“Can time not be stopped?” That’s the question Hades II asks you every time you clear a run. The stakes are bigger in Supergiant Games’ first-ever sequel: This is no longer just about family drama, it’s about a dysfunctional family defending all they have against the clutches of the Titan of Time. It’s a story of tragedy, of failings, and of the Unseen, headed up by the Princess of the Underworld Melinoë, attempting to save her home.
I love Hades II, though I love just about everything Supergiant Games has ever made. It was the original Hades that sent me down the path of checking out the studio’s back catalogue. An Ancient Greek soap opera about Zagreus attempting to defy his father and escape Hell. It’s extremely personal, using Greek myth to expertly spin a yarn around a roguelike structure.

Hades II once again showcases a horde of beautifully written characters and stories amidst that roguelike cycle. The writing is the star here, with tons of new characters for the writers to sink their teeth into, and they do it fantastically. Even returning characters have a few surprises up their sleeves, whether in how they conduct themselves during the war, their brand new — and almost always gorgeous — designs, or their impeccably realised voices.
I have to talk to every character after every run, because they always have something different to say and something to react to. Nemesis might chide me for dying too early one run, while the next might be jealous as I managed to conquer Chronos. Hecate, Melinoë’s mentor, is always looking for more from the Princess, but is equally ready to praise.
And, this time around, the Gods and Goddesses are never shy about what they dislike about mortals, even Melinoë. Surprise! It turns out that Greek deities suck, actually, and that leads to some very interesting discussions about greed or misunderstanding of the human need for hope and the like.
I’m glad Supergiant’s character writing is still on form, as the narrative itself fell a little flat for me. The game uses Greek Tragedy as a framework for Melinoë’s plight fantastically, but her war on the Titan of Time began to feel a little rushed towards the end, and I missed that emotive connection. Family is still key here, as with any good tragedy, but it all feels a little more at arm's length.

Those little narrative trip-ups are easy to overlook, though, as the game is staggeringly beautiful, particularly on Switch 2. Jen Zee’s character art truly shines, with every portrait featuring little flicker animations to highlight their specialities or traits, and environments that hide secrets where the attention to detail screams at you. It doesn’t matter if you’re playing docked or handheld, either, Hades II is utterly faultless, though the 120fps docked has a slight edge for me (handheld is locked at 60fps).
The gameplay still has magic, too. Initially, everything felt extremely familiar, but after fumbling or getting greedy a few times, I quickly realised that I needed to completely rethink how I approached the sequel. You can’t play it like it’s Hades; that’s been true since Early Access (I transferred my save data over from Steam seamlessly), and it took me time to adjust to Melinoë’s moveset. She’s not just the Princess of the Underworld, she’s also a Witch, and Magick is the key difference between her and her brother.
While almost all of her actions are the same, each one acts differently; the Cast in particular took me forever to nail down. I was so used to firing magic missiles from range or setting up icy laser beams that the idea of getting down-and-dirty with a more fragile, slower-attacking character, before dashing away again, was hard to overcome. But I became obsessed with it; it’s now my favourite part of Melinoë’s kit.

I spent hours running different builds focusing just on the Cast - there was one where I stacked different explosive skills from Hephaestus and Apollo with one of the Moonstone Axe’s aspects: I’d drop the ring down on a huge group of enemies, dash away, and charge up a special which would cause the ring to blow up.
Another build let me regenerate Magick all the time I stood in the ring, so I slapped on Zeus’ lightning or Hera’s Hitch effects to do extra damage or enfeeble enemies all so I could dash through and backstab them with the twin blades inside the ring while they’re afflicted. There’s so much flexibility, I keep finding new ways to ensnare foes with just this.
And, this is only one part of Melinoë’s moveset. When you combine everything together, Hades II’s mechanical richness is staggering. Omega attacks (one for Attack, Special, and Cast) are affected by every weapon type, aspect, and every deity has a boon that affects each of these. Magick management becomes a vital part of every encounter that can be managed with Boons and other things. Melinoë can bring a familiar with her that helps gather resources or attack and enhance her own skills. I can even call upon Selene’s moon magic to briefly turn invulnerable or revive dead foes and have them fight for me. Admittedly, this feels like a bit of an afterthought on most builds, and is easily the part of my kit I dug into the least. Sorry, Selene. Your design is beautiful, though.

Time and time again, I embarked on a run, tried some new weapons, boons, keepsakes, aspects, and felt the familiarity and comfort of Hades return, just in new wrapping. But this time, there isn’t just one run – there are two different paths: one to the Underworld, the other to the top of Mount Olympus.
