I would like to see more attention to lighting and shading effects. To me they are the most important part of the impression that the developers are trying to create.
But the lack of gyro controls made this no buy for me anyway. Last gen controls makes it even look bad (@0:33), let alone how clumsy it feels.
I would even settle for an expanded Zombi U eShop multiplayer.
GamePad player would play a proper Zombi RTS, instead of pulling zombis out of thin air. Perhaps even controlling a boss zombi directly, and others via map.
I would love, if the zombis would have faces of real players, but zombified, which would help "generating" endless amount of faces.
@crzysortagamer I just bought the Axis a couple of days ago, as I loved the Party and the Axis seems to build upon that. (the eShop version might not be named Axis though).
It is excellent, fully loaded,, affordable and there are enough players for not having to wait for too long...usually. On two occasions I have had to wait for a couple of minutes, but usually there is at least someone waiting, and I have found 4-6 player matches at least daily. (At least with items on. I have not yet played with items off).
I welcome new players with open arms though, just in case.
I would have paid 60€ for gyro controls alone. I cannot even stand how cluncy the shooting with last gen controllers look, let alone how they feel.
Gyro controls together with this interactive map would have been easy to implement, and would have made meaningful additions compared to version not having them.
It doesn't matter even in 3d games either(That much, to me). I find shaders and lighting effects much more important aspects in creating the game world. I also would exchange resolution into better frame rate and also rather use all the available time and processing power into more convinsing animation and AI.
I would have bought it for the co op, but it seems, that it was an after thought, that they came up with on half way during the development. The co op with own screen for each player is such a big forte of the hardware, that it is such a big bummer, when it is done half heartedly, that I am skipping this all together.
If they started with the idea of co op(with private screens), they could have designed levels, that work without coughing blood. Now it looks as if they down graded the graphics and it still judders.
The best GBA Castlevania by such margin, that it redeemed the GBA for me after the first two, more simplistic adventures. The soul system makes it one of my favorite Castlevanias, perhaps second only to Dawn of Sorrow(never played Ecclesia.
@rylo151 it's more about fulfilling genre needs, than copying a particular game though. I was so excited to see XCom like game on Wii U, that I didn't care about the graphics or voice acting at all. Actually, SO excited, that I thought it quite looked good. But sleeping AI, that has to be 'triggered' awake might break the game for me, so I don't dare place a full game price anymore.
And it also highlights another Wii U's forgotten hardware speciality, the Wiimote. I couldn't play Smash with a Wiimote, but now that it's using the controllers special strength, the pointer, I could give it another try.
Me too, but; You could arrange at least ONE FPS for the system.
The diversity on the Wii U is just breath taking, but lack of FPS makes it look emptier than it is. On the other hand, the other systems are filled with FPSs, but I wouldn't touch them without Wiimote(or at least gyro aiming).
It would be fun to take your Amiibos into your friends house, and when taken back to home, they would unlock all the trophies and CDs they have been hoarding.
There is money on the Wii U table. Six million consoles before Mario Kart 8, starving for quality games. There are whole genres waiting for someone taking the monopoly. Not horror so much, as there is the Fatal Frame, but you could make pretty attractive horror game on Wii U. Just imitate the Siren series gimmick, and you already have so tempting game, that people are buying system for it.
Seems that this week ended being so good, that it is actually bad; I HAVE to get this, Stealth Inc 2 and SMT4. And I was going to clear some backlog as well...I guess I have to push them even further back.
I didn't like this one so much. It was ok, but a huge let down compared to my expectations. The next one was only a mild let down, and the last one in the GBA trilogy even exceeded my expectations. And the DS Castlevanias continued exceeding my heightening expectations. I hope they will continue releasing DS Castlevanias shortly after the GBA vanias.
LEVEL EDITOR!!!! HAHAHAHAHHAAAA!!!! I AM SO HAPPY, THAT I AM LAUGHING AND CRYING AT THE SAME TIME!!!!
I am so happy, that even if I didn't get anything else for the whole generation, I would still be in ecstasy.
The level editor here is JUST what I was praying for. I would have settled for a block based editor, but being able to draw levels with a "pencil" is one of the best features on the system. And thank god for sharing as well.
