IGN is the only one I agree with (it’s is unusual for me to agree with IGN!) They’re absolutely right that two more worlds full of new levels would have been far more interesting than a bunch of multiplayer minigames.
@GoldenSunRM Thanks. All I have embedded in my mind is collecting 100 gold thingies in Turok 1 and he'd growl "I AM TUROK!" when he got an extra life! 😂
Exactly the sort of preview for me. I’m not remotely interested in multiplayer, so without a new world with a bunch of new levels added this DLC just isn’t for me. If they’d added an 120fps mode I might have been tempted but it seems there isn’t even that.
This is definitely my most wanted game at the moment after playing the demo, it was so much fun. I'm surprised there's no performance mode though, I was getting 40fps+ on Steam Deck so Switch 2 should be able to get closer to 60fps. Maybe later parts of the game are more complex and would make the frame rate too uneven?
@DennisReynolds I haven’t seen it on PS5, but I have beaten it on Steam Deck. They made an interesting and I think valid choice to always prioritise the characters, so they are always full detail even if the backgrounds are heavily cut back.
There were times I thought I must be watching something pre-rendered because the characters looked so good and then I’d see a house in the background with holes in the roof because the LOD was super aggressive to save the frame rate. 😂
So I would expect the Switch 2 to have a much better showing than the Steam Deck. The difference between Cyberpunk on Steam Deck versus the Switch 2 is pretty huge. Anyway, fingers crossed Square do a good job.
Pragmata is currently the only one I’m really excited for. Loved the demo so I can’t wait to play the full thing. I’m going to get RE9 as well, but I didn’t really like the RE4 Remake compared to the original, so I’m not sure if I’ll like this one either.
A lot of the other games I already have on other platforms, so I won’t be rebuying those.
It’s not surprising to see developers are interested in the Steam Deck. Being a PC it does offer more freedom for customisation/mods and allows one to tinker. For tech heads that’s always going to be more interesting than a locked down platform.
Rebirth should run fine on Switch 2. Square managed to get it running fairly well on Steam Deck, just backgrounds dialled back to basic so the characters were always full detail. The Switch 2 with DLSS should have no problem turning in a much better looking and running port.
Part 3 is probably being built with Switch 2 in mind now, so that should be a safe bet too (especially if sales are good on Switch, it will encourage Square to ensure it’s a good port).
Reunion seems the obvious choice given the meaning it has to the story. The only other name I thought they might choose is "Resurrection", but that would only apply if they plan on reversing a certain well known event that I won't spoil just in case.
I'm sticking with just the original game. For £20 I'd expect more single player content, like a whole new area with new levels. There's too much multi-player stuff here which I'm not interested in.
I think if they gave me an extra discount for already owning the original FFVII I might have bought this, but it's too expensive considering I already own it on PS4 Pro and PC. That said, I did like the various optional gameplay tweaks I found in the menu like faster AP and EXP gain. I don't remember that in either of the other versions I own, so either it's just for the demo or it's something extra they've added for the Switch 2 version (which does actually make it quite tempting to get).
I loved this version of the game, I must have replayed it 5 or 6 times. The stabby bits they added were pretty cool too. Overall I really enjoyed it, I might dig out the 3DS and give it another go.
I love Code Veronica (specifically the DC version, I didn't really like the changes made for CV:X released later). That said, I still think it plays well today and doesn't really need a remake, I still think the same of the RE4 remake as well, I much prefer the original.
I'm not sure how much of CV's story will be able to be told without some disclaimers or being heavily changed. Will Claire still call Alfred a "cross dressing freak" for example? Will he still be trying to kill people while dressed up as his sister? Keeping those elements would probably kick off more of a furore than we saw with the alleged racism of RE5.
Personally I loved MP4, I’ve actually beaten it 4 times now. I enjoy zig-zagging across Sol Valley and smashing crystals on the way to the next zone or coming across a shrine with a puzzle to solve to get an upgrade. I think the gyro aiming and 120fps make the whole thing extremely playable and I really enjoyed re-visiting areas to collect power-ups I previously couldn’t reach.
