@SuperEndriu a physical copy at this point would be worthless, they're still missing a large amount of content (Chronicle Mode is still missing 3 seasons of content)
@TerribleTerabytes the vast majority of Shovel Knight sales came when the base price was $15 (it only went up after the 2nd expansion), they've released nothing of their own development that isn't Shovel Knight, and are now resting the fate of their company on a new IP that's been twice delayed and where they're already 20000 copies in deep.
On one hand, this is a drastic issue that should be taken seriously, on the other hand this is a company that has released 1 game in 10 years (the Shovel Knight DLCs dont count, even when they were released as standalone) and is relying on a twice-delayed game in a niche style to save it, when even 100k sales is a decent achievement (although somehow the company has $2.5 million per-year deficit without any new content), and the only thing announced for after is another Shovel Knight game (a remake), this does feel self-inflicted.
Surprised to see not a single note or point on the dialogue, which is genuinely obnoxious and takes away from the experience the "chilled out" gameplay would imply is a constant, most made famous by the Vinesauce clip where a certain line of dialogue made him instantly pause the game and turn down the voice volume in settings (https://www.reddit.com/r/Vinesauce/comments/154ebm4/vinny_promptly_reacts_to_the_viewfinder_dialogue/). What's more aggregious is that this is completely optional - the vast majority comes from an external NPC you never meet.
@Olliemar28 don't think Nintendo Life journalists should be criticising anything else for being "bland", that's a "pot-calling-kettle-black" moment right there.
@Dom_31 "barely advdrtise" yet getting top 5 (behind Pokémon, ario Kart and 2 soccer games), on top of being a Warriors title (which aren't usually popular) is actually very good
@IceCatraz The most that was said at that was the delivery of the second half of the DLC (the first being the outfits) would be provided by February 28th, and the fact it coincided with Pokémon Day led people to assume it was deliberate, when in reality all it was saying was "the first bit is a pre-order bonus, and the actual DLC isn't coming for a few months".
This is a very dumb reason for delaying it 2 times, it's a nice sentiment but a minor delay to a physical release isn't that great a justification (especially when the issue is just "we missed something the first time we delayed it")
@SillyG I think you should read and follow your own comment, seems much more applicable to yourself than anyone else. You're the only one making comments about "not playing because of blasphemy", which is not exactly a rational argument.
@SillyG "I don't like how this game containing fictional characters insults the fictional characters I personally like" is the gist of this rambling, I take it?
@Orpheus79V vaguely saying "2 weeks ago" isn't really evidence enough, for all we know SEGA informed them to "ask Johnny" prior to the judgement, and it then took them until then to ask him directly, which would cover both scenarios. In reality, based on the wording of the judgement, Johnny doesn't have a claim anymore (accepting there was no breach of contract means that SEGA's use of the song - and licensing of it - without direct permission from or compensation for Johnny and Crush 40 was and is completely in their rights). As well as this, the wording doesn't seem to match a willingness from Crush 40; Johnny still believes the songs are solely his (even in spite of this ruling), so would likely not enter an agreement with SEGA that doesn't guarantee full ownership for future collaborations (not wanting to be burned twice), which would not seem attractive to SEGA (being that they have no reason to want a different deal).
To be fair to Team Cherry, a similar conversation already happened when they were charging (and maintaining) $15/€15 for the original Hollow Knight (even after 3 DLC releases) 7 years ago.
@iLikeUrAttitude except the read speed of a Switch 2 cartridge is 400 MB/s, which is 4 times faster than the Steam Deck running via Micro SD (where it is Steam Deck verified). This is just an illogical statement, coming from a company that didn't optimise the original release to begin with (when it was on PC and PS5) claiming that somehow the Switch is to blame.
"Confirmed" would be more accurate, they had already announced in the Kickstarter that the Switch stretch goal also applied to Switch 2 (or whatever it was going to be called).
@JohnnyMind don't see the logic in completely false speculation, everything you say after the dash is just a bad read. Looks more like a future update for the Switch 1 version will let it run better when played on Switch 2, not that a future version will make it a theoretical third-version of the game.
@Anti-Matter punishing the Pokémon game for using gameplay styles that have been implemented for 25+ years is an interesting reason to denounce a game. "The Pokémon game that is just standard battling only has standard battling" isn't that good an argument.