Creativity and content sharing is one of the mega trends in this generation and this is one aspect, where Wii U shines.
If there was any fun taken out of the GamePad whatsoever, if only a gyro aiming option, I would gladly pay 60€ for it, DLC or not. Now I may not even pay 25€...in fact, the Vigilante edition for PC is £29.99, so no.
Comments 776
Re: Warhammer 40,000's Seminal Space Hulk Is Drifting Towards The Wii U eShop In 2015
Warhammer + Wii U?!? YES!?!
Re: EA Cancelled Wii U SimCity Title Before The Foundations Could Be Laid
I would buy a Sim City for Wii U.
I would pay a high price for an Actraiser for Wii U.
Re: Nintendo Download: 4th December (Europe)
Shadow of the Ninja!
My favorite ninja game.(well, after the Mystical Ninja ofcourse).
Re: Review: Snake Den (Wii U eShop)
I need a 'free moving'/smoothly turning snake game with items.
Re: Two Tetris Downloads to be Removed from the 3DS eShop in Europe
@WaLzgi
Ok.
After christmas the player base starts shrinking.
Fantastic!
Re: Two Tetris Downloads to be Removed from the 3DS eShop in Europe
LOVE you!
The Axis is better, than the Ultimate, and I just bought it for multiplayer, and this means the that the player amount will decrease.
At least you could have warned so I could have taken this into consideration.
Re: Feature: Five Nintendo Games Perfect For Multiplayer Fun and Thanksgiving
I came here to check, that Nintendo Land is mentioned.
Check.
Re: Video: How Does Watch Dogs Wii U Compare To The Xbox 360 And PS4 Versions?
I would like to see more attention to lighting and shading effects. To me they are the most important part of the impression that the developers are trying to create.
But the lack of gyro controls made this no buy for me anyway. Last gen controls makes it even look bad (@0:33), let alone how clumsy it feels.
Re: Weirdness: April Fools Comes Early As Amazon France Lists ZombiU 2 For Wii U
I would even settle for an expanded Zombi U eShop multiplayer.
GamePad player would play a proper Zombi RTS, instead of pulling zombis out of thin air. Perhaps even controlling a boss zombi directly, and others via map.
I would love, if the zombis would have faces of real players, but zombified, which would help "generating" endless amount of faces.
Re: Video: New Rodea the Sky Soldier Footage Shows Off Progress
And the pointer controls seem to be taken away.
I hope that there would at least be an option for gyro controls.
Re: Weirdness: April Fools Comes Early As Amazon France Lists ZombiU 2 For Wii U
It's part of the Ubisoft 5 -deal.
The rest:
Ghost Recon
Everybody Loves Rayman
Beyond Good & Evil 2
Division Devinite Version
Believe.
Re: Review: Tetris Ultimate (3DS)
@crzysortagamer I just bought the Axis a couple of days ago, as I loved the Party and the Axis seems to build upon that. (the eShop version might not be named Axis though).
It is excellent, fully loaded,, affordable and there are enough players for not having to wait for too long...usually. On two occasions I have had to wait for a couple of minutes, but usually there is at least someone waiting, and I have found 4-6 player matches at least daily. (At least with items on. I have not yet played with items off).
I welcome new players with open arms though, just in case.
Re: Review: Tetris Ultimate (3DS)
There is already amazing Tetris on the eShop, and its half of the price of this.
Re: Review: Castle Conqueror EX (3DS eShop)
I would love to have this kind of game for Wii U too.
I also wish they used roads, like in Fantasy Conflict.
Re: Video: How Does Watch Dogs Use The Wii U GamePad?
I would have paid 60€ for gyro controls alone. I cannot even stand how cluncy the shooting with last gen controllers look, let alone how they feel.
Gyro controls together with this interactive map would have been easy to implement, and would have made meaningful additions compared to version not having them.
Re: Feature: The Wii U is Two Years Old, But How's it Doing?
Business and support wise its doing c at tops, but as a product I love it more than enough for an A.
