SillyG

SillyG

Porygon did nothing wrong

Comments 10,300

Re: Pac-Man World 2 Re-Pac Switch And Switch 2 Performance & Resolution Detailed

SillyG

I don't understand why in the hell this even has two versions to begin with. They're both the same size and evidently would not require the higher speed of a Switch 2 cartridge, so why haven't they just baked the Switch 2 performance improvements into the Switch 1 build?! (As Nintendo have retroactively done with older Switch 1 games)

Why in God's name would there need to be a separate Switch 2 version at all?! Older Nintendo games didn't! And of the games that did get "Nintendo Switch 2 Editions", they ended up getting a bump in assets and/or content, something that a compilation of old ROMs would not need in the first place, as both versions have complete content/asset parity.

What a shame, as Namco's stupidity has made this an easy skip on both platforms (though I might still grab the Switch 1 version, but only at half price or less).

What an utter shambles this new generation of hardware/software has turned out to be.

Re: Poll: So, Will You Be Checking Out Switch Online's Virtual Boy Service?

SillyG

I would have been all over this if the games were supplied on a cartridge, but I'm not buying an expensive accessory that can only be used with rental games.

I also skipped Mario Kart Live a few years ago, because while I love the concept, I couldn't justify buying it out of principle as there was no physical copy of the game included. Free download or not, I do not want physical accessories tied to non-physical games that will eventually become inaccessible.

Re: Talking Point: What Are You Playing This Weekend? (20th September)

SillyG

It's Shadow Groudon Raid Weekend on Pokémon Go. We've had an ambassador-hosted event today, followed by a late afternoon Golden PokéStop Bonanza (to which I had contributed). No luck for me today, though I did snag a shiny dusk form Rockruff earlier today, which is easily a bigger flex than a shiny shadow Groudon. 🥰

I'll be hosting tomorrow's event for my local community. ☺️

Re: Anniversary: Celebrate Unova As Pokémon Black & White Turns 15

SillyG

Loved Gen V, and played the hell out of all of them back in the day (I still haven't played OmegaRuby and Sun as one version of those games was enough for me), but I really need to relive them. Driftveil City's theme is one of the best in the series (though Gen II's soundtrack is my favourite overall).

But unless they remake both the originals and the sequels, I don't want them.

I'm also almost surprised that we aren't getting a remake or even just an enhanced port of X/Y (the latter perhaps at a slightly cheaper price) ahead of Legend Z-A's release. There's a whole generation of fans who've never played the originals and those of us who'd love to experience it again.

Re: Nickelodeon Splat Pack Revives Multiple SNES Titles In One Retro Collection

SillyG

@SalvorHardin : LRG previously released a glorified ROM dump of Shantae on Game Boy Color on a Switch cart.

Nothing else. Not a collection. Just a single GBC game.

And instead of bundling it with the port of the DSiWare sequel Risky's Revenge (which released alongside it), they issued a separate cartridge for that too. Complete with individual, overpriced collector's editions.

Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?

SillyG

Without question. I've been yearning for this for ages. I was hoping that our Galaxy 1 saves from 3D All Stars could be transferred to this new version, but seeing as it's essentially a separate piece of software now, I doubt that will happen.

I do wonder though whether there'll be any differences between the 3D All Stars version of Galaxy 1 and this new release (other than, I guess, support for the new amiibo).

Re: Nintendo Releasing Physical 'Talking Flower' From Mario Wonder Next Spring

SillyG

As indifferent as I am to Wonder's talking flowers, some form of interactivity, voice warping, or even syncing with the game so that the toy speaks in place of the in-game flowers could have made this such a fun little accessory. Or here's an idea, you can speak to the flower and the in-game flowers, with a slightly warped voice, will say that in-game instead. So much potential for some inventive and fun shenanigans in classic Nintendo style squandered by modern corporate Nintendo's lack of imagination and ambition.

As it is, I fail to see the novelty at all.