@Vyacheslav333 we're barely past 2 arcs since the last PW game, and the past 2 have had to do game-original versions of their most recent arc (Dressrosa and Wano respectively), and both were the weakest part of their games (just ended up being a "everyone is here" rush).
Shame on the article writer for putting controversy in quotation marks (usually denoting sarcasm), this was an actual issue that the company spent days denying, threatening to silence anyone who complained, and banning customers who asked for refunds from ever being allowed to buy from Dbrand again (even when they publically admitted fault, they still haven't reversed that part). For a sight that seems to take everything shat out of the mouths of former Nintendo employees (or known leak grifters) at face value, this part seems to have been conveniently never been report.
This doesn't even deserve an article, he has no proof beyond "trust me". This is giving way too much credit, and the "evidence" of facts in the past is getting one specific date right (even then claiming it was way more than what it ended up being) and a very generic "more games will come to the Switch 2" statement. I think a lot of people would prefer if NL stop giving attention to very broad statements by people with as much insight and knowledge of the subject as the readers of their articles.
A lot of people are taking these claims at face value, but when you look at these "announcements" in a timeline, it feels more like a blatant lie than anything.
This claim about "company shutting down" was made just days leading into Switch 2 release, where it would get more attention
It also coincidentally had a discount just after this claim
The "dedicated" head writer did another Danganronpa-like game with another developer and announced it very soon after
I do think we were at least fooled into the severity of what was happening, and judging from the fact these issues would've been present months and years before this recent announcement, and Kodaka was apparently happy enough to co-develop a game that effectively occupied the same space as the one for his own company (whilst simultaneously claiming that the closure of Too Kyo Games would signal the end of this style of games entirely), that this was just an attempt to bolster sales numbers leading into the end of the financial quarter, by piggybacking off Switch 2 release and FOMO.
An actual connection to Nintendo was in the game, yet your "reporters" thought it more appropriate/significant to say "there's 3 mushrooms in the game, that has to be a Mario Kart reference"
Dbrand were threatening people who were attempting to refund (and later chargebacking when Dbrand were initially refusing) and outright stating that they'd prefer if those people were never Dbrand customers again, it'll be interesting to see how they're going to walk back those comments now they've outright admitted the problem was valid.
"3 mushrooms appear in a game, this must be a Mario reference" is genuinely one of the worst reasons to possibly connect this game to being Nintendo-related new.
@YoshiTails Hyrule Warriors is 1080p 60fps across both docked and handheld (handheld previously ran it at 1080p 30fps with some slowdown), but cutscenes are still 30fps (which has always been the case across all versions).
These aren't new handhelds, they're standard Asus ROG Ally devices with Xbox branding on them. It's like calling the Backbone with Xbox buttons an Xbox controller.
@Nintendo_Thumb it's doing what Astro's Playroom did in 2020 but to a lesser extent, it's paid content for what is essentially a demo, and the game locks content behind the purchase of the accessories (some of which cost $80). It's a demo that was re-priced to be a quick cashgrab, it's the type of software you would expect to be included for free, and as others (including me) have said, Astro's Playroom did the same to a higher scale for free.
From the reviews I've been reading, the latest build has the following problems:
Fast travel only works to the most recent beacon, which are not spread out evenly through a level, meaning that if your objective is in a level you've already beaten, you have to replay it up until the objective
Basically no codex for in-game effects and descriptions. In this type of game (where you're aiming for specific items to enhance builds), this is a detriment and you basically trial-and-error every effect to see what it does.
Weapon pick-ups don't preview what the differences in power/effects the new weapon has unless it's picked up and checked in inventory.
Logical issues that break immersion (e.g. Heavy Armor - usually the tank in other games of the genre - only defends against singular types whereas Light Armor grants both a speed and resistance against all types, dual-handed weapons still give the option for an off-hand weapon even if it wouldn't be physically possible - like a dual-gauntlet user being able to use a bow (itself a two-handed weapon)).
Mobile-game-like timer requirements on in-game quests and resource generators
The biggest issue is the game was advertised as being an MMO (or at least having MMO-esque co-operation mechanics), and then later pushed to "first patch after EA launches". A year later, there still isn't these mechanics, nor are they anywhere in any published roadmap. Fundamentally, the game that was advertised has not yet been delivered.
