Not even basic silhouette art on the rear of the console like they did with the Let's Go Pikachu/Eevee bundles back in the day?
This is as lazy as it gets, and it is especially annoying for those waiting for a themed console, which means that I'll be waiting even longer before picking up a Switch 2.
@Bass_X0 : I understand that it is often used as a euphemism, but given how the word is increasingly used in the West, its use here lacks conciseness and misrepresents the intent of the Japanese-curated survey, which was what I was pointing out (and the word "sex" used as shorthand for the carnal act is also a relatively recent development).
It is a crying shame that we never got these on 3DS, be it as a full physical compilation, VC titles (though the hideously straining red graphics would have made it hard to look at for more than a few minutes at a time), or individual remakes, at least of Nintendo's own titles.
I would have preferred that they stuck to the original art design as closely as possible and colourise them.
The 3DS was such a great concept. It would be a shame if we never see another glasses-free 3D Nintendo console in our lifetimes.
Were people also complaining about Breath of the Wild/Tears of the Kingdom being too brief considering that both games can be "completed" in under an hour?
Pokémon Go: Gigantamax Lapras Raid Day (today) and Quaxly Community Day (tomorrow)
Didn't get any shiny Gmax Lapras... 😭 but I did get a second shiny with a ribbon (following on from yesterday's one). A shiny Chatot also fled from my Go++ when we lured up the town square after 5pm for the first day of the "summer concert" event (it's winter here in Australia). I did catch a Lotad though.
My physical copies of Castlevania (the DS collection) and Yakuza Kiwami also arrived from LRG, and I'm particularly looking forward to trying the latter. It's a crying shame that Sega hadn't issued a proper physical release of Zero on Switch 2 to complement it.
@Ogbert : Hence why I have no objections to delayed physical releases if that is what it takes to put out a complete, quality product (and publishers occasionally take that route, but frankly not often enough).
And by all means, they can issue an early digital release to capitalise on the game immediately if that is what the publisher wants. Everybody wins.
@Ogbert : I understand that, but publishers too often keep putting deadlines ahead of the quality of the products they produce because they want to start profiteering as soon as possible.
And given the slightly more horror-like elements of Shadow Labyrinth, perhaps it might not have been the worst idea to release the game closer to Halloween (though it shouldn't have taken quite that long to get the complete game on shelves).
The fact that performance is still spotty on the Switch 2 is pretty embarrassing. How much worse is the performance on Switch 1?
Worse is that the Switch 2 performance updates haven't been baked into the cartridge for good measure. I don't understand why publishers aren't doing this if they aren't going to issue a dedicated Switch 2 physical release. Not every game would need the faster read speeds or higher capacity Switch 2 cartridge, and this game is so small that they could have fit both the Switch 1 and 2 versions separately on a single 16GB cartridge and still have room to breathe.
I get that it's a "free update", but why do we need to waste storage space on what should have been included on the cartridge in the first place? And why pay for a physical copy with an inferior build on the cart when it released day and date with the superior version? Considering that Namco had also released Tamagotchi Plaza on Switch 2 in Japan/Asia with absolutely everything on the cart (and also cross-compatible with the Switch 1), I don't understand why they opted to screw Shadow Labyrinth up so badly, especially as Pac-Man should have broader appeal on a hugely popular new console with very few physical releases to its name so far.
@kuu_nousee : The Japanese Switch 2 physical version is even worse. It's a code-in-a-case. Not even a key card. There's a tiny blurb on the cover reminiscent of the "Download Required" disclaimer on the case of some Switch 1 games.
Spotted an electronic billboard promoting this on a busy Sydney motorway last night. Really curious to see how this translates sales-wise given that Donkey Kong, historically, doesn't have the same pull as, say, Mario or Pokémon.
But this is also the most ambitious Donkey Kong project in decades, and could really appeal to the Minecraft generation and old school Nintendo fans alike. It'll be a while before I get my hands on this, but I'm looking forward to how the critics and players respond to this.
@AmplifyMJ : I'm not even an MJ fan, but that song was such an integral part of the experience and nostalgia.
