Square Enix and PlatinumGames' excellent action-adventure RPG NieR:Automata has reached another lifetime sales milestone - surpassing the nine million mark in total shipments and digital sales.
This title originally launched on the PlayStation 4 in 2017 with the Switch 'The End of YoRHa Edition' following in 2022. This follows an update in February of this year, revealing the game had shifted eight million units.
In 4Gamer.net's end-of-year discussion with game creators, NieR producer Yosuke Saito noted how 2025 is another milestone for the series being its 15th anniversary - teasing how he would like to do something "with the next game" or at least "developments related to that", and to look forward to "what's coming".
Here's exactly what he had to say (via Gematsu):
“2025 will be a milestone year as it marks the 15th anniversary of the NieR series, so I’d like to do something for it! What should we do… maybe something with the next game, or developments related to that… I’ve been hearing the fans’ expectations. It’s a bit tricky, though… That said, as I’ll likely be doing less direct work as a producer, I’d appreciate it if you could patiently look forward to what’s coming.”
If you haven't already played this title, be sure to check out our review here on Nintendo Life:
Have you contributed to this game's sales success? What else would you like to see from this IP going forward? Let us know in the comments.
[source gematsu.com]
Comments 42
I literally just bought the game today since it was on sale… I’ve only played a couple of hours so far but it’s amazing. Congrats to Saito and the team for their success
Still waiting for a Switch port of Nier Replicant, and hoping more Nier comes to the next Nintendo system.
Got very confused by the headline at first, went “there is NO WAY 2B has been waifu-ing for 15 years”, then saw the part in the actual article about the series hitting 15 😛.
I’d adore a release of the first game on Switch (2?) in some capacity. Loved Automata and want more!
This game managed to capture and maintain my interest since pretty much the day it released.
Not having the hardware prevented me from getting it for years, but I finally bought it last week because of the sale.
So its been 3 years since I bought a game day 1 then. I had already been a big fan of 2Bs uhh design before it even hit the Switch (and them not being greedy and charging $60) so it was an easy choice.
I hope they make some Drakengard games available for modern consoles, I'm not sure if those were as well regarded as Nier but maybe we'll get a remake or something one day.
A Remake of Drakengard 1-3 where the games are actually fun would be most welcome. The story is incredible but the gameplay is so so terrible.
I don’t know why but this game has everything I should love, and I still failed to finish it twice.
One time I stopped after 6 hours, then after about 20.
It got a bit too goofy in that weird ghost town and it really took me out of it.
Then after that it became a lot of backtracking through repetitive environments. But I liked many aspects of it and desperately wanted to love it.
I did enjoy Nier Replicant though. Maybe Automata should have been a shorter game.
Question, can you choose between male and female? Or only one character? Never played this game but been hearing good stuff lol.
@babybilly I personally like the one Drakengard game I've played so far, but the games are incredibly janky compared to NieR Replicant and NieR Automata. If you play on original hardware- Drakengard 3 runs so poorly that it's almost unplayable.
Drakengard 1's issue is mostly just the gameplay itself being dated. Outside of that- the games have some pretty good narratives attached to them, and the music is great. Drakengard 1 has one of the more unconventional OSTs in a game.
Drakengard 2 exists I guess. It isn't canon and you don't really have to play it. It was one of the only games in the series that Yoko Taro never worked on writing-wise.
@The-Chosen-one There's three characters in the story that you play as, and you get to play as all three of them depending on different story moments.
2B continues to sell the game, lol. And she's even not the main protagonist...
Man I really should try and finish this game. Made it to the robot village and lost interest sadly.
One of the most overrated games I've ever played. Listening to some reviewers talk about it you'd think it was some kind of transcendental experience and a masterpiece for the ages. I though it was an okay action game at best.
