@TheWokesterGamer they did have a number of free DLC's tbf and it's a 2022 game. the norm is maybe free stuff for the first year or so or maybe 2 but after that if it's a big expansion it's paid. Same for games like Dead Cells etc
I think there is a still a market for a good linear type adventure if done well and that has always been Tomb Raider's core strength. Most open-world games fail to maintain a sense of momentum so I hope it doesn't go that way.
@CarlosEFML with OC too one presumes? but is the normal handheld not 720p? and the docked 900p won't go beyond 720p using reverse NX? or is Switch 1 handheld less like 540p so reverse NX brings it up to 720p?
@Emacster the key to those pogo sections is to keep the left stick pushed down at all times, moving it left or right as required and press the attack button on the timing
@SabreLevant I've presented the facts as they are, without speculation.
it's not as if Blasphemous 1 or the much more recent 2 can be described as a different game from a technical point of view in any material way to Ragebound from development team to development platform to style of game or gameplay.
mate - I've made the glaringly obvious points. it's a piss poor job. This is a long-standing development shop with long experience in the engine that was used in both and the games are very similar in nature. these are absolute facts. and a mild cpu boost brings it up to 60 on the ancient Switch 1.
you're speculating about team composition and how they coded it etc - complete absence of any facts.
@SabreLevant but that's literally all THAT IS required to make a difference. the simple Switch 1 mod that does nothing beyond removing the 30 fps lock and applying a mild cpu boost (below even what Nintendo applies at times) proves that the Switch 2 being locked to 30 fps is absolutely nonsensical in the extreme. and indeed that the Switch 1 version as released is also is a disgrace. The same developer released Blasphemous at 60 fps on the Nintendo Switch 1, 6 years ago, also developed on the Unity platform (which is the biggest driver in the development results by far) !
@SabreLevant it's not even remotely anywhere near the limits of far the device can be OC'd on CPU - very mild by Switch OC stds- and as said CPU only. it's a pretty poor look for them on Switch 1 and absolutely ridiculous in terms of Switch 2. the cpu speed is even well below what Nintendo runs it at at times in its own software.
get off your high horse mate, they developed a very very similar game 6 years ago ffs!
they made a balls of the optimisation of this on switch. just by increasing the cpu clock speed alone and not even touching the gpu (and not even all that dramatically) this can be made run at 60 fps on switch 1
@SabreLevant sure but the same developer had Blasphemous running at 60fps on Switch 1 nearly 6 years ago and it's not exactly dissimilar in art so it's not as if that team are inexperienced on 2d on Switch....
@ShonenJump121 basically not really relevant because Witcher 3 wasn't developed or optimized for switch 2 whereas cyberpunk was. for example textures are not going to be native resolution for handheld even if dynamic resolution is not going to be employed anymore due to the more powerful silicon.
Comments 265
Re: Feature: Who Is Devon Pritchard? - Meet The Next NOA President Stepping Into Bowser's Boots
it's only Nintendo of America
Japan still calls the actual shots
Re: Cult Of The Lamb Summons "Biggest Update Ever" For Switch Early Next Year
@TheWokesterGamer they did have a number of free DLC's tbf and it's a 2022 game. the norm is maybe free stuff for the first year or so or maybe 2 but after that if it's a big expansion it's paid. Same for games like Dead Cells etc
Re: Review: Warhammer 40,000: Rogue Trader (Switch 2) - A Hard Pass For A Great Game
So many poor ports already - not very auspicious.
Re: UK Charts: Metroid Prime 4 Falls From The Top Ten
@Freek Meh-troid Prime 4 - Echoes of Mediocrity
Re: Tomb Raider: Definitive Edition Updates Planned For Switch Platforms
For $20 it's not a terrible port
60 fps on Switch 2
Runs well on Switch 1
Nintendo charging $60 for Skyward Sword port!
Re: Capcom Surprises Mega Man 11 Players With A New Update
Gravity Circuit is the Megaman-like that out-Megaman's Megaman
Re: Review: Terminator 2D: NO FATE (Switch) - A Simplistic Yet Fascinating 16-Bit Love Letter
35 minutes campaign length in easy mode it's being reported.
Re: Video: Skyrim Still Isn't 60fps On Switch 2, But Here's How It Fares Against Switch 1
There have been a noticeable number of poor performing ports on Switch 2 already
There gets to a point where the "it's the devs" line becomes trite and obviously not the only issue in play by a long shot
Not very auspicious considering it's only the start of it's lifetime
Nintendo has been saying that development on Switch 2 is similar to Switch 1 but easier and "more pc like" that should help ports...
