SillyG

SillyG

Porygon did nothing wrong

Comments 10,300

Re: Tamagotchi Plaza Lets You Be A Dentist Or Tailor In New Gameplay Trailer

SillyG

I never had an official Tamagotchi growing up, and this crusty old fart wants to satiate his childhood curiosity with this. 😅

So glad there's a proper Switch 2 physical release in Japan, as I'm eager to import it, if for no other reason than to support these kinds of releases. It's insane though that the same publisher opted for a code-in-a-box release for Shadow Labyrinth though. 🤦🏻‍♂️

Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support

SillyG

@Medic_alert : If the cartridge situation as rumoured is accurate, then I don't understand for the life of me why Nintendo didn't just allow Switch 1 spec cartridges to be used (and/or repurposed) for Switch 2 games, especially for stuff like this that will need neither the extra storage nor the faster read speeds.

Did Nintendo seriously expect to get through a console generation where every physical release is priced at an absurd premium?! Did they not want to accommodate the possibility of budget-priced games at all?! Minecraft is among the cheapest Switch games at only AU$40 (US$25) at full retail price. Would a theoretical Switch 2 release need to cost closer to AU$100?!

I don't think the higher prices this generation are unreasonable, at least where proper physical releases of AAA games are concerned, but forcing expensive 64GB cartridges for all releases makes no sense at all.

I'm cautiously optimistic that LRG will pull through with a treasure trove of Switch 2 releases, but heaven only knows when we'll get them in our hands... 😭

Re: Video: Puyo Puyo Tetris 2S Shows Off Nintendo Switch 2 Camera Support

SillyG

It would be nice if this could be used in local split-screen as well, if for no other reason than the sheer novelty of it.

@OorWullie : Even if that's the case, Tamagotchi Plaza, which I believe is under 1GB, and even that's getting a complete cart release in Japan.

The fact that we aren't given any properly physical option at all, anywhere in the world, is what is so damn frustrating.

Re: Poll: With One Week To Go, What Are Your Switch 2 Launch-Day Plans?

SillyG

I'll be waiting for a themed console, hopefully to coincide with Legends Z-A, though realistically, I'll likely be waiting until next year.

Unless there are some unmissable killer apps on the way, I think I can be patient. In the meantime, I might pick up a few games that I suspect won't be reprinted.

Plus, with almost all third party releases being anti-physical, I'm hoping that there will be strong consumer backlash and that third parties will quickly change their tune. Even the most hardcore of digital enthusiasts won't be too happy having to frequently swap out microSD Express cards every couple of games with the amount of storage the typical game is expected to consume, making real physical releases all the more appealing.

Re: Pokémon Legends: Z-A's Switch 2 And Switch 1 Prices Have Been Revealed

SillyG

Interestingly (and a little annoyingly), the Switch 1 version will be retailing for AU$89.95 rather than the usual AU$79.95 of games past.

I don't think it's even been officially confirmed yet, but I hope these "Switch 2 Edition" cartridges will be cross-compatible with the Switch 1, which would also make the higher cost of entry easier to Swellow if it means that I can also have a Switch Lite playthrough, if I am so inclined.

Also, bring back custom Chatot Chatter cries, you cowards!

Re: Feature: "Game-Key Cards Don't Sit Right With Us" - Lost In Cult Dives Into Its New Physical Games Line

SillyG

For games without a physical release, it would make more sense to buy them for a handheld PC instead, especially if there are PC releases without DRM (quite a lot of the Yakuza/Hitman games are available DRM-free, making the Switch 2 releases a tough sell for physical buyers).

And if this conduct from third parties persists in this way, I doubt I'll be buying very many third party games at all, at least not on the Switch 2.

Re: The Iconic Pokémon Logo Took One Month To Create

SillyG

I've always loved the logo, and even 25+ years on, there are odd occasions where I'll marvel at its deceptively simple yet immediately recognisable elegance. It really is such a great logo. Who knew that it would go completely unchanged all these years later?

Re: 'Thank Goodness You're Here' Headlines Physical Game Label From Lost In Cult

SillyG

Their website is awful and I can hardly made sense of what it is that they're actually selling.

And these are getting wider physical releases, right? Then I'll wait for that instead of putting down £60 (AU$125! And that's before shipping/taxes)

I've been waiting for a physical release of Thank Goodness You're Here since before it had even released. Good things come to those who wait. 🥰

Re: Yakuza 0 Comparison Video May Give Switch 2 The Edge Over PS4

SillyG

Release the friggin' game on a friggin' cartridge and we'll friggin' buy it, Sega.