The former eventually suffers a bit from that familiar Hades structure — though the Fields of Mourning’s open environments make for a good change of pace — and eventually felt easier than the first game's runs ever did. The Surface, however? Oh boy. I still get my backside handed to me every so often.
Surface runs change things up in a number of ways, such as the City of Ephyra presenting at least ten different doors in one room, allowing you to choose six and strategise your build more carefully early on. The Rift of Thessaly lets you jump between ships and fight multiple waves of enemies in the same location. The last couple of biomes are structured more like Underworld runs, but everything hits a lot harder. There are still times I get caught out by the third big boss of the Surface, and the final one? Ouch.

If I ever got bored with one run, I’d swap and go for the other. You have to do them both multiple times anyway, and given how differently each boss and encounter can and should be approached, it’s good practice. And with every death, with every failure to stop time, you get a little better. Plus, there’s always the joy of hearing Darren Korb’s outstanding soundtrack wherever you go; I could probably write an entire review about Scylla and her band as she belts out tunes during battles with Melinoë about clawing my eyes out and drowning me to death, but that would be discounting the rest of the music. It’s a must-listen.
After every run, you’ll bring back a handful of resources, some of which you forage along the way, while others are rewards. These are required to cast Incantations (which often help out in your runs or are story-related), buy items or Nectar, decorate the Crossroads, and so on. But there are way too many of these to manage, and some are more scarce; every biome has its own flower, seed, metal, fish, etc. And then there’s excess currency I can sell for another currency. When there’s already so much stuff to play with, I could do with fewer resources or currencies to manage.

So, there’s a lot going on — a little too much — though almost all of it is exceptional. To be honest, I’m amazed that Supergiant has largely managed to live up to the towering heights of Hades with this sequel; there’s no doubt that, mechanically, this is a huge improvement. I was worried about the team continuing with the formula, but there are plenty of fresh ways to approach every run that make the whole game so moreish. I’ve varied my playstyle far more than I ever did with Hades, and I feel like I’ve got so much more to discover beyond the credits.
Conclusion
Supergiant Games is five-for-five with Hades II, a huge, triumphant sequel that manages to diverge mechanically and offer more challenges and variety than its predecessor. It helps that it’s nearly faultless on Switch 2 in particular.
Sometimes there’s a bit too much going on, and in shooting for a bigger, more tragic story, I think it’s lost a bit of heart. But, quite frankly, I don’t want time to stop because if it does, I won’t be able to play Hades II anymore.





Comments 80
good to hear there is more variety in the sequel, I liked the original Hades but I bounced off it quickly after I got all of the story because there just wasn't enough variation in the gameplay, which is a fatal flaw for a roguelike in my eyes
Um, I never played Hades... Can I start here? 😬
@canaryfarmer That's a good question, same here lol.
@canaryfarmer probably… but I see hades on sale for around 6 bucks pretty often
@canaryfarmer I’d imagine so but the first game is dirt cheap on the eShop until the end of the month, I’d recommend just playing that and getting the 2nd if you like it enough. Better than paying full price for the sequel and not enjoying it. It’s an incredible game anyway and well worth the £5 odd that it’s selling for atm.
Thanks for the review (didn't expect the box about how the game is on Switch, glad to hear it's overall good, and in particular that it runs well, apart from the expected lower image quality and longer load times), hope those going for this excellent sequel will enjoy it - looking forward to my copy to arrive and eventually playing it myself, but of course not before having finally played the original Hades myself instead of having just watched my friends partially playing it!
@AlanaHagues There's a small typo when you can fix it, "Melinoë can bring a familiar with her helps gather resources or attack and enhance her own skills" (a missing pronoun between "her" and "helps").
Will get this eventually but just came here to say Hades 1 is an incredible game and for the price it is on the store atm anyone with a passing interest should get it.
@canaryfarmer yes. i am sure there are story through lines sprinkled in, but gameplay wise there wouldn't be anything stopping you.
@rvcolem1
Not to mention you play as a different character, with a new story, just that some of the supporting cast are returning, main character is completely new to the series.
Easy win for Silksong in the battle of the long-in-development sequels... (on both the time and result fronts!)
I'll be buying this day one physical even though I have to wait until November for it. I already liked physical better, and I want to reward them for putting the game on the cart.
Also, I realized on a recent flight that almost none of my eshop games work without wifi now because of the fact I have the Switch, OLED Switch, and Switch 2. Even though the game is saved on my OG Switch, it won't let me play because I last played it on the OLED or the 2. Luckily I have 8 games with me because they fit in my carrying case.