The only thing I really don’t like about the game is the ending. I thought it was a massive disservice to Samus’ character and was just really stupid.
I suppose the main reason I liked MP4 is because I’m not much of a Metroid Prime fan, I’ve always found MP1 quite flawed. Most of the elements are great, but it takes forever to travel across the world looking for where to go next and worse still, there are rooms that lock the doors and force you to fight enemies every time you go through them. Couple that with how bullet spongey enemies are and I’ve never really enjoyed the combat or the exploration in MP1. And then after spending ages wandering around it goes and tells you where to go next. Either tell me straight away or not at all… I’m sorry but I just find MP1 tedious.
Ugh, I'm not touching this until they fix the gyro. Aspyr really aren't good when it comes to controls, the tank controls in their Tomb Raider remasters don't properly match the classic control layout either.
@Kazman2007 Oh yeah, I have those buttons switched via the system remap because I want to look at the map far more often than I want to summon Viola. Not being able to swap those in the options is annoying!
Generally I find the controls, especially the gyro aim, to be excellent. The one shortcoming is for some reason you can’t use gyro when swinging with the grapple beam or hooked onto a wall with it. I don’t really understand why that’s not in there.
As for the rest of the game, I actually love zigzagging across the desert smashing through green crystals as I come across them or solving a shrine puzzle to unlock an upgrade. In fact I’m actually on my fourth replay of the game now… 😳 I did find the NPCs a bit annoying, but overall I quite liked them, especially fangirl Armstrong. My only real criticism is the rubbish ending…
I do wish Nintendo would improve their system level control remapping, that way games wouldn’t need to offer customisation themselves. Just changing the system from having four generic slots to a slot or two per game would be a big step in the right direction. One of the reasons I still play more on the Steam Deck is because the control customisations are so deep you can do practically anything with them (including adding gyro to games that don’t have it).
If only Nintendo could use all the extra processing power of the Switch 2 to finally allow the right analogue stick to look up and down when using gyro aiming…
@KingMike Based on the article thumbnail I thought this was going to be about Super Ghouls ‘n’ Ghosts as that’s the game I most associate with that Capcom boot screen. 😅
I think you’re right though, Area 88 definitely had it and so too did the original release of Final Fight (with Final Fight Guy upgraded to the new logo).
This is a good decision. While I did manage to beat it, the early part of the game where you have little ammo and weak weapons was the hardest part.
While their solution works, I personally don’t think they needed to give the player more health or nerf the enemies, I think they just needed to increase the amount of ammo you get from crafting/pick ups and add maybe 2 extra inventory slots from the start.
The funny thing is, I played New Game+ and absolutely walked all over the game with my fully powered up weapons and suit, which just goes to show the game isn’t hard per se, it’s just how underpowered you are at the start that makes it so hard.
Loved the demo, I replayed it several times. I just hope they didn’t release it too soon, I’ve had cases like this before where I’m totally ready to buy the game after beating the demo, but by the time it actually launches my enthusiasm has cooled off.
I’ll have to give this game a go, it always surprises me how popular the Rayman games are. Back in the day I assumed it was another generic ‘90s mascot platformer, although I did really enjoy the Rayman game on the Wii U!
The NPCs did grow on me (to the point that I hate the ending and feel it ruins the game), but chances are I would never have heard this extra dialogue anyway as I tended to go through the base room so quickly that they never managed to finish any dialogue they’d started! 😅
A huge improvement on earlier US releases (especially the one where MegaOldMan looks like he’s messed his pants) but the Japanese version is still the clear winner. The US one reminds me a bit of the art style of those old Garbage Pail Kids cards!
Funnily enough I think Cronos The New Dawn is my GOTY, I’ve replayed it twice and I’ve found myself thinking about the story a lot.
I liked DK Bananza a lot, but I just haven’t felt the need to replay it endlessly like I did with Odyssey. Mario Kart World just isn’t fast enough for me, I’ll give it another chance if they ever add 200cc.