Maybe 1080p, 60 fps, and dolby atmos update patch for switch 2 😃
It's one of the best (ex) exclusive games for ps4, playing it for 40 hours put it at "good 8" score, but continue after that it make it to "excellent 10" for me. I think this is the best platinum games, bought it on launch day and after finishing it at about 90-100 hours, my first though is "I'm glad I bought this full price, this game is worth it".
@Slain Automata's a good game, but it's definitely overrated. It overshadows all of Yoko Taro's other works, and it annoys me completely. Wish Replicant, Reincarnation, and Drakengard got as much love.
@VoidofLight The other yoko taro games is good but the gameplay is lacking, I enjoyed watching it on youtube but not playing it. Platinum games has always have great gameplay but bad at story (bayonetta 1 & 2), yoko taro games has good story but bad gameplay, so the mix of both 2 is excellent, capable of having great gameplay and great story (nier automata).
@Arkay same I gave up about 15 hours in I think and for some reason never returned. Was good though!
@wiiware The gameplay for the original Drakengard is pretty rough until you get to the Dragon combat- but Drakengard 3 has some pretty good gameplay (assuming you aren't playing on original hardware).
NieR Replicant 1.22 had pretty good gameplay as well. Gestalt is alright from what I've heard, but the magic is a bit finicky in that one.
I didn't really care for Automata's combat system personally. It's fine for what it was, but I clicked way more with Drakengard 3's combat and Replicant 1.22's combat.
I doubt Platinum is going to be making the new NieR as well, given that the company is losing all of it's talent for Clovers. If I had to guess, Toylogic is probably going to end up being the primary developer given their work on Replicant 1.22- and how Yoko Taro tends to go for more low budget titles.
Love to hear it, so looking forward to finally giving it a try myself when I can now that it's also on Switch - fingers crossed Replicant will eventually come, too!
Does this mean there’s still a chance we get Gestalt DLC for the Replicant remake? Pretty please?
@VoidofLight
Thanks for your comment!
I bought this game on sale months ago, and I've planned for it to be one of the first couple of games I play next year. I'm excited to try it out since I've heard such good things.
I've had this game backlogged on the Switch for some time and really need to get to it. Hopefully NieR: Replicant comes to the Switch 2 eventually.
@Vyacheslav333 How is she not the main protagonist of Automata? If you're talking about A2, then I still consider 2B the main character with Nines being a close 2nd.
@Slain
Had the exact same experience.
Incredible game that was ported well across multiple platforms. Not shocked it continues to perform well.
@Rafie 9S is the main protagonist. 2B is a deuteragonist and a plot device, lol.
This game just wasn't for me. I found it meh personally. I remember how I came a across this youtuber who offered an in depth critique of the game and it's themes. It 's was really good how she broke down the game.
It amazed just how fans view the game vs it's creator. It's was sort of a death of the author where fans gave the game a deeper meaning than what the creator actually intended.
I got the Switch version as soon as it launched, and took me a year to complete the game. It's not that I got stuck, but, it's a very dense game, meant to be played, like you're watching a series. You need to digest what you played, then, continue with the adventure. One of the best games in the Switch, for sure. I enjoyed every minute of it.
@DripDropCop146 I don't think it's a "death of the author" scenario. A lot of the themes in Automata were things that Yoko Taro intended based off interviews with him. Things like "Would you give yourself up to help others," or how NieR as a whole is based off of "You don't have to be insane to kill someone- you just have to think that you're in the right." How the series started as an anti-war message that changed a bit when 9/11 happened. These games have always played around with themes regarding humanity and religious allegories.
@KidSparta Probably not Gestalt DLC. Yoko Taro and Saito have been talking about a brand new game they were working on for a good while now. Something that Yoko Taro has been wanting to do.
Love the Nier series, and very happy to see it receive the success it deserves after flying under the radar for many years.
Personally hope Nier Replicant gets a Switch 2 port, as well as a Drakengard remake!
Played and loved Automata on PS4. I have Replicant, but still haven't given that a shot yet. Maybe I'll put it on my 2025 to play list.