Though there are sillier reasons to buy games. I bought Just Dance 2017 and 2019 because they each had a Turkish song. I don't even like dancing. I gave it a try, but even in the comfort of solitude, I was cringing like crazy inside. 😅 Not for me. But fun for when little ones are around.
The American version, ironically enough, looks like some hideous bootleg shizz.
I thought Europe was the clear winner until I saw that Mickey's extended arm can be seen punching the crow on the Japanese cover, making the EU art look like a weird afterthought in comparison.
Long story short, they're cheapskates (no pun intended!).
It's not as if they put the money they saved on skimping on the classics toward the cartridges.
Just as poor, destitute Rockstar snubbed Michael Jackson and Kate Bush (among others) when clumsily assembling the "definitive edition" of the beloved GTA trilogy. If the first song you hear on the radio isn't Billie Jean, are you even playing Vice City?
Seems a little scathing given the target audience. I intend to pick up one of the Asian Switch 2 physical releases in any case. Now I'm even more surprised that this got the all-on-cart treatment while Shadow Labyrinth got snubbed.
@chickje : I meant if they'd included a 128GB cartridge, which is surely a possibility, albeit an expensive one (still substantially cheaper and better than having to provide the storage yourself though!).
Pokémon Go: Eevee Community Day (Saturday and Sunday)
I hosted today while one of our community ambassadors will be hosting tomorrow.
I've also been hosting shiny Gimmighoul hunts all week to help out those who do not have access to a Nintendo Switch.
So far, I'm yet to catch (even encounter) a single shiny. One of our local players thanked me as she caught three shinies in a row yesterday afternoon.
I've been hyping the hell out of shiny Gimmighoul's début (which is also a time-limited shiny, with its availability being locked come Monday night), and this is the thanks I get from Niantic. My shiny luck in general has also been positively rotten this week.
My best catch was a perfect IV Gimmighoul with the 9th anniversary background and coin engravement, but they cannot evolve, and you can't flex it in gyms either as no-one can see it (and even from behind, you'd need a very high resolution phone and a powerful microscope to make it out 😅). I already have a perfect Gholdengo from ages ago though.
Still having a ball, but lady luck must be really grumpy with me for some reason. 😅
@Fighting_Game_Loser : Apparently it was big enough for an all-on-cart Switch 2 release! And if the rumours about there only being 64GB cartridges is true, then it's all the more remarkable as the Switch 2 build of the game is only 2.1GB! And physical sales seemed to hold their own against a modest userbase to boot!
Pathetically, not even Sega believed in the global appeal of Yakuza, Sonic, or Tetris to do the same for their IP.
As much as I would prefer to support a local release of Tamagotchi Plaza (which was only released for Switch 1 in the West), I'm going to have to import the Japanese/Asian Switch 2 release as it's currently only of very few Switch 2 physical releases done right.
Why the hell isn't this included on the Switch 1 cartridge?
The Switch 2 version of the game is only 8GB and would have needed a 16GB cartridge regardless, and they could have theoretically fit both builds of the game onto that same cartridge, if necessary, instead of imposing a 3GB download of data that should have been included in the physical release in the first place.
I don't wish to encourage practices like these, where a Switch 2 upgrade is tied to a download, leaving only an inferior Switch 1 build on the actual cartridge, so I'll be skipping this. This may be less egregious than an outright "key card" release, but I am absolutely sick of third parties screwing over customers with their crappy, incomplete physical releases.
Incidentally, another Namco release, Tamagotchi Plaza (which is only 2.1GB on Switch 2!), is included in full on a Switch 2 cartridge for its Asian retail release (surely a Switch 1 cartridge would have sufficed!), and is a cross-compatible Switch 1/2 physical release done right, so I don't understand why this, which arguably has more appeal among hardcore gamers, is being short-changed in this way.
I don't have a Switch 2 yet, but when I do, I'll grab DK Bananza, Mario Party Jamboree, and Kirby Forgotten Land. It's a shame there's nothing else in the pipeline worth a damn.
I also have the Gold Master Series releases coming in from LRG. I'm particularly looking forward to the Llamasoft collection (Llamatron was on the first floppy disk we'd ever bought circa 1993) and Tetris Forever (how many more physical Tetris games can I possibly own on a single console?!!!).