Re: Future Of Tomb Raider To Be Revealed At The Game Awards 2025
I think there is a still a market for a good linear type adventure if done well and that has always been Tomb Raider's core strength. Most open-world games fail to maintain a sense of momentum so I hope it doesn't go that way.
Re: Mini Review: Metroid Prime 4: Beyond (Switch 1) - An Impressive Version If You've Yet To Upgrade
@CarlosEFML with OC too one presumes? but is the normal handheld not 720p? and the docked 900p won't go beyond 720p using reverse NX? or is Switch 1 handheld less like 540p so reverse NX brings it up to 720p?
Re: Jennifer Hale Says She Was "Thrown Under The Bus" Amid Bayonetta 3 Casting Controversy
Not Hale's fault for doing a job.
The original actor sounded like a nightmare to work with as it turned out.
Re: Digital Foundry Dives Into Tomb Raider: Definitive Edition's "Big Downgrades" On Switch 2
it's a bargain $20 port
it's not $60 Skyward Sword "remaster" with a little upscaling and control update
Re: Video: We've Played Tomb Raider: Definitive Edition On Switch 2 - Here's 18 Minutes Of Gameplay
@cammers1995 it's not remastered. it's the ps4 version with some graphical downgrades
Re: Round Up: The Final Previews Are In For Metroid Prime 4: Beyond
Getting Meh-troid vibes.
Re: Preview: Metroid Prime 4: Beyond Is Great, But I Want To Kill One Of Its Characters
unlikely the game will dispose of that character
hopefully this is not the "Jar Jar Binks" moment for Metroid 😂🤦♂️
Re: Roguelike 'Wizard Of Legend 2' Magics Up Switch Release Date
The first one is a bit of an underrated classic.
Re: 48 Switch 1 & 2 Games You Should Check Out In The eShop 'Halloween Sale' (Europe)
unpopular opinion
Death's Door was very repetitive and over-rated...
Dusk the best boomer shooter on Switch though along with Quake II
Re: Mini Review: Lumo 2 (Switch) - A Delightful Celebration Of British Retro Gaming
@XE77 jet set willy wasn't isometric tho. jet set willy was famous as a game that it was impossible to finish due to bugs wasn't it!
Re: Notorious Group 'Crimson Collective' Claims To Have Hacked Nintendo
Switch_2_Keys_Folder_1 ?
Re: Review: Yooka-Replaylee (Switch 2) - Feels Like The Game It Was Meant To Be, Finally
this could have been released on Switch 1 ffs and they put it out on Switch 2 with 30?
Re: Review: Hades 2 - Nintendo Switch 2 Edition - A Bewitching Sequel That's A Spell Off Perfect
@neil9000 this is a Hades thread so was expecting some flak but Silksong will feature in the reckoning for GOTY as said more than Hades II I think.
Re: Review: Hades 2 - Nintendo Switch 2 Edition - A Bewitching Sequel That's A Spell Off Perfect
@neil9000 well we'll see Silksong in the running for game of the year and Hades 2 won't.... so.....
Re: Review: Hades 2 - Nintendo Switch 2 Edition - A Bewitching Sequel That's A Spell Off Perfect
Easy win for Silksong in the battle of the long-in-development sequels... (on both the time and result fronts!)
Re: Review: EA SPORTS FC 26 (Switch 2) - A Fantastic Football Game, Once You're Used To The Frame Rate
people were getting 60fps on Switch 1 for FC25 with an overclock...
Re: Opinion: Why Focus On Silksong's Difficulty When We Need To Talk About How Cute It is?
the artstyle is truly amazing in this game
one of the most beautiful 2d games ever made I would say
Re: Video: EA Sports FC 26 Disappoints At 30fps On Switch 2
people were getting FC25 to run at 60fps on Switch 1 with an overclock so seems nuts just 30 fps on the much more powerful Switch 2
Re: Another Silksong Patch Is On The Way, But Don't Expect More Difficulty Tweaks
@foursider second phase you let loose with your full arsenal of tools poisoned with the purple heart charm
Re: Another Silksong Patch Is On The Way, But Don't Expect More Difficulty Tweaks
@Emacster the key to those pogo sections is to keep the left stick pushed down at all times, moving it left or right as required and press the attack button on the timing
Re: Little Nightmares III 'Necropolis Demo' Now Available On Switch And Switch 2
Wasn't impressed with the first one so never went any further.
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
Odyssey is the best 3D Mario game and it's not even close really.
Re: Poll: So, Will You Be Getting Super Mario Galaxy + Super Mario Galaxy 2 For Switch?