@Glasso
Meh, much more looking forward to this than i was Silksong, while Hollow Knight is good, it's massively overrated.
So, I have ADOORED Silksong for the last few weeks. I'm so happy Hades 2 comes out today. We really have been blessed with some awesome indie games this year. Loved the first Hades game and cannot wait to play Hades 2.
Wanted to play it on the train home but it's still not available. 😔
@SoIDecidedTo You have to move the games via virtual game cards to whatever system you want to play on before traveling.
I have it downloaded, can't wait to play!
Downloaded and ready to launch, playing on Switch 1 so glad to hear it still performs well there. I've got used to the long load times throughout the Switch lifetime.
Gamers are getting spoiled in 2025. Between the launch of Switch 2 (DK Bananza, MKW) games such as Claire Expedition 33, Silksong and Hades 2 being released weeks of each other, Ghost of Yotei, Kirby’s Air Ride and MP4 for example still enroute. Rounding out 2025 has turned out to be an all timer
Hades may be my favorite Rogue-like ever, and this will likely be my GOTY. For me, this is the best reason to own a Switch/2 this year.
@Res462 Yes, Hades 2 will help answer my slight buyers remorse for jumping on S2 so quickly
"Far too many resources to manage..."
😮💨
"...that feel pointless."
💀
Biggest question, how do you pronounce Melinoë?
@Rainz
It’s really turning into a great year
Having the game release 10am my time today is dumb. I wanted to play it last night, but I guess Nintendo release schedules will always be dumb. (I'm crying because I wanted to play it last night now, I have to wait until after work.)
I put over 300 hours into the original, so I can't wait to get my hands a hold of it.
Is this playable on the original Switch does anyone know?
I only see the SW2 version.
Edit: Sorry, just found it 😛
I hope this game can take away my addiction to Silksong. I’ve beaten it already, but I can’t stop playing it. 🤞 Hades 2 will take over my life so I can put Silksong on the side. Hah, we shall see.
@neil9000 Overrated to you. Roguelikes in general are wildly overrated. To me, of course.
Let's freaking go!
This month has delivered an embarrassment of riches for me on Switch 2!
@larryisaman I would gladly pay full price for Hades 2, but it is only 30€
But I agree that getting the first one for less then 10€ to see if you like it is the best.option.
I wanted to pick up a physical copy of hades 1 on switch in the UK but the prices are deliciously expensive.
So I’ve crossed number 1 and number 2 off my list.
@gwyntendo /mɪˈlɪnoʊiː/, which is something like mi-LIN-oh-ee (I think)
I’m still so locked into SilkSong right now I don’t think I’ll even start Hades 2 until after I’ve completed SilkSong.
@electrolite77
2025 turned out to be a banger of a year. It didn’t start out as such but as the release dates started trickling in…this was actually an amazing year for gaming. Between DK Bananza, Hades 2 and Silksong you have arguably 3 “perfect score” games all released within 2 months of each other. Claire Expeditions 33 could be GOTY, if Metroid Prime 4 delivers than 2025 could be one of the best years in gaming
@Glasso Personally, I disagree! Time is hardly a positive here, and the result for silk song has proven to be far more divisive based difficulty. Personally, I didn't find it worth the wait at all, though I bought it because of an ancient blood pact I may or may not have made.
@gwyntendo
You’ll have to play the game to find out! 😝
I'm intrigued by both this game and the first Hades since I enjoy Greek Mythology and a good story, but I have a muddy history with roguelikes. Mostly due to the repetition and death penalties (CoughMysteryDungeonGamesCough). If there's one thing I really dislike, it's feeling like the last while I put into a game with my finite free time was wasted.
I did see Hades is on sale right now. Is there a way I can play a demo of the game somewhere? Or should I just take a chance since it's $6.24 on the US eShop? Before tax sadly.
@Rainz got it preloaded. just. gotta. finish. work ......
I've got my Hades II hard copy preordered since the day after the Direct, but if this is as good or better than the first Hades??
I'm going to have to double-dip. Off to the eshop I go - farewell $30...
@Teksette
This was also my 1st World problem. After seeing the high praises…November seems too far away so I too will be double dipping in this economy 😆
@Tyranexx
The game is a masterpiece. It’s an absolute steal at that price. If you like Greek Mythology then I’d be running and not walking to grab Hades 1 right now
@Rainz I admit I'm VERY tempted lol. I think I'll check out a couple gameplay videos first. I've heard it's not as punishing as some roguelikes, and it's cheap enough that I might jump.