I might also grab Tomb Raider IV-VI, Ninja Gaiden, and maybe Shinobi and/or Worms Armageddon (for the GBC games).
Who in their right mind would pay $130 for a digital exclusive and not the same amount for a physical copy shipping on a 128GB cartridge?! (saving a bunch of storage in the process, which would cost a lot more overall if one were to store the game on their expensive microSD Express card instead)
At the absolute least they could issue a limited physical run of the expensive deluxe edition before issuing the standard edition as a cheaper key card release.
@Colonel1000 : It certainly beats all of the AI slop! At least we know that love, care, and a hell of a lot of patience was poured into these projects.
Some seriously impressive creativity on show here, and the Direct homage is the icing on the cake.
Which only makes me want a new WarioWare DIY all the more.
I couldn't possibly invest in making a game of greater scope using limited tools that could render my game broken with a few oversights, but a 5 second microgame? Gimme, gimme, gimme.
Pokémon Go: Go Fest
Caught 43 Zamazenta, but no shinies or hundies. Also hosted a Golden PokéStop meetup for an hour while the Community Ambassador went on a lunch break.
All in all, a good day out. Got plenty of other shinies though (and my Plus+ whittled down my Ultra Balls from over 1,800 to around 900 in those eight hours of gameplay, and I'm torn as to whether I want to activate White Kyurem's adventure effect while using Great Balls for the most part tomorrow).
Hard pass on anything that uses AI, at least to this scale.
Just re-release the original game at this point, warts and all, if you're going to take the easy way out.
And feel free to recycle all of the pre-existing assets as you like (it's not as if there's a shortage of material out there!), but resorting to this level of scummery? Hell no.
As if the eShop didn't have enough problems without the influx of AI-generated slop that we've been seeing over the last couple of years.
What's crazier is that I've noticed a bunch of official music videos from Turkey that are completely AI-generated (and every bit as freakish as you'd imagine). It's absolutely pathetic. Everybody involved (including the "artists") ought to be ashamed of themselves.
@Dom_31 : Perhaps I'd give a pass for inconsequential things like distant objects that cannot be interacted with and will never be observed by the player up-close, but this is just shameless.
Too late. I've already bought 11 copies, plus I even managed to snag the Nintendo Switch 3 Edition, which boasts 1,000,000fps and 1,000,000p resolution, and comes on a 1,000,000TB cartridge.
Comments 10,419
Re: Pokémon Legends: Z-A Is Getting Its Very Own Switch 2 Bundle
Not even basic silhouette art on the rear of the console like they did with the Let's Go Pikachu/Eevee bundles back in the day?
This is as lazy as it gets, and it is especially annoying for those waiting for a themed console, which means that I'll be waiting even longer before picking up a Switch 2.
Re: Gender Split & Average Ages Of Japanese Nintendo Players Revealed Via New Survey
@Bass_X0 : I understand that it is often used as a euphemism, but given how the word is increasingly used in the West, its use here lacks conciseness and misrepresents the intent of the Japanese-curated survey, which was what I was pointing out (and the word "sex" used as shorthand for the carnal act is also a relatively recent development).
Re: Best Virtual Boy Games
It is a crying shame that we never got these on 3DS, be it as a full physical compilation, VC titles (though the hideously straining red graphics would have made it hard to look at for more than a few minutes at a time), or individual remakes, at least of Nintendo's own titles.
I would have preferred that they stuck to the original art design as closely as possible and colourise them.
The 3DS was such a great concept. It would be a shame if we never see another glasses-free 3D Nintendo console in our lifetimes.
Re: Gender Split & Average Ages Of Japanese Nintendo Players Revealed Via New Survey
Pretty sure sex (seibetsu) was mistranslated as "gender".
Re: Gender Split & Average Ages Of Japanese Nintendo Players Revealed Via New Survey
The average age is too damn high. You mean to tell me that approximately 50% of Pokémon players are 32 or over?!
I'm over 32, but that isn't the point, dammit!
Get back ON the lawn, kids, and lower that average!
I don't appreciate being implicitly told that I'm acting my age.
Re: Random: Players Are Completely Destroying Donkey Kong Bananza Levels, Because They Can
Were people also complaining about Breath of the Wild/Tears of the Kingdom being too brief considering that both games can be "completed" in under an hour?
