The best GBA Castlevania by such margin, that it redeemed the GBA for me after the first two, more simplistic adventures. The soul system makes it one of my favorite Castlevanias, perhaps second only to Dawn of Sorrow(never played Ecclesia.
@rylo151 it's more about fulfilling genre needs, than copying a particular game though. I was so excited to see XCom like game on Wii U, that I didn't care about the graphics or voice acting at all. Actually, SO excited, that I thought it quite looked good. But sleeping AI, that has to be 'triggered' awake might break the game for me, so I don't dare place a full game price anymore.
And it also highlights another Wii U's forgotten hardware speciality, the Wiimote. I couldn't play Smash with a Wiimote, but now that it's using the controllers special strength, the pointer, I could give it another try.
Me too, but; You could arrange at least ONE FPS for the system.
The diversity on the Wii U is just breath taking, but lack of FPS makes it look emptier than it is. On the other hand, the other systems are filled with FPSs, but I wouldn't touch them without Wiimote(or at least gyro aiming).
It would be fun to take your Amiibos into your friends house, and when taken back to home, they would unlock all the trophies and CDs they have been hoarding.
There is money on the Wii U table. Six million consoles before Mario Kart 8, starving for quality games. There are whole genres waiting for someone taking the monopoly. Not horror so much, as there is the Fatal Frame, but you could make pretty attractive horror game on Wii U. Just imitate the Siren series gimmick, and you already have so tempting game, that people are buying system for it.
Seems that this week ended being so good, that it is actually bad; I HAVE to get this, Stealth Inc 2 and SMT4. And I was going to clear some backlog as well...I guess I have to push them even further back.
I didn't like this one so much. It was ok, but a huge let down compared to my expectations. The next one was only a mild let down, and the last one in the GBA trilogy even exceeded my expectations. And the DS Castlevanias continued exceeding my heightening expectations. I hope they will continue releasing DS Castlevanias shortly after the GBA vanias.
LEVEL EDITOR!!!! HAHAHAHAHHAAAA!!!! I AM SO HAPPY, THAT I AM LAUGHING AND CRYING AT THE SAME TIME!!!!
I am so happy, that even if I didn't get anything else for the whole generation, I would still be in ecstasy.
The level editor here is JUST what I was praying for. I would have settled for a block based editor, but being able to draw levels with a "pencil" is one of the best features on the system. And thank god for sharing as well.
Creativity and content sharing is one of the mega trends in this generation and this is one aspect, where Wii U shines.
If there was any fun taken out of the GamePad whatsoever, if only a gyro aiming option, I would gladly pay 60€ for it, DLC or not. Now I may not even pay 25€...in fact, the Vigilante edition for PC is £29.99, so no.
I hope they will continue developing 3DS synths. If they made MS-20 next, perhaps even with the MS-50 on top of it, I would be so happy, that I might buy a new 3DS just for accompanying it with these 12 MS-10s! I would obviously settle for less voices, but man, it would be beautiful.
A little rough around the edges at the moment, but the Paint integration was REALLY nice surprise! You can make it as nice looking as you want, and this highlights the joys of the GamePad even further. The Minecraft would have been perfect fit for Wii U because of the combination of the touchscreen and game controls, but being able to paint with the stylus is awesome and I hope more games used this feature!
The GamePad just makes all kinds of creative games at home in the Wii U. I hope the developers are not taking this opportunity lightly, and I wish that they would continue to develop this after the launch. Online co op would be great, but if there was shared user created content like textures, this could really evolve into a massive, long going hit.
I am not the greatest fan of the genres this game represents, but I play both, tower defence and RTS, on occasion. Still, because of the stylus, I have been especially anxiously waiting for an RTS game for Wii U, and this is why I welcome Cube Men with open arms! I have also desired a multiplayer tower defense game and thus Cube Men 2 answers two of my prayers at once.
It has slight annoyances in controls, but nothing one couldn't learn to overcome and the working stuff made me enjoy the game specifically because of controls, and the speed with what you can control numerous characters with a stylus at once has strengthened my day dreams about my dream game;
A Cannon Fodder -like game. As action packed as ever, but this time with much increased tactical possibilities. Player would control a squad of handful of soldiers with stylus by drawing routes for them and perhaps still have direct control for the main character on the TV.
Good ports have pretty much always sold very nicely on Nintendo platforms. Of course, people became alert after sticking their fingers on couple of Wii turds, and after sticking fingers into poopoopoo a couple of times, one tends to remember what companies to trust. And these companies have not advertised anything, but negative aspects of their ports for Nintendo platforms.
