Comments 776

Re: Gargoyle's Quest II and Street Fighter 2010 Could Be Heading to the 3DS Virtual Console

Varoennauraa

If the explanation for the trickling VC release schedule really is that they are forcing people buy the crappiest NES games(forcing = people drink piss when they are dying for thirst, and even pay for it), then I am very pissed of Nintendo's strategy on this matter. Why not give people choice? I would think people would throw more money into eShop, if there was more games they are looking for.

It could be licencing issue as well, but even then it doesn't sound too difficult.

At least release a couple of games for each system each week. After waiting for a half a year for even one good game, that I don't already have, I have lost all my interest for the whole Virtual Console. And start by adding the whole Wii VC library; I hate to see weeks, when I have the choice of rebuying the Wii VC games, or get nothing.

Re: Nintendo Download: 27th February (Europe)

Varoennauraa

So I found a review. that said that Splinter Cell did have gyro aiming after all, and now I am getting SUPER hyped for Splinter Cell!

Please, make my decision easier;
can some one confirm, that it has a gyro aiming option!?!?

Re: Video: These Are The Ten DS Games We Want To See On The Wii U Virtual Console

Varoennauraa

To me the power is just another gimmick too, and expensive at that too.

Wii U's graphics are not half bad, and the Nintendo's "gimmicks" are at least meant to improve interactivity(vs increasing amount of automation in games), which is the meaning of games after all. Graphics wasn't the most popular gimmick last gen. They are now, but despite it's popularity issues, Wii U is not a bad product either. It certainly lacks instantly understandable marketing catch phrase(unless you consider the countless negative ones coming from its competitors), but it still has good graphics, lots of good games, its affordable and it has tons of interesting control methods and rather unique game play possibilities. PS4 is more expensive, and has nothing but its graphics and current popularity...which is not necessarily an eternal feature. PS4 has many, many good looking games coming, that I would have rather played with Wii U. I have became bored of PS4 games years ago.

Re: Video: These Are The Ten DS Games We Want To See On The Wii U Virtual Console

Varoennauraa

I am very excited about this!!!! I missed many DS I always wanted to play. I loved Phantom Hourglass, and I cannot wait to play the Spirit Tracks on bigger screen(s)!! And speaking about biggers screens, the Meteos might benefit from larger touch screen even more...and become life threateningly addictive, will power eating black hole of happiness.

And oh boy, The Castlevania and Advance Wars.

I am also in need for Brain Training and Tetris. And a bunch of RPG's. Perhaps ZooKeeper. Definitively Wario Ware!! Well, doggeyoopsiepoopiepoodle; its Cornucopia of games. I'm going to lose a lot of money on these.

Profanity is not necessary here -Lz

Re: Wii Fit No Substitute For Real Exercise According To Academic Research

Varoennauraa

This is so silly, that I cannot think any other reason for it, than propaganda/fud. It is really simple; if it makes you sweat, it makes you fit.

And WiiFit does make you sweat by making you do quite real push ups, abs, aerobic exercises and etc. With the Wii Fit Meter it also encourages you to jog to work/shop and later convert the exercise from those trips into graphs, that help you follow your progress and also cheer you to push your limits. It even compares your burned calories with food. I was going to treat my self with a chocolate bar, but unfortunately my exercise today leaves me peanuts and fruits for evening snack. Tomorrow I must really work for that chocolate!!!

I didn't read the sources, but the researchers probably didn't play WiiFit, and it was probably the media(and gaming industry) who put the WiiFit into headlines, probably to make absolutely sure, that this worrying, sweat inducing, WiiFit phenomenon does not catch fire again; it might make people buy Wii U.

Wii Fit U = real exercise. Your fitness will improve and your muscles will grow. And it is fun too.

Re: Nintendo Download: 9th January (Europe)

Varoennauraa

The Korg synthesizer is an emulation of a classic synthesizer, but the new sequencer in it is very modern way of making music. Although I'd like them to make another, more sophisticated synth(what comes to sound generator), but what comes to writing music, M01 has one of my favorite sequencers. Speed composing.

Detune, Please, make something to Wii U. Even thinking about writing music with the stylus and with dat sequencer, but in even bigger screen, makes be happy.

Re: Former Naughty Dog And THQ Head Jason Rubin Says Nintendo Is "Irrelevant" In The Hardware Arena

Varoennauraa

Controllers are hardware, and they became a bottle neck in gameplay a generation ago. In my view, if you don't take popularity into account (because of the difficulty of the marketing of new controllers vs the ease of the marketing of the GPU, especially when the Wii U already softened the blow of the smallest generational leap ever and also got eternally sticking stigma for it), its the others, who are becoming increasingly irrelevant in the gameplay arena, that stems from their limited standard controllers.