@CadErik Someone needs to learn the concept of isometric viewpoints and perspective. You're counting an extra bar on the closer side only because more of the bridge is seen on that side (the supporting cable dips down way more than the one in the background, which also exposes an extra support beam). In reality, both sides have the same amount of bars (3) and are approximately similarly-spaced. Calling out AI art is fine, but those reasons are completely wrong.
@Hisui25002 and they later admitted they were lying and it all based on a leaked render. It’s why they’re being sued; Genki are NOT an accessory partner with Nintendo (hence not being supplied any official material) yet their advertising implies as such.
@Jester676 Nintendo have a partnership with a 3rd-party accessory maker (Hori). From the context of them, they've worked hard to secure this deep partnership, then a second company comes out and starts claiming theyre also officially supported and have been given access to early Switch 2 design specs in order to make their accessories too. This can also damage anyone who did attempt to gain access to this for other reasons (developers) and didn't, yet see a random accessory maker who aren't even the main ones claim they have it. There's an actual case here, Genki clearly are profiting off this deception, and at the very least were not given official specs from Nintendo so shouldn't have been able to start making accessories until such a time as they received an official console (which was more than likely after release), and as such have gained something they should never have.
1). He submitted an early build of the game 2). Later on, he submitted a "patch" (in reality, adding in a lot of fixes and assets) 3). Nintendo reviewed the build submitted (1) and not the build with the patch (2). 4). Nintendo told them that (1) wasn't in a playable state. Dev told them to use (2) as that was a more finalised version. 5). Nintendo told them that (1) was the build to be reviewed, and that (2) added in so much additional content it should have been its own submission. 6). Nintendo rejected the build, and told them to re-submit (2) over as a new build for release.
All in all, this is very standard, and is being blown out of proportion by an anti-Nintendo mindset, when in reality it's "Nintendo are being strict on their submissions" at best (and again, understandable considering that this will also be available on Switch 2, and we're in the run up to the console's release), and "the dev is the one at fault for this" in the more neutral position.
@JohnnyMind this opinion is objectively wrong, and puts further onus on the consumer identifying low-tier and AI-generated content rather than Nintendo (who, as owners of the platform, are the ones that SHOULD be reviewing content in the first place). Based on some of the wording, I actually think Nintendo's in the right here: the patch wasn't a bug fix, it was actively adding in content that should be present in a day-1 release, and the dev failed to articulate that this was the case (in reality a patch that adds in content that would be expected in the base release isn't just a quick fix). Nintendo effectively said "your original submission was too broken, your "patch" is too substantial, and you're claiming that the submission + patch constitutes the day 1 release, so make a new submission of the finished build". This is actually good management.
@JohnnyMind to be contrasting, it is actually very right for companies to copyright gameplay mechanics (provided the use case isnt something actually generic), its the withholding of the mechanic when not being used is when its not OK (Nemesis being a prime example), but you can't argue Pokémon wasn't using the mechanics in question, nor is it unfair that Nintendo (a company with partial ownership of Pokémon) is using them. The Palworld claim that it should be fair use is nonsense; a lot of the games they mention aren't using the mechanics in the same way, Nintendo can't be blamed for using the mechanics they partially own, and Pocketpair are literally claiming Pokémon using the mechanics in different games in the same franchise should allow Palworld to use them too.
Making a whole article about non-Nintendo items, with a very weak link ("you need aTY to play games" isn't that strong a reason, it's very basic), just so you can put referral links for $900+ items is a very scummy move.
@MrGawain 1). "recent" is 2011/2014, over 10 years ago 2). Beyond the power-ups in the second game of GO being considered OP and "spammy" by the community (all just resulting in extra Special Move bars), there was an upgrade in quality in the GO era. 3). You're basing your "facts" off clear personal opinion.
Got it, bought my controllers (2 GC, 1 Pro). Not buying a major pre-order from Nintendo Store ever again (the controllers can arrive whenever as long as they do)
@Fizza Smyths are the only retailer that does gaming in Ireland at this point (although the new Amazon will give them a challenge), they know they don't have to do anything better than RRP.