Re: Resolution Doesn't Matter With 2D Games, Says Hyper Light Drifter Developer
It doesn't matter even in 3d games either(That much, to me). I find shaders and lighting effects much more important aspects in creating the game world. I also would exchange resolution into better frame rate and also rather use all the available time and processing power into more convinsing animation and AI.
Re: Hands On: Wii U GameCube Controller Adapter
@mastermp2 THANKS MAN!
I had forgotten, that there were another pair of USBs in front as well!
Phhheeeeew!
Re: Hands On: Wii U GameCube Controller Adapter
Does anyone have one of those "GameCube-style" -controllers, that are made by PDP? I wonder how tight they are.
I have a problem. I cannot play Smash withh Pro controller, and I am digital only kind of guy, so I need USB for a hard disk.
Re: Sonic Boom Exploit Allows Players to Skip Large Sections of the Game
I never use exploits, so it doesn't concern me.
The fps, on other hand, does even more so.
I would have bought it for the co op, but it seems, that it was an after thought, that they came up with on half way during the development. The co op with own screen for each player is such a big forte of the hardware, that it is such a big bummer, when it is done half heartedly, that I am skipping this all together.
If they started with the idea of co op(with private screens), they could have designed levels, that work without coughing blood. Now it looks as if they down graded the graphics and it still judders.
Re: Art Academy for Wii U Pushed Back to 2015 in North America
I also held back buying the SketchPad, but now I regret that. I would have bought it if I knew it took this long.
I wonder what's taking so long...
Re: Review: Castlevania: Aria of Sorrow (Wii U eShop / Game Boy Advance)
The best GBA Castlevania by such margin, that it redeemed the GBA for me after the first two, more simplistic adventures. The soul system makes it one of my favorite Castlevanias, perhaps second only to Dawn of Sorrow(never played Ecclesia.
Re: Pikmin Art Academy Contest Announced on Miiverse
What's taking so long with the Full Art Academy for the Wii U?
Re: Review: Falling Skies: The Game (Wii U eShop)
@rylo151 it's more about fulfilling genre needs, than copying a particular game though. I was so excited to see XCom like game on Wii U, that I didn't care about the graphics or voice acting at all. Actually, SO excited, that I thought it quite looked good. But sleeping AI, that has to be 'triggered' awake might break the game for me, so I don't dare place a full game price anymore.
Are the environments destroyable?
Re: Video: Take a Closer Look at the Awesome GamePad and Co-Op Features of Stealth Inc 2
I was going to buy it today, but now I'm buying it NOW!
And that video was too amazing for me. I had to stop it so that I wouldn't waste any more of my life without that game.
Re: Review: Pixel Paint (Wii U eShop)
Now, add game editor with sharing into this and start printing billions of dollars.
Re: Review: Falling Skies: The Game (Wii U eShop)
Damn! I love Laser Squad/XCom games and this looked so promising.
Re: Nintendo Highlights Huge Indie Line-up for Winter and Beyond
I want most of them in a worst way.
Re: The Original NES Duck Hunt Is Coming Soon To The Virtual Console On Wii U
Very Nice character.
And it also highlights another Wii U's forgotten hardware speciality, the Wiimote. I couldn't play Smash with a Wiimote, but now that it's using the controllers special strength, the pointer, I could give it another try.
Re: Kirby and the Rainbow Curse has Multi-Waddle-Deedi-Player
The multiplayer is a very nice touch and adds such a game changing twist into the rainbow mechanic, that it now feels a new kind of game.
Re: I'll Take Zelda And Mario Over Sharing Call Of Duty With Sony And Microsoft, Says Reggie Fils-Aime
Me too, but;
You could arrange at least ONE FPS for the system.
The diversity on the Wii U is just breath taking, but lack of FPS makes it look emptier than it is. On the other hand, the other systems are filled with FPSs, but I wouldn't touch them without Wiimote(or at least gyro aiming).
Re: Feature: What We Want to See in the November Nintendo Direct
I want
Call of Duty
Fire Emblem x Smt
Prey 2 = Metroid
Art Academy
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
@Ryu_Niiyama Jacknicholsonnodding.gif
Re: Preview: Using amiibo with Super Smash Bros. for Wii U
Do they collect items?
