding too many hiccups, but conceptually proves that the Big N is capable of keeping up-to-date with this particular modern gaming trend. The single player elements and the local multiplayer also present a way to enjoy the game when you're not geared up for the chaos that comes from fighting others online, and provide a useful reprieve if your internet cuts out.
Splatoon is easily the freshest shooter in years and delivers superbly on all fronts; we have an inkling you'll love this.
Comments 322
SCORE PENDING!
Good to read that Nintendo delivered a solid game.
...thus began the INK WARS!
Until public servers open, the review score will be pending.
Definitely not buying on launch. 3-5 hour campaign with only 5 maps.
Will buy once the DLC drops.
I was hoping for a more lengthy single player campaign, but I'm still getting it.
Guess this is going to be my Father's Day/Birthday gift. I like the phrase "fresh shooter," cause they have gotten stale.
Hell yeah I'll be getting this. Gonna keep me very busy until Woolly World comes.
EDIT: Hmm, or maybe not. Seen quite a lot of above/average reviews....Oh well, I'll wait a while.
Still deciding whether I should wait until later, or go ahead and trade some stuff in for this on Friday. I had a blast playing Global Testfire
My copy came today, looking forward to a go later on.
Hopefully Splatoon marks the beginning of Miyamoto and Co. allowing his young(er) peers to take their (new) ideas and pave the way for future games for future Nintendo hardware.
Looking forward to playing this very much!
@Shiryu - It's "Begun, the Ink War has."
Hmm, a $70 game with a solo campaign that is only 3-5 hours...I'm struggling right now to want to keep my pre order if it's like that. I like the online, but once the servers are gone in couple years, a 3-5 hour campaign doesn't seem very appealing afterwards.
Don't always get along with NL but applaud Alex for this excellent in-depth review - covers all the bases including the amiibo side of things, glad I managed to pre-order all 3 now as it sounds like it lends a few extra hours to the Single Player mode.
Really looking forward to tomorrow (as Nintendo UK store have already dispatched) - just hope the servers are ready for us
So glad I got those amiibo since I'm mainly interested in single player.
Definitely sounds like a solid 9
i really hate this whole "review in progress" thing, i know you're not the only ones to do it, but why release an unfinished review as opposed to waiting?
In Progress?
Aaaaawwwwwwwwww maaaaaaaaaaaan!
Sounds like an 8 or 9. I'm very excited either way, my copy is arriving today!
@GuyWithTheGames Reviews in progress serve a few purposes. A multiplayer game can't truly be reviewed until servers are officially live, but getting a partial review aids people that may be on the fence or want more insight before release day.
Can't wait until Friday to buy and Saturday to play!
@AhabSpampurse snap mine is waiting for me at home, get ready to be smeared in my paint
NL just an idea but you could do a review for MP and separate one for SP for games like these no...?
@GuyWithTheGames Score will appear once NL play enough online matches in public servers.
@datamonkey MP is such a massive part of this game that reviewing it aside from the SP wouldn't leave much of a game.
Hmmm 82 on metacritic. Expected a tiny bit higher, but still looks like a success.
Too bad that single player is somewhat lacking, but otherwise it looks amazing
@GuyWithTheGames Because they don't want to quarter-(mule) the score.
Personally, I'd wait until the updates start dropping.
@hYdeks Got room on your boat because I feel the same?
@Azooooz i know. i'm asking why post the review in the first place without the online? just because the embargo is up doesn't mean the review HAS to go up
My score for this game isn't pending at all tbqh :3
It's too bad that the single-player campaign is so short, but I'm still super excited because this looks so much fun.
I guess the one other thing I'd want is a split-screen four-man local multiplayer, which would probably become my most-played mode after all is said and done.
10+ points for the awful pun at the end.
The campaign is 3-5 hours long and there are only 5 maps in multilplayer (and they're small to boot).
How is this game $60?
@GuyWithTheGames Because there is a content in the game other than multiplayer that they like to tell you about. And based on the review, it looks like it's a solid game.
Luckily the game is 35-40 over here instead of full-price 60. I feel for you Americans.
@Azooooz multiplayer is just as important as the other parts, if not more important, isn't it. all i'm saying is they posted an unfinished review, one of the things i hate about sites like IGN
@moomoo It's a budget game every else. No one knows why NoA made it a $60 title.
In the UK, the average game price is £50, but Splatoon retails between £25 and 30, or £40 with a green squid amiibo.
@GuyWithTheGames I know, but they want to make sure to give you an honest experience and score after the public servers open. For now, they are only telling you what's available right now, and the rest of the review and the final score will be provided later on.
The game is 45€ with Amiibo in Germany. No idea why it is so expensive in northern america.
"Prepare to dye"
Nice. How long have you been keeping that one in your back pocket?
Knew there coudln't be a score w/o online being up, but most of us have played the test beta anyway and know what it's like.
Agree w/ everyone that compared to the rest of the world $60 is too much. On the bright side, and to be fair, as someone once pointed out to me, if you compare the price of the game + 3 amiibos, which are more expensive everywhere outside of the US based on current currency conversions, then the 2 are closer in price.
Sucks that the single player is short, but I have 3 people in my house looking forward to playing it, so it wil be worth it for us. If it were only me, I wouldn't buy it for $60 so I can't blame anyone else who doesn't.
@Ryu_Niiyama that's not a review, that's a preview.
perhaps i'm making too much of a big deal, but i just hate the idea of things being released before they are ready.
@moomoo Weird that NoA priced it that way, here in Europe it's €40, cheaper than most 1st party retail titles.
Regardless of what score this game gets, I already DL'd this game via pre-purchase.
One thing I'm wondering is if the game would allow Rank-increasing in Battle Dojos because I have no access to online play.
"If you're expecting Splatoon to stand up on its own as a single-player experience you're going to be sadly disappointed"
And there it is... Sorry... No sale.
@rjejr
Thanks for the heads up.
I hate online gaming and particularly shooters and I love what I have played of this enough to get an ethernet adapter. So even if sp is short, mp is the meat and potatoes here. Already preloaded and ready for Friday.
Looks like the America & Canada got a rough deal when it comes to pricing. The game, on it's own, can be bought for £26 here in the UK.
That being said, too many people complain about pricing. If it's fun and gives hours of entertainment, which Splatoon will deliver in spades, then what does it matter how much it costs, within reason!!
Splatoon is so close! Can't wait to have this!
With a very short single-player confirmed, it's now definitely a holiday season budget buy for me.
I'm having a blast with single player mode, I'm sure it'll be extended through DLC down the line.
@TreesenHauser from what I've seen there seems to be a lot on offer from launch. New stuff will be added over time, and I'm thinking about every week, if not every two weeks. I don't think waiting until August for just two match-making options with friends is the best way to go, but by this point there will be TONS more on offer.
The lack of 4 player offline multiplayer and a 2 player multiplayer online sucks to be honest.
@GuyWithTheGames
Some people want an idea before launch so that they can get it on day one without worries.
Extremely short single player game, unreliable internet connections, levels to be added later, (why), at an unknown date and no review score.
I have just cancelled my Amazon order. Your no score review arrived just in time.
This is a shame. Yet another Wii u game I won't be getting. I passed on Kirby because it was a Gamepad game rather than a Wii u game. All down to Yoshi in June then.
Like Kirby this is another case of Nintendo trying to please everyone but only pleasing a few. With Kirby Nintendo tried to show how good the gamepad could be, while neglecting the gameer who wants to play the Wii u in hd on the big screen. This time the single player with Splatoon has been left out.
If you live in the UK this game is sub £25 quid, regardless of the score its new and fresh, I really do hope it sells well.
But as usual we will barely have enough players! However can't wait until I get my copy!
can't wait until my Splatoon pre-order is dispatched
@acegibbo Well let's see how things go on Friday then.
When I can get it for $30 or less on Amazon Warehouse Deals, then I will buy it. No way I will pay $60.
@sinalefa - "Already preloaded and ready for Friday."
Just so you and @JaxonH know, I'll probably pick this up Friday morning - have to get our water pistol before they run out - but my wife is off from work - every other Friday summer hours - and we have plans out that night, so don't expect to see me online until Saturday. And I have 2 kids each w/ their own account, so I'll be sharing. The only good thing about the 2 level 4 hour time limit, we'll get bored and it will be easier to share. But I still hates it, like Gollum hates the Hobitt.
Why do I have to pay for 5 levels but only get to play 2?!?!
Online it's not my style, so I was waiting for news about single player campaign. Now I'll pass. I wonder why it's so expensive in USA...
@rjejr
I'm at the mercy of BestBuy delivery, might be Monday at latest
That's another major pass since Hyrule Warriors and 2015 Kirby (Rainbow Curse I guess).
Not worth the full price if you ask me. No satisfatory single player experience, bad aiming controls and camera (as far as I could tell from the demo), not much to offer besides the online. No, definitely multiplayer isn't my thing.
The new IP seemed so promising. I wish it was a game for everyone.
This game was presented to us as an online multiplayer game first.
I got no idea why people suddenly were expecting a lengthy single player campaign.
And new maps will be realsed all summer long until the big patch in august afaik. All free of charge.
@MeddlingIdiot DLC is never a fair way to extend something that felt incomplete at full price. Just saying...
I guess I didn't follow it closely enough, but since it's basically built almost entirely for online multiplayer, I'm 90% leaning toward not buying Splatoon. I love Nintendo as much as the next person, but I'm having a difficult time with accepting online multiplayer as a sole reason for a game to exist. I hate to ask, but am I getting too old/jaded/cynical to be a gamer anymore?
HYPE !!!
Nintendo should be embarrassed for releasing such an incomplete game for $60. A 3-5 hour single player and 5 maps of which 2 are only playable every hour??? I was going to ask for this for my birthday or Father's day (both in June) but I would feel bad for having someone spend $60.00 on such a weak offering. Please understand this Nintendo, you are out of touch. I'm more excited about the 10 year old remaster, Legend of Kay, than Nintendo's all new take on the shooter genre. This game will need to drop in price before I, or have someone else splash some cash on this.
The final review should've been made after played the game fully. Just make an update preview instead review. It's false and no score!
@Sinister - "I got no idea why people suddenly were expecting a lengthy single player campaign."
