I hope they leave the Switch 1 version alone (which already has a 10GB+ update!) and work on a separate Switch 2 version instead. By all means, offer an upgrade discount for existing digital owners, but this ought to have a proper Switch 2 physical release.
I never had an official Tamagotchi growing up, and this crusty old fart wants to satiate his childhood curiosity with this. 😅
So glad there's a proper Switch 2 physical release in Japan, as I'm eager to import it, if for no other reason than to support these kinds of releases. It's insane though that the same publisher opted for a code-in-a-box release for Shadow Labyrinth though. 🤦🏻♂️
Controller (especially Joy-Con) cases, or at least some form of protection for the analogue sticks, would be fantastic, but this looks way too thick (and expensive).
@Medic_alert : If the cartridge situation as rumoured is accurate, then I don't understand for the life of me why Nintendo didn't just allow Switch 1 spec cartridges to be used (and/or repurposed) for Switch 2 games, especially for stuff like this that will need neither the extra storage nor the faster read speeds.
Did Nintendo seriously expect to get through a console generation where every physical release is priced at an absurd premium?! Did they not want to accommodate the possibility of budget-priced games at all?! Minecraft is among the cheapest Switch games at only AU$40 (US$25) at full retail price. Would a theoretical Switch 2 release need to cost closer to AU$100?!
I don't think the higher prices this generation are unreasonable, at least where proper physical releases of AAA games are concerned, but forcing expensive 64GB cartridges for all releases makes no sense at all.
I'm cautiously optimistic that LRG will pull through with a treasure trove of Switch 2 releases, but heaven only knows when we'll get them in our hands... 😭
I'll be waiting for a themed console, hopefully to coincide with Legends Z-A, though realistically, I'll likely be waiting until next year.
Unless there are some unmissable killer apps on the way, I think I can be patient. In the meantime, I might pick up a few games that I suspect won't be reprinted.
Plus, with almost all third party releases being anti-physical, I'm hoping that there will be strong consumer backlash and that third parties will quickly change their tune. Even the most hardcore of digital enthusiasts won't be too happy having to frequently swap out microSD Express cards every couple of games with the amount of storage the typical game is expected to consume, making real physical releases all the more appealing.
Interestingly (and a little annoyingly), the Switch 1 version will be retailing for AU$89.95 rather than the usual AU$79.95 of games past.
I don't think it's even been officially confirmed yet, but I hope these "Switch 2 Edition" cartridges will be cross-compatible with the Switch 1, which would also make the higher cost of entry easier to Swellow if it means that I can also have a Switch Lite playthrough, if I am so inclined.
Also, bring back custom Chatot Chatter cries, you cowards!
They're both all right, but I voted for the Western art, especially after seeing the Aussie box art used for the game profile, which made me a bit nostalgic (with the old rating symbols).
And US art without a menacing frown on Kirby's face?! Ah, the good old days.
For games without a physical release, it would make more sense to buy them for a handheld PC instead, especially if there are PC releases without DRM (quite a lot of the Yakuza/Hitman games are available DRM-free, making the Switch 2 releases a tough sell for physical buyers).
And if this conduct from third parties persists in this way, I doubt I'll be buying very many third party games at all, at least not on the Switch 2.
I've always loved the logo, and even 25+ years on, there are odd occasions where I'll marvel at its deceptively simple yet immediately recognisable elegance. It really is such a great logo. Who knew that it would go completely unchanged all these years later?
Release the friggin' game on a friggin' cartridge and we'll friggin' buy it, Sega.
If nothing else, LRG may step in (they've been issuing physical versions of a bunch of Yakuza games lately), but God only knows how long that will take to materialise (and ship).
I'd have bought Puyo Puyo Tetris 2S too, even though that's a barely-improved revision of an extremely samey and completely redundant sequel to a game released on the same console.
If they have to charge a premium due to the new-fangled cartridges, then so freaking be it, but give us the bloody option!
This could have been such a fantastic and unprecedented console launch, but I'll be sitting this one out until a themed console bundle (and accessories) are available.
Funnily enough, the Switch 2 has the best physical release of the game, arguably even more so than the Xbox version, as the Switch 2 version will be fully playable via the cartridge, while the Xbox version will require installation of three discs (I presume that they're using standard Blu-rays, as a single 100GB UHD disc could have fit the entirety of the game).
