EA’s football series has had a turbulent time on modern Nintendo consoles, as any long-time Nintendo Life reader will doubtless already know.
When the Switch got its first entry in the form of FIFA 18, this very reviewer pointed out that it was essentially a port of the Legacy Edition on Xbox 360 and PS3 at the time, which is why it was missing all the modes from the current-gen versions. Still, EA had ditched Nintendo consoles since FIFA 13 on the Wii U, so many of us were at least happy to see it on Switch in the first place, and hoped EA would build on it in the years to follow.

Infuriatingly, EA would instead proceed to release basically the exact same game on Switch – new kits and rosters aside – for FIFA 19, 20, 21, 22, and 23, meaning no fewer than six near-identical annual games all based on that Xbox 360 Legacy Edition of FIFA 17. It was already out of date in FIFA 18, so by the time it reached 23 (with Switch now on its fifth Legacy Edition of a Legacy Edition) it had gone beyond a joke, hence my somewhat contentious 2/10 review on this very site.
Indeed, work your way through all those reviews — all written by me, as some sort of annual Nintendo Life punishment ritual — and you’ll see the spiral of a man initially happy that EA football had returned to a Nintendo system but eventually plunging into despair and anger when it became clear it was just churning out the bare minimum each year.
Remarkably, this changed when the FIFA series changed its name to EA Sports FC. With a new title came a new beginning, and — for the first time since the GameCube era — EA Sports FC 24 (and 25 the following year) finally gave Nintendo players full feature parity with their Xbox and PlayStation counterparts. It had come too late in the console’s life to undo some damage — Ultimate Team was a ghost town after years of neglect — but it was finally ‘proper’ FIFA. Sorry, I mean proper EA FC.

Now it’s time for the series to make the jump to Switch 2, bringing with it the ultimate question. Has EA opted to do the same as it did on Wii U and Switch and give early adopters a bare bones experience again, or has it finally learned the lessons of the past and delivered a fully-featured football game at the first time of asking? Mercifully, it’s the latter.
EA Sports FC 26 on Switch 2 has every mode you’ll find in the PS5 and Xbox Series X/S versions of the game. That means every new feature, from the two new gameplay presets — Authentic for more realistic football and Competitive for faster passing and smarter keepers — to the improved Manager Career mode with its live challenges and unlockable Icon players.
The latter is a brilliant new addition, because until now Manager Career has usually involved picking your favourite team and just putting them through league after league, getting stagnant after a while. The new Live option gives you a bunch of shorter scenarios to choose from — such as starting with a 20-point deduction and having to escape relegation while making $20 million in transfers before a set date — which gives you an excuse to keep coming back and trying out new situations.

It also means the perennially popular Ultimate Team mode gets all the new features this year too, including the return of Tournaments and the new Gauntlet mode, where you play through a series of matches but aren’t allowed to use the same player twice, meaning squad depth comes into play.
It’s on the pitch where the most divisive decision can be found, so let’s get it out of the way first. When EA moved from FIFA to EA Sports FC and finally updated the game on Switch, it also shifted over from that ancient Xbox 360 engine to the Frostbite engine. The result of this was the Switch version dropping from 60 frames per second to 30, to accommodate the new engine’s update in visual quality.
Last year’s review of EA Sports FC 25 on Switch hoped that by making the jump to Switch 2 this would be fixed, bringing the game up to a full 60fps on Nintendo’s new console. Alas, that hasn’t happened yet, meaning this new Switch 2 offering still only runs at 30fps.

I know this will be a dealbreaker for some, and if you’re one such player, then I suppose this is where your review ends. For those still with me, it’s worth pointing out that the drop from 60 to 30 for the Switch 2 version may obviously affect the visuals but doesn’t really affect the gameplay. EA FC has never really relied on twitch controls because momentum is taken into account, meaning every pass, shot, and turn has always taken place after the button is pressed anyway.
As someone who puts hundreds of hours into the Xbox Series X version of the series every year, the game doesn’t appear any less responsive on Switch 2 than it is on Microsoft’s console. Of course it doesn’t look as smooth because it’s running at half the frame rate, but I can still play it just as well on Switch 2
Indeed, it’s those who regularly play the series on PS5 or Xbox Series X/S, and are likely to jump between those versions and the Switch 2 version, who’ll notice the frame rate more. If you’ve been playing on 60 and you’re suddenly forced to drop to 30, the difference will be jarring. It really does only take a couple of matches to get used to, however, and the generally slower pace of a football game — as opposed to, say, a racing game — means the frame rate may be disappointing but it’s certainly not disastrous.