If nothing else, LRG may step in (they've been issuing physical versions of a bunch of Yakuza games lately), but God only knows how long that will take to materialise (and ship).

I'd have bought Puyo Puyo Tetris 2S too, even though that's a barely-improved revision of an extremely samey and completely redundant sequel to a game released on the same console.

If they have to charge a premium due to the new-fangled cartridges, then so freaking be it, but give us the bloody option!

This could have been such a fantastic and unprecedented console launch, but I'll be sitting this one out until a themed console bundle (and accessories) are available.

Re: Video: Check Out New Direct-Feed Gameplay Of Cyberpunk 2077 On Switch 2

SillyG

Funnily enough, the Switch 2 has the best physical release of the game, arguably even more so than the Xbox version, as the Switch 2 version will be fully playable via the cartridge, while the Xbox version will require installation of three discs (I presume that they're using standard Blu-rays, as a single 100GB UHD disc could have fit the entirety of the game).

Re: 12 Switch Games Are Getting Free Switch 2 Upgrades, Here's What You Can Expect

SillyG

@Beetlebum91 : It wasn't announced, and Nintendo/Pokémon have never previously enhanced older games for newer hardware (that I can recall), including the New 3DS, which could have gone a long way in making the Gen VI games fully playable in 3D.

In any case, an Arceus update would be fantastic. I wouldn't mind seeing Sword/Shield get that sort of treatment as well, though it looks and plays fine as it is (especially when compared with the unoptimised monstrosity that is Scarlet/Violet).

Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"

SillyG

I don't get why they couldn't just use Switch 1 spec carts on the Switch 2, at least in terms of publishers opting for a smaller, cheaper cartridge that can still run their games on the new hardware.

It's not as if every game needs the higher read speed, which would have made it more likely for smaller scale games to not take this anti-consumer route.

Re: Mortal Kombat 1 Looks To Be Winding Down Support With The 'Definitive Edition'

SillyG

@tdub154420 : What drives me crazy is that people defend DLC because "iT's ChEaPeR ThAN bUyiNg A NeW gAmE!" when it really bloody isn't. Many "season passes" cost as much as a whole new game (sometimes even more!) and for only a tiny, tiny fraction of the base game's content.

Just look at Smash Ultimate with its obscenely overpriced DLC, and all for a measly 11 new characters (plus overpriced costumes). I would much, much rather have just bought revised releases with everything on the cart like we used to get back in the day.

With Nintendo having discontinued their gold points scheme, I have no intention of buying any DLC at all on Switch 2, and with storage being so much more expensive (and limited) thanks to the new microSD Express format, I'll likely avoid most, if not all games that have "season passes" and the like also, as such games will inevitably receive bulky updates that contain the DLC data regardless of whether you intend to buy it.

@Lizuka : The difference is that you got a complete product every time (no updates), and you didn't have to set aside storage for content that you had no intention of buying in the first place.

Plus you could sell/gift your old copy if you felt that the new version rendered previous ones obsolete.

Re: Talking Point: How Can The Next Animal Crossing Improve Crafting?

SillyG

@MrRom92 : That's what I thought was going to happen with Smash on Switch, but we ended up with a whole new game.

Plus, I think Animal Crossing has a lot to gain with mouse/touch controls. The fact that they hadn't even bothered to properly implement touch controls in New Horizons (the same way that they had on DS/3DS) was an incredibly stupid oversight on their part given how much the game relies on tile-perfect precision in crafting the map.

I've spent way too much time (and bells) crafting my residential zone (I wanted every home to be fenced off and have a front yard), and it was incredibly frustrating trying to fix even a minor error as I would then have to temporarily move houses to the other side of the island.

How people ever bothered to make some of the more sophisticated maps, I'll never know. New Horizons was already an extremely tedious test of my patience. 😅

Re: Talking Point: Are You Excited At All For Switch 2 GameChat?

SillyG

No, because I refuse to pay for NSO, and I don't like seeing my face on screen.

I'm more interested in how other games make use of the camera, and I hope that we see a camera-focused WarioWare game to right the wrongs of Snapped on DSi way back when (as well as DIY 2, which should also make use of both the camera and mouse controls).

It would be awesome if we could still use "GameChat" in local multiplayer modes, so that players can see each other's reactions on screen without having to physically turn around and look at one another (while distracting themselves from the game).