Re: Pokémon Is Teasing Something Ahead Of Next Week's Showcase
@marktehshark69 : Bundled with an adorable Pikachu camera, let's goooooo!!!!
Re: Talking Point: What Are You Playing This Weekend? (19th July)
Pokémon Go: Gigantamax Lapras Raid Day (today) and Quaxly Community Day (tomorrow)
Didn't get any shiny Gmax Lapras... 😭 but I did get a second shiny with a ribbon (following on from yesterday's one). A shiny Chatot also fled from my Go++ when we lured up the town square after 5pm for the first day of the "summer concert" event (it's winter here in Australia). I did catch a Lotad though.
My physical copies of Castlevania (the DS collection) and Yakuza Kiwami also arrived from LRG, and I'm particularly looking forward to trying the latter. It's a crying shame that Sega hadn't issued a proper physical release of Zero on Switch 2 to complement it.
Re: Review: Shadow Labyrinth - Nintendo Switch 2 Edition - Sometimes 'Good Enough' Is Just That
@Ogbert : Hence why I have no objections to delayed physical releases if that is what it takes to put out a complete, quality product (and publishers occasionally take that route, but frankly not often enough).
And by all means, they can issue an early digital release to capitalise on the game immediately if that is what the publisher wants. Everybody wins.
Re: Review: Shadow Labyrinth - Nintendo Switch 2 Edition - Sometimes 'Good Enough' Is Just That
@Ogbert : I understand that, but publishers too often keep putting deadlines ahead of the quality of the products they produce because they want to start profiteering as soon as possible.
And given the slightly more horror-like elements of Shadow Labyrinth, perhaps it might not have been the worst idea to release the game closer to Halloween (though it shouldn't have taken quite that long to get the complete game on shelves).
Re: Review: Shadow Labyrinth - Nintendo Switch 2 Edition - Sometimes 'Good Enough' Is Just That
The fact that performance is still spotty on the Switch 2 is pretty embarrassing. How much worse is the performance on Switch 1?
Worse is that the Switch 2 performance updates haven't been baked into the cartridge for good measure. I don't understand why publishers aren't doing this if they aren't going to issue a dedicated Switch 2 physical release. Not every game would need the faster read speeds or higher capacity Switch 2 cartridge, and this game is so small that they could have fit both the Switch 1 and 2 versions separately on a single 16GB cartridge and still have room to breathe.
I get that it's a "free update", but why do we need to waste storage space on what should have been included on the cartridge in the first place? And why pay for a physical copy with an inferior build on the cart when it released day and date with the superior version? Considering that Namco had also released Tamagotchi Plaza on Switch 2 in Japan/Asia with absolutely everything on the cart (and also cross-compatible with the Switch 1), I don't understand why they opted to screw Shadow Labyrinth up so badly, especially as Pac-Man should have broader appeal on a hugely popular new console with very few physical releases to its name so far.
@kuu_nousee : The Japanese Switch 2 physical version is even worse. It's a code-in-a-case. Not even a key card. There's a tiny blurb on the cover reminiscent of the "Download Required" disclaimer on the case of some Switch 1 games.
Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie
Finally, some actual news about the film... and it's good.
And surprisingly, my interest has been piqued, even though I would have preferred traditional animation.
Re: Pokémon Is Teasing Something Ahead Of Next Week's Showcase
We'll probably get another Mystery Dungeon, or perhaps a complete remake set of the Rangers trilogy with touch and/or mouse controls.
But what I really want is a physical compilation/s of the Gen I-III games.
@mariomaster96 : Sword/Shield and Legends Arceus in 4K, let's gooooo!!! (Ironically, I don't care if the treatment extends to the Let's Go games)
Re: Here's What Donkey Kong Bananza Looked Like On Switch 1
Spotted an electronic billboard promoting this on a busy Sydney motorway last night. Really curious to see how this translates sales-wise given that Donkey Kong, historically, doesn't have the same pull as, say, Mario or Pokémon.
But this is also the most ambitious Donkey Kong project in decades, and could really appeal to the Minecraft generation and old school Nintendo fans alike. It'll be a while before I get my hands on this, but I'm looking forward to how the critics and players respond to this.