And the way how Ubisoft has treated the Wii U version of the Watch Dogs tells you, that it is obvious that they are not even trying to sell the game, they are just fulfilling some kind of contract as barely as possible.
Even, when I have had serious desire to play this game, I have abstained my self from playing it until I see the Wii U version, because you would think, that the game is practically made for GamePad (well, I am STILL going to check how it turns out). After hearing only bad news after this long wait, I have started to lost my appetite for the game...in fact, I'm losing my appetite for Ubisoft in general.
Same goes to Beyond Good and Evil 2;
when a camera game does not come to Wii U, you know that games are not art. (it is an art form obviously, but the products in general are so business oriented, that they are not even trying to get the most out of the most defining aspect of the medium, the gameplay. And I am bitter about it.)
You could make such a good FPS for the Wii U. Take the High Voltage's unreleased Grinder for an example! The GamePad player could be an Over Lord for the monsters and command them in RTS fashion against the FPS team on the TV!
@Danrenfroe2016
I have the first one and I have been stalking for a good deal of the second. I loved the controls of the first one so much, that even when the game was mediocre out side of the controls, the feeling of shooting made it my favorite FPS of the gen. I wish you could buy Wii games from eShop.
But now. No one's making Wiimote FPS's anymore. Not even a Cod. Poopoopoopoopoopoopoopoo!
Hey High Voltage!!! There's money on the table! It is supposed to be small table, but it's low risk and high potential. There was 6 million Wii U's even before Mario Kart 8 made it some what more popular. Tweak that Quantum engine of yours just a bit and make HD -remake of the Conduit 2 and release it via eShop! Easy money! And with that money, tighten the Quantum bolts a bit more and make the Conduit 3! GamePad is natural born ASE etc etc etc!
Please, I am begging you:
Take the monopoly of FPS games on Wii U!!! I am dying to shoot things with my Wiimote!!! (And use the gyro option in the GamePad for local multiplayer as well.)
You wouldn't even need to break your back with the burden of bankruptcy inducing competitive graphics; the feel of shooting experience with the Wiimote more than makes up even mediocre graphics in my experience.
There would be so many opportunities. Of course, the Star Fox fans have been waiting for a sequel for so long, that it might be beneficial for the public health to just make a traditionalish Star Fox game first, but perhaps the campaign structure could include some strategic elements, like occupying enemy territories and taking control of their factories, and the missions them selves could also include some tactical elements in the form of giving orders for your wing men with the touch screen(drawing routes for them on the map).
I SO cannot wait, that I need to buy the Dig today to ease the wait. (even when they are completely different)
I cannot get enough turn based strategy games, but I would just LOVE to see some real time strategies on the Wii U as well. The GamePad is(or would be) the real time strategy machine!
And I would also like to play 4x games on the Wii U the most. I know, that Wii U don't get any of them, but I would prefer to play them on the Wii U.
If the GamePad -functionality is done well, I don't need DLC and would be even content with passable, coughing graphics. Gyro aiming alone would get 60€ from me.
The third parties did excellent job convincing people to expect, that their Wii versions were always gimped poopoodoodoocacapoopledoople, and on the Wii U they did not even try to sell their games for Wii U. The worlds most popular game and it was not even available on the eShop, like it was so risky to try it. Wtf is with that. And wtf was the secrecy of the previous Cods Wii U versions all about? They announced the version, when people has already preordered other versions, and printed so few games, that I couldn't find it from my country in months and had to order it from abroad.
Cod AW would have been a low risk and high potential situation.
The Wiimote is affordable way to differentiate in the FPS market in general, and they would have had the whole platform for them selves.
There is a monopoly of Wiimote FPS's on the table.
Please some one. I would settle for a mediocre FPS, if I just got one more Wiimote FPS. That's the only reason, I have ever bought Cods.
Comments 806
Re: Art Academy for Wii U Pushed Back to 2015 in North America
I also held back buying the SketchPad, but now I regret that. I would have bought it if I knew it took this long.
I wonder what's taking so long...
Re: Review: Castlevania: Aria of Sorrow (Wii U eShop / Game Boy Advance)
The best GBA Castlevania by such margin, that it redeemed the GBA for me after the first two, more simplistic adventures. The soul system makes it one of my favorite Castlevanias, perhaps second only to Dawn of Sorrow(never played Ecclesia.
Re: Pikmin Art Academy Contest Announced on Miiverse
What's taking so long with the Full Art Academy for the Wii U?
Re: Review: Falling Skies: The Game (Wii U eShop)
@rylo151 it's more about fulfilling genre needs, than copying a particular game though. I was so excited to see XCom like game on Wii U, that I didn't care about the graphics or voice acting at all. Actually, SO excited, that I thought it quite looked good. But sleeping AI, that has to be 'triggered' awake might break the game for me, so I don't dare place a full game price anymore.