@Tyranexx It’s free on Netflix, if you have an active subscription.
Edit: Well at least here in Europe.
@Tyranexx If you have an Xbox Series X or S or even PC Gamepass its on Gamepass so you can try it there.
With that said I loved Hades and I am not big on rogue games. I will probably try this one out on Steam and get it on Xbox when its comes out for that since I have the first one on Xbox.
I thought frames don’t matter. Oh wait 120 fps!!! Yes count me in. But I thought frames don’t matter?
@Rainz
Yes I decided I couldn’t compromise on this game. I’ll just have to economize somewhere else in my budget.
I see a lot of PB & J’s in my future meals. 😅
I still need to play the first game. Maybe after I finally beat XCX DE.
@neil9000 well we'll see Silksong in the running for game of the year and Hades 2 won't.... so.....
@jfp I don't currently have an active Netflix sub. Looks like it's available to play through the service on this side of the pond, but only on iOS devices. I'm firmly Team Android. I appreciate the suggestion!
@Tasuki Another welcome suggestion! No good way to use Gamepass right now unfortunately. I do appreciate the reminder that it can also be used on PC; it's something I'll keep in mind when I buy or build my own rig.
@RetroMan71
It’s available on both Switch 1 and 2. However the Switch 2 version has the obvious optimal performance…120hz in Tv Mode!! 🤓
2h in and I can already feel that the game gonna be as fun as the first one. Did spend 130+ hours on Hades and I believe I might spend even more on Hades 2. The game feels incredible with 120fps (docked), zero performance hiccups so far, great sense of progression; nice NPC's and very nervous gameplay. I just want to go back and play some more!
@Glasso between hades 1 and 2 is only five years with silksong being in development longer, i dont understand that part of your comment. I'll also enjoy the heck out of both.
@sixrings
Who are you talking to?
@Rainz
It did take a while to get going yeah. Strong releases across all formats now though.
Hades was the first game I bought for my Switch Lite (well okay BoTW, but Amazon is weird and it arrived days later) and will be the last full price purchase I ever make on a Nintendo system. I haven't seen a single frame drop either, which is impressive co sidering how bad the "official" slop has run.
This game is incredible and washes the nasty taste of artificial difficulty from my mouth that Suck Song left. Hades was a top 5 game in three decades for me and this one tops it in every way. Except maybe less gorgeous goddesses. Yeeesh on some of these new ones.
@Tyranexx Just to clarify it's a Rogue-lite. In games like Hades, every time you fail you constantly make progress and get advantages to make things easier in later runs. There's also a god mode to practically experience the story's ending if that's your choice, but I'd say that you'd miss out a lot of content if you do that on your first run since this game handled the runs very well as new story and interactions constantly happen with every try, which you would miss. Considering that you enjoy mythology, the likeable characters and interesting story, the price of like $5 US (I think?) and the accessibility of the god run if/when you get tired of trying I'd say that it's a very safe bet.
Edit: Just to clarify here's an explanation of how god mode works as I haven't tried it myself. Apparently you can still die but it makes things much easier with each try so you might want to try it since the start:
"God Mode is a difficulty option that can be toggled at any time from the menu on a non-Hell Mode file. God Mode grants 20% damage resistance, increasing by 2% each time a run ends in death (rather than escape). The damage resistance caps at 80%."
@roy130390 I'm glad to learn that failure doesn't mean lost progress in Hades's case. Nor does it sound overly repetitive if new dialogue and plot elements often unlock. God mode sounds intriguing, though I don't see myself diving for that unless I'm desperate or get sick of playing and want to see the end lol. I don't mind a challenge when I'm up for it; it's having nothing to show for my time and effort that I'm concerned about.
You've made some good points in your comment. I think you and others about have me convinced to dive for the first game since it does tick some of the right boxes. I appreciate the input!
Played an hour and can confirm, it slaps.
Managed to get to 2nd boss on my 2nd run which surprised me, no way that would happen in Hades 1.
@Asterix615 I'm not sure you can call a game "divisive" when the vast majority of players and critics rate it a 9 or 10 out of 10...
But yes, it is true that for the small minority of players who were disappointed with Silksong but were fans of Hollow Knight, the increased difficulty is by far the most cited criticism. In fact, there is very little else that could be criticized unless the player was already not fond of the type of gameplay found in Metroidvanias.
Silksong was supposed to be the best indie game of all-time.
Turns out it wasn't even the best indie game of the month.