Re: Square Enix Rules Out Switch 2 "Upgrade Path" For Dragon Quest I & II HD-2D Remake
Surely they could have just baked in the performance improvements into the Switch 1 cart and called it a day.
This only warrants a skip on any platform out of principle.
Re: Rumour: A Nintendo Direct Is Set To Take Place Later This Month, It's Claimed
We got "My uncle from Nintendo" tier "journalism" before GTA VI.
Re: Tony Hawk Reiterates Decisions Behind Song Choices In Pro Skater 3 + 4
@AmplifyMJ : I'm not even an MJ fan, but that song was such an integral part of the experience and nostalgia.
Though there are sillier reasons to buy games. I bought Just Dance 2017 and 2019 because they each had a Turkish song. I don't even like dancing. I gave it a try, but even in the comfort of solitude, I was cringing like crazy inside. 😅 Not for me. But fun for when little ones are around.
Re: Poll: Box Art Brawl: Disney's Magical Quest 3 Starring Mickey And Donald (GBA)
The American version, ironically enough, looks like some hideous bootleg shizz.
I thought Europe was the clear winner until I saw that Mickey's extended arm can be seen punching the crow on the Japanese cover, making the EU art look like a weird afterthought in comparison.
Re: Tony Hawk Reiterates Decisions Behind Song Choices In Pro Skater 3 + 4
Long story short, they're cheapskates (no pun intended!).
It's not as if they put the money they saved on skimping on the classics toward the cartridges.
Just as poor, destitute Rockstar snubbed Michael Jackson and Kate Bush (among others) when clumsily assembling the "definitive edition" of the beloved GTA trilogy. If the first song you hear on the radio isn't Billie Jean, are you even playing Vice City?
Re: Ys X: Proud Nordics Reportedly Includes 120fps Performance Mode On Switch 2
@Solid_Python : People care about ownership, not "plastic".
"lol."
Re: Talking Point: What Are You Playing This Weekend? (12th July)
Pokémon Go: Hisuian Lilligant Raid Day
It débuted today. My first two were consecutive shinies followed by a third some time later.
Re: Hitman Developer Is Working On Switch 2 Performance Issues "Right Now"
Key card + performance issues?!
Take my money!
Re: Atelier Ryza Secret Trilogy Deluxe Pack Announced For Switch 2 And Switch
All on cartridge please, please, please!!!!
Re: Vocaloid Sensation Hatsune Miku Scores A Switch eShop Sequel Later This Month
What the hell does this mean for the original release?! (which got a limited physical release)
In any case, I hope this gets a physical release as well... ugh...
Why couldn't they have just made a sequel instead?!
Re: Anniversary: 10 Years After His Passing, Satoru Iwata's Thoughts Are More Relevant Than Ever
He was the personification of everything that we adored about Nintendo.
I am growing to strongly dislike what Nintendo has (and continues to) become without him.
RIP Iwata-sama.
Re: Nintendo Download: 10th July (North America)
Will consider Patapon after some reviews, but nothing else.
Re: Random: It's Now Easier Than Ever To Get Zelda: TOTK's Best Weapon
Stand by for Nintendo's first ever destabilising update...
Now there's a headline that will break the internet.
Re: Review: Tamagotchi Plaza Nintendo Switch 2 Edition - Well, At Least It Looks Great
Seems a little scathing given the target audience. I intend to pick up one of the Asian Switch 2 physical releases in any case. Now I'm even more surprised that this got the all-on-cart treatment while Shadow Labyrinth got snubbed.
Also, Nintendogs 3 with pack-in camera when?
Re: NBA 2K26 Shoots Some Hoops On Switch 2 "This Fall"
@chickje : I meant if they'd included a 128GB cartridge, which is surely a possibility, albeit an expensive one (still substantially cheaper and better than having to provide the storage yourself though!).
Re: NBA 2K26 Shoots Some Hoops On Switch 2 "This Fall"
@chickje : That is AU$40 worth of storage right there!
But God forbid that they charge an extra $10 for the physical release to have it on an actual cartridge...