@Anti-Matter
can you explain what you mean by
"The multiple lives back to 4 or 5 everytime I load the game "
I don't get /understand it?
Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong
@Oldstalk that's 100% deliberate to discombobulate HK veterans so it won't seem the same
Re: First Impressions: Same But Different? - Our Initial Hours With Hollow Knight: Silksong
@dimi 60 fps. basically the pc requirements are the SAME as the first one so you can infer from that...
Re: First Footage Of Elden Ring Running On Switch 2 Appears Online
Runs better on the now pretty old OG steam deck tbh
Re: Hollow Knight: Silksong "Special Announcement" Is Coming Today
Nintendo Switch 3 Launch Title Confirmed
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
Removed
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant if that was not the point - why were you labouring that very point even when I had provided the Steamdb references... seemed obtuse tbh
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant and here's an AMA with the actual developers describing how they use Unity as the game engine for Blas
https://www.reddit.com/r/NintendoSwitch/comments/d2af0j/hey_were_the_game_kitchen_the_team_behind/
unity still being used in Blas 2 as Unity crash reports found by people in game files
https://www.reddit.com/r/Blasphemous/comments/16h9nm0/has_the_game_kitchen_revealed_what_game_engine/
they are using it for their latest game Stone of Madness in 2025
https://unity.com/blog/the-game-kitchen-stone-of-madness-3-technical-challenges
and they tweeted about same
https://x.com/TheGameKitchen/status/1897684266865012985
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant What are you actually trying to say that it's not Unity.
ffs
you must be working on the "Unreal" engine
it's literally Unity on all 3 games and it must be a Steam Glitch
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
it's not "speculation on my part"
Blas 1 2019
https://steamdb.info/app/1129120/info/
Blas 2 2023
https://steamdb.info/app/2114740/
Ragebound 2025
https://steamdb.info/app/3714190/info/
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant I've presented the facts as they are, without speculation.
it's not as if Blasphemous 1 or the much more recent 2 can be described as a different game from a technical point of view in any material way to Ragebound from development team to development platform to style of game or gameplay.
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
Also Blasphemous 2 was released by the same developer in August 2023 - 60 fps on Switch 1. Also developed in Unity...
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
mate - I've made the glaringly obvious points. it's a piss poor job. This is a long-standing development shop with long experience in the engine that was used in both and the games are very similar in nature. these are absolute facts. and a mild cpu boost brings it up to 60 on the ancient Switch 1.
you're speculating about team composition and how they coded it etc - complete absence of any facts.
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant but that's literally all THAT IS required to make a difference. the simple Switch 1 mod that does nothing beyond removing the 30 fps lock and applying a mild cpu boost (below even what Nintendo applies at times) proves that the Switch 2 being locked to 30 fps is absolutely nonsensical in the extreme. and indeed that the Switch 1 version as released is also is a disgrace. The same developer released Blasphemous at 60 fps on the Nintendo Switch 1, 6 years ago, also developed on the Unity platform (which is the biggest driver in the development results by far) !
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant it's not even remotely anywhere near the limits of far the device can be OC'd on CPU - very mild by Switch OC stds- and as said CPU only. it's a pretty poor look for them on Switch 1 and absolutely ridiculous in terms of Switch 2. the cpu speed is even well below what Nintendo runs it at at times in its own software.
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant
get off your high horse mate, they developed a very very similar game 6 years ago ffs!
they made a balls of the optimisation of this on switch. just by increasing the cpu clock speed alone and not even touching the gpu (and not even all that dramatically) this can be made run at 60 fps on switch 1
https://www.youtube.com/watch?v=YeIdZI-HX1Q
Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots
@SabreLevant sure but the same developer had Blasphemous running at 60fps on Switch 1 nearly 6 years ago and it's not exactly dissimilar in art so it's not as if that team are inexperienced on 2d on Switch....
Re: Best Nintendo Switch Remakes And Remasters
@SirLink not a remake or a remaster
Re: Video: Switch 2 And Steam Deck Face Off In Cyberpunk 2077 Benchmark Test
@RiasGremory they said the Switch 2 is very similar to a PS4 in handheld mode (with DLSS) and they were correct.
Re: Feature: 11 Games With 'Secret' Performance Bumps You Should Revisit On Switch 2
@ShonenJump121 basically not really relevant because Witcher 3 wasn't developed or optimized for switch 2 whereas cyberpunk was. for example textures are not going to be native resolution for handheld even if dynamic resolution is not going to be employed anymore due to the more powerful silicon.