@JamesR it really should be free, this is a gimmick that's effectively a lesser version (read: blatant copy) of what Astro's Playroom on PS5 is (and that's at least a 3-hour platforming adventure, on top of being a very good game in its outright)
Comments 262
Re: Inazuma Eleven: Victory Road Update 1.4 Brings Ranked CPU Matches, Advance Win, And More
@SuperEndriu a physical copy at this point would be worthless, they're still missing a large amount of content (Chronicle Mode is still missing 3 seasons of content)
Re: "It's Make-Or-Break For Sure" - Shovel Knight Dev's Fate Rests On Upcoming Zelda-Like
@TerribleTerabytes the vast majority of Shovel Knight sales came when the base price was $15 (it only went up after the 2nd expansion), they've released nothing of their own development that isn't Shovel Knight, and are now resting the fate of their company on a new IP that's been twice delayed and where they're already 20000 copies in deep.
Re: "It's Make-Or-Break For Sure" - Shovel Knight Dev's Fate Rests On Upcoming Zelda-Like
On one hand, this is a drastic issue that should be taken seriously, on the other hand this is a company that has released 1 game in 10 years (the Shovel Knight DLCs dont count, even when they were released as standalone) and is relying on a twice-delayed game in a niche style to save it, when even 100k sales is a decent achievement (although somehow the company has $2.5 million per-year deficit without any new content), and the only thing announced for after is another Shovel Knight game (a remake), this does feel self-inflicted.
Re: Review: Viewfinder (Switch) - Reality-Shifting Puzzler Is A Chilled, Mind-Bending Experience
Surprised to see not a single note or point on the dialogue, which is genuinely obnoxious and takes away from the experience the "chilled out" gameplay would imply is a constant, most made famous by the Vinesauce clip where a certain line of dialogue made him instantly pause the game and turn down the voice volume in settings (https://www.reddit.com/r/Vinesauce/comments/154ebm4/vinny_promptly_reacts_to_the_viewfinder_dialogue/). What's more aggregious is that this is completely optional - the vast majority comes from an external NPC you never meet.
Re: Pokémon Pokopia Gets March 2026 Release Date, Brand New Trailer Coming This Week
@Olliemar28 don't think Nintendo Life journalists should be criticising anything else for being "bland", that's a "pot-calling-kettle-black" moment right there.
Re: UK Charts: Hyrule Warriors: Age Of Imprisonment Just About Scrapes Into The Top Five
@Dom_31 "barely advdrtise" yet getting top 5 (behind Pokémon, ario Kart and 2 soccer games), on top of being a Warriors title (which aren't usually popular) is actually very good
Re: Pokémon Legends: Z-A's Mega Dimension DLC Scores December Release Date
@IceCatraz The most that was said at that was the delivery of the second half of the DLC (the first being the outfits) would be provided by February 28th, and the fact it coincided with Pokémon Day led people to assume it was deliberate, when in reality all it was saying was "the first bit is a pre-order bonus, and the actual DLC isn't coming for a few months".
Re: Terminator 2D: No Fate Has Been Delayed Again On Switch
This is a very dumb reason for delaying it 2 times, it's a nice sentiment but a minor delay to a physical release isn't that great a justification (especially when the issue is just "we missed something the first time we delayed it")
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
@SillyG I think you should read and follow your own comment, seems much more applicable to yourself than anyone else. You're the only one making comments about "not playing because of blasphemy", which is not exactly a rational argument.
Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release
@SillyG "I don't like how this game containing fictional characters insults the fictional characters I personally like" is the gist of this rambling, I take it?
Re: Persona 3 Reload Is Getting A Free Update This Week Adding Eight Songs
@TensuraFan7 official announcement says the patch is also coming to other platforms same day
Re: Digital Foundry Breaks Down Super Mario Galaxy 1 + 2 On Switch 1 & 2
@canaryfarmer there isn't a Switch 2 version, it just plays better on the Switch 2
Re: Sonic Adventure 2 'Live And Learn' Lawsuit Dismissed, Crush 40 Musician Issues Statement
@Orpheus79V vaguely saying "2 weeks ago" isn't really evidence enough, for all we know SEGA informed them to "ask Johnny" prior to the judgement, and it then took them until then to ask him directly, which would cover both scenarios. In reality, based on the wording of the judgement, Johnny doesn't have a claim anymore (accepting there was no breach of contract means that SEGA's use of the song - and licensing of it - without direct permission from or compensation for Johnny and Crush 40 was and is completely in their rights). As well as this, the wording doesn't seem to match a willingness from Crush 40; Johnny still believes the songs are solely his (even in spite of this ruling), so would likely not enter an agreement with SEGA that doesn't guarantee full ownership for future collaborations (not wanting to be burned twice), which would not seem attractive to SEGA (being that they have no reason to want a different deal).