I think that Wii U is superior FPS and strategy console...or just superior console in what ever genre, because of its versatile input hardware selection; a tablet controller and a Wiimote. Among a bunch of things, the tablet controller finally makes RTS games possible, like never before in consoles.

Good graphics require good amount of money, great graphics requires great amounts of money, or a shorter game. In my view, if you are aiming to make the best possible game today, the Wii U would be the best possible platform for it.

Its good graphics AND superior gameplay vs just great graphics, but last gen gameplay. I have already gotten bored of PS4 games.

Re: Interview: KORG M01D Creator Nobuyoshi Sano Talks About Making Sweet Music On The 3DS eShop

Varoennauraa

This is Megawesome!!! Thank so much for the interview!!! I have been thinking about Detune a lot lately and hearing, that they are making another music tool for 3DS is the best news of the month!!!

I absolutely cannot wait to see what it is, let alone hear it.

I hope its something, that looks like 3DS-20... or Korg Tri-Ninty

AND

I love the sequencer so much, that I cannot stop dreaming about getting a synth for Wii U too! With even bigger screen, writing music would be even more fantastic. And with that processing power you could make a monster synth!

A joint venture with Detune, Korg and Nintendo for making a software family and a Korg branded Wii U keyboard controller, that takes the tablet controller as its screen.

Wii U Music, that would have a Korg synthesizer as DLC. Family friendly on the top level, with piano lessons and all, but also with a sequencer for writing own music and sharing it with friends. And although synthesizers are not the most interesting applications for Tom, Dick or Harry, I am sure my kids are not the only kids in the world who love to make their own samples and edit them! Also an analog modelling synth with lots of knobs seems to endlessly intrigue at least my kids and their friends.

Re: Wii U Striking Balance Between Performance and Price

Varoennauraa

Check again. Wii isn't doing so good anymore. Wii U won't necessarily get as astronomical lauch(see 3DS) as Wii, so the next gen might be able to kill it on the spot.

Why did I say "see 3DS"? Sonys DreamCast vs PS2 gambit against 3DS with Vita might have worked and it will probably try it again against Wii U.

Why am I not expecting astronomical launch? Because of the tablet. I love it, and I think its a brilliant move and brilliant gaming device, and I expect great things from it, but it will make the console rather expensive at launch. Its not going to sell @ casual and their kids initially, because its expensive and they are not early adopters either, and the gamers are not going to buy a weak and expensive console.

edit

I checked again my self and Wii is doing fine.

Re: Wii U Striking Balance Between Performance and Price

Varoennauraa

I have a bad feeling about this. I'm praying, that they wouldn't screw this up.

I love the touch screen, but I think its already making the console expensive enough to rule out kids at launch, and on other hand you are not going to woo "HC-peasantry" with cheap console, especially as they already have their consoles.

You MUST swallow the console profit making ambitions a bit and make a noticeable jump into next generation. Put some reasonable powerful and forward thinking hardware, and take a little less profit from consoles at this point. Take midrange GPU from upcoming AMD architecture(7850 or something) to go with Power7 and presto, you have a console, that is competitive with anything the others might come up. It would be expensive at start, but could go as affordable as anything they are planning now over the time. They can sell the first 6 months for Nintendo fans, and growing attention from HC gamers would carry them for next two years and at that point they would have cheap platform to sell for birth day present prices.

Nintendo told they have the Wii as a third pillar for the people who find the ready library and cheap price attractive. Thats the one, that they are selling to kids at this point.

Of course there is the factor of man power, the ability to make noticeably more beautiful games and on the other hand, our ability to appreciate them. But there is still at least one big leap ahead(and perhaps real time ray tracing might be achievable after that). At least one console is going to make that jump, and I'd hate to see yet another round of no 3rd parties for Nintendo console, even if I have a PC for playing them.

Of course I shouldn't be so worried, as Nintendo is pretty good at this balance thing, and the garden demo which was not only made in a rush(there was noticeable improvements in its graphics in the show floor inter active demo, compared to the one they showed in the silver screen), but also ran in unfinished platform. Its already good enough to make absolutely stunning experiences, but it might not be easy enough to have multiplatform games, again.

This talking about kids at this point(making the console so cheap they could sell it for kids AT LAUNCH) only makes me a bit nervous, as this might lead into DreamCast situation. With a bit different strategy they could sell the console for kids too just as long as with cheap launch rush, just a bit later.

Re: Pachter: Wii U is Too Late, 'Dumbest Name Ever'

Varoennauraa

The second I saw the name, I knew it was going to be hated. I was indifferent, or perhaps a bit disappointed of the similarity with the Wii.

But then its poetic nature started to grow on me. The myriad of words that starts with u and is supposed to be associated with the console is one, but in a way its also possible to look u as an another way to write 2 and to me the letter U means turning back(to collect those who were left behind?), which Nintendo is doing with this console.