It would be fun to take your Amiibos into your friends house, and when taken back to home, they would unlock all the trophies and CDs they have been hoarding.
Re: Moon Chronicles Developer Seeking Interest for Wii U Version Through Kickstarter Campaign
I don't care, even if it is sloppy DS port, I will support any Wiimote FPS.
GamePad coop, gyro aiming and Wiimote support would make even mediocre FPS a must buy for me, and possibly FPS of the year.
Re: Former President Of Silicon Knights Announces New Entertainment Company, QE2
There is money on the Wii U table. Six million consoles before Mario Kart 8, starving for quality games. There are whole genres waiting for someone taking the monopoly. Not horror so much, as there is the Fatal Frame, but you could make pretty attractive horror game on Wii U. Just imitate the Siren series gimmick, and you already have so tempting game, that people are buying system for it.
Re: Costume Quest 2 Confirmed for European Wii U Release This Week
My money! My moneyyyy!
Seems that this week ended being so good, that it is actually bad; I HAVE to get this, Stealth Inc 2 and SMT4. And I was going to clear some backlog as well...I guess I have to push them even further back.
Re: Review: Castlevania: Circle of the Moon (Wii U eShop / Game Boy Advance)
I didn't like this one so much. It was ok, but a huge let down compared to my expectations. The next one was only a mild let down, and the last one in the GBA trilogy even exceeded my expectations. And the DS Castlevanias continued exceeding my heightening expectations. I hope they will continue releasing DS Castlevanias shortly after the GBA vanias.
Re: Nintendo Download: 30th October (Europe)
Hey hey hey!!! I just saw, that the Costume Quest 2 is also coming to take my money!
Re: Nintendo Download: 30th October (Europe)
I want Stealth Inc 2 and SMT4 so much, that I cannot vote for just one.
Re: Review: Disney Infinity 2.0 (Wii U)
^I thought so.
I think Avalanche is very trustworthy developer, when you are expecting shoddy Wii U ports.
Re: Review: Disney Infinity 2.0 (Wii U)
Is the port any smoother, than the first one?
Re: Feature: Breaking Down Over 50 Must-See Things in Super Smash Bros. for Wii U
LEVEL EDITOR!!!! HAHAHAHAHHAAAA!!!! I AM SO HAPPY, THAT I AM LAUGHING AND CRYING AT THE SAME TIME!!!!
I am so happy, that even if I didn't get anything else for the whole generation, I would still be in ecstasy.
The level editor here is JUST what I was praying for. I would have settled for a block based editor, but being able to draw levels with a "pencil" is one of the best features on the system. And thank god for sharing as well.
Creativity and content sharing is one of the mega trends in this generation and this is one aspect, where Wii U shines.
Re: Feature: Five 'New Things' We Want in Super Smash Bros. for Wii U
All nice things. I especially like the idea of catatonic stupor after having a single match of 8 player Smash.
BUT
They all pale next to The Touch Screen Level Editor. Hand drawn levels with sharing. Creativity is the next gen thing and this is where Wii U shines.
Re: Super Smash Bros. for Wii U Live Nintendo Direct to Introduce "50 New Things"
And I only need Level editor to go to Ecstasy.
It's perhaps better to not watch it.
Re: Watch Dogs Companion App Updated For Compatibility With Wii U
@ULTRA-64 Exactly how I view it too.
If there was any fun taken out of the GamePad whatsoever, if only a gyro aiming option, I would gladly pay 60€ for it, DLC or not. Now I may not even pay 25€...in fact, the Vigilante edition for PC is £29.99, so no.
Re: Super Smash Bros. for Wii U Announcement Revealing its "True Potential" is on the Way
It doesn't sound like a Map Editor, but I want nothing more.
Hand drawn maps, or freely resizeable tiles and a tile editor + sharing with friends has been my evening prayer for many years.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
I want more of that timeshift stuff. It is one of my favorite mechanics in games ever.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
I think that sales of a Dynasty Warriors game has no effect on Zeldas development whatsoever.
Re: Eiji Aonuma Wants Mario Kart 8's DLC Master Cycle In Future Zelda Games
Link to futuristic past in the Zelda U confirmed!!!