I'm glad somebody said it. I've bee on this site for many years listening to people complain - myself included - that Ntinedo games lack online play, and then they FINALLY make an online "only" game, and people complain about the length of the tacked on single player campaign? Seems odd.
Anybody here who said they don't want to buy this due to the lack of offline play time I'm fine w/, there have plenty of games I haven't bought b/c of the online emphasis, I don't game online, but I'm glad Nintnedo finally joined the 21st century, tried something different for them, and have made an online shooter game.
People who can't, or won't, play online shouldn't buy this, it's not for them, but shouldn't really complain about the offline component of an online game.
I'm bummed I completely missed the amiibo preorder for this. Even if it doesn't add much to the game, at least it's some.
Oh, and to top off the $60 for an incomplete game, you can spend another $35 for "challenges!" For $35 with other companies at least I can get new maps or single player levels.
BREAKING NEWS BRITONS WHO PRE-ORDERED SPLATOON WITH SQUID AMIIBO FROM GAME - I just got an email from Game saying that the truck carrying my pre-order of Splatoon with the squid amiibo from the European warehouse has been stolen. Those old Octopi - you can't keep an Inkling like me from getting the game!
P.S. I know I already posted this, but I feel that it is necessary to tell everybody!
@Ryno @Hordak - "Please understand this Nintendo, you are out of touch."
"am I getting too old/jaded/cynical to be a gamer anymore?"
I think it's funny you two posted very similar sentiments so close together. Too bad you both pooppe dup after I posted, I would have cc'd you on post #74
@kobashi100 If you're going to be buying it eventually, why not buy it right away and spend more time enjoying it (and sharpening your skills) even if there's only a few maps starting out? Just my two cents.
@rjejr: The thing is, I knew it wasn't going to be a big single player experience. The whole thing seems rushed and what bothers me is that If you decide to release a rushed game then at least reflect that in the price point.
@westermac nah only one game I am getting this week and that's Witcher 3.
Splatoon just not got enough content at the moment.
@Mooj738 from Where?
Seems good. I'm still going to wait for a price drop as it still doesn't look like it's worth $60 in my eyes. Especially since I have other games to buy.
Ahhh I forgot it would be score pending at the end, I got so excited haha. It sounds like a 9 to me, hopefully there are limited hiccups for the launch of online play! See you all in Inkopolis
10 OUTTA 10
I will accept nothing less!
Can't wait. Just wish we got the same price in NA that EU pays.
I'm going to guess an 8 out of 10.
@kobashi100
Game Collection http://www.thegamecollection.net/splatoon-wii-u.html
I even think its available on Shopto for the same price!
@Mr_Rawky is it wrong that I heard that in Swiper's voice. "Swiper no swiping." "Awww Maan! "
Whatever the score, the demo time convinced me it's an absolute blast.
@Dark-Luigi The lower reviews all seem to be upset that they're having to wait for more maps and modes to drop, though they like the game itself. Those scores really beg the question, though: if you don't consider the game complete yet, then why are you already issuing a score?
Great preview of the review, good to hear everything is going good. I guess we won't get a review unless you can get some good live time with normal players? I know on other games yall review early even if servers aren't live with normal players dont yall? Either way, its good to know we have an awesome reviewer on the case. Good luck on your review, take your time and have fun.
http://getpaidfromgame.blogspot.com
@rjejr Quality over quantity, right? I'll play (and enjoy) the single player, but I'm buying this for online battles.
Oooh...I wonder what score it's gonna get...
@Tazcat2011 Which is no surprise, of course...
I love the people complaining about the game isn't complete though there is going to be a few maps coming out soon, the game is a joy ride even with 5 maps.
@Chaoz Doesn't change that the game isn't complete. And even then, you can only access two maps every hour. In a game where matches last 3 minutes a pop, that's a lot of repetition over a relatively short period of time.
Utter lack of modes doesn't help matters either. That's honestly the real kicker. Those are what allow the maps to have replayability in other shooters, since it forces players to approach maps in drastically different ways. As it stands, I don't know how I could play this and not get bored dreadfully quickly, especially with the standard set much higher by other shooters.
I am very excited about this game but now that the final release content is known it does seem awfully light weight for $60. I can gladly accept a short campaign if it is replayable, but this sounds more like a tutorial.
Still, the biggest disappointment by far is the lack of proper offline multiplayer.
@Chaoz: I love the people that are willing to spend $60.00 for a game that is so lacking in content. Nintendo really does have the most loyal customer base.
@rjejr: Maybe pertaining to Nintendo of America only.
@moomoo it is 40$ in my country (the netherlands)
Instabuy
@Captain_Gonru - "scores up on other sites"
I get all my news from here and Pushsquare and I don't think Sammy will be reviewing this. And I don't really care what reviewers have to say outside of the "facts" and Alex did a good job covering those. And the Splatoon forum thread - mostly @jariw - has answered a lot of my other questions.
https://www.nintendolife.com/forums/wii-u/splatoon
@moomoo: I agree with you and I didn't even consider the lack of modes either like you just mentioned.
Maybe this is like Nintendo's Halo 2, i.e. the infant stage of a companies online multiplayer, though thats not really accurate because that had more modes and it was 11 years ago!
@BinaryFragger Splatoon isnt a game for its campaign. the only reason there is a story mode is because after (i would say) 2 hours you played the maps and want to do something else for a bit and you hop into solo play
Yeah, this game doesn't seem to be a Day 1 purchase. Pity, it seems like such a great game, but there's not enough at this point to justify spending $60 on it.
@Ryno - I agree w/ everything you say, but we've already made up our minds to get it so, we're just doing this. (since we seem to be on a gif roll
@Ryno And I love the people that don't think about the future and say something isn't worth $60 right when it release, because we totally not going to get more maps in the future, right guys? (it still bullcrap that we have to pay $60 but it worth it to me)
@moomoo I think there is enough modes to for it to cost and I don't find the matches repetitive at all. Maybe Splatoon isn't your kind of game.
@rjejr: I love you (It's cool right to say that right, since we are both married and have kids and all that).
@Ryno Or it might be a fun romp for others. I get that you feel its lacking but for some of us it is fine and not much worse than other games. Everyone sees different value. I personally want a shooter that isn't gritty and green/brown and I want something that works as easy to pick up quickly but has the potential to remain fun for longer play sessions. That has nothing to do with Nintendo Loyalty and everything with personal personal perceived value. To me this game is worth the 50 bucks I'm going to pay for it on Friday.
@Ryno - Just don't expect me to say it back. (Figured you'd like the POTA reference)
@Chaoz: Call me old school, but I like to get what I pay for and not wait.
@Ryu_Niiyama: I get that some people are fine with paying full price for this but to me this just sets a new precedent for Nintendo. For the longest time Nintendo was all about chocking their games full of content at launch but now it seems like that is no longer one of their principles. At least with Zelda U they delayed it instead of releasing the other half of the game (or however long) later on. Oh well, on to the future of DLC to fill out a game!
"If you're expecting Splatoon to stand up on its own as a single-player experience you're going to be sadly disappointed...The primary focus of this game is without a doubt the online multiplayer..."
What a shame. I was really hoping for an extensive, substantial campaign as I have absolutely no interest in online multiplayer (my Internet service isn't fast enough for it anyway). This franchise has so much potential. I was imagining something like a mix of Ratchet and Clank, de Blob, and Super Mario Galaxy. It really could have been amazing. Oh, well. Here's hoping for a much bigger and better sequel.
@rjejr: This will be you after a week of playing Splatoon:

@Ryno - "but now it seems like that is no longer one of their principles."
Do they have any principles left?
free to play Rusty Baseball, Sub Wars, Pokemon Shuffle
free-to-start Pokemon Rumble World and Strecthmo
DLC for Pikmin 3
Season pass for MK8
microtransaction (close enough) costumes in SSB
DeNA smart device app games coming
Splatoon challenges and weapons locked behind amiibo
amiibo are only good in Splatoon, no other game
What other game practice that they've pooh-poohed in the past have they not now followed suit?
@Boxmonkey scores dont matter, read the review
Can't wait until Friday...
Man I will have no life once this drops...
I think telling people they'll be dissapointed if they were hoping for a signle-player experience is pushing it - everyone says the single player is awesome, so why do you expect that? It's a bit short yes, but 'sadly dissapointed' sounds as if it sucks. On other sites I hear it takes about 10 hrs to complete, which is very reasonable to me.
@Ryno
Funny that you single out Nintendo fans when The Order lasted the same or less than Splatoon (with no multiplayer whatsoever) and Halo MCC launched with broken multiplayer. Both for full price as well. DriveClub, AC Unity, the list goes on.
@Ryno - Did you just make that? Good one. I'll be banned from this website if I ever learn how to make my own gifs. (Well I suppose I could, text over a gif, but googling is so much faster and easier.)
Good news - just got a text, they named my son Valedictorian for his class Moving Up ceremony Friday night. I think I'll buy him Splatoon as a well deserved gift. (I think I deserve a gift for typing valedictorian correctly.)
@rjejr: Only thing I can think of is a "PS Plus", "Games w/ Gold" type pay-to-play on the Internet service.
@rjejr
And you typed it correctly twice in the same comment! I would give you a gift, but you are too stubborn to accept it
@sinalefa - No, only once, I had to spell check the 2nd one, it was my usual mess. I have no idea how I got it right the first time. Beginner's luck maybe?
@sinalefa: I dont have a PS4 so haven't been following The Order.
@rjejr: Congratulations on your sons achievement (and yours). Yes, I made the last couple of gifs. When you are purchasing Splatoon for $60.00 (plus tax) and maybe buying some amiibos, can you report back to me what was going through your mind and how you came to peace with that decision?
@Ryno - ""PS Plus", "Games w/ Gold""
Yeah, but those are good things, (PS4 requiring PS+ for online not withstanding) I was only talking about the bad ones. They need a VC+ service, those 15 year old games are way too expensive. $9.99 per month should get us unlimited access to all NES and SNES games.
@hYdeks if jt too expansive for you is not a problem. But this 'to short to player after 6 years when servers are closed' is just stupid
I'd buy it day one if it were releasing with only two maps and no single player, I enjoyed the demo so much. I hope this game sells well, thereby encouraging Nintendo to take more risks with new IP.
False advertising, reviews usually have a score! If you can't score it yet then don't review it.
I hadn't heard about this. Is it a video game?