I like Wii U, it sounds nice.

Re: Talking Point: What You Want in a New Nintendo Home Console

Varoennauraa

Tablet or virtual reality. Virtual reality might be harmful for your eyes and I guess its still too expensive for home console, so a tablet is my ultimate Wii 2 -dream.

I don't want to go back to game pads from Wiimote, so I'm wishing that the console it self would be a tablet with GameCubeish controls in it. I'd like it to be 7-10"...I guess the rumored 6" would be barely ok. At home it would be connected to HD-tv and use Wiimote(2)s, but of course you could also take it with you or use it as separate screen for example in 4 swords 2. Somebody suggested somewhere, that AMD would be responsible of CPU and GPU, and the relatively inexpensive AMD Fusion could push processing power beyond the HD-Ready generation and still be able to work even in tablet form.

I'd like to buy every game online and never again worry about the availability of games in my home town. I also love to have all my games in the console, so I would even be ready to get rid of optical media all together.

Re: Review: Final Fantasy III (Virtual Console / Super Nintendo)

Varoennauraa

Also.

There was a rumor about remake. Has anyone heard anything lately? I'd like...I'd love to play another round, but if a remake comes after I have started original version, it would destroy me. What are the chances of a remake? I'm not so much into remakes, but theres not many things in life, that I want more than FF6 remake for 3DS or home console.

GBA, DS and DS lite have bad sound chips, so I recommend this version for music.

And @21, I too think that the second half was anything other than incoherent. It makes the game open for free adventureing, but it does still retain the aim and purpose. Its always clear what to do next, but finding things for your self is much more exciting for me.

Re: Review: Final Fantasy III (Virtual Console / Super Nintendo)

Varoennauraa

Nice review, but JC!!!

The music "not on par" with Chrono Tigger!?!?! WTF!?!?

You can like Chrono Triggers score however much better than FF6 and I couldn't mind less, but please, JC, please don't let anyone make that an objective statment.

They both have strong defining aspects in them musically, and Chrono Trigger is perhaps even more distictive with its strong ethnical flavour in it, while FF6 is more traditionally classical and symphonic(but it has its fair share of all kinds of interesting ethnical influences too). Chrono Trigger might have especially personal rythmic feel, but FF6's score is absolutely stunning in every way possible.

If there is something objective to say of these games scores, its that both scores makes Snes's sound chip work over time as hard, as as they made their composers sweat.

Chrono Trigger has stunning, touching and remarkably memorable soundtrack, and I love it even when separated from its game, but FF6 is a master piece musically, and not just a master piece of jrpg music, its just musical master piece. Even the OSV, that the novadays rather obsolete Snes's sound chip produces, is perfectly lovable. I think that FF6's musical composition is the biggest reason, why Nobuo Uematsu is so acclaimed composer. One could even go as far as to say, that the bulk of Uematsus inspiration was left into this game. Never after FF6 has there been a game so bloated with such a strong musical score.

Neither sound track can ever be surpassed, in any other way than sound quality and I love both games so much, that I hate to put them in any other order, but to me the FF6's music was even more touching, memorable and emotional. Its just full of fantastically inspired compositions.

A small, yet gigantic example of the genious in this musical master piece:
http://www.youtube.com/watch?v=RDMWp1oLoA0
Check how wishfully the fragile flute sighs in the middle of depressive evil industrial theme @ 1:57, or how the beautiful, longing melody transforms into chillingly ominous military march @ 5:04. And thats just the beginning! After that it continues to be every bit as genious, all the time. I don't want to spoil it. If you are ever to play this game, don't listen any more music until in the game.

Get this man! Its second to none! No matter, how much one likes Chrono Trigger, FF6's music is second to none.

Re: Final Fantasy III

Varoennauraa

Chrono Trigger has stunning, touching and remarkably memorable soundtrack, but FF6 is a master piece musically, and not just a master piece of jrpg music, its just musical master piece. I think this is the biggest reason, why Nobuo Uematsu is so acclaimed composer. Neither sound track can ever be surpassed, in any other way than sound quality and I love both games so much, that I hate to put them in any other order, but to me the FF6's music was even more touching, memorable and emotional. Its just full of fantastically inspired compositions; one could even go as far as say, that the bulk of Uematsus inspiration was left into this game. Never after FF6 has there been a game so bloated with such music.

Re: New Ghost Recon: Shadow Wars Trailer Stealths In

Varoennauraa

This is the only interesting launch game until summer. But I think there is something wrong with it, because they kept videos secret until this late. I'm actually a fan of Gollop and I love this type of games, but I'm still in doubt.

Wait!:
No multiplayer? No buy, sry Gollop.