Re: Talking Point: What Are You Playing This Weekend? (5th July)
Pokémon Go: Eevee Community Day (Saturday and Sunday)
I hosted today while one of our community ambassadors will be hosting tomorrow.
I've also been hosting shiny Gimmighoul hunts all week to help out those who do not have access to a Nintendo Switch.
So far, I'm yet to catch (even encounter) a single shiny. One of our local players thanked me as she caught three shinies in a row yesterday afternoon.
I've been hyping the hell out of shiny Gimmighoul's début (which is also a time-limited shiny, with its availability being locked come Monday night), and this is the thanks I get from Niantic. My shiny luck in general has also been positively rotten this week.
My best catch was a perfect IV Gimmighoul with the 9th anniversary background and coin engravement, but they cannot evolve, and you can't flex it in gyms either as no-one can see it (and even from behind, you'd need a very high resolution phone and a powerful microscope to make it out 😅). I already have a perfect Gholdengo from ages ago though.
Still having a ball, but lady luck must be really grumpy with me for some reason. 😅
Re: Street Fighter 6's First Season 3 Character Arrives This August
@N00BiSH : Just for that, I'm going to not laugh even harder.
Re: Japanese Charts: Tamagotchi Plaza Serves Up A Staggering Debut
@Fighting_Game_Loser : Apparently it was big enough for an all-on-cart Switch 2 release! And if the rumours about there only being 64GB cartridges is true, then it's all the more remarkable as the Switch 2 build of the game is only 2.1GB! And physical sales seemed to hold their own against a modest userbase to boot!
Pathetically, not even Sega believed in the global appeal of Yakuza, Sonic, or Tetris to do the same for their IP.
As much as I would prefer to support a local release of Tamagotchi Plaza (which was only released for Switch 1 in the West), I'm going to have to import the Japanese/Asian Switch 2 release as it's currently only of very few Switch 2 physical releases done right.
Re: Digimon Story: Time Stranger Switch 2 Listing Surfaces Online
All on cartridge, for the love of God!!!
Re: WWE 2K25 Is Finally Confirmed For Switch 2 Alongside Release Date
The pricing is absolutely obscene. AU$110 for a code in a case?! And the "premium" edition is AU$200!!!
The only thing worse than crappy third parties are the customers who love them.
But I guess the price should plummet quickly enough for those who really want this...
Re: Shadow Labyrinth Is 4K/60 On Switch 2, Free Upgrade Available From Switch 1
Why the hell isn't this included on the Switch 1 cartridge?
The Switch 2 version of the game is only 8GB and would have needed a 16GB cartridge regardless, and they could have theoretically fit both builds of the game onto that same cartridge, if necessary, instead of imposing a 3GB download of data that should have been included in the physical release in the first place.
I don't wish to encourage practices like these, where a Switch 2 upgrade is tied to a download, leaving only an inferior Switch 1 build on the actual cartridge, so I'll be skipping this. This may be less egregious than an outright "key card" release, but I am absolutely sick of third parties screwing over customers with their crappy, incomplete physical releases.
Incidentally, another Namco release, Tamagotchi Plaza (which is only 2.1GB on Switch 2!), is included in full on a Switch 2 cartridge for its Asian retail release (surely a Switch 1 cartridge would have sufficed!), and is a cross-compatible Switch 1/2 physical release done right, so I don't understand why this, which arguably has more appeal among hardcore gamers, is being short-changed in this way.
Re: Upcoming Nintendo Switch 2 Games & Accessories For July & August 2025
I don't have a Switch 2 yet, but when I do, I'll grab DK Bananza, Mario Party Jamboree, and Kirby Forgotten Land. It's a shame there's nothing else in the pipeline worth a damn.
I also have the Gold Master Series releases coming in from LRG. I'm particularly looking forward to the Llamasoft collection (Llamatron was on the first floppy disk we'd ever bought circa 1993) and Tetris Forever (how many more physical Tetris games can I possibly own on a single console?!!!).
I might also grab Tomb Raider IV-VI, Ninja Gaiden, and maybe Shinobi and/or Worms Armageddon (for the GBC games).