One of the main reasons for the frame rate drop is to keep the game stable while maintaining visual quality, which it definitely does. Put it side by side with the other consoles and you’ll obviously see they’re not like-for-like, though Switch 2 really does a good job of maintaining visual detail. Player faces are great, the kits are nice and sharp when you zoom in on them, and all the pre-match animations (including fans arriving outside the stadium and the manager giving the team talk in the dressing room) are here too.
There are even some smaller details in there that EA could have been forgiven for ditching to keep things running smoothly, but still manages to include. The most obvious example is mascots, which are new to this year’s game on other formats and are present and accounted for here. It could have been easy for EA to drop this frankly unnecessary addition and claim the Switch 2 version could have done without it, but play as Celtic in Celtic Park and you will indeed see the glorious sight of Hoopy the Huddle Hound prancing around at the side of the park, getting in the way of the supporters sitting in the front row.

More concerning is the menu system, which is really starting to creak and strain. After years of having more and more new features dumped on it, these menus are already janky on more powerful consoles, but on Switch 2 the Ultimate Team UI is so clunky that it froze up a few times during my initial team set-up and I had to reboot the game. I’m hopeful that this will be addressed in a future patch, but until then be warned that while responsiveness isn’t an issue off the pitch, it’s certainly lacking off it.
Other limitations aren’t directly EA’s fault this year, though they may still be the result of the previous years of neglect Switch owners got when the series was known as FIFA. Ultimate Team, while wonderfully fully featured on Switch 2, simply doesn’t have the community it does on PlayStation and Xbox.
This is most obviously felt when trying to find a match online on Switch 2. Because the gameplay engine isn’t identical on Nintendo’s console, crossplay understandably isn’t possible, but whereas it’s easy to find a match within a split second on other consoles, I had to wait a minute or so to find another Switch 2 player. This will hopefully get better when the Standard Edition launches, but it’ll still be a vastly smaller player pool than the Xbox, PlayStation, and PC crossplay community.

One thing that theoretically should be possible but isn’t yet is a fully shared transfer market on Ultimate Team. PlayStation and Xbox users have a shared transfer market which means there are often tens of millions of players and cosmetic items listed for transfer. Once again this year, Nintendo players are left with their own separate transfer market, which at the time of writing only has 13,550 items for sale, meaning far less choice and — due to the lack of multiple listings meaning less need for competitive pricing — the need to spend more coins on specific players.
It would be even more of a dream to allow for cross-save, meaning you could play your Ultimate Team or Manager Career on PlayStation or Xbox at home (to take advantage of the better visuals), then load it up on Switch 2 and continue it on the go. Instead, each version of the game is its own standalone thing, meaning you have to start from scratch and have a completely different campaign running on each console.
Take all of this into account and the bottom line is still that EA Sports FC 26 is the new best ever Nintendo football game (don’t worry though, ISS 64, you’ll always be my main love). The wishlist of improvements for next year is clear: if EA can offer some sort of performance mode which allows for 60fps gameplay, and find a way to tap Switch 2 users into the same shared Ultimate Team transfer market used on other consoles, you’d be looking at a near-flawless Nintendo version of the game.

As it currently stands, it’s still a fantastic football game with hundreds of hours of gameplay to be found across its numerous modes, unmatched authenticity, and engaging control on the pitch. Once you’re used to the frame rate, it’s an absolute joy to play on handheld, and while the game engine isn’t 100% identical to other formats, it’s far and away the closest thing we’ve had yet to getting ‘proper’ EA FC on the move.
Ultimately, there isn’t much competition on Switch 2 yet anyway — Konami’s eFootball continues to be conspicuous by its absence — so EA Sports FC 26 was always going to be the default choice regardless of its quality. It’s a relief, then, that EA didn’t take advantage of this fact by phoning in a half-hearted port like it did so many times on Switch, and has instead started as it hopefully means to go on this time with a fully-featured version from the get-go that gives Nintendo owners the respect they deserve.
Conclusion
EA's Switch 2 football debut is a night-and-day difference from its half-hearted Switch one, setting a great precedent for the future of the series. EA Sports FC 26 delivers a fully-featured version of the game, and while it only runs at 30fps and has a gated-off Ultimate Team mode which doesn't tap into the series' larger crossplay community, it still plays a fantastic game of football and offers more game modes than you'll ever know what to do with.