@VoidofLight Played with yes, but never actually explored it in depth as fans I've met made it seem to be. Alot of the message is surface level exploration that is hamfisted at times.
The fact you are running around in skimpy attire sorta betrays whatever thought provoking themes the game could've have. Is there a reason for this? A critique of the male gaze? Or how sexuality is viewed in media? Why did humanity specifically create female robots in this skimpy design? No, it's just because Taro wanted a hot robot girl. How can you expect me to respect your characters when your purposely dressed them to be oogled at?
Take the religious allegories for example. The game doesn't explore religion in any nuanced meaningful way and all the complexities of it. No, rather it gives you the most extreme version of it.
Or take the characters for instance. Many of them are just one dimensional parodies of every trope possible rather than complex characters who've could been explored given the message of the game.
Taro himself said in a interview he doesn't put much thought into his own themes and just basically "goes with the flow" hence probably why they feel like the most simple take on anything.
After reading an interview with the guy, the impression I got is someone who just wanted to tell a wacky story with a hot robot girl. To me that's fine, but I find the storytelling and themes not deep at all. And the why the dialogue is not good as extreme fans I've ran into had me believe.
The themes of Nier Automata explores are something that is worth telling in a story. However Yoko is not a writer who can convey those themes in any meaningful way personally. Not because he's terrible, but because he himself admits to not putting much thought into anything.
@Vexx234 Question. Did you play any of the other games he's made outside of Automata? Did you play Drakengard? Did you play NieR Replicant? His games are more than just "I just wanna tell story with hot woman because I like women!!!!!"
@VoidofLight I'd second that. Taro's always-masked, "I hate working, but ill do anything for money", goofball schtick feels entirely purposeful to avoid having to actually talk in-depth about anything so as to let the work speak for itself. Similar to Harada's "don't ask me for sh*t", twitter trolling undercuts how seriously he actually takes criticism and real feedback.
Re-release the mobile title as an offline game we can buy for $15, please.
I'm so happy. The original Nier was such a lovely underrated gem. I never thought anything more would ever come of the IP. The fact it got an amazing sequel and that the series has sold so well just makes me so happy.
@The-Chosen-one Answering that question is itself kind of a spoiler.
@GeneJacket Exactly. The man jokes around a ton. A ton of his interview statements are pretty big jokes. My favorite one is from the Sun and the Moon CD booklet:
"Hello. I'm YOKO TARO, the creative director. Or... perhaps it's more accurate to say I used to be. If you're reading this message, that means I've already been disposed of. At this very moment, in the year 2023, they've replaced most of the Re[in]carnation development team, and it's possible they are slowly taking over Square Enix in its entirety. If they remain unchecked, they will soon take over Japan--no, the entire world. But there is hope. You, the person reading this message, are the only one who can save us from this danger. There's no time, so I'll quickly tell you what needs to happen. First, at the very moment I die, agents will knock on your door. Tell the agents the password. The password is... Yes, let's make it your bank account PIN. Next, you must give the agents your ATM card and bank book. Within twenty-four hours, the agents will forge those two items into a weapon you can wield. The enemy will not fall without this weapon. They're tapping into the lines, so don't even think about calling another person. This is it. I leave the world... in your hands."
Another thing to note as well about Yoko Taro is that his games start off with having characters that seem pretty much like surface-level archetypes, only for the layers to be pulled back one after another as you go through the endings and the game's side materials. Drakengard 3 for example with Zero.
I bought this a while ago off the back of all the rave reviews, but haven’t got around to playing it yet. Although I do have reservations. I played Astral Chain back in October (which had a rave review on this very site) and I stopped after a while. It was an absolute bore fest. The gameplay was repetitive, the story had me intrigued for a while but once that wore off I just stopped playing it. I bet this game ends up being the same!
well deserved. Its an outstanding game
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