@andyg1971 You shouldn't need a number to tell you this is a good review. Did you read it? Heck, the last line of the review alone should be enough:
"Splatoon is easily the freshest shooter in years and delivers superbly on all fronts; we have an inkling you'll love this."
After that, what difference does it make if it gets a 7, 8, 9 or 10? If you want a fun shooter, you can feel safe buying it.
Ryno going ham all up in here.
Can't wait for my Mother's Day gift to arrive (I'm such a happy mom)!!!
Time magazine gave it 5/5 "Best game Nintendo have made in years."
@Ryno - "how you came to peace with that decision?"
I'm answering that as it if were a serious question b/c you just said you're a dad (which I never knew). If It wasn't you probably won't be entertained.
My 2 kids and I each want to play this, both online and off. My 10 year old tremendously so. My 12 yr old the valedictorian less so but he's into all that gear changing stuff. The 2 of them will get some time in on the balloon pop vs, maybe we can drag my wife in to it as well. The stuff coming out all summer will keep us busy (I really miss my Wii glowing blue light and those MK Wii bi-weekly challenges) as our summer vacation isn't until Sept. I've never played an online game before and am looking forward to playing w/ Jax and Sin (2 guys from on here) and seeing who else pops up. And I'm somewhat afraid once summer's over there won't be anyone left playing, so there really won't be a point in picking the game up then at any price.
On the $ side my wife went to Target and came back w/ $15 in Target GC buying whatever women buy at Target. So that's sort of free money. I bought a $1 pre-order card so I'll get $4 of that $15 back afterwords and use it to pick up my mom a CD for her birthday (she likes some Nashville tv show) and the 5% Target Red card pays a chunk of the tax. And I've decided the amiibo just aren't worth it via the Spaltoon forum thread so I'm not worried about them anymore. And I was going to split it 3 ways w/ my kids, $20 each, really only $15 each w/ the $15 in GC, but now I think I'll split it w/ my 10 year old - (who probably would have bought it himself outright for $60 anyway if I let him, he has $135 cash sitting in his wallet waiting) - about $30 each and we'll give it to the 12 year old as a V. gift. Or I'll pay $30, let the 10 year old pay $15 and gift the older kid.
And then of course there's the water pistol.
And even after all that I was still on fence until just a few days ago. So as I said in an earlier post, I don't blame anyone for not buying this, but for my kids and I it's worth it. Just barely.
Again, sorry if that wasn't a serious question.
@shigulicious @hYdeks
Ditto
@zool The only reason the editor is holding his final review score is because the game hasn't launched online yet, which is a huge part of the game. Matchmaking times, connection issues, and general online play will all affect how well the game ranks. This is a common practice by this site and the fact that the game's score is pending reflects nothing about the quality of the game.
This review is slightly disappointing. I was lucky enough to be able to preorder the three pack Splatoon amiibo, so it will be good to have that extra content and the cool looking figures. But aside from that 3-5 hours for single player and a very limited local multiplayer mode are disappointing. I suppose it could be like Titanfall and be online only to the point where when the game is unpopular that you can do nothing with it but use the game disc as a coaster. Hopefully more local multiplayer modes are added in the near future as I was looking forward to playing this with my son. But we did buy a second Wii U around Christmas for dirt cheap. So I suppose in my situation I could just always buy a second copy down the road and we could do online friends mode matches.
@Dr_Corndog Because the game gets released in a more or less incomplete state. So the reviews will result in lower scores. And that is something i totally understand.
I honestly believe that Nintendo has at least a few maps already ready and wants to push them out over time to keep the game fresh. But it hurts the review scores.
@rjejr They probably cycle through only letting you play two arenas every few hours possibly to have them cached locally to allow the quickest load times. Another reason is likely just to keep people playing longer and at different times to be able to play all of or their favorite levels. But in reality it does seem like a pretty lame limitation.
How much single player content it offers right our of the box? (the amiibo missions dont count).
Isnt $60 £40? I guess u guys don't get the amiibo and t shirt as well for that though?
Plenty of games here in the UK release for £50 or even £60 without Nintendo's typical quality. knowing they will bring more game modes and maps for free later I think the price isn't too bad.
So if I play online (8-player turf wars), how many additional family members can play with me from the same console?
a) Zero
b) 1
c) 2
d) 3
e) 4
I think the answer is (a) . . . but not sure.
Getting Splatoon (and my Target issued shooter, lol) at launch regardless. Looks awesome.
Eh, I watched my brother play the Testfire on his Wii U. I have little interest in it. But, then again, I'm not big into shooters.
Mine arrived today, hope to give it a go later. Don't usually like shooters or online games but if any company can get me into it it's Nintendo... Plus a new IP has got to be encouraged!
@moomoo @Savino @kobashi100
But you guys know this is an online multiplayer game, right? One could compare it to Unreal Tournament. That game had a "singleplayer" that didn't even deserve that name, because it was the standard multiplayer mode against bots. Still I played that mode a few times and never complained about it. Because it is a BONUS to an all-multiplayer online game. You seriously can't be complaining about 3-5 hours of singleplayer playtime. It's 3-5 hours more than you should expect. Besides, who the F cares about those 3-5 hours when you will have 100+ hours of fun online?
Instead of complaining about the price, you could just go and buy it for about 43$ (40€) from the European eshop (or from an European key seller like I did). You have to go to System settings of your Wii U, change the location to an European country and create a new user profile. Then buy the game on the European eshop. After you've downloaded the game, you can switch back to your regular US Wii U profile and play the game from there. Problem solved.
@Ryno You mean while Nintendo offers you additional maps for free, you prefer paying 35$ for additional maps? That doesn't make sense.
@hYdeks exactly, as much fun as it is playing Mario kart 8 and smash bros wii u online it is a bit unnerving knowing the possibility of a new Nintendo console on the horizon and seeing how quickly Nintendo discarded the original wii's online play. I don't want to buy a game that'll have a one to two year lifespan via online community. I also don't care for the in your face kid like theme. Overall I still really enjoyed the online beta and will strongly consider buying it but I think it's worth investing in games that'll have reply value outside of online play specially for the wii u with the unfortunate possibility of a new Nintendo console coming within the next year or two.....
@hYdeks exactly, as much fun as it is playing Mario kart 8 and smash bros wii u online it is a bit unnerving knowing the possibility of a new Nintendo console on the horizon and seeing how quickly Nintendo discarded the original wii's online play. I don't want to buy a game that'll have a one to two year lifespan via online community. I also don't care for the in your face kid like theme. Overall I still really enjoyed the online beta and will strongly consider buying it but I think it's worth investing in games that'll have reply value outside of online play specially for the wii u with the unfortunate possibility of a new Nintendo console coming within the next year or two.....
@shani Free maps/modes are not bad, but the issue I have is that the game should primarily be online play, and based on that I -feel- the game should have been more developed in terms of online content (namely, more maps). The single player does look quite good in terms of polish and design, but it's really like training for online play (so says my competitive gamer-self ).
It makes the game feel rushed, and my main concern is that people will get bored of the few maps offered too quickly and leave. Also questions on whether it is worth the value to pay full price, though pretty much everything else about the game looks great and polished. The game is a must buy for me because of its fun and polish, but the question for the consumer is at what price and when. I argued in earlier Splatoon forum topics that it should be cheaper to start, to garner support and ensure that online matches would be easy to make (as this game requires 8 players, as opposed to Smash which can initiate games with as little as 2 players).
Nintendo Everything has a good video review and opinions on the pacing of the content/map_change, if you want to check that out (around 10min mark).
http://nintendoeverything.com/review-splatoon/
For Nintendo, the other alternative though could be to have waited until August to release a fuller version of the game, but then, that would mean the summer game time for all students was pretty much lost, so it does seem better to release now rather than later.
Yes, more stages and modes are on the way and they do look like they'll add good replay value, but per stages, I don't see why there couldn't have been more variety regardless (more development focus, or ...). They could create Prototype stages and even label them as such (and, based on popularity, decide whether to polish and release it officially). Yeah, they won't have the depth and Nintendo polish of the stages they have now, but creating say a simple square/rectangle room that is ~large and completely open would give variety and change up gameplay (this would become more of a battle stage, with sneak attacks harder but more rewarding to pull off).
@Reznor52 The duration of Online Support for this game would probably depend on how popular the game is. If everyone kept playing it for years on end, Nintendo may keep it going, though they'd probably need to introduce paid DLC to get income to keep the servers running for the game. Presumably this game will not be backwards compatible on NX (depends on features), so that could affect it's online support, but so far Smash Bros U is popular online, and I've never really had trouble finding matches (and it's been out for a good while). Since they are both on the WiiU, if Smash keeps it's online support for a lengthy time, I can see Splatoon remaining as well.
I was fortunate to get my copy today, along with the squid amiibo. The game is pretty great, it's super fluid to move around and the controls are fantastic (I'm not looking forward to going back to shooters on my PS4 and trying to use the splatoon control scheme). There is nothing that I really don't like about this game, except for the lack of a variety of weapons in the single player without amiibo DLC. Anyway, if you see it for £30 or less, buy it. I still think it's worth £40, but hasn't got as many modes as I would like - just turf war and single player isn't enoigh currently.
@Nico07 hi, the reviews that have given a score range from 70 to 9O%, so 80 is a good average. But I guess Nintendo Life will score closet to 90%, unless they withhold the score for a month until a good test has been done.
I don't play much online stuff, so for me the off line gaming is what counts.
Very disappointing that it doesn't track anything besides experience and rank. I would like some more advanced stats such as #of splats, #times splatted, weapon stats, etc. etc.
@rjejr
Aw I was at an interview and missed all the fun.
I am, however, shocked, SHOCKED that you spelled valedictorian correctly.
I'm gonna make a go of picking this up at Target early morning Friday. Amiibo and all. My daughter has a birthday coming up and there are grandparents and family who might want to get it for her. Really, I want it, but, you know, gotta keep the spending tight.
Personally, I like the hype and fun of supporting a game I really like (so far) and want to be in on the underdog Nintendo story here with this bright, original game. Want to reward Nintendo for thinking outside of the box and get those young upstarts some success and recognition within that company.
And I'm only saving $4 from the pre-order card and the usual 5% discount.
I might sell the squirt gun on eBay.