@Misima : I too was hoping that Switch 2 cartridges could contain a smaller writeable partition in order to download any software updates directly to the cartridge.
Even better if DLC can be handled in this way too, though that would require that the DLC is then tied to the physical cartridge, rather than one's Nintendo account.
I'd much rather they cut their losses and gave Legends Arceus a boost, or hell, even Sword/Shield, which I'd rather replay over the tediously joyless Scarlet/Violet.
@Beetlebum91 : It wasn't announced, and Nintendo/Pokémon have never previously enhanced older games for newer hardware (that I can recall), including the New 3DS, which could have gone a long way in making the Gen VI games fully playable in 3D.
In any case, an Arceus update would be fantastic. I wouldn't mind seeing Sword/Shield get that sort of treatment as well, though it looks and plays fine as it is (especially when compared with the unoptimised monstrosity that is Scarlet/Violet).
Both of the 2D Zelda's already target 60FPS but have frequent frame drops, playing them on Switch 2 will presumably automatically smooth out any frame rate issues via brute force.
My thought exactly. I assume that all of the above games will see performance enhancements by default, simply by virtue of being updated to run natively on the hardware.
I hope that these updates are separate to those required for the Switch 1, so that if, for example, one owns a revised physical release of any of these, that one will not have to download the entirety of the updates to date plus the Switch 2 improvements.
I don't get why they couldn't just use Switch 1 spec carts on the Switch 2, at least in terms of publishers opting for a smaller, cheaper cartridge that can still run their games on the new hardware.
It's not as if every game needs the higher read speed, which would have made it more likely for smaller scale games to not take this anti-consumer route.
It costs significantly more than the base game to download all of the DLC, which amounts to a measly 11 characters plus some Mii costumes. What exotic herbs are you smoking?
A separate revised edition with the extra content would have been cheaper for everybody over buying the DLC separately.
@Wisestfool : I may have mapped mine out too, yet still managed to screw it up a few times. 😅
I remember writing notes for some of my WarioWare DIY games too, and one game in particular was especially complex, with so many variables (and I'm pretty damn proud of it 🤓).
@tdub154420 : What drives me crazy is that people defend DLC because "iT's ChEaPeR ThAN bUyiNg A NeW gAmE!" when it really bloody isn't. Many "season passes" cost as much as a whole new game (sometimes even more!) and for only a tiny, tiny fraction of the base game's content.
Just look at Smash Ultimate with its obscenely overpriced DLC, and all for a measly 11 new characters (plus overpriced costumes). I would much, much rather have just bought revised releases with everything on the cart like we used to get back in the day.
With Nintendo having discontinued their gold points scheme, I have no intention of buying any DLC at all on Switch 2, and with storage being so much more expensive (and limited) thanks to the new microSD Express format, I'll likely avoid most, if not all games that have "season passes" and the like also, as such games will inevitably receive bulky updates that contain the DLC data regardless of whether you intend to buy it.
@Lizuka : The difference is that you got a complete product every time (no updates), and you didn't have to set aside storage for content that you had no intention of buying in the first place.
Plus you could sell/gift your old copy if you felt that the new version rendered previous ones obsolete.
@MrRom92 : That's what I thought was going to happen with Smash on Switch, but we ended up with a whole new game.
Plus, I think Animal Crossing has a lot to gain with mouse/touch controls. The fact that they hadn't even bothered to properly implement touch controls in New Horizons (the same way that they had on DS/3DS) was an incredibly stupid oversight on their part given how much the game relies on tile-perfect precision in crafting the map.
I've spent way too much time (and bells) crafting my residential zone (I wanted every home to be fenced off and have a front yard), and it was incredibly frustrating trying to fix even a minor error as I would then have to temporarily move houses to the other side of the island.
How people ever bothered to make some of the more sophisticated maps, I'll never know. New Horizons was already an extremely tedious test of my patience. 😅
No, because I refuse to pay for NSO, and I don't like seeing my face on screen.
I'm more interested in how other games make use of the camera, and I hope that we see a camera-focused WarioWare game to right the wrongs of Snapped on DSi way back when (as well as DIY 2, which should also make use of both the camera and mouse controls).