Comments 77
Sports games ideally need to hit 60fps as a key selling point. I can't imagine that anyone who has access to another platform will choose the Switch version. Not a bad option for those who play offline only though.
So basically it is the exact same game that released last year and the year before?
This is a decent port although 30 FPS is a dealbreaker for some, including me. 60 FPS would make this a great port. My verdict: 7/10
If it doesn't particularly affect the gameplay then it should be fine for most (and I wouldn't be surprised if it were reflected by its sales, but of course we'll just have to wait and see) while fingers crossed they'll improve the Ultimate Team UI through a patch - anyway, thanks for the review, I'm not interested in this and other EA Sports games but I'm glad that it's great also on Switch 2 for those interested in getting it!
I’m NGL I’v actually been debating on getting EA FC26 on NS2 to play through the story/career mode.
It runs at 120fps on my Xbox series x
60 fps should be a requirement for sports games, period.
@cheesedude Disagree, I've got both a Series X and and a PS5. I'll take a handheld version over those any day of the week. Same goes for Call of Duty. It's alot easier to put 100s of hours into a game in handled mode.
@YunoboCo Before writing a comment, it’s a good idea to read the review first.
I own it on PS5 and Switch 2. While at home my preference is hands down PS5, on the go Switch 2 very playable, and a much better game than OG Switch versions.
It honestly did not take me long to get used to 30 fps.
I’d also give it a 8/10. Glad I didnt jump on the 30 fps hate bandwagon.
For over a dozen years, I played on PS3, PS4, and PS5. But since EA FC 25, I’ve only been playing on Nintendo Switch, and now I’ve bought EA FC 26 for Nintendo Switch 2.
As for FUT? Well, that mode has never really appealed to me, so I don’t miss it now either.
P.S. I’m secretly hoping EA will release a 60 fps update.
@norwichred But at least Switch 2 isn't a dead console.
Small indie company EA can afford only game key cards, right?
Not interested in the game, but it’s great to see Scully making a wee cameo appearance for the review.
I don't think that this is a bad game or anything, but I am having some difficulties justifying to myself paying upwards of 60 for pretty much the same game with 30fps - I can't see it as so demanding, and no physical card.
Im looking forward to this. I'm a career only player, and have been since FIFA 2001. Glad this isnt a complete disaster, even if it could be a bit better.
"Menus are extremely clunky and prone to crashing in Ultimate Team": you literally confirmed my decision of not purchasing this game! Still having nightmares about the menus clunkiness in Captain Tsubasa on Switch 1 which made playing the game almost impossible.
Just loving the love for ISS 64, much prefer it to ISS ‘98.
“He’s had a crack!”
@Vyacheslav333 It's a 68GB game, I'm guessing a keycard was preferable to two game cards.
i'm confused, is it the same game as PS5 or not? like is the physics and animations and feel of the gameplay idenitcal? ( i know the frame rate isn't, but if its Ps5 at 30fps then thats all i want!)
Hoping for EA to issue a patch seems like wishful thinking.
Shame the switch 2 is great with Nintendo AAA MKW and DKB for 60fps.
But as soon as get near a generation game we are back to 30fps.
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@OldGamer999 we should aim for 24fps. That’s what movies are filmed at. Anything more is insane. We need things cinematic.
Seeing as how the BASE PS4 version runs at 60 fps, the fact that this version doesn't is completely unacceptable. Lazy optimization. DO NOT buy this.
@Sidewinder172
The scientific fact is that you'll experience a slightly longer period of input lag at 30 FPS, after pressing a button. Which directly translates to gameplay feeling less immediate. Why would there be such a thing as a "bandwagon of hate"? Each to their own.🤷🏻♂️
"A Fantastic Football Game, Once You're Used To The Frame Rate"
well the title alone doesn't encourage me to buy the game
I pre ordered it and cancelled it this week when i looked at some previews on youtube
Considering how Nintendo and most editors advertised about the power of the console, I was really expecting this game to run at 60fps.
Now i'll wait until an update improves things or until the next version
@Skunkfish 1. Files compression is a thing.
2. It's a football sim.
3. It's a Nintendo Switch 2 game.
4. How it can have the file size of 68GB!?
Even Cyberpunk is fully on cartridge! Think about it.
I've been loving this in handheld, and haven't been bothered once at switching between it and the ps5 pro version tbh. 30fps is fine, just need a match or two to adjust.
Do i have to get used to 120FPS then?
Ok but no Trails review?
@AmplifyMJ Celtic screenshots are a giveaway!
Mine is pre ordered and looking forward to it. Haven’t played it on either PS or Xbox for some time so the frame rate really won’t be an issue for me at all,
