Comments 236

Re: Review: Donkey Kong Bananza: DK Island & Emerald Rush (Switch 2) - DLC That's Ripe With Fun, But Could've Been More

Exerion76

Another cash grab, from Nintendo.
This definitely could, and should have been included on the cartridge.

Compare to Astro Bot (a much better game than DK Bananza) on PS5, which have gotten multiple free dlc, since the release, with extra stages, modes etc.

I played Bananza, up til layer 10, and just don't feel like finishing the rest. All the smashing and collecting got too damn repetitive. Hope we get a 2D Country game next.

Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest

Exerion76

@electrolite77
It's not magic. If a game is too demanding, then there is a limit to what can be done, with optimization.
Otherwise Cyberpunk etc would run at native 4K 120fps, with raytracing, on Switch 2.

Don't get me wrong here. It's still impressive that they can make these games run at all on handhelds. But mediocre performance will once again become the norm on newer demanding games, on Nintendo hardware.

Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest

Exerion76

Not surprising. It's a very demanding game, even for more powerful consoles.
You have to set expectations with these huge titles. Switch 2 is more powerful, but not THAT powerful. In portabel mode, it's even weaker than the Steam Deck. It only docked, when it surpasses that handheld.

And no it doesn't have anything to do with optimization, as some engines scale down better than others to mobile hardware.
Switch 2 is basically a portable PS4.
And once again the weak CPU is often an issue.

This is why I only play first party exclusives on Nintendo hardware.

Re: Video: We've Played Cronos: The New Dawn On Switch 2

Exerion76

The graphical and resolution downgrade, is pretty massive in some areas, but still, cool to see how the Switch 2 version turned out. From the looks of the upscaling artifacts, it seems that FSR is used, once again, instead of the superior DLSS...

I decided to just buy first party and exclusive indie games on Switch 2, and play the rest on my PC and Legion Go S.
I think UE5 games and upcoming AAA games, will struggle on Switch 2, unless they start to take proper advantage of using DLSS instead.

But things might improve, with some additional optimizations, both when it comes to software and the hardware itself. I wish the developers had access to more RAM for games. Just an additional 1GB (going from 9 to 10GB) could go a long way. Let developers free up more memory, by disabling game-chat and video capture functions. Would gladly trade those, for better performance in games. They could do it on Switch 1, so hopefully Nintendo will let them do the same on Switch 2, in the near future.

Re: Review: Ninja Gaiden: Ragebound (Switch) - A Gorgeous & Gory Return To The Series' 2D Roots

Exerion76

Why they didn't include a performance mode, when they knew about the Switch 2, is just insane.
Cancelled my physical Switch edition, and bought it on Steam instead. IF, it get's a Switch 2 patch, I might buy the physical.

This is NOT a game, you wanna play with the added input lag that 30fps brings, as it's VERY dependent on quick reflexes.
Even the new Shinobi demo, with more intense action, runs better on Switch 1.