It would be awesome if we could still use "GameChat" in local multiplayer modes, so that players can see each other's reactions on screen without having to physically turn around and look at one another (while distracting themselves from the game).
What a coincidence! With 0% of the game being on the cartridge, my likelihood of encountering and subsequently purchasing this game has also plummeted to 0%!
Comments 10,300
Re: Poll: Box Art Brawl: Marvel Vs. Capcom 2: New Age Of Heroes (Dreamcast)
This is some of the worst cover art I've ever seen...
I've voted NA, though that isn't saying much.
Re: Talking Point: What Are You Playing This Weekend? (31st May)
Gigantamax Rillaboom weekend in Pokémon Go.
Re: Witcher 3 Celebrates 10 Years, Announces Mod Support For Consoles
I hope they leave the Switch 1 version alone (which already has a 10GB+ update!) and work on a separate Switch 2 version instead. By all means, offer an upgrade discount for existing digital owners, but this ought to have a proper Switch 2 physical release.
Re: Tamagotchi Plaza Lets You Be A Dentist Or Tailor In New Gameplay Trailer
I never had an official Tamagotchi growing up, and this crusty old fart wants to satiate his childhood curiosity with this. 😅
So glad there's a proper Switch 2 physical release in Japan, as I'm eager to import it, if for no other reason than to support these kinds of releases. It's insane though that the same publisher opted for a code-in-a-box release for Shadow Labyrinth though. 🤦🏻♂️
Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support
@Medic_alert : I suspect that we'll only ever see hard drive support if Nintendo ever releases a docked-only model.
In some ways, I'm a little surprised that they hadn't, given the high cost of entry of the base model.
Re: Switch 2 Accessory Maker Unveils Pro Controller Case With Built-In Charging
Controller (especially Joy-Con) cases, or at least some form of protection for the analogue sticks, would be fantastic, but this looks way too thick (and expensive).
Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support
@Medic_alert : If the cartridge situation as rumoured is accurate, then I don't understand for the life of me why Nintendo didn't just allow Switch 1 spec cartridges to be used (and/or repurposed) for Switch 2 games, especially for stuff like this that will need neither the extra storage nor the faster read speeds.
Did Nintendo seriously expect to get through a console generation where every physical release is priced at an absurd premium?! Did they not want to accommodate the possibility of budget-priced games at all?! Minecraft is among the cheapest Switch games at only AU$40 (US$25) at full retail price. Would a theoretical Switch 2 release need to cost closer to AU$100?!
I don't think the higher prices this generation are unreasonable, at least where proper physical releases of AAA games are concerned, but forcing expensive 64GB cartridges for all releases makes no sense at all.
I'm cautiously optimistic that LRG will pull through with a treasure trove of Switch 2 releases, but heaven only knows when we'll get them in our hands... 😭
Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support
It would be nice if this could be used in local split-screen as well, if for no other reason than the sheer novelty of it.
@OorWullie : Even if that's the case, Tamagotchi Plaza, which I believe is under 1GB, and even that's getting a complete cart release in Japan.
The fact that we aren't given any properly physical option at all, anywhere in the world, is what is so damn frustrating.
Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support
@PikaPhantom : Nintendo never had its Kinect, but I'm totally here for it.
Also, camera-focused WarioWare or we riot.
Re: Sega Says It Will Stop The New Virtua Fighter Project If It's Not "Good Enough"
Never stopped them from releasing all of those rubbish Sonic games over the years.
Re: Poll: With One Week To Go, What Are Your Switch 2 Launch-Day Plans?
I'll be waiting for a themed console, hopefully to coincide with Legends Z-A, though realistically, I'll likely be waiting until next year.
Unless there are some unmissable killer apps on the way, I think I can be patient. In the meantime, I might pick up a few games that I suspect won't be reprinted.
Plus, with almost all third party releases being anti-physical, I'm hoping that there will be strong consumer backlash and that third parties will quickly change their tune. Even the most hardcore of digital enthusiasts won't be too happy having to frequently swap out microSD Express cards every couple of games with the amount of storage the typical game is expected to consume, making real physical releases all the more appealing.
Re: Pokémon Legends: Z-A's Switch 2 And Switch 1 Prices Have Been Revealed
Interestingly (and a little annoyingly), the Switch 1 version will be retailing for AU$89.95 rather than the usual AU$79.95 of games past.