Are the environments destroyable?
Re: Video: Take a Closer Look at the Awesome GamePad and Co-Op Features of Stealth Inc 2
I was going to buy it today, but now I'm buying it NOW!
And that video was too amazing for me. I had to stop it so that I wouldn't waste any more of my life without that game.
Re: Review: Pixel Paint (Wii U eShop)
Now, add game editor with sharing into this and start printing billions of dollars.
Re: Review: Falling Skies: The Game (Wii U eShop)
Damn! I love Laser Squad/XCom games and this looked so promising.
Re: Nintendo Highlights Huge Indie Line-up for Winter and Beyond
I want most of them in a worst way.
Re: The Original NES Duck Hunt Is Coming Soon To The Virtual Console On Wii U
Very Nice character.
And it also highlights another Wii U's forgotten hardware speciality, the Wiimote. I couldn't play Smash with a Wiimote, but now that it's using the controllers special strength, the pointer, I could give it another try.
Re: Kirby and the Rainbow Curse has Multi-Waddle-Deedi-Player
The multiplayer is a very nice touch and adds such a game changing twist into the rainbow mechanic, that it now feels a new kind of game.
Re: I'll Take Zelda And Mario Over Sharing Call Of Duty With Sony And Microsoft, Says Reggie Fils-Aime
Me too, but;
You could arrange at least ONE FPS for the system.
The diversity on the Wii U is just breath taking, but lack of FPS makes it look emptier than it is. On the other hand, the other systems are filled with FPSs, but I wouldn't touch them without Wiimote(or at least gyro aiming).
Re: Feature: What We Want to See in the November Nintendo Direct
I want
Call of Duty
Fire Emblem x Smt
Prey 2 = Metroid
Art Academy
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
@Ryu_Niiyama Jacknicholsonnodding.gif
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
Do they collect items?
It would be fun to take your Amiibos into your friends house, and when taken back to home, they would unlock all the trophies and CDs they have been hoarding.
Re: Moon Chronicles Developer Seeking Interest for Wii U Version Through Kickstarter Campaign
I don't care, even if it is sloppy DS port, I will support any Wiimote FPS.
GamePad coop, gyro aiming and Wiimote support would make even mediocre FPS a must buy for me, and possibly FPS of the year.
Re: Former President Of Silicon Knights Announces New Entertainment Company, QE2
There is money on the Wii U table. Six million consoles before Mario Kart 8, starving for quality games. There are whole genres waiting for someone taking the monopoly. Not horror so much, as there is the Fatal Frame, but you could make pretty attractive horror game on Wii U. Just imitate the Siren series gimmick, and you already have so tempting game, that people are buying system for it.
Re: Costume Quest 2 Confirmed for European Wii U Release This Week
My money! My moneyyyy!
Seems that this week ended being so good, that it is actually bad; I HAVE to get this, Stealth Inc 2 and SMT4. And I was going to clear some backlog as well...I guess I have to push them even further back.
Re: Review: Castlevania: Circle of the Moon (Wii U eShop / Game Boy Advance)
I didn't like this one so much. It was ok, but a huge let down compared to my expectations. The next one was only a mild let down, and the last one in the GBA trilogy even exceeded my expectations. And the DS Castlevanias continued exceeding my heightening expectations. I hope they will continue releasing DS Castlevanias shortly after the GBA vanias.
Re: Nintendo Download: 30th October (Europe)
Hey hey hey!!! I just saw, that the Costume Quest 2 is also coming to take my money!
Re: Nintendo Download: 30th October (Europe)
I want Stealth Inc 2 and SMT4 so much, that I cannot vote for just one.
Re: Review: Disney Infinity 2.0 (Wii U)
^I thought so.
I think Avalanche is very trustworthy developer, when you are expecting shoddy Wii U ports.
Re: Review: Disney Infinity 2.0 (Wii U)
Is the port any smoother, than the first one?
Re: Feature: Breaking Down Over 50 Must-See Things in Super Smash Bros. for Wii U
LEVEL EDITOR!!!! HAHAHAHAHHAAAA!!!! I AM SO HAPPY, THAT I AM LAUGHING AND CRYING AT THE SAME TIME!!!!
I am so happy, that even if I didn't get anything else for the whole generation, I would still be in ecstasy.
The level editor here is JUST what I was praying for. I would have settled for a block based editor, but being able to draw levels with a "pencil" is one of the best features on the system. And thank god for sharing as well.