I like the "option to toggle respawning enemies off" feature, it is quite annoying to clear an area and suddenly find enemies have come back again as it makes exploration more difficult.
I'm not happy about the "Removed Acclaim intro cutscene" though. The letters dropping into place with colourful explosive particles is quite iconic to starting the game up and it was a pretty effect too. It's a bit like watching a Star Wars film without the 20th Century Fox fanfare.
Sounds like they've reversed the gyro activation trigger, it should come on when the menus are closed and switch off when the menu is open! 😅 Should be an easy fix for them.
I love this game, and at this price it's pretty much a no-brainer for me. Borrowing elements from the TV show Lost and the film The Descent just worked so well. It's such a shame the two sequels somehow lost what made this one special.
Dichen Lachman as Impa is a great choice. I didn’t previously have any thoughts about who would be suitable, but now I’ve got her in my head she does seem perfect for it.
Man, I really wish I’d actually liked Breath of the Wild, it was basically everything I didn’t want in a Zelda game, and it seems like that’s the only style we’re going to get from now on. 😢
I remember being so impressed with the fireworks at the end of Super Mario World, but then not long after both Super Ghouls ‘n’ Ghosts and Legend of Mystical Ninja did them even better! 😅
Also, special mention to the final track of Ridge Racer Type 4 where the fireworks go off on the final lap just as the new millennium begins.
I do like the choice of the FFVII fireworks though, that scene had a lot of importance to the characters so that might be the best one.
I think the Japanese one is trying to depict how you can visit other peoples’ villages with the two worlds. That no-one has picked up on this probably shows it wasn’t a very effective way of conveying that feature!
If only the customisation also let you use gyro to control the right stick, then lots of games that never properly supported gyro could be played with it.
I had a quick wander around in the demo, the key thing I was excited to try was 21:9 mode as I have an ultra wide, but the image isn't 21:9 squashed into 16:9 which I could then stretch to fit on my monitor, instead its a letterboxed 21:9 and sadly my monitor can't zoom to fit. 😢 Oh well, given how many games have launched over the past three days it's probably a good thing I don't want to buy this as well.
@1UP-HUSKY Same. We used to get CDs with music from the games and recreations of old Game & Watches. Now we get cardboard cutouts with a magnet on the back. 🙄
How long would it take to do 1000 battles? If it's a tediously long grind then this seems justified, if it's only 10-15 mins then obviously it would be better to actually play the game.
Oh no, please don’t put Tetris DS on there! It was practically all I played on the DS when I got it and then when I re-bought a cartridge for my 3DS that’s all I played on there as well! This could mean I lose my Switch 2 to Tetris DS too! 😆
I play on an AV Famicom with the Hi-Def NES mod. I regret parting with my RGB modded console as I play all my old consoles (except this one!) on a CRT these days.
I don’t bother getting my original carts out though, I just use a NES PowerPak with a 72-pin to 60 adaptor. I also have the NES FourScore plugged in so I can be lazy and use auto-fire in Robocop and Super C. Finally, my dogbone controller is modded with an 8-bitdo wireless conversion.
After talking about this, I really feel like playing Mario 3 again…
I’ve hit the home button so many times on my Pro controller. When I’ve been quickly moving my thumb to the Y button my thumb sometimes extends a bit over the edge of the button and catches the other button.
That said, surely the solution is to put those buttons elsewhere on the controller so they can’t be accidentally pressed rather than engineering a whole locking system.
If it could wake the console, I’d definitely be down for a clear green one.
I tried the demo for Sonic Crossworlds and it was too slow. The same is true for MKW. I’ve gone back to MK8 because I just can’t live without 200cc speeds now. 🤷♂️ Maybe I’ll give World another try if/when they add in 200cc.
I sadly don’t have the time/patience to learn a game like this these days. I can actually beat GnG and Super quite easily, but I found Resurrection just didn’t click with me.