I don't think it's even been officially confirmed yet, but I hope these "Switch 2 Edition" cartridges will be cross-compatible with the Switch 1, which would also make the higher cost of entry easier to Swellow if it means that I can also have a Switch Lite playthrough, if I am so inclined.
Also, bring back custom Chatot Chatter cries, you cowards!
Re: Switch 2 Units Are Allegedly Out In The Wild, But You Might Need An Update To Play Games
We got pre-bricked consoles before GTA VI.
Re: Street Fighter 6 Somehow Combines Game-Key Card And Code-In-A-Box On Switch 2
It would have cost them less to just put the freaking DLC flag on the cartridge instead of producing and printing out a bunch of glossy codes.
This is the hardest of skips until a complete physical edition materialises (if ever).
I almost regret even indirectly supporting this crap by buying the SF6 amiibo.
Re: Street Fighter 6 Somehow Combines Game-Key Card And Code-In-A-Box On Switch 2
@WoomyNNYes : Splatoon 3 + DLC did get an international physical release last year.
Re: Hellblade Looks To Be Getting A Limited Run Physical Switch Release
@Moistnado : Delivery times aren't long. Manufacturing takes time, and games are produced to order, which too many people fail to understand.
Re: Hellblade Looks To Be Getting A Limited Run Physical Switch Release
@GravyThief : Hellblade hasn't received a physical Switch release prior to this upcoming LRG release.
Re: Hellblade Looks To Be Getting A Limited Run Physical Switch Release
One of far too few 32GB cart releases on Switch, and LRG's third so far (after DOOM Eternal and Alien Isolation).
Re: Nintendo Gives Us A Closer Look At Switch 2's "All-In-One" Carrying Case
Absolutely ridiculously expensive, and it doesn't even have a fun design!
I'll just stick with my existing cases, thanks.
Re: Poll: Box Art Brawl - Duel: Kirby's Star Stacker (Game Boy)
They're both all right, but I voted for the Western art, especially after seeing the Aussie box art used for the game profile, which made me a bit nostalgic (with the old rating symbols).
And US art without a menacing frown on Kirby's face?! Ah, the good old days.
Re: 'Shadow Labyrinth' Injects Some Pac-Man Nostalgia Into Its Latest Trailer
@Teksette : I don't think it's a free upgrade as it's being released as a "Switch 2 Edition" in Japan, albeit without a cartridge for the S2 release.
I might have considered double-dipping if both were properly physical, but not like this.
Re: 'Shadow Labyrinth' Injects Some Pac-Man Nostalgia Into Its Latest Trailer
The fact that the Japanese Switch 2 release is just a code in a case has killed my enthusiasm for this, sadly. 😭
I would have jumped at a proper physical release otherwise.
Re: Feature: "Game-Key Cards Don't Sit Right With Us" - Lost In Cult Dives Into Its New Physical Games Line
For games without a physical release, it would make more sense to buy them for a handheld PC instead, especially if there are PC releases without DRM (quite a lot of the Yakuza/Hitman games are available DRM-free, making the Switch 2 releases a tough sell for physical buyers).
And if this conduct from third parties persists in this way, I doubt I'll be buying very many third party games at all, at least not on the Switch 2.
Re: "This Is It!" - Nintendo On Why It Added 'Cow' Into Mario Kart World
Moooove out of my way! The girl is mine!
Re: First Impressions: We've Played Three SEGA Games On Switch 2
I'll grab Yakuza and Tetris if proper physical releases materialise at some point.
They would have made great additions to the launch line-up otherwise. What a shame.
Re: Random: Do You Recognise This Obscure Nintendo Console From The Switch Online Icons?
They quickly nipped it in the bud after Yoshi was caught using the device to siphon Acclaim shares in an attempt to file his taxes with them.
Re: Nintendo Explains Why Mario Kart World Isn't Called 'Mario Kart 9'
@sanderev : As long as we're being pedantic, Tour is the fourteenth Mario Kart game.
Re: The Iconic Pokémon Logo Took One Month To Create
I've always loved the logo, and even 25+ years on, there are odd occasions where I'll marvel at its deceptively simple yet immediately recognisable elegance. It really is such a great logo. Who knew that it would go completely unchanged all these years later?