Glad that Chris has reviewed it as it maintains its consistency of reviews and he is one of the best there is.
Looking forward to diving in and helping Spurs win another trophy!
Everyone looks so tiny! 🔭
Glad to see a good review for this. I've been playing the EA footy franchise since the old PS3 days, almost every iteration, and FC 24 has been the choice for me (I left 25 alone since I had a hunch the NS2 would be out for 26, and I like to buy these digital so I don't fumble with a card every time I want to play). 30fps isn't a deal breaker for me (24 runs fantastic on my NS2 compared to OG Switch), FUT isn't my thing, and I don't have any friends who play anymore (my brother was the only one, and he's now passed). So for me, just playing career/manager/and rando kick-off matches in varying modes by myself or locally with the kids...this is 100% worth the price to me. It's a great way to blow off some steam, keep footy alive during the week (especially since Man United isn't in any extra comps this season), and take a quick break in the middle of the work day.
8/10 seems completely fair. Can't wait to pick it up this week (happy birthday to me).
" it’s worth pointing out that the drop from 60 to 30 for the Switch 2 version may obviously affect the visuals but doesn’t really affect the gameplay."
Of course it affects gameplay, this is silly. Just like last year the game just feels slower and less responsive on switch. Can't understand why they prioritize visuals.
Don't worry folks. The 2030 Switch 3 Edition will run at 60 FPS (Just like the PS5 from 2020)
Not big into sports games but I appreciate the effort. I think this takes Nintendo and sports games from “I would never play a sports game on Switch” to “I would play a sports game on Switch if I didn’t own any other console”
But I do think it would be more “Nintendo” if they would sacrifice some graphics for better performance. I’ve always liked Nintendo the best because they prioritize gameplay and physics over graphics
@sixrings
We need games at 60fps minimum
So much smoother and less graphical blurr etc.
Just try TOTK with the switch 2 update etc.
I'm going to do something very unpopular, defend EA, on this one at least.
Port last gen PS4 version at 1080/60 to Switch 2 - Ripoff! Legacy crap!
Port current gen version and it has a wobbly frame rate - Lazy Devs! Crap port!
Port current gen version, complete with all features and most of the graphics settings, but at 30fps - Lazy devs no 60fps no buy!
I personally hope it's just less familiarity/time with the Switch 2 hardware that is the issue and that optimisations can be made to FC27 with it still including all features/graphics of this year's version, but at 60fps.
I do think they are remiss in not offering a 120hz/40fps mode, and that could still be the way forward if 60fps remains off the table in future versions too.
I have it preordered on the Switch 2, in spite of having other options, let's see how it actually plays when in hand. I have played the Switch 1 FC 25 on the Switch 2 and inspite of that also being 30fps it plays absolutely fine, so I forsee no issues for me.
@TerribleTerabytes
I’ll buy WHATEVER I WANT thanks
Really looking forward to this. Getting good feedback elsewhere from anyone who isn’t bothered about the frame rate. Sports games are great portable time sinks.
Great and honest review as always Chris, thanks for sharing your thoughts.
I'll be picking this up as the Switch 2 is the only current gen console I intend to buy. So doubly happy it is decent.
P.s. am enjoying your Encyclopedias - any plans for a new one (Sega master system?)?
I will be buying this, it's usually something I'd buy on PS5 but I need to show my Switch 2 some love.
I skipped last year's release so I feel ready for a new one
If Chris is reviewing, you bet there’s gonna be a screenshot of a Celtic player chopping down the Rangers 🍀
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I'm not a football fan at all but I am enjoying the ongoing saga of Chris's annual FIFA reviews.
@TerribleTerabytes
😂 I’m quite happy with whatever reflection I get from choosing to buy the best portable football game around with my own money. Much rather that than arrogantly judging others Online for how they spend their money. I can’t think of much worse than the reflection I’d get from being that guy.
No mention of there not being an upgrade pack from the switch version....
people were getting 60fps on Switch 1 for FC25 with an overclock...
@TerribleTerabytes You said "If you want to waste money on a clearly inferior product, be my guest. Reflects on you more than it does I."
What's your issue here exactly? Why not let people who don't need 60fps enjoy their stuff?
Give it a rest already.
I dropped of playing fifa games after 19, had been playing since the first game back on the Mega Drive, these days there just Isn't competition for football games, EA have settled into a rut.
Back in the day we had sensible soccer, kick off, super soccer, striker and even the likes of Nintendo world cup and a load of others including tonns of football management games.