This game does have offline multiplayer in the same ways offered online, right? Like, say, you can play modes that are available online but locally with multiple people? Sorry if it was mentioned in the review, I may have missed it.
@Zapkido No, you can't do the 'standard' multiplayer offline/locally as those are for 8 players (team battle of 4v4).
They do have a 2 player local, target practice kind of game that can be played, but the core multiplayer will be online.
Man I cant wait to jump on the online once this game releases. Of course thats if I survive the amiibo madness the night before lol.
@DeltaPeng
I strongly disagree! I really would've hated Nintendo if they would've postponed the release just to add some additional maps.
I assume you haven't played the demo? Because after just 3-4 games I was so hooked up, I would've even paid 60€ (I paid 37€) for ONE map.
The game didn't feel rushed at all, but rather perfect and polished like Mario Kart. I really don't get why you would need more maps at the beginning? I feel five maps are a lot, actually. Getting to know them takes time, so I guess you will be occupied with them for at least 3-4 months or even 6-12 months. By then, there will be additional maps. But I don't see how additional maps could contribute to having more fun.
Releasing the game later just because of some dumb maps would be something a game developer in the 90's would've done. But nowadays they can just add them OTA.
Besides, it's not the maps but the game mechanics that make a game fun to play. Think about the old Counterstrike, there were different maps but everyone was playing on Dust. One of my best friends was a CS addict back then and I never even once saw him or anyone else play on another map.
@DeltaPeng Dang. Hopefully they do something better about that, like 2 player Turf War, with special maps designed around the mode. What happens when there are no more online servers? It's a shame, I was hoping for local vs. or local coop online at least.
@zool I agree that single player or local multiplayer is what I play most when gaming. Sure a lot of games now a days are online and gaming culture has somewhat shifted to online. Nintendo has been a little backwards in this regard until now and maybe it's for the better to have a few games that online is a major portion of the game. But for those of us that are used to gaming locally with family and friends, the lack of a more robust single and local multiplayer mode is a little disconcerting.
Good Review. My cousin got a review copy and he told me the Single Player was short, but still enjoyable. I do have no interest in the local multiplayer.
@Zapkido That was my thought as well. When a game is retired for lack of online players (which Splatoon will eventually be) the game will have little to no value. It's similar to the re-release of Mario Kart DS on the Wii U eShop. Albeit you can race in every course of the game, MKDS is a shell of what the game once was with no local or online multiplayer.
@shani I played all the demos and played games pretty much the entirety of the time (with exception of the 4th demo because of the server issues, and I did not know there was an additional playable hour after to make up for it), and the 2 stages were beginning to feel stale, though I wouldn'tve minded playing more.
I do make mention that it makes the most sense for them to have released the game now (during summer time) as opposed to later.
The mechanics are the most important part of a game (in my opinion), and Splatoon does well in that and has a good theme/aesthetic, which is why I mentioned that Splatoon is a must buy for me (at some point in time, prob day 1 primarily bc TRU has amiibo sale with preorder).
I've created simple computer games in the past, and from my point of view, though, I don't see why more stages (even dirt simple stages, like my example) aren't available to give more variety to gameplay/strategy and more replay value. Some ultra competitive people may only like to play a single map, but in general, stage variety can't hurt to extend the (replay) value of a game (and if a particular map or test map is terrible, people will just not select it and Nintendo should be able to note that and remove it accordingly). It feels like the development focus was on Single Player mode as opposed to Online, but Online is where I feel the core mechanics of the game really shine and are put to use, and seems to be what the game was originally intended for. Hopefully this will change with time, it should with the release of new stages/modes
@Zapkido The lack of local multiplayer online is likely due to the mechanics of the game. If you just had a 1v1 or 2v2 turf war, the team that has any inking splatted by enemy ink is at a pretty severe disadvantage for the time that that inking is out of play. Being able to only Super Jump to 1 target also doesn't help (it'd be pretty obvious to your opponents if you tried to backup your teammate via Super Jump, which may just end up in you getting splatted again). The minimum for turf war is probably 3v3, but at that point you can't reasonably split up the screen locally into that many mini-screens. Additionally, trying to process that many players' positions would probably not be easy for a single WiiU system. Hence, the primary play is online, but single player is good for practicing the gameplay and gear/weapon collection. The expectation/focus for this game should be Online play, methinks.
Games like this are crying out for 'Pay-to-play'. I'm not gonna fork out for another multiplayer - I already have MK8 and FIFA, which have meant I haven't played a single bout of online Smash yet. But if I can pay 50p for a one hour window, or £1 for 4 hours, then it gives me the chance to try it and get addicted.
Without local 4-player, significant single player, or local 2 player online, it's too limited for my money. Basic gameplay looks good, but I've never been convinced.
@Ryno
Yeah because they didn't announce we're getting free updates (game modes, maps, features) in the future right? Obviously this game isn't complete yet but they'd rather (or they need) to release it now rather than later. It was a multiplayer game first like COD, BF, Destiny, Titanfall so why are you guys expecting a meaty single player content? I read somewhere (Iwata Asks) that the game was like 10-20% (not sure about the exact number) when it was revealed last E3.
The amiibo contents? The review said they just took some stages available on the base game and just added challenges and bonus costumes on it. Not really a big deal unless you prefer the main contents (online multi) of the game locked behind amiibo?
They aren't 'free maps' its the rest of the full game! Goldeneye had more maps when it released back in 1997!
This is one of the laziest things Nintendo has done imo
@DeltaPeng
Ah okay, then you have even more experience with Splatoon than me, therefore your evaluation of the maps could be more accurate.
But you mentioned something very important in the parenthesis:
"(and if a particular map or test map is terrible, people will just not select it and Nintendo should be able to note that and remove it accordingly)"
That's not the "Nintendo way", if I may call it that. They wouldn't include a map that turns out to be terrible and then remove it. They rather would cautiously develop and implement maps that never can become terrible. Like in MK or Smash they always emphasize on making the stages balanced and equally fun to play. So with that in mind, it would be completely imaginable that they made "only" five stages because they were able to balance those in time, but couldn't make more maps and have them balanced at the same time, before the game is released.
I also guess that they had far less ressources (the Splatoon team was formed by the younger developers of Big N) than for MK or Smash, because those are two pillars of Nintendo's business and need to be be maintained as neat as possible.
You know, Nintendo isn't known for rushing things and maybe that's the reason they - again - went for quality instead of quantity.
Of course in the near future they could add more stages AND have them balanced.
I definitely would love to have more stages, I'm always for variety! But to me that's completely unimportant right now, it's something they should take care of to keep Splatoon interesting. If you would have 20 stages now, it probably would get boring quicker.
But I totally agree, it's a must buy. I hadn't read your previous posts before you mentioned me and assumed you were one of those who complain about the price-performance ratio.
Expecting a 9
@outburst: If you want to pay full price upfront and get the rest of something later then by all means, go right ahead. My point about spending more money on Splatoon amiibos is that you can spend $95 (for the game and all the amiibo and not including taxes) and still have an incomplete game.
Are people excited about the future of video gaming??? Half complete games being released at full price to meet launch dates with future updates and/or season passes to fill out the other half of the game? And now look at Mortal Kombat X, not even the season pass owners will get all DLC. We are being treated like mobile gaming users except we have to pay $60 up front instead of .99 cents.
@Ichiban: Well Said!
Got my preorder at GameStop ready to go. Can't wait to use those Inkling costumes on my Mii Fighter in Smash Bros. Definitely looking forward to the single player campaign in this too.
@Ichiban
I don't think it's being lazy. As I said earlier, the game was like 10-20% complete since its reveal last year. Also a game map in 1997 isn't as complicated as maps in 2015.
@shani I agree on the 'quality over quantity' is more often Nintendo's policy. On the other hand, I want Splatoon to be a raging success, and I think the best way they could do that would be to do lower the price (or make it free to play @gcunit [assuming they don't go crazy on costs and charge for every gear piece], but it's probably too late to change it from a retail release) to get more people committed to the game, and create Prototype stage releases (simple structures, only to be detailed/colored fully if players like it) to add more online content and stage variety. The community may even like the game more for it, giving the players a chance to be a part of how Splatoon develops as a game.
@shani Actually, I am complaining about the price-performance ratio a bit ;p For a game like this, it's better for the game to be cheaper and get more players rather than be more expensive and have less purchases, considering Online matchmaking benefits_from/requires more players. But per value, since it looks like I'll be an early adopter, I'm hoping the additional modes/stages will be enough to make up for it over time.
Anyway, I've said my bits. We'll see more how it actually feels as a game and its value once it's released, then once it releases the free stages/modes. I will say that not many games have caught my eye as being of remarkable quality in a long while, but Splatoon looks to be at that level. The only other game I consider a must buy for me at this time is Xenoblade Chronicles X.
@aaronsullivan - "and want to be in on the underdog Nintendo story here with this bright, original game. Want to reward Nintendo for thinking outside of the box and get those young upstarts some success and recognition within that company."
Yeah, I have to admit I might have a soft spot for this game and wanting to be "normal" for a change. Same for my kids who's friends mostly have Xbox360, they'll have a chance to play an online shooter w/ total strangers.
But you lost me at this part - "I might sell the squirt gun on eBay." Thats just mean.
Hope the interview went well.
Unfortunately since the single player content is kind of sparse and seeing as my internet doesn't agree with Nintendo games I will have to pass on this one, which is a shame because it looks like alot of fun.
@Ichiban Yeah but were all of Golden eye's maps good? IIRC only about 3 were actually fun and designed well.
Definitely getting it, but not on launch day due to some money issues. I have a Disneyland trip coming up in a couple weeks, so yeah I probably won't be able to pick up Splatoon until late June. Fine by me though - more content will be available
@OneBagTravel No offense, but that's a weak excuse!
"Future updates will also improve how we connect with friends and form teams in online matches, as opposed to the randomised nature at launch; from day one you can try and join the lobbies of those on your Friend List, at least."
Having just now spend hours playing with my friends in Destiny, as well as having spend the last Sunday in the new Trials of Osiris, this particular aspect is about as appealing to me as having to use my PC in addition to the WiiU to gain access to voice chat. I mostly if not exclusively play online multiplayer games to play with my buddies, meaning playing cooperatively while, be it against other players or the CPU. So far Splatoon is a disappointment in that regard. While I adore the style of the game and the basic gameplay mechanics the surrounding framework makes it sound alot like Nintendo is trying to tell me that me and and my friends are not really all that welcome here and that we might be better of playing something else .... for the plethora of flaws Destiny still embodies, playing with friends is front and center in the game and the whole implementation of that particular aspect of the design works fantastic since Day 1.