Re: One Piece: Pirate Warriors 4 - Switch 2 Edition Announced, Includes Free Upgrade For Switch Owners
@sixrings the lesson would be “charge the upgrade for free, but monetise every update that’s been put in since release”.
Re: Virtual Boy Is Being Added To Nintendo Switch Online
@norwichred becuase you watched the US version of the stream (which is the most popular channel), the other regional streams didnt have that warning.
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
To be fair to Team Cherry, a similar conversation already happened when they were charging (and maintaining) $15/€15 for the original Hollow Knight (even after 3 DLC releases) 7 years ago.
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@iLikeUrAttitude except the read speed of a Switch 2 cartridge is 400 MB/s, which is 4 times faster than the Steam Deck running via Micro SD (where it is Steam Deck verified). This is just an illogical statement, coming from a company that didn't optimise the original release to begin with (when it was on PC and PS5) claiming that somehow the Switch is to blame.
Re: Sonic "Love Letter" Rollin' Rascal Announced For Switch 2
"Confirmed" would be more accurate, they had already announced in the Kickstarter that the Switch stretch goal also applied to Switch 2 (or whatever it was going to be called).
Re: Dragon Ball: Sparking! ZERO Switch And Switch 2 Performance & Resolution Detailed
@JohnnyMind don't see the logic in completely false speculation, everything you say after the dash is just a bad read. Looks more like a future update for the Switch 1 version will let it run better when played on Switch 2, not that a future version will make it a theoretical third-version of the game.
Re: Pokémon Champions Confirmed For Switch 2, Includes "Free-To-Start" And "Paid" Digital Version
@Anti-Matter punishing the Pokémon game for using gameplay styles that have been implemented for 25+ years is an interesting reason to denounce a game. "The Pokémon game that is just standard battling only has standard battling" isn't that good an argument.
Re: One Piece: Pirate Warriors 4 Officially Reveals Character Pass 3 DLC
@Vyacheslav333 we're barely past 2 arcs since the last PW game, and the past 2 have had to do game-original versions of their most recent arc (Dressrosa and Wano respectively), and both were the weakest part of their games (just ended up being a "everyone is here" rush).
Re: Dbrand 'Joy-Lock' Replacements Now Available Following Killswitch Joy-Con "Controversy"
Shame on the article writer for putting controversy in quotation marks (usually denoting sarcasm), this was an actual issue that the company spent days denying, threatening to silence anyone who complained, and banning customers who asked for refunds from ever being allowed to buy from Dbrand again (even when they publically admitted fault, they still haven't reversed that part). For a sight that seems to take everything shat out of the mouths of former Nintendo employees (or known leak grifters) at face value, this part seems to have been conveniently never been report.
Re: Prominent YouTuber Doubles Down On Belief That A Nintendo Direct Is Due This Month
This doesn't even deserve an article, he has no proof beyond "trust me". This is giving way too much credit, and the "evidence" of facts in the past is getting one specific date right (even then claiming it was way more than what it ended up being) and a very generic "more games will come to the Switch 2" statement. I think a lot of people would prefer if NL stop giving attention to very broad statements by people with as much insight and knowledge of the subject as the readers of their articles.
Re: Pokémon Legends: Z-A Is Getting Its Very Own Switch 2 Bundle
@ParrakerriRush stop with the basic ragebait, we all know exactly why a Pokémon game would get bundled over less popular franchises.
Re: 112 Games You Should Pick Up In Nintendo's Summer Switch eShop Sale (Europe)
@Markatron84 it's the 2D Crash Bandicoot I haven't had since the GBA
Re: Level-5 Delays Inazuma Eleven: Victory Road For Switch And Switch 2
@Bluelink45 it was supposed to come out alongside the new anime series... in 2018.
Re: 'The Hundred Line' Dev No Longer Sees "Bankruptcy As A Serious Future"
A lot of people are taking these claims at face value, but when you look at these "announcements" in a timeline, it feels more like a blatant lie than anything.