Re: "If You're A Real Fan, You'll Find A Way" - Borderlands 4 Dev Gives Tone Deaf Response To Price Concerns
$80 for the full game on a 64GB cartridge isn't unreasonable, but the digital release probably shouldn't cost quite so much.
But charging even $50 for a "key card"? To hell with that!
Re: 'Thank Goodness You're Here' Headlines Physical Game Label From Lost In Cult
Their website is awful and I can hardly made sense of what it is that they're actually selling.
And these are getting wider physical releases, right? Then I'll wait for that instead of putting down £60 (AU$125! And that's before shipping/taxes)
I've been waiting for a physical release of Thank Goodness You're Here since before it had even released. Good things come to those who wait. 🥰
Re: 27 Upcoming Nintendo Switch 2 Games We're Excited For In 2025
I'll hold out for physical compilations of the Arcade Archives 2 games.
We already have a bunch of Taito and NeoGeo ones. It would be great if Namco (and especially Nintendo) followed suit with their own releases.
Re: Yakuza 0 Comparison Video May Give Switch 2 The Edge Over PS4
Release the friggin' game on a friggin' cartridge and we'll friggin' buy it, Sega.
If nothing else, LRG may step in (they've been issuing physical versions of a bunch of Yakuza games lately), but God only knows how long that will take to materialise (and ship).
I'd have bought Puyo Puyo Tetris 2S too, even though that's a barely-improved revision of an extremely samey and completely redundant sequel to a game released on the same console.
If they have to charge a premium due to the new-fangled cartridges, then so freaking be it, but give us the bloody option!
This could have been such a fantastic and unprecedented console launch, but I'll be sitting this one out until a themed console bundle (and accessories) are available.
Re: Video: Check Out New Direct-Feed Gameplay Of Cyberpunk 2077 On Switch 2
Funnily enough, the Switch 2 has the best physical release of the game, arguably even more so than the Xbox version, as the Switch 2 version will be fully playable via the cartridge, while the Xbox version will require installation of three discs (I presume that they're using standard Blu-rays, as a single 100GB UHD disc could have fit the entirety of the game).
Re: Here's A Look At The Size And Inside Of Switch 2 Game Cases
@Suketoudara : There... was an Azumanga Daioh game for GBA?!!!!! 😭😭😭
Re: Here's A Look At The Size And Inside Of Switch 2 Game Cases
@rvcolem1 : Sure, but they also want to make an impression on shoppers. Otherwise, the cases should have been no bigger than a smartphone.
Perhaps they could have sprung for such cases, but provide retailers with Blu-ray sized dummy cases.
Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles
@Misima : I too was hoping that Switch 2 cartridges could contain a smaller writeable partition in order to download any software updates directly to the cartridge.
Even better if DLC can be handled in this way too, though that would require that the DLC is then tied to the physical cartridge, rather than one's Nintendo account.
Re: Rumour: Red Dead Redemption 2 May Be Heading To Switch 2 Pretty Soon
@SwitchplayerJohn : I'm still dying for a Bully port (plus physical) with Wii controls making their triumphant return!
Re: Here's Your First Look At Pokémon Scarlet And Violet On Switch 2
Can't polish a turd.
I'd much rather they cut their losses and gave Legends Arceus a boost, or hell, even Sword/Shield, which I'd rather replay over the tediously joyless Scarlet/Violet.
Re: 12 Switch Games Are Getting Free Switch 2 Upgrades, Here's What You Can Expect
@Beetlebum91 : It wasn't announced, and Nintendo/Pokémon have never previously enhanced older games for newer hardware (that I can recall), including the New 3DS, which could have gone a long way in making the Gen VI games fully playable in 3D.
In any case, an Arceus update would be fantastic. I wouldn't mind seeing Sword/Shield get that sort of treatment as well, though it looks and plays fine as it is (especially when compared with the unoptimised monstrosity that is Scarlet/Violet).
Re: 12 Switch Games Are Getting Free Switch 2 Upgrades, Here's What You Can Expect
westman98 wrote:
My thought exactly. I assume that all of the above games will see performance enhancements by default, simply by virtue of being updated to run natively on the hardware.