I probably wait and see how those updates pan out, because if it's not possible as well as easy and convenient to get into a matches with my friends, I'm just not sure that I'm willing to bother with it.
I hope there will be more local mp modes coming. Any news on that?
Been playing some of the single player and it is awesome. I found mysf saying out load "this is so bloody fun!!" Online is seamless too. The Mario Kart of shooters
I was looking forward to this on friday bit had an earlier email from game uk, appatrently the lorry with the shipment was stolen so I wont be getting the squid amiibo bundle anymore😂.will probably just download it now.see you folks online...
@rjejr
I was mostly kidding about eBaying the squirt gun, but the thought did cross my mind. I mean, we have squirt guns already. Plus, do you think I could get say... $60 for it?
I completely understand what you are saying but you may very well be the first person to say they want Splatoon because it's "normal".
But come on... how can you want a game that has been so much fun to talk about and scrutinize to fail, right? Plus, it's fun to play. I want to be a part of it.
Interview went well in my own estimation at least.
Well since I don't have very good internet it looks like I might struggle to get the most out of my copy. I was hoping for a little more single player or maybe more challenge/wave modes to bulk it up a bit.I always knew it was mostly online so no loss there but it's the lack of more local multiplayer options that concerns me. guess I'll see what I get out of it =)
My copy arrived today from Nintendo UK (with the set of three Amiibo) and so far I'm a bit underwhelmed. It hasn't really grabbed me and I feel that I'm playing it because I should, not because I really want to.
I'm also finding the control mechanism hard to get use to.
Can't wait.
Day one purchase!
@pashazade
U can change the motion controls to dual stick.
@DeltaPeng I was thinking about those problems. I do agree with you about focus on online.
@rjejr
Egyptian
Facility
Bunker
Archives
Stack
Temple
were all awesome goldeneye maps
Tetris should of had more levels.
@Suicune - I think that's where they're keeping all the stolen copies of Splatoon and the squid amiibo.
@Ryno Who said it IS a rushed game? Have you played it? No? Did not think so. This is new territory for Nintendo, and from what has been said from the start, and the Splatoon Direct, it seems fine.
Rather than make people wait even longer for tne game, they are releasing a finished product now, and adding extra maps, weapons, outfits and modes evry couple of weeks, starting near end of June. All the extra stuff is free, and the big update in August is going to add a lot more features.
Rediculous for NOA to charge so much in America, probably their biggest market. However, come August, and you factor in, maybe an extra 10-12 maps, 4-5 game modes, many new weapons and gear, than the price does not seem too high.
Many devs have been releasing half finished titles on the other two consoles since they launchec. A lot of them are still havimg patches and updates now. Do you see a lot of people moaning about them? Not really. At least this is a working game. It was/has always been made clear, this is an on-line shooter. Why people are suddenly moaning that the campaigh mignt only last 5 hours is amazing. For some people, it might last longer. Also, with extra stuff coming every couple of weeks, who is to say they won't add more single player levels? People have been moaning for a long time that Nintendo have not created a proper on-line shooter. Now that they have done it, people are moaning that the single player is not long enough. Seriously, some people will moan because that is what they like to do. They like to cause arguments, or create a divide between gamers. Well, go and play some of the on-line shooter games on the other consoles. I had a PS4 and got rid, as the games were half finished, missing features, and as mediocre as the rest of tbe CoD type shooters. At leasf Nintendo are trying someting different. But as per usual, as it is Nintendo, they will get a barrage of flak from every corner.
@akaDv8R: I played the demo and got bored before the hours was up. I say it's a rushed game along with others. If this game was half the price ($30 or even $40 instead of $60) I wouldn't have a problem with a 3-5 hour single player campaign and 5 multiplayer maps (2 of which can only played per hour).
@ULTRA-64 yes, I have the same problem. I'm hoping there's more coming. But I want to play something unique so I'm taking the plunge
@Ryno Yeah, you played a demo. You know, the thing that only shows a part of the game and doesn't really represent the whole game and can sometimes be bad?
@Ryno I've gotta agree with you on the maps. Only 5 maps is bad enough but two every hour is just stupid to me. I love it that companies like EA and Capcom get called out for stuff like this, but now that Nintendo is doing it, people are brushing it off like nothing!
ZOMG 0 out of 10 this is obviously the worst Nintendo game ever made!!!
(...I'll just read it when the review is finished. xp)
So many people in the comments labeling Splatoon as a half-baked game for having a short campaign despite being an Online Multiplayer focused title from announcement and few maps at launch. Splatoon is nothing like actual half-baked games such as Sonic Boom: Rise of Lyric, Assassin's Creed Unity, & Halo The Master Chief Collection (The latters multiplayer to this day is still suffering connection problems that an official tournament was canceled last month), that released in near unplayable states, game breaking bugs, or poor frame-rate, and all the post launch updates were just for the sake of correcting the mistakes they should've delayed the game for a few months to fix rather than releasing it holiday season.
Now I agree having some of the modes and maps unavailable at launch until august is a bummer, but I don't think its that bad for the early adopter (in fact, one could consider Splatoon to be like Steam's Early Access games). One way you could take the free post updates adding the maps/modes is to ensure the core game works day 1 (which is surely the case with the review). While another could be the updates as an extra incentive to keep playing weeks after the game's launch if you were really enjoying the game already based on the demo. Of course you're free to think what you want, at the very least you're not paying for them like some season pass.
Splatoon is an Online Multiplayer game at heart, with that in mind it sure isn't half-baked, it's completely playable at launch, however with the small map and mode count with more coming in updates though, Splatoon is more of an Early Access game. It has everything needed to play the basic game, with the devs being able to devote time into the other maps and modes to add in to ensure they work when they drop. If you're turned off by the content amount of maps and modes now (fair enough if you weren't loving the demo), then all I could say is wait till August for the major update (whether it makes the game complete or not). If your uninterested in the multiplayer, then feel free to pass, as I doubt the single player will get much in the updates barring amiibo, but the single player is not what Nintendo's trying to sell with Splatoon.
@Chaoz : Compared to most games, the Splatoon demo was a larger percentage of the game! No wonder Nintendo limited the demo to only 3, actually 4 hours.
@Ryno
In fairness, this game is getting filled out with free DLC and post-release content. So either way we are getting a full, robust game. It might be a little light on content at launch but it least it's not permanently light on content with two $30 expansions on the way to round it out.
Indeed Nintendo has set a standard, but considering this is more or less the exception to the rule rather than setting a new trend, and considering the game will be filled out with free post release updates, my pride suffers no blow at the prospect of a day one purchase.
Now, if this were the norm for Nintendo 1st party games, or Nintendo had announced the post release content was all paid DLC (so what we see at launch is what we get, period) then I might be inclined to wait for a price drop.
@Captain_Gonru - "Okay. It was just a friendly fyi."
Did I respond poorly to that? I remember being long winded as usual but I can't find it in here. Sorry.
BTW - Sweep
@Ryno - "(2 of which can only played per hour)"
Actually it's only 2 maps rotated every FOUR hours, not every hour. It's right there above my Gollum gif. Glad to help.
I feel duty bound to point out that most of the images being posted in this thread are not, in fact, GIFs, but rather memes. A gif is like an image, but it moves. The image of a scene/character/moment intended to convey a caricature of some sentiment with the large text (usually Impact font) on it, is typically referred to as a "meme." This is something of an oversimplification of the term "meme," but I digress... Just want to get us all straight on our Internet terms.
Also, if you view this as a $30 game that requires a $30 season pass DLC purchase, does that not make it seem a little fairer? That's effectively what's happening here. I mean, they could have just waited several months to release the game. Would that be better? I think Nintendo's been pretty honest and clear about their plan, so there's no deceit here. If you're okay with the amount of content that will ultimately arrive, by all means wait. I think it's an interesting strategy to release the content over time to keep up interest. No doubt they learned that this worked well in Mario Kart 8, and are just applying the lesson in a new way.
I feel like, for a certain crowd, the call is "Nintendo needs new IPs!" "Nintendo needs more online!" Nintendo does a new, online-focused IP, and the response is "Why isn't this more like a single player version of an IP I'm already familiar with?!"
I suspect time will be good to Splatoon, and we'll see some sequels in future generations as those who played it obsessively as kids grow up and want to revisit the fun they had. Basically, I see this as potentially a new Mario Kart for Nintendo.
@rjejr Well that's worse
@JaxonH - "my pride suffers no blow at the prospect of a day one purchase."
I thought BB wasn't delivering it until Monday? Wouldn't that make it a Day 4 purchase for you? (I know, I know, it's just a joke)
"or Nintendo had announced the post release content was all paid DLC"
I did a lot of research on that before deciding to purchase, making sure all the stuff this summer wasn't going to cost me any more. Bunch of people in the forum, including @sinalefa convinced me my wallet would be safe this summer, otherwise I wouldn't be buying. We would own $50 DB Xenoverse if it weren't for the $25 Season Pass.
@mariovslink62 - Yeah I know, much worse actually, I'm just trying to help my buddy ryno make his case. I totally agree w/ him but I've already decided to buy it so there's only so much I can say w/o being a hypocrite. Looks like he's had a long day though.
@rjejr
Don't get me wrong, I'm actually a very strong supporter of DLC, expansions, season passes and post release paid content. It's just that so many times it isn't worth it or comes at the expense of the main dish.
I just bought Jaws of Hakken DLC ($15) for Dragon Age Inquisition and am thankful for it. Far Cry 4, I plan to buy Valley of the Yetis when the price drops ($15 is steep when it's just one piece of the $30 season pass and the entire game is just $30 on PSN). I PRE ORDERED the $30 expansion for Witcher 3. If Splatoon where to receive a legitimate DLC à la Mario Kart 8, you best believe I would be buying it day one.
My only concern is that a game isn't cut short to be sold as additional content. As long as that is not the case I am more than happy to shell out for more of a good thing.
@earthboundlink - "A gif is like an image, but it moves."