I do think we were at least fooled into the severity of what was happening, and judging from the fact these issues would've been present months and years before this recent announcement, and Kodaka was apparently happy enough to co-develop a game that effectively occupied the same space as the one for his own company (whilst simultaneously claiming that the closure of Too Kyo Games would signal the end of this style of games entirely), that this was just an attempt to bolster sales numbers leading into the end of the financial quarter, by piggybacking off Switch 2 release and FOMO.
Re: A Nintendo Subsidiary Helped Out On The Development Of Death Stranding 2
An actual connection to Nintendo was in the game, yet your "reporters" thought it more appropriate/significant to say "there's 3 mushrooms in the game, that has to be a Mario Kart reference"
Re: Dbrand Admits Its Joy-Con Detachment Response Was "Spectacularly Terrible"
Dbrand were threatening people who were attempting to refund (and later chargebacking when Dbrand were initially refusing) and outright stating that they'd prefer if those people were never Dbrand customers again, it'll be interesting to see how they're going to walk back those comments now they've outright admitted the problem was valid.
Re: Random: Death Stranding 2 Has Mushroom Kingdom References, Just Like Its Predecessor
"3 mushrooms appear in a game, this must be a Mario reference" is genuinely one of the worst reasons to possibly connect this game to being Nintendo-related new.
Re: Feature: 11 Games With 'Secret' Performance Bumps You Should Revisit On Switch 2
@YoshiTails Hyrule Warriors is 1080p 60fps across both docked and handheld (handheld previously ran it at 1080p 30fps with some slowdown), but cutscenes are still 30fps (which has always been the case across all versions).
Re: Xbox Officially Enters The Handheld Space, But Nintendo Won't Be Worried
These aren't new handhelds, they're standard Asus ROG Ally devices with Xbox branding on them. It's like calling the Backbone with Xbox buttons an Xbox controller.
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@Nintendo_Thumb it's doing what Astro's Playroom did in 2020 but to a lesser extent, it's paid content for what is essentially a demo, and the game locks content behind the purchase of the accessories (some of which cost $80). It's a demo that was re-priced to be a quick cashgrab, it's the type of software you would expect to be included for free, and as others (including me) have said, Astro's Playroom did the same to a higher scale for free.
Re: Don't Worry, 'Ori And The Blind Forest' Dev Probably Isn't Shutting Down
From the reviews I've been reading, the latest build has the following problems:
The biggest issue is the game was advertised as being an MMO (or at least having MMO-esque co-operation mechanics), and then later pushed to "first patch after EA launches". A year later, there still isn't these mechanics, nor are they anywhere in any published roadmap. Fundamentally, the game that was advertised has not yet been delivered.
Re: Nintendo Says AI-Generated Images "Were Not Used" In Mario Kart World
@CadErik Someone needs to learn the concept of isometric viewpoints and perspective. You're counting an extra bar on the closer side only because more of the bridge is seen on that side (the supporting cable dips down way more than the one in the background, which also exposes an extra support beam). In reality, both sides have the same amount of bars (3) and are approximately similarly-spaced. Calling out AI art is fine, but those reasons are completely wrong.
Re: The Company That "Leaked" Switch 2 Is Being Sued By Nintendo
@Hisui25002 and they later admitted they were lying and it all based on a leaked render. It’s why they’re being sued; Genki are NOT an accessory partner with Nintendo (hence not being supplied any official material) yet their advertising implies as such.
Re: Xbox's Latest Multiplatform Release Has Been Announced
Removed
Re: The Company That "Leaked" Switch 2 Is Being Sued By Nintendo
@Jester676 Nintendo have a partnership with a 3rd-party accessory maker (Hori). From the context of them, they've worked hard to secure this deep partnership, then a second company comes out and starts claiming theyre also officially supported and have been given access to early Switch 2 design specs in order to make their accessories too. This can also damage anyone who did attempt to gain access to this for other reasons (developers) and didn't, yet see a random accessory maker who aren't even the main ones claim they have it. There's an actual case here, Genki clearly are profiting off this deception, and at the very least were not given official specs from Nintendo so shouldn't have been able to start making accessories until such a time as they received an official console (which was more than likely after release), and as such have gained something they should never have.
Re: Switch 2 Launch Day Delivery "Not Guaranteed" From Nintendo In The US
@Jack_Goetz and that was before an orange man decided to ***** up the entire world
Re: UK Charts: Are People Just Waiting For Switch 2 Now? Sure Seems Like It
Removed
Re: Switch 2 GameCube NSO Controllers Up For Pre-Order On My Nintendo Store UK
@Cathalm only for those invited to pre-order (bought my 2 back then too).