Re: 12 Switch Games Are Getting Free Switch 2 Upgrades, Here's What You Can Expect
I hope that these updates are separate to those required for the Switch 1, so that if, for example, one owns a revised physical release of any of these, that one will not have to download the entirety of the updates to date plus the Switch 2 improvements.
Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"
I don't get why they couldn't just use Switch 1 spec carts on the Switch 2, at least in terms of publishers opting for a smaller, cheaper cartridge that can still run their games on the new hardware.
It's not as if every game needs the higher read speed, which would have made it more likely for smaller scale games to not take this anti-consumer route.
Re: Mortal Kombat 1 Looks To Be Winding Down Support With The 'Definitive Edition'
@Oppyz666 : A complete and utter rip-off.
It costs significantly more than the base game to download all of the DLC, which amounts to a measly 11 characters plus some Mii costumes. What exotic herbs are you smoking?
A separate revised edition with the extra content would have been cheaper for everybody over buying the DLC separately.
Re: Talking Point: How Can The Next Animal Crossing Improve Crafting?
@Wisestfool : I may have mapped mine out too, yet still managed to screw it up a few times. 😅
I remember writing notes for some of my WarioWare DIY games too, and one game in particular was especially complex, with so many variables (and I'm pretty damn proud of it 🤓).
Re: Mortal Kombat 1 Looks To Be Winding Down Support With The 'Definitive Edition'
I might be keen on MK1 if we get a Switch 2 release with absolutely everything on the cart, but otherwise, no sale.
Re: Mortal Kombat 1 Looks To Be Winding Down Support With The 'Definitive Edition'
@tdub154420 : What drives me crazy is that people defend DLC because "iT's ChEaPeR ThAN bUyiNg A NeW gAmE!" when it really bloody isn't. Many "season passes" cost as much as a whole new game (sometimes even more!) and for only a tiny, tiny fraction of the base game's content.
Just look at Smash Ultimate with its obscenely overpriced DLC, and all for a measly 11 new characters (plus overpriced costumes). I would much, much rather have just bought revised releases with everything on the cart like we used to get back in the day.
With Nintendo having discontinued their gold points scheme, I have no intention of buying any DLC at all on Switch 2, and with storage being so much more expensive (and limited) thanks to the new microSD Express format, I'll likely avoid most, if not all games that have "season passes" and the like also, as such games will inevitably receive bulky updates that contain the DLC data regardless of whether you intend to buy it.
@Lizuka : The difference is that you got a complete product every time (no updates), and you didn't have to set aside storage for content that you had no intention of buying in the first place.
Plus you could sell/gift your old copy if you felt that the new version rendered previous ones obsolete.
Re: Talking Point: How Can The Next Animal Crossing Improve Crafting?
@MrRom92 : That's what I thought was going to happen with Smash on Switch, but we ended up with a whole new game.
Plus, I think Animal Crossing has a lot to gain with mouse/touch controls. The fact that they hadn't even bothered to properly implement touch controls in New Horizons (the same way that they had on DS/3DS) was an incredibly stupid oversight on their part given how much the game relies on tile-perfect precision in crafting the map.
I've spent way too much time (and bells) crafting my residential zone (I wanted every home to be fenced off and have a front yard), and it was incredibly frustrating trying to fix even a minor error as I would then have to temporarily move houses to the other side of the island.
How people ever bothered to make some of the more sophisticated maps, I'll never know. New Horizons was already an extremely tedious test of my patience. 😅
Re: Super Mario World Looks To Be The Official Name Of The Next Mario Movie
Or as it will be known in Japan:
Super Mario Bros. IV.
Re: Talking Point: Are You Excited At All For Switch 2 GameChat?
No, because I refuse to pay for NSO, and I don't like seeing my face on screen.
I'm more interested in how other games make use of the camera, and I hope that we see a camera-focused WarioWare game to right the wrongs of Snapped on DSi way back when (as well as DIY 2, which should also make use of both the camera and mouse controls).
It would be awesome if we could still use "GameChat" in local multiplayer modes, so that players can see each other's reactions on screen without having to physically turn around and look at one another (while distracting themselves from the game).
Re: Looks Like 'Bravely Default' On Switch 2 Will Still Have 0% Encounter Toggle
What a coincidence! With 0% of the game being on the cartridge, my likelihood of encountering and subsequently purchasing this game has also plummeted to 0%!