I'm old, gifs didn't always have to move, but when they did they were almost always referred to as "animated gifs" but hardly anybody says animated gifs anymore, they're just gifs, but they didn't always move.
http://en.wikipedia.org/wiki/GIF
And I don't think it becomes a "meme" until it goes viral or something. If ryno makes a one-off that never gets used again I don't think it can qualify as a meme. And my picture didn't have any words.
Not trying to start an argument, just suggesting that some of these definitions may be in flux.
@JaxonH - The phrase "I know you are but what am I?" pops into my head but that doesn't really fit. Lets just say before Hyrule Warriros I never bought a season pass. And before Pikmin 3 I'm not sure I ever bought DLC of any kind.
Judging from all my time spent on Pushsquare I do know there are a lot more gamers like you than me, but had Splatoon launched w/ only 5 maps and 2 modes for $60 and we had to buy a season pass for the rest I would have spent my entire day on here backing Ryno. It's only b/c the entire game seems more like a summer long event like the olympics that I'm willing to pay my $60 now.
@rjejr lol, shows what I know. I'm old too. Although, an inspection reveals that the images posted above are, in fact, .jpg images, and not .gif format.
So now that I've gotten us way off topic, I've felt the need this baseball season to explain to you (based on your avatar and the unexpectedly decent Mets) that I am a devoted Nationals fan, and that you and I are mortal enemies until at least September.
So since neither of us can control the teams' performances, what say we settle the rivalry in Splatoon one of these days? (or Smash... I'm better at Smash)
@Suicune - I think you meant that long list of Goldeneye maps for Ichiban, not me. Which makes sense as I had no idea why you were bringing them up.
@rjejr
Same. But if Nintendo then went on to release a nice, robust season pass next Spring, after the game had received all its updates and content, you can't tell me you wouldn't bite. I mean, you did buy the MK8 season pass, did you not?
Turf War was fun for me and all, but I can't wait to get into the Ranked Battle mode. And later, that 'Tower' Ranked Battle mode sounds like it's gonna be insane! Some serious ink is gonna go down this summer!
I have high hopes for this project. What most reviews seem to totally not take to account is that this is the first big project and also a new IP from Nintendo's new generation of developers. This is the first game where Miyamoto did not have a heavy hand at and he gave freedom to the new younger developers to create whatever they imagined.
The first Global Testfire was fun that I took part in, can't wait to see the single player content and the hub and all of it's Team Fortressy style shops and items.
It is awesome that the developer team is committed to update the game massively in the coming months. I am especially waiting for the August update that brings for example the friend list battles in to play.
Hate all this review in progress stuff!
I probably would have bought it for the single-player, but since it seems to be very short I think I'll pass. Maybe when its dead-cheap....
Besides, my internet connection is far to weak for extensive online-play.
I have the game and its great! Online works perfectly and the single player is fun! Cant wait to get back on later
Awesome.
@hYdeks Its only 296 NOK on the eShop if you alrdy downloaded the demo. Wich is 39 dollars
It's a shame really. If my internet didn't have problems with this game I'd probably be buying it day one, but since the whole focus of the game is the online I have no choice but to pass on this game until my problems are resolved. It does look like a great new IP though.
I buy tons of games - but this one has a big "NO" stamped all over it for me.
@Dpullam
my game came 2 days ago and people online were already at level 7 in multiplayer. The game is fantastic and I've collected 4 of the gold fish thing in single player campaign and all the skills from multiplayer transfer to the single player game. The one vs one local multiplayer is so much fun, especially when you are losing for the majority of the game but bounce back in the last 1 minute do to the points addition and deduction rate (you'll see what i mean when you play it). Nintendo truly out did themselves on this IP. I can see why they refer to it as the Mario kart of shooters. The game leaves so much room for a sequel to be even better. I would have had my miiverse stamp in the game already but it won't be active until the game is launched. At least Nintendo let us play online before the game came out instead of blocking it.
https://www.youtube.com/watch?v=mQ4yTfaIpQQ
^^ Splatoon parody video!
I was super excited but it's way overpriced unfortunately. I'll get it when the price comes down. A lot. Or I won't. I'm not sinking that kind of money into the WiiU anymore. I don't understand why they can't price this somewhere where it becomes the game everybody has. It's online multiplayer after all, the more the merrier.
I did it. I finally made it back to the top of page one. Monster Hunter 4 and wedding plans set me back over ten pages for weeks, but I'm no longer behind on Nintendo Life news.
Now, to endlessly play Splatoon and fall behind again...
it should be 10/10. a lot of people want this game so badly
This game sounds great by all accounts. I want to hear how it plays online as well as there will likely be day-one jitters that will be worked out over time. I was particularly impressed that with only 5 arenas on offer the reviewer found the game different and fun every time. That's impressive indeed.
Now if I could just find that darn squid amiibo...
@JaxonH - "next Spring"
That's a long way off, can we get thru the summer and fall first? And as always, it depends. You know I have to dissect everything into it's elemental component parts.
It's pathetic that people need a number at the end of a review to help make their mind up.
Read the review, take in the information, make a balanced decision on that information, or wait until more is available to help you decide.
@earthboundlink - I don't play Smash. I wanted to, but when I first booted it up all the characters were unlocked and many of the challenges were done. Turns out that even though my kids and I each have and play under our own NNID accounts, SSBU only keeps 1 save point for everybody. And I don't blame yo if you don't beleive me, it's so stupid, but it's true. Go create a new account on your Wii U and boot up SSBU. Everything you've already done will be done. Hopefully that doesn't happen in Splaltoon, or ever again.
Oh, and I know they're jpgs, but I don't like to pronounce that in my head when typing so I just say and type gif, like the peanut butter.
@geordie the rating is just for the fanboi's who can then go on to another forum and say 'see my game is better'.
It should come down to whether or not the reviewer feels this game is good enough for the masses, the hardcore gamers, or if it should be skipped in general. And if we trust their judgement of course
the splatoon theme on the wii u eshop is too much to handle for me but it is too awesome for me to turn down the volume!
@rjejr: Curse you for correcting me (Like 12 hours ago, but hey I got to take a break from the Splatoon review comment section sometime)!!!

@JaxonH: I agree that this game may feel more complete by the end of @rjejr's Summer Splatoon Olympics. I was really looking forward to this game and believe it has potential but Nintendo has really turned this long time fan off with this whole thing.
@Ryno - I think you deserved a break Col. Custer.
I just typed this up in the forum thread about my "update' paranoia but it works as a reply to your "Summer Olympics" comment almost as well.
"I also understand why some people might want to wait until end of August and get this game and updates all at once rather than buy it now and spend the summer doing updates and hoping it all goes smoothly and they don't have to worry about losing any saves or characters or rankings.
Who knows, Nintneod could reset the servers Sept 1st to make it fair for all the newcomers after the summer events end? This is kind of new territory for Nitnedo, who ever knows what they're thinking."
Sorry, but I don't have any appropriate gifs.
@rjejr: "Who knows, Nintendo could reset the servers Sept 1st to make it fair for all the newcomers after the summer events end? This is kind of new territory for Nitnedo, who ever knows what they're thinking."
That is certainly way to keep interest going. It's like when you play a video game and start with a super powered up character and then in a little while you lose all those abilities and have to start over. Same idea though since the content its lacking to really build off this concept with Splatoon, this could be a way Nintendo can achieve this.
Here's another thought. The Splatoon Summer DLC Olympics should be the 2015 Nintendo World Championships. Think about it... To be able to compete with the other half of the game, I mean in the new DLC, challengers have to rank in the upper echelon of the just released DLC. It's set up perfectly for rounds. Where's Reggie?
@Ryno - "Here's another thought. The Splatoon Summer DLC Olympics should be the 2015 Nintendo World Championships."
It's too bad our profile only holds 50 comments (I go thru that in any given day) b/c otherwise I could show you my first comment on that was - "why not Spaltoon?" Well maybe it was my 2nd comment.
Oh, and in case you dind't bother to read my Splatoon purchase reasoning I made you a pic. Forgot about the bottle return money to cover the tax. And this may seem crazy, but ask my wife, this almost qualifies as "impulse purchase" for me, I never even made a spreadsheet.
@rjejr: Dang, page 2. I did read the story. Target does seem like the best place to preorder this. Nintendo should have had some type of promotion for this game.
I decided not to bother with this game and I cancelled the 3 Amiibo pack after I played the Demo and it didn't hold my interest. The online became repetitive pretty quickly . A short game in Single player too...not for me.
Looks cool through and the concept was different which is nice.
@Ryno - Maybe it will be back to page 1 after the review gets a score?
2 weeks to E3, then maybe we can get a non-Splatoon story.
Target is good. Not sure I would have bought it w/o those $15 worth of bonus GC plus another $5 GC coming plus the 5%. I'd survive w/o the $2.55 bottle return money. You probably would have talked me out of it yesterday though if I hadn't already made up my mind.
Why are you reviewing a demo of a game? This is something I don't understand, this review is useless because so much can change and we still don't know much about the single player mode. I wish, you guys, would had waited until the game was out and then reviewed it. This just gives me the feeling that you just want to pull attention to your website.
I can second all of what the review said. Having the game 1 day before release (thanks ShopTo!) I can say that the online servers are near perfect. I experienced one small bit of lag in regards to ink appearing, but not in regards to character movement and hit detection, etc.
Damn Japanese players. They so pro (then again, I'm already Level 11, so...)
I think it's going to be worth 60$ even if there's going to be free DLC coming out later, I'll just be ahead of the pack! This game is just way to fun not to play it early! It was addicting even when there was only 2 maps in the testfire demo! Plus I'll be getting a discount on launch and a free Splatoon squirt gun (yes I'm a 3 year old trapped in a mans body).
I still need a Wii U, but this is one of the few games for the system that seems really interesting/worth buying, but I'll have to see more reviews/gameplay to know for sure...
I've been having a lot of fun with this since wednesday. This is exactly what I want to see from new IP's: it's original, fresh and really fun to play.
NINTENDO LIFE GAVE ANOTHER 0/10 THIS GAME MUST SUCK! ~Said no one ever.
Can't wait for me to get it!
I hate all these smug ppl who come on and say "i got the game 2 days ago- it's really great". Just go and play your game quietly and be happy that you don't live in a place where it releases tomorrow!!