Re: "Frustrating" Nintendo Cert Process Causes Last-Minute Switch Delay For 'Old Skies'
@Ryu_Niiyama From my summary:
1). He submitted an early build of the game
2). Later on, he submitted a "patch" (in reality, adding in a lot of fixes and assets)
3). Nintendo reviewed the build submitted (1) and not the build with the patch (2).
4). Nintendo told them that (1) wasn't in a playable state. Dev told them to use (2) as that was a more finalised version.
5). Nintendo told them that (1) was the build to be reviewed, and that (2) added in so much additional content it should have been its own submission.
6). Nintendo rejected the build, and told them to re-submit (2) over as a new build for release.
All in all, this is very standard, and is being blown out of proportion by an anti-Nintendo mindset, when in reality it's "Nintendo are being strict on their submissions" at best (and again, understandable considering that this will also be available on Switch 2, and we're in the run up to the console's release), and "the dev is the one at fault for this" in the more neutral position.
Re: "Frustrating" Nintendo Cert Process Causes Last-Minute Switch Delay For 'Old Skies'
@JohnnyMind this opinion is objectively wrong, and puts further onus on the consumer identifying low-tier and AI-generated content rather than Nintendo (who, as owners of the platform, are the ones that SHOULD be reviewing content in the first place). Based on some of the wording, I actually think Nintendo's in the right here: the patch wasn't a bug fix, it was actively adding in content that should be present in a day-1 release, and the dev failed to articulate that this was the case (in reality a patch that adds in content that would be expected in the base release isn't just a quick fix). Nintendo effectively said "your original submission was too broken, your "patch" is too substantial, and you're claiming that the submission + patch constitutes the day 1 release, so make a new submission of the finished build". This is actually good management.
Re: What's Palworld Dev's Defence Against Nintendo's Lawsuit? Pikmin 3, Apparently
@JohnnyMind to be contrasting, it is actually very right for companies to copyright gameplay mechanics (provided the use case isnt something actually generic), its the withholding of the mechanic when not being used is when its not OK (Nemesis being a prime example), but you can't argue Pokémon wasn't using the mechanics in question, nor is it unfair that Nintendo (a company with partial ownership of Pokémon) is using them. The Palworld claim that it should be fair use is nonsense; a lot of the games they mention aren't using the mechanics in the same way, Nintendo can't be blamed for using the mechanics they partially own, and Pocketpair are literally claiming Pokémon using the mechanics in different games in the same franchise should allow Palworld to use them too.
Re: Best 4K TVs For Nintendo Switch 2
Making a whole article about non-Nintendo items, with a very weak link ("you need aTY to play games" isn't that strong a reason, it's very basic), just so you can put referral links for $900+ items is a very scummy move.
Re: Inazuma Eleven: Victory Road Finally Has Release Date, Out On Switch 2 Day One
@MrGawain 1). "recent" is 2011/2014, over 10 years ago
2). Beyond the power-ups in the second game of GO being considered OP and "spammy" by the community (all just resulting in extra Special Move bars), there was an upgrade in quality in the GO era.
3). You're basing your "facts" off clear personal opinion.
Re: Poll: Did You Get A Switch 2 Purchase Invite From Nintendo Yet? (Europe)
Got it, bought my controllers (2 GC, 1 Pro). Not buying a major pre-order from Nintendo Store ever again (the controllers can arrive whenever as long as they do)
Re: Hades II Will Officially Launch On Switch 2 & Switch Ahead Of Other Consoles
Are we this far behind on Direct announcements? This was confirmed as "launching as a console exclusive" in the Direct a week ago.
Re: Select EU Retailers Are Abandoning Nintendo's Suggested Retail Price For Switch 2 Games
@Fizza Smyths are the only retailer that does gaming in Ireland at this point (although the new Amazon will give them a challenge), they know they don't have to do anything better than RRP.
Re: Nintendo Switch 2 Welcome Tour Price Has Been Confirmed
@JamesR it really should be free, this is a gimmick that's effectively a lesser version (read: blatant copy) of what Astro's Playroom on PS5 is (and that's at least a 3-hour platforming adventure, on top of being a very good game in its outright)