#ThrowingShadeOnAGameOfTheYearCandidate
@canaryfarmer please go play the first it’s truly one of the greatest games I’ve ever played. This one’s great so far too but the first one lays so much foundation out.
@Metalinkster I grabbed it! 😁
@neil9000 this is a Hades thread so was expecting some flak but Silksong will feature in the reckoning for GOTY as said more than Hades II I think.
Too bad some of the art direction seems off to me. Im sure gameplay is fun though..
@AlanaHagues While I really enjoyed Hades 1, I did find it to have a pretty severe difficulty spike from the point at which Theseus/Asterius show up. And by the time I get to actually face off against daddio, I'm basically hanging onto life by a thread. And I've maxed out all my stats as well - does Hades 2 have the same level of difficulty or is it a bit more balanced?
@YoshiTails Pardon my ignorance, it's an age thing... but is the word 'Slaps' a good or bad thing? 😁👍
@Andee I'd say generally, the Underworld route (below) is about the same difficulty until you reach the final boss. I had a bit more trouble with that encounter than I ever did with dad but once I got it down, I actually found the lower route easier.
In terms of the second route (upward), it's tougher across the board. Apart from maybe the first boss? You have a lot more options and boon combinations in Hades 2, though and Melinoe should be played much more defensively than Zagreus - less in-your-face, more taking advantage of her magic and ranged attacks.
Something that might help is that in Hades 2, attacks are projected much more clearly imo. You'll almost always see tells for them and they're a lot easier to learn and recognise. And I think the balance is a bit better; there are no huge difficulty spikes. When things are harder, it's more of a gradual curve up, but because of the second route, I'd say the sequel is tougher overall.
I hope that helps a little!
@RetroMan71 it means it bangs, rocks, and kills 😄
@canaryfarmer So it's really good then? 🤣
@AlanaHagues Cheers — yeah I'm not sure if I was playing it wrong, but I found that the enemies in Hades 1 to be a little spongey and unresponsive; like they don't really "bounce" off your attacks so you could easily get overwhelmed if you get too stuck in. I do like the idea of playing it a bit more ranged
@RetroMan71 Yes! 😄 Now go, and embarrass a youth by using it in conversation! 😄
@canaryfarmer
I would be astounded if you regret that Hades purchase - especially if you nabbed it on sale.
Take your time with it and enjoy! From what I've played of the sequel so far, you'll have another delicious feast of a game ready for you when you want it.
@michellelynn0976 Same lol, I ended up buying the sequel on the eShop since I couldn't wait for preorders of the physical copy to go live here in the Philippines (still gonna get that one whenever the game stores here sell it), and I'm too lazy to go on my computer daily just to play this awesome sequel (I bought the game in its first day of early access and put around 35 hours in EA, and with mods too!). And I'm happy that cross-saves got implemented in the Switch version of this game on day one of its v1.0 launch, so that I can play my EA save file on the Switch 2
@Mattgelo I can't wait to get it for the Switch 2 when the physical version comes out.
@Rainz Agree. This year has been relentless with good releases and I love it.
I actually like this more than Hollow Knight, it's more my style and this feels a lot more accessible. I like how this is more rogue-like as well, makes each death feel like a new opportunity to try something different, while deaths in Hollow Knight can just feel frustrating, only offering an opportunity to learn from your mistakes. I really enjoyed the original Hades so it doesn't surprise me to find this one enjoyable as well. Glad I waited until the Switch 2 release to buy this.
I'm just getting started. So far it seems like a great sequel to Hades. I got to the 1st boss and my 3rd try, but didn't have enough firepower to get through. It's about an 8/10 in the beginning, I guess because it feels familar. The first Hades was tough for me, because I'm into slower paced games. Ultimately by the time I rolled credits it was easily a 10/10.
@LinktotheFuture Yeah, I know that now, but the thing that sucks is that I can ONLY link two systems together. So let's say I was synced to my OG Switch, but then other games are on OLED Switch. When I de-link the OG to get the OLED games, they "release" all the linked games from the OG. It is a way worse system for me than the old way which was seeing if anyone else was playing the game and if not, I could play. It just reaffirms my love of Physical.
@SoIDecidedTo I agree, the virtual game cards are really annoying.
@SoIDecidedTo
That’s what I was worried about and that’s why I just physically carry my OLED Switch to the basement dock, even though we have our OG there
I don’t want to bother with transferring the game back-and-forth. Within my household of five, we have the OG Switch, two OLEDs, and a Switch 2, and that gets very confusing.
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