Nudges Alex PUT THE GAME DOWN AND FINISH THE REVIEW! All you need to do is give it a 10 (then edit it to 11 when more content comes out.)
Lol why is the score still pending? It's out today. Same with IGN. Anywhere decent giving it a score now?
@Reznor52
A huge part in dropping online on the Wii was the closing of gamespy, that provided services to the online componen on the Wii. This is not an issue on the WiiU because all that stuff is handled inhouse by ninty for the U
@CharlyDunst Ehmm... what
This is a review of the full game. NintendoLife, and other known reviewers, got their copy early, a practice that occurs with almost every other game, especially first party Wii U games.
The only reason the review wasn't finished was because they wanted to make sure that the online was stable when non-reviewers play the game. If it was, the review would likely be an 8 or a 9; else, a lower score would have been awareded.
The only issue i am currently having with this game is when u want to play with friends. U can join off them but it will randomly put u on either the same team or opposite teams. I also notice while me and my friend were playing they announced 2 new maps so i am guessing there switching out 2 maps evedry couple of hours which is strange. I know it just launched but i am hoping they udate it to where u can get a squad together THEN go into a match and play. Also i think there adding custome matches later on but not sure so i am hoping that comes with an update as well. Oh and i hope they can make it where you choose your secondary and special instead have a set class based on your primary.
That's all I needed to know.
Seeing as this is basically budget price in the UK I think it's well worth the price even without the DLC.
I can't believe I spent 65 dollars on this glorified demo of a game. Major buyers remorse .
I spent 55 dollars on Splatoon and I'm loving it. I haven't even got stuck into the single player campaign. Online turf battles are lots of fun. I look forward to exploring the game further. I also got the amiibo triple pack at the same time so that will add to the gameplay. So far so good.
Would I be able to have a friend play with me, both of us on the same wii u playing an online match together?
@Link506 i do not think thats possible right now. maybe in an update later on? not sure
I'm having a blast with this game so far, but not everyone agrees with the amount of content available at launch. While it is light, I'm personally good with it since the updates are free, unlike a lot of games that are half-finished, where they charge you for a season pass. However, this does raise some questions about how people feel about an unfinished game. Many people here insist games can be good after launch because of patches and DLC, yet in this case they act like Nintendo is the bad guy since they didn't delay this game.
I took this from Gameinformer's review to sum up why patches and DLC don't necessarily mean a good game will ever happen if the game isn't good at launch. While Splatoon is a good game, it's admittedly light on content, and I'm rambling, anyway, here's the excerpt:
"Nintendo says it will offer free post-release content, including new maps, weapons, modes, and public events. While we can only speculate as to what these will add to the experience, Nintendo’s plan doesn’t change the fact that Splatoon’s offerings at launch are slim."
Plain and simple, what's at launch matters, and this shows delays aren't all bad.
@moomoo
in europe it is cheaper.
Who cares about price...entertainment-wise this game more than covers the costs. I purchased a third Wii U (the Splatoon Deluxe version) and two E-Shop copies of the game at the $60 US price along with three sets of three amiibo at $35 for two and $65 for another on ebay...should never have gotten that, but it is too late, so whatever. As far as I am concerned I am getting one heck of a deal from Nintendo for this game and the fun it oozes with (no ink pun intended there). To quote something I once read someone post, "Here Nintendo...take my money...please???." Splatoon On!
@Grafeaux In what universe are you getting a good deal there? You do realise you can only play with one copy of Splatoon at a time, right?
After rigorous testing over the weekend I'm thrilled to bits to award Splatoon a 9/10! I had faith that Nintendo would be able to pull through, and the servers have held up superbly; clearly the Global Testfire gave Nintendo the numbers it needed to get everything running like silk!
Despite its few shortcomings Splatoon is frankly one of the best games available on the Wii U, and I have tremendously high hopes that this game will evolve into a hugely successful series. Thanks for being so patient with the score!
Cool beans, well deserved score. I have been playing a lot over the weekend, when I normally won't touch online heavy games with a ten foot pole. And that includes MK8 and Smash. Currently at level 10 and I have barely touched the single player.
@lividd3ad I have a family of 5. Two boys that love to game, a daughter who is not a fan of gaming and a wife who gets dizzy looking at most games and is not a game fan in the least. ALL 5 of us are playing this game on three Wii U's in our house at the same time on three TV's. To hell with voice chat...we just talk to each other while in the same room...oh and it is mostly void of hateful and disgusting speech...the occasional "Grrrrrr..." when we get inked. By far the best investment I've made from an entertainment perspective!
A well deserved score. Thanks for all of the Splatoon news and information, Alex! High side of 9, right? Like 9.7?
@Grafeaux In my defence, you never mentioned in that comment that you had a family of 5...
But anyway, that's really sweet! It's adorable to see entire families who play video games together. And once the update is released in August, you'll be able to form a team together!
Splatoon is a great fun and surprisingly both online and in singleplayer. I have not yet played the battle dojo but the rest is awesome. The graphics, the music, the characters. I hope that additional modes and maps will be made available soon.
@lividd3ad True...my bad...I apologize for my cheekiness (I edited that negative part out). Indeed...I told my kids that three Wii U's is crazy...four would just be insane. Although...they are teams of 4...hmmmmm....??? My wife would tar, feather, and kill me! Better not...although....
Having played the game fairly extensively this weekend and ranking to level nine, I'm very glad I bought this game. I played through much of the single player campaign but by no means all of it. I slowed down my progress to go back and get all story scrolls that unlock blueprints for extra weapons and item upgrade points. I have yet to receive my Amiibo three pack order which should arrive tomorrow. Online matchmaking has always been fast and my connection reliable with only one drop in over eight hours of gameplay on a DSL connection offering only 768k up using the Wii U on its WiFi connection. It will be interesting to see how the games community continues to support it down the road but promised new content will help.
Couldn't wait the eleven days it would take for the website I buy my games in to deliver this gem to my place. Bit the bullet and got it digital last Saturday, and I couldn't be happier about it. Amazing game, and I haven't even touched single player yet.
@sinalefa - I'm the same re-online gaming but MK8 changed all that. I love it and now I love Splatoon; it's sublime.
Only played the first level of the single player. The online play is too much fun.
We downloaded the game Friday night and played it every chance we could during the weekend. It is definitely the freshest shooter in years. It's also very addictive even with the battlefields changing and being limited to only two an hour. I'll be honest, I didn't even try the single player yet because I'm having way too much fun with the multiplayer. I will say the lack of any kind of communication does not kill the game but something would have been nice. I was in matches with players who were painting the walls and not the ground. I was in matches with player who were standing on platforms trying to launch paint down from above with the roller. I was also in matches with players who kept launching to the furthest away player while the other team continued to capture the middle part of the battlefield. At those points it would be great to make suggestions to other players. Also, like it's already been said before, changing equipment without backing out of the lobby would be great. On a side note, I don't hate on the "news update" as much as other do. It's not a big deal. You can jamb on the "A" button quickly and be out of it fast.
Question for those who got the game: I want to get it but I'm kinda scared that my internet might not handle it. My internet can run MK8 just fine with almost no lag. But it can absolutely not run SSB4 and lagged as hell most of the time. It was like, playing in slowmo. So, which one is Splatoon closer to? Anybody knows?
EDIT: Might also mention that my internet runs Final Fantasy XIV with no problems either.
As for a speed it test, it's around 1.2Mb/s download and around 280Kb/s or so upload.
@Beta I've had similar experiences with MK8 and SSB. Splatoon runs really well for me. I've had one or two connection issues, but not like the horrible lag of SSB. It runs smoothly and there are no weird issues like players suddenly appearing/disappearing or whatever.
@Ryno Um, you do realize that it's the cheapest first party Nintendo Wii U game in the UK, EVER! £40 for the special edition with squid amiibo! Most games are £45 on launch, £55-£60 special edition. It's not Nintendo, it's Nintendo CA (or NA or whoever it was)
@chardir Thanks! That eases my mind a bit XD
finally 9 from 10 !!!
if and if and if more content at launch !!!
I really want the game, but Nintendo won't sell the amiibo that go with.
When Nintendo is willing to sell me the amiibos, I will be willing to buy the game.
LOVE this game!!! Highly recommended!
I'm passing on this game.
This game is fantastic. Trust me, even if you're not a big fan of shooters, you're missing out if you pass on this game. One of my friends described it as "the Mario Kart of shooters," and I think he was spot on. It's great fun.
@freaksloan
The amiibos went on sale when the game did Friday. Supply's not great, but the amiibos are on sale....
@Savino That's a terrible comparison to make. Ryse is a mostly single player game with a basic horde-like online component. Splatoon is an online game with a small single player "distraction" component. Of course Ryse is going to be longer.
@EverythingAmiibo Nintendo need people to buy this game quickly so that there are on line gamers to play with. I guess it's not much fun if you log on and there is no one there.
Since the UK has only a fifth of the US population, Nintendo needs a bigger percentage of the UK population to buy the game. That's why the game is about £10 ($14) cheaper than in the US.
@EverythingAmiibo: Um, I'm in the U.S.. I'm glad you guys get it cheaper.
It's an Inkredible game that oozes personality.
@PorllM agreed. A better AAA comparison would be COD. It's main focus is MP, with SP is below 5 hours long
@Goob Yeah, misread by myself.
@kobashi100 While the single player is lacking, the game revolves more around the multiplayer aspect. Apparently DLC will be dropping all throughout the summer. 3 days after release and we already have a new gun, map, and mode.
@Grafeaux Wow, really? That's awesome! You should make a video of it and pass it to NL or Ninty - for a price, of course. It'd be a great marketing story, methink. I'd love to witness it, anyhow. Have fun with your family, pal!
I am so happy with this game I bought all three amiibo + the (tiny and cute) Prima strategy guide. It better sell well cause we need more amazing new IP with fun gameplay and fantastic art.
I'd give it 8/10 maximum. I am curious about how this franchise will evolve.
From everything I've seen, read and heard; this sounds live a very fair score.
There's a couple of niggles and some of the content has yet to come down the pipeline but what's there just looks to be brilliant, and more importantly that anything else; sheer unadulterated fun.
By the way: What do the numbers below the percentage on the multi-player score screen mean (The 576p and 811p)?
@Kirk points. specifically experience points to level up.