Re: New Kirby amiibo Will Apparently Be Nintendo's "Most Expensive amiibo Ever"

SillyG

I'm just glad that they're finally doing something a little more worthwhile with amiibo (and with read/write functionality!).

I just hope that all of the pre-existing Kirby amiibo are also compatible.

I also kind of miss the game + amiibo bundles that were commonplace during the 3DS/Wii U era. Seems like a missed opportunity as such a bundle could have been a hot Christmas item (while also making the cumulative cost a little easier to bear).

Re: Virtual Boy Is Being Added To Nintendo Switch Online

SillyG

Wow... just wow... AU$130!!! That's even worse than I'd anticipated!

Charge an extra $20 and throw in the games on a cart FFS. This is absolutely obscene. How many people are actually going to buy this?!

A Virtual Boy replica plus the ability to own the games for posterity would have been a no-brainer, but this?! What a crying shame.

Re: Mortal Kombat: Legacy Kollection Finally Gets Switch 1 & 2 Release Date

SillyG

I'm disappointed that this appears to be platform-specific as opposed to a cross-compatible version that can be used on both the Switch and Switch 2.

While the Switch version would be playable on both, I can't resist having a complete on cart Switch 2 release. I presume that the only material difference between the two will be in the video quality/resolution of the documentary materials.

Re: Final Fantasy 7 Remake For Switch 2 Slips Into 2026, Game-Key Card Confirmed

SillyG

To simply store the game on Switch 2 would require about AU$35 worth of space! (Based on the AU$80 cost of a 256GB microSD Express card)

Surely a complete on cart release wouldn't cost anywhere near that much compared to the cost that's being passed on to the consumer as is (but this of course means that Nintendo would need to provide 128GB carts as an option for these monolithic games).

Re: Mario Galaxy amiibo Are On The Way, Plus Two New Kirby Ones With Swappable Bases

SillyG

I love what they're doing with the Kirby amiibo. It's bizarre that Nintendo hadn't been this creative with amiibo years ago.

I hope we can use other Kirby amiibo and train those up too. Most of them merely unlock extra items (and nothing exclusive), so it would be nice for there to be a game that will finally be able to write data to them (outside of Smash anyway).

Re: Talking Point: What Are You Playing This Weekend? (6th September)

SillyG

Pokémon Go
Mega Sharpedo makes its début today, so I'll be attending a community meetup. I already have a shiny Carvanha (maybe two), so I've got one good to go if the "increased" shiny odds fail to bear fruit. 😅

It's anticlimactic though, having two Megas with the same typing (Mega Gyarados is also Water/Dark). What were TPCi thinking?

Mega Camerupt and Mega Metagross will also make their looooong belated débuts during this season (as well as the return of Mega Rayquaza, the sole Pokémon missing from my Hoenn dex), so there's quite a bit to be excited about.

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

SillyG

I'd have considered it a strong launch if third parties had all issued proper physical releases (and Nintendo included the DLC with the Switch 2 physical release of BOTW). So, it's quite poor as it stands, and I'm not keen on picking one up just yet.

What frustrates me even more is that they could, in theory, include the "Switch 2 edition" improvements on a Switch 1 cartridge and call it a day, especially for smaller and/or less demanding games, but instead, we're seeing separate releases, with both being compromised (specifically where physical releases are concerned).

The Switch was such an intriguing concept and BOTW such a "killer app" that it was hard to resist picking one up at launch, despite how barren its library was.

Criticisms about the Switch 2's poor battery life have also put me off from picking one up until a revision comes along. I'd have taken less onboard memory for better battery life any day.

Re: Super Mario Party Jamboree Updated For Switch 2 And Switch (Version 2.2.0)

SillyG

It's really scummy to paywall an almost negligible performance boost to the Switch 2 version of the game, especially considering that the main portion of the game doesn't even come with any new content.

Fair cop if there are new higher quality assets to match (a la BOTW/TOTK), but I doubt that this is what's happening here.

@SplatRay001 : It's likely running natively at 1080p on Switch 2 now while it must have previously ran at a slightly lower (and/or adaptive) resolution.