For me the pinnacle of Fifa games was the 2010 world cup game, slowly but surely its been downhill since.
@Rentaro it’s at the expense of people who like 60fps. So one side wins and one side loses.
@sixrings I understand the frustration - but the game is what it is at this moment, unfortunately. I would also have assumed it to be able to reach that sweet spot of 60fps, seeing there are many quality S2 offerings that do this. Perhaps it is a lacklustre effort indeed.
However there should never be a need to call out other people's purchase decisions, is what I'm saying (which is what happened here). If one doesn't like the current offering, just don't purchase it, but don't blame others for enjoying a version they like playing anyways.
Is there any difference between the Switch 1 and Switch 2 versions in handheld?
@OldGamer999 Yeah Zelda is nice at 60fps. It was still one of the greatest ever games at 30fps though, so... 🤷
Harsh words for an 8/10 review
@Axecon Only bad thing they said it's that it runs at 30fps. It's a great game though. 8/10 seems fair to me, even though I'd rather wait for next year's version, when they get used to the console and give us a proper 60fps football game.
Won't be a buy for me. Used to play the series up until FIFA 23 and since the name change I've never really had a reason to go back, and that is looking to be the same here. Besides Fantasy Premier League is enough to keep me occupied anyway.
I'm baffled the base PS4 version runs 1080p 60 FPS, but S2 is not giving a similar option. I wonder if it has to do with wanting the handheld and docked versions to be the same. I'm not sure if handheld can get as much power as PS4. Or it could be they targeted the S1 version with 30 FPS, and just polished that a bit for S2 rather than really try to build it from the ground up.
@norwichred lmao no it doesn't unless you have a magical version
Just remake Sega Soccer Slam!
We should aim for 1 frame per minute, at most. Anything more is crazy. How are you meant to really appreciate each sumptuous morsel of animation if it’s immediately swapped out for something else?
Imagine sitting in an art gallery, peacefully admiring the cascade of colours in Van Gogh’s Starry Sky, only to have it ripped off the wall and replaced with one of Francis Bacon’s bits of moody body horror. Yuck.
Life is right here, in the present moment. Stop wishing for that moment to be whisked away.
In all seriousness, 60fps would be nice and it’s a shame there isn’t the option of a performance mode, but the review does a good job of explaining why it’s not the dealbreaker it would be for most other sports games. Football, as a sport, has a degree of lag built it. It’s not ping pong or clay pigeon shooting. Things may look smoother at 60FPS, but waiting a maximum of 0.0167 seconds longer for your ‘shoot’ input to register is hardly a game changer when the in-game character would already take much longer than that to actually initiate the command.
30fps in 2025 for a soccer game is literally not acceptable. Especially on a brand new more powerful piece of hardware.
This should genuinely get like a 4/10. Come on have a backbone.
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@TerribleTerabytes I don't get the point of going into meltdown about how other people spend their money. Seems a bit odd. He's not going to take your advice in any shape or form, much the same as if you tried to tell me how to spend my money I would completely disregard it. Plus he's obviously not as bothered about framerates as you.
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@TerribleTerabytes perhaps because it's ridiculously trivial in the grand scheme of life? I dunno. Horses for courses I suppose.
Not having a cross platform transfer market for Ultimate Team absolute kills it from the off.
Removed - flaming/arguing
With the latest patch the game has become more fluid and natural. I strongly recommend. My latest verdict will be 8/10.
If this were some form of 4K/30 I would understand... but how can this not run at 1080/60 on Switch 2?
I might try it at a steep discount to see how much the frame rate bothers me.
If only we could get a proper Pro Evolution Soccer again with the Master League... Nope... We're getting a very arcade oriented game with 30 fps and a very boring career mode instead...
@Gohanjin
lol, came here to write how I wish Konami could show some support and the very last comment is related.
Konami, if you can’t be bothered porting your main football franchise over - and what’s up with no Master League of late - then at least give us Pro Evolution Soccer 3 and/or 6 (I’ll even buy 5 extra copies of those to give fellow NL readers to spread the love ;D)
I may try this FC game, but that’s just because a lack of alternatives Konami. Step it up
I was wondering if Nintendolife really played to the game for this review...
graphics are terrible, the game is often very laggy and the vibrations of the controller are horrific
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