@GuyWithTheGames To 'level up' the teams?
How does that work?
Or is that how much points the team earned during the match and it gets divided among the players on the team?
@Kirk you get a certain amount of those points, with that amount being the highest possible, for yourself, based off how much ground you covered
@Kirk I think those represent the average points scored by the team. So the total sum of the earned experience points divided by 4.
Based on how well you played, you'll receive experience points after each match. Those points level up your character. The higher level you are, the more weapons you unlock in the store for you to buy.
This is the best Wii U game after Bayonetta 2, Smash Bros and Donkey Kong.
@GuyWithTheGames @Octane Ah, cool. Cheers.
This is even more amazing, than what I thought! It gets better and better every day and in my opinion it is RIGHT THERE with Mario Kart and Smash Bros.
One of my favorite games ever. Smash Bros of shooters.
@Luffymcduck DKC Tropical Freeze is indeed the best 2D platformer in the last 25 years.
9 is a really good score. What I'm worried about is the longevity of the title.
Titanfall was really hyped up with innovative gameplay and new mechanics. I bought it day one and loved it, but now the servers are pretty empty. I really hope this doesn't happen with Splatoon, as it has innovative gameplay and new mechanics as well, but I don't see the signs that it'll have longevity.
It doesn't have that much variety of gameplay loadouts as say the pick10 system in COD. Fewer weapons, maps and gear too. It also only has 20 levels of progression. The matches are only 3 minutes which may lend itself to shorter play sessions and then there's the fact that no voice chat means you can't play the game while also hanging out with friends.
Does anyone know if you can "prestige" in Splatoon?
I spent an hour last night playing this game saying, "OK, one more".
@Ryno I was gifted this game and its well worth the $60, updates are just icing on the cake.
TBH its 5 maps ever 4hrs it changes atm but wit the next update it might be 3 maps ever 4hrs. I think the game is fine as is, but other regions have their MSRP or RRP whatever it is set to $40 in their currency, so Noa/NoC is scaming us.
if you have GCU from best buy you can knock off 20% off of the price of splatoon.
Great game but for me it has 1 problem.
My kids love it too much and I cant get on my Wii U
Picked up a second WiiU so my son and I could both play online. I have only been able to find the boy Amiibo, better than nothing, I guess.
See, this is why I love nintendo life, you guys gave a great score with a great review to back it up! IGN have the game a 7.9/10, why probably because it's not COD and they don't know what a fun game is. Awesome review, keep it up! I'm going back to playing the game now lol
Who thinks single player will be getting an expansion? After playing through it, I got the vibe that there's another campaign in the works somewhere at Nintendo.
@zool
That's... actually... a VERY enlightening viewpoint.
Props to @zool post# 287
@Razalom
Solution: buy a 2nd Wii U just for you
And just think- you and your boys would be able to play online together... from the same house
I lost by 1.1% recently... The DLC is great though and I'm already level 10.
I'm away to buy the three Amiibo's today. Good times!
9/10 is a bit too much for a half-baked game with not enough content to justify a full price purchase.
But everyone is doing like that nowadays, specially Ubisoft, so I guess it's okay when Ninty does it.
My players name is Pokemonj I'm almost to b- already and have won 15 ranked battles in a row! Booyeah!
@JaxonH
Yeah but then need to get them a TV as well
Definitely a strong 8 from me. I have been one more gaming myself each night for an hour+, and now I am traveling for work and miss the game
I am enjoying the single player much more than I thought I would, more so now that I know I can unlock a few things from it. I also scored the triple amiibo pack so icing on the cake for that.
I was lucky the other night and got in a solid, repeating team of 8, lots of close, fun matches, then the shuffle happened and they were gone
If this game has staying power remains to be seen. I hope the level thing doesn't turn people off, I have been in a lot of mixed groups and the level doesnt make that much of a difference to me. I am a roller guy tho, my FPS days were back during Quake's heyday, I am too old to aim now
@bezerker99 Do you like fun? If so, then I think you should buy this game at some point soon.
@luke88 I'm not a kid, I'm not a squid, and I don't like to have fun. :3
Splatoon is Awesome!!!!!! Having a Blast with this game .... Best Game of 2015 So Far .... I've been Inked, I'm addicted !!!!!!!
I really want the squid amiibo but all I could find was the inkling girl.
I try to avoid games like these. A game that is solely dependant on online play will likely be fun around release; then as people's interest wanes, you're left with very little. They really should have focused on bots and local play, instead of putting all their eggs in the online basket. Could you imagine Mario Kart with 1 VS 1 local racing only and online play?
You know; I really wanted to love Splatoon but I just can't because the controls are fundementally broken imo, and I'm extremely surprised and disappointed that not a single professional review I've seen has pointed this out.
If you do not believe my assertion then I ask you to try this very simple experiment:
Go into the weapon trial mode--just use a normal splatter shot--then line yourself up in front of one of the practice dummies and aim the reticule over it. Now; simply try to start moving the cursor slowly, on and off the target...and experience for yourself how as the cursor nears the edge of the dummy it jumps about an inch off/on the dummy. Try lining up two dummies roughly in front of each other, such that you can still see maybe half of the dummy that's at the back of the two. Now, again, try moving your cursor slowly back and forth from one dummy to the other... See if you can actually manage to do something as fundemental in a 'shooter' as just slowly, smoothly and precisely aiming back and forth, back and forth, from one target to the other--without the game automatically jumping and overshooting the cursor by about an inch. Try it a few times... Try moving smoothly and slowly from one target to the next, back and forth and observe what happens. Also try it with youself positioned in such a way that by moving the cursor around it would naturally be transitioning across different surfaces like the floor and a wall, while still having a dummy in front of you...
It is basically impossible to actually have proper control over where you are aiming, because the cursor is blatantly jumping on and off the target you are actually trying to aim at, inches at a time, completely outside of your control.
Imagine how this is affecting you when you're trying to run around in multiplayer, battling against other human players that are also quickly running around, when you are simply trying to aim for them and get that precise shot that could mean the difference between victory and defeat in your little tussle...
In Splatoon you're not just fighting against the enemy during the heat of battle--you're also fighting against the controls.
One of the key control elements to nail in a game where you are aiming a cursor to shoot at things, is actually being able to quickly and precisely aim your 'shot' exactly where you want and when you want, especially during the heat of battle. In this game it is quite simply, broken imo--if you want to consider anything you do as actually mattering and any win as actually being based on your genuine skills, and not just slightly randomly flailing around and very roughly pointing the cursor somewhat it the general vicinity of the other player and hoping you hit them.
There's no true satisfaction in victory if it's ultimately based somewhat on randomness and luck; which if you're not really doing the precise aiming to determine the kill, then it is often just going to be a bit of randomness and luck.
Now, I'm sure some people are actually going to try and defend this somehow but it is a fundemental flaw in the design of the controls imo, regardless of whether you do or don't fully grasp that this IS a shooter (regardless of it being paint you're shooting and the main objective is to actually paint the ground), and imo it's actually a slightly broken game as a result. It's still playable, but if you never actually have precise control over where you are aiming then you might as well just be randomly flailing around and just lying to yourself that what you are doing actually matters at all.
I 100% could never play this game competitively because how could I ever feel like I actually won or lost fair and squarely when I know the actual aiming was/is never really properly in my full control.
I don't know what Nintendo's thinking was on this but any time I'm supposed to be competing against someone else I know the very last thing I would want is to not have proper control over how I am performing. If I win I want to know it was because I was better and if I lose I want to know it was because I did something wrong and need to improve--In the case of competitive video games, I don't ever like to feel that it was because of bad, clunky, imprecise controls and game design. That's basically bad game design 101 imo.
It's so frustrating, because with this one issue addressed, I think the game would be utterly brilliant because in every other way that I can see, it is.
@gregrout Eh; there is an entire, fully realised, 27 level single player campaign in this game.
@Kirk Is this your experience with the motion controls, the analog controls or both? Without playing the game, I don't know exactly how bad it is or isn't, but I've lost enough races due to blue shells to be willing to believe that Nintendo could make a dang good multiplayer game and get something really simple wrong that really sacrifices some of the enjoyment.
@Dodger Both.
Those screenshots don't represent any stages in the game!
@Miss_Dark The "technically" work as intended.
Not quite the same thing imo.
@Kirk I understand your description and all. However, even you are saying the controls "technically work as intended". It seems to me that they just don't work in the way you wished them to work. Yes, the aiming system of Splatoon is different from other shooters (and with that I don't mean the, in their own way unusual, "controls" as such, but the aiming system, i.e. how the game computes your input, as this seems to be the problem you describe). But it's certainly not random, there's a logic behind it, and you can learn this logic. It's likewise an invalid argument to say that a game cannot be played competitively just because a certain aspect isn't under your complete and exact control, because it doesn't affect the results on the long run as long as all players are affected equally.
@MussakkuLaden There is a "logic" behind it, but it's a broken "logic", imo. It leads to a type of gameplay, if you just think about aiming only for a second, that leads to the equivalent of button bashing in a fighter. It's imprecise and clunky, and not conducive to skill-based aiming. So, it ultimately undermines any notion of skill, in terms of the aiming. It also just feels jumpy, which it physically is, and slightly out of the user direct control, which it is at times.
I certainly do not agree, and will not agree, if someone should try to suggest the way the aiming works in Splatoon is a better solution than just letting the player aim directly where they chose with the cursor, at all times (without the jumping around and whatever else), like most other third-person or first-person shooters out there. And, more than that, it's enough to put me off playing the game entirely, which to me is a pretty big design flaw, because that wouldn't have been the case with more "traditional" aiming, and I know for a fact that basically nobody would never have had a single issue with the more "traditional" aiming either. This aiming however, nope, imo it's basically just "broken".
The game can be played competitively, someone just has to set up a competitive game for that to be true, but that doesn't mean the aiming is totally precise and in the player's full control at all times—the aim cursor does jump around (away from where you were aiming, and indeed where you were intending to aim), even without you making any input whatsoever (such as when enemies move in front of you, for example), and that, to me, isn't great for this kind of "shooter" type experience.
Hello 2015! I am from the future, here to tell you that Splatoon has a second and third game in the series, and they are all still as fun as ever! Thank you, Nintendo, for taking a risk and making the single most played game/series of my entire life!
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