Comments 276

Re: Round Up: The Previews Are In For Elden Ring's Updated Switch 2 Build

Glasso

Ancient steam deck can get it running as good as if not better than what is described here for yrs now tbh

this Switch version from the above comments from people who have played it not that great

interesting fact on fps

apparently 30fps to 40fps is twice the perceptual leap than 40 to 60 is, and four times the perceptual leap of 60 to 120. 40fps maintains 80% of the clarity of motion that 60fps does.

Re: Video: Skyrim Still Isn't 60fps On Switch 2, But Here's How It Fares Against Switch 1

Glasso

There have been a noticeable number of poor performing ports on Switch 2 already

There gets to a point where the "it's the devs" line becomes trite and obviously not the only issue in play by a long shot

Not very auspicious considering it's only the start of it's lifetime

Nintendo has been saying that development on Switch 2 is similar to Switch 1 but easier and "more pc like" that should help ports...

Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots

Glasso

@SabreLevant and here's an AMA with the actual developers describing how they use Unity as the game engine for Blas

https://www.reddit.com/r/NintendoSwitch/comments/d2af0j/hey_were_the_game_kitchen_the_team_behind/

unity still being used in Blas 2 as Unity crash reports found by people in game files

https://www.reddit.com/r/Blasphemous/comments/16h9nm0/has_the_game_kitchen_revealed_what_game_engine/

they are using it for their latest game Stone of Madness in 2025
https://unity.com/blog/the-game-kitchen-stone-of-madness-3-technical-challenges

and they tweeted about same

https://x.com/TheGameKitchen/status/1897684266865012985