Creativity and content sharing is one of the mega trends in this generation and this is one aspect, where Wii U shines.
Re: Feature: Five 'New Things' We Want in Super Smash Bros. for Wii U
All nice things. I especially like the idea of catatonic stupor after having a single match of 8 player Smash.
BUT
They all pale next to The Touch Screen Level Editor. Hand drawn levels with sharing. Creativity is the next gen thing and this is where Wii U shines.
Re: Super Smash Bros. for Wii U Live Nintendo Direct to Introduce "50 New Things"
And I only need Level editor to go to Ecstasy.
It's perhaps better to not watch it.
Re: Watch Dogs Companion App Updated For Compatibility With Wii U
@ULTRA-64 Exactly how I view it too.
If there was any fun taken out of the GamePad whatsoever, if only a gyro aiming option, I would gladly pay 60€ for it, DLC or not. Now I may not even pay 25€...in fact, the Vigilante edition for PC is £29.99, so no.
Re: Super Smash Bros. for Wii U Announcement Revealing its "True Potential" is on the Way
It doesn't sound like a Map Editor, but I want nothing more.
Hand drawn maps, or freely resizeable tiles and a tile editor + sharing with friends has been my evening prayer for many years.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
I want more of that timeshift stuff. It is one of my favorite mechanics in games ever.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
I think that sales of a Dynasty Warriors game has no effect on Zeldas development whatsoever.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
Link to futuristic past in the Zelda U confirmed!!!
Re: Review: KORG DSN-12 (3DS eShop)
I hope they will continue developing 3DS synths. If they made MS-20 next, perhaps even with the MS-50 on top of it, I would be so happy, that I might buy a new 3DS just for accompanying it with these 12 MS-10s! I would obviously settle for less voices, but man, it would be beautiful.
And I would pay 100€ for a Wii U synth.
Re: Exclusive: Join Curve Studios On An Exploration Of Stealth Inc 2's Overworld
I liked the first one a lot, but this seems to be going to be massively awesome.
Re: Square Enix's Latest 3DS RPG Final Fantasy Explorers Won't Support Stereoscopic 3D
It's deal breaker for me.
Re: Video: Début Footage of UCraft Aims to Show Minecraft Credentials
A little rough around the edges at the moment, but the Paint integration was REALLY nice surprise! You can make it as nice looking as you want, and this highlights the joys of the GamePad even further. The Minecraft would have been perfect fit for Wii U because of the combination of the touchscreen and game controls, but being able to paint with the stylus is awesome and I hope more games used this feature!
The GamePad just makes all kinds of creative games at home in the Wii U. I hope the developers are not taking this opportunity lightly, and I wish that they would continue to develop this after the launch. Online co op would be great, but if there was shared user created content like textures, this could really evolve into a massive, long going hit.
Re: Review: Cubemen 2 (Wii U eShop)
I am not the greatest fan of the genres this game represents, but I play both, tower defence and RTS, on occasion. Still, because of the stylus, I have been especially anxiously waiting for an RTS game for Wii U, and this is why I welcome Cube Men with open arms! I have also desired a multiplayer tower defense game and thus Cube Men 2 answers two of my prayers at once.
It has slight annoyances in controls, but nothing one couldn't learn to overcome and the working stuff made me enjoy the game specifically because of controls, and the speed with what you can control numerous characters with a stylus at once has strengthened my day dreams about my dream game;
A Cannon Fodder -like game. As action packed as ever, but this time with much increased tactical possibilities. Player would control a squad of handful of soldiers with stylus by drawing routes for them and perhaps still have direct control for the main character on the TV.
Re: Wii U Version of Watch Dogs to Miss Out on DLC
Good ports have pretty much always sold very nicely on Nintendo platforms. Of course, people became alert after sticking their fingers on couple of Wii turds, and after sticking fingers into poopoopoo a couple of times, one tends to remember what companies to trust. And these companies have not advertised anything, but negative aspects of their ports for Nintendo platforms.
And the way how Ubisoft has treated the Wii U version of the Watch Dogs tells you, that it is obvious that they are not even trying to sell the game, they are just fulfilling some kind of contract as barely as possible.
Even, when I have had serious desire to play this game, I have abstained my self from playing it until I see the Wii U version, because you would think, that the game is practically made for GamePad (well, I am STILL going to check how it turns out). After hearing only bad news after this long wait, I have started to lost my appetite for the game...in fact, I'm losing my appetite for Ubisoft in general.
Same goes to Beyond Good and Evil 2;
when a camera game does not come to Wii U, you know that games are not art. (it is an art form obviously, but the products in general are so business oriented, that they are not even trying to get the most out of the most defining aspect of the medium, the gameplay. And I am bitter about it.)