Re: WWE 2K25 eShop Page Appears Ahead Of Switch 2 Announcement
Who in their right mind would pay $130 for a digital exclusive and not the same amount for a physical copy shipping on a 128GB cartridge?! (saving a bunch of storage in the process, which would cost a lot more overall if one were to store the game on their expensive microSD Express card instead)
At the absolute least they could issue a limited physical run of the expensive deluxe edition before issuing the standard edition as a cheaper key card release.
Re: Game Builder Garage Fan-Made 'Direct' Reveals Multiple Amazing New Creations Alongside Switch 2 Update
@Colonel1000 : It certainly beats all of the AI slop! At least we know that love, care, and a hell of a lot of patience was poured into these projects.
Some seriously impressive creativity on show here, and the Direct homage is the icing on the cake.
Re: PSA: Do Your Switch 2 Joy-Con Disconnect In Docked Mode? It Might Be The HDMI Cable You're Using
I don't understand why or how that would (or could even) have any bearing whatsoever on the controllers. 🤨
Unless weak HDMI cables somehow put a strain on the console, but if that were the case, couldn't that affect in-game performance as well? 🤷🏻♂️
Re: Game Builder Garage Fan-Made 'Direct' Reveals Multiple Amazing New Creations Alongside Switch 2 Update
These are absolutely bonkers.
Which only makes me want a new WarioWare DIY all the more.
I couldn't possibly invest in making a game of greater scope using limited tools that could render my game broken with a few oversights, but a 5 second microgame? Gimme, gimme, gimme.
Re: Talking Point: What Are You Playing This Weekend? (28th June)
Pokémon Go: Go Fest
Caught 43 Zamazenta, but no shinies or hundies. Also hosted a Golden PokéStop meetup for an hour while the Community Ambassador went on a lunch break.
All in all, a good day out. Got plenty of other shinies though (and my Plus+ whittled down my Ultra Balls from over 1,800 to around 900 in those eight hours of gameplay, and I'm torn as to whether I want to activate White Kyurem's adventure effect while using Great Balls for the most part tomorrow).
Re: Front Mission 3: Remake Appears To Replace 2D Art Assets With Generative AI
Hard pass on anything that uses AI, at least to this scale.
Just re-release the original game at this point, warts and all, if you're going to take the easy way out.
And feel free to recycle all of the pre-existing assets as you like (it's not as if there's a shortage of material out there!), but resorting to this level of scummery? Hell no.
As if the eShop didn't have enough problems without the influx of AI-generated slop that we've been seeing over the last couple of years.
What's crazier is that I've noticed a bunch of official music videos from Turkey that are completely AI-generated (and every bit as freakish as you'd imagine). It's absolutely pathetic. Everybody involved (including the "artists") ought to be ashamed of themselves.
@Dom_31 : Perhaps I'd give a pass for inconsequential things like distant objects that cannot be interacted with and will never be observed by the player up-close, but this is just shameless.
Re: Fans Reckon Nintendo Has "Killed" Mario Kart World With Its Latest Update
I'll just be here waiting for Mario Kart 8 Deluxe + Booster Course Pass - Nintendo Switch 2 Edition, coming this Christmas.
Re: Switch 2 Exclusive 'Drag x Drive' Won't Include Local Multiplayer Support
I'd forgive this if Nintendo hadn't paywalled online multiplayer last generation, but as it stands, hard, hard skip on this one, dawg.
Re: Little Nightmares 3 And Little Nightmares Enhanced Edition Announced For Switch 2
@Spider-Kev : My first thought as well.
Re: Super Smash Bros. Ultimate Version 13.0.4 Is Now Live, Here Are The Full Patch Notes
@Samalik : Plus Mii costumes. Gimme, gimme, gimme.
Re: Nintendo Fixes Its Metroid Prime 4 Blunder, And It's No Longer "Out Now"
Too late. I've already bought 11 copies, plus I even managed to snag the Nintendo Switch 3 Edition, which boasts 1,000,000fps and 1,000,000p resolution, and comes on a 1,000,000TB cartridge.
The textures are still mid tho, NGL.
Re: Drag X Drive Switch 2 eShop Price Revealed
Exactly as I suspected, AU$30, which is pretty much the standard price for Nintendo's digital exclusives.
Re: Drag X Drive Switch 2 eShop Price Revealed
@Not_Soos : I still need to finish that game.