Re: Renegade Kid Now In A Position To Produce More Dementium Games
Oh man! Now to think of it...
You could make such a good FPS for the Wii U. Take the High Voltage's unreleased Grinder for an example! The GamePad player could be an Over Lord for the monsters and command them in RTS fashion against the FPS team on the TV!
Re: Renegade Kid Now In A Position To Produce More Dementium Games
@Danrenfroe2016
I have the first one and I have been stalking for a good deal of the second. I loved the controls of the first one so much, that even when the game was mediocre out side of the controls, the feeling of shooting made it my favorite FPS of the gen. I wish you could buy Wii games from eShop.
But now. No one's making Wiimote FPS's anymore. Not even a Cod. Poopoopoopoopoopoopoopoo!
Hey High Voltage!!! There's money on the table! It is supposed to be small table, but it's low risk and high potential. There was 6 million Wii U's even before Mario Kart 8 made it some what more popular. Tweak that Quantum engine of yours just a bit and make HD -remake of the Conduit 2 and release it via eShop! Easy money! And with that money, tighten the Quantum bolts a bit more and make the Conduit 3! GamePad is natural born ASE etc etc etc!
Re: Review: Hyrule Warriors (Wii U)
I hate the music. That guitar mundanity takes all the magic away from the Hyrule.
Re: Renegade Kid Now In A Position To Produce More Dementium Games
Please, I am begging you:
Take the monopoly of FPS games on Wii U!!! I am dying to shoot things with my Wiimote!!! (And use the gyro option in the GamePad for local multiplayer as well.)
You wouldn't even need to break your back with the burden of bankruptcy inducing competitive graphics; the feel of shooting experience with the Wiimote more than makes up even mediocre graphics in my experience.
Re: Feature: We Go Hands On With SteamWorld Heist, The Next Image & Form Game
@B3ND3R I would buy it WITH MONEY!!!
There would be so many opportunities. Of course, the Star Fox fans have been waiting for a sequel for so long, that it might be beneficial for the public health to just make a traditionalish Star Fox game first, but perhaps the campaign structure could include some strategic elements, like occupying enemy territories and taking control of their factories, and the missions them selves could also include some tactical elements in the form of giving orders for your wing men with the touch screen(drawing routes for them on the map).
Re: Feature: We Go Hands On With SteamWorld Heist, The Next Image & Form Game
I SO cannot wait, that I need to buy the Dig today to ease the wait. (even when they are completely different)
I cannot get enough turn based strategy games, but I would just LOVE to see some real time strategies on the Wii U as well. The GamePad is(or would be) the real time strategy machine!
And I would also like to play 4x games on the Wii U the most. I know, that Wii U don't get any of them, but I would prefer to play them on the Wii U.
Re: Watch Dogs Wii U Release Dates Confirmed
I'm still hyped.
If the GamePad -functionality is done well, I don't need DLC and would be even content with passable, coughing graphics. Gyro aiming alone would get 60€ from me.
Re: Nintendo Download: 11th September (Europe)
Cubemen 2 for me.
Re: Resident Evil Revelations 2 Confirmed By Capcom, Skipping Nintendo Systems
Boo!!! Crapcum!!!
Re: Poll: Which Is The Best Super Mario Platformer?
I love Sunshine, Galaxies and World so much, that I cannot put them in any order.
Re: Activision Confirms That Call of Duty: Advanced Warfare is Skipping Wii U
That's really strange.
The third parties did excellent job convincing people to expect, that their Wii versions were always gimped poopoodoodoocacapoopledoople, and on the Wii U they did not even try to sell their games for Wii U. The worlds most popular game and it was not even available on the eShop, like it was so risky to try it. Wtf is with that. And wtf was the secrecy of the previous Cods Wii U versions all about? They announced the version, when people has already preordered other versions, and printed so few games, that I couldn't find it from my country in months and had to order it from abroad.
Cod AW would have been a low risk and high potential situation.
The Wiimote is affordable way to differentiate in the FPS market in general, and they would have had the whole platform for them selves.
There is a monopoly of Wiimote FPS's on the table.
Please some one. I would settle for a mediocre FPS, if I just got one more Wiimote FPS. That's the only reason, I have ever bought Cods.
High Voltage! Please!
Re: Cubemen 2 Hits the Wii U eShop on 4th September
Fantastic!
Re: SteamWorld Dig Wii U Release Date and Pricing Surface
Aaargh. I don't know which version to get!!
Re: Review: Cybernator (Wii U eShop / Super Nintendo)
This is on my top-3 16-bit shooters with Smash-TV and Contra 3.