Comments 1,952
Re: Video: Capcom Releases New Pragmata 'World View' Trailer
I loved the bit in the demo when Hugh comments he wants to find a way off the moon and Diana says he can’t because it’s just the demo. 😂
Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park
IGN is the only one I agree with (it’s is unusual for me to agree with IGN!) They’re absolutely right that two more worlds full of new levels would have been far more interesting than a bunch of multiplayer minigames.
Re: Turok Is Back, And It's Bringing The Hunt To Switch 2 Later This Year
@GoldenSunRM Thanks. All I have embedded in my mind is collecting 100 gold thingies in Turok 1 and he'd growl "I AM TUROK!" when he got an extra life! 😂
Re: Turok Is Back, And It's Bringing The Hunt To Switch 2 Later This Year
I thought Turok was a man, not an "ancient order of heroic guardians"? Is this faithful to the comics?
Re: Final Fantasy VII Rebirth Gets A Release Date For Switch 2
That’s fast! Getting Remake and Rebirth in such quick succession will probably make the wait for Part 3 that much harder!
Re: Preview: So Far, Super Mario Bros. Wonder On Switch 2 Isn't Making A Great Case For Itself
Exactly the sort of preview for me. I’m not remotely interested in multiplayer, so without a new world with a bunch of new levels added this DLC just isn’t for me. If they’d added an 120fps mode I might have been tempted but it seems there isn’t even that.
Re: Preview: Pragmata Might Wind Up Being The Biggest Surprise Of 2026
This is definitely my most wanted game at the moment after playing the demo, it was so much fun. I'm surprised there's no performance mode though, I was getting 40fps+ on Steam Deck so Switch 2 should be able to get closer to 60fps. Maybe later parts of the game are more complex and would make the frame rate too uneven?
Re: Final Fantasy VII Rebirth Director Hopes To Share Switch 2 Update In "Very Near Future"
@DennisReynolds I haven’t seen it on PS5, but I have beaten it on Steam Deck. They made an interesting and I think valid choice to always prioritise the characters, so they are always full detail even if the backgrounds are heavily cut back.
There were times I thought I must be watching something pre-rendered because the characters looked so good and then I’d see a house in the background with holes in the roof because the LOD was super aggressive to save the frame rate. 😂
So I would expect the Switch 2 to have a much better showing than the Steam Deck. The difference between Cyberpunk on Steam Deck versus the Switch 2 is pretty huge. Anyway, fingers crossed Square do a good job.
Re: Poll: What Nintendo Switch 2 Games Are You Most Excited For In 2026?
Pragmata is currently the only one I’m really excited for. Loved the demo so I can’t wait to play the full thing. I’m going to get RE9 as well, but I didn’t really like the RE4 Remake compared to the original, so I’m not sure if I’ll like this one either.
A lot of the other games I already have on other platforms, so I won’t be rebuying those.
Re: GDC Survey Shows Switch 2 Is Proving To Be A Desirable Platform For Developers
It’s not surprising to see developers are interested in the Steam Deck. Being a PC it does offer more freedom for customisation/mods and allows one to tinker. For tech heads that’s always going to be more interesting than a locked down platform.
Re: Final Fantasy VII Rebirth Director Hopes To Share Switch 2 Update In "Very Near Future"
Rebirth should run fine on Switch 2. Square managed to get it running fairly well on Steam Deck, just backgrounds dialled back to basic so the characters were always full detail. The Switch 2 with DLSS should have no problem turning in a much better looking and running port.
Part 3 is probably being built with Switch 2 in mind now, so that should be a safe bet too (especially if sales are good on Switch, it will encourage Square to ensure it’s a good port).
Re: Poll: Final Fantasy 7 Remake Part 3 Has A Final Title, But What Could It Be?
Reunion seems the obvious choice given the meaning it has to the story. The only other name I thought they might choose is "Resurrection", but that would only apply if they plan on reversing a certain well known event that I won't spoil just in case.
Re: Poll: So, Will You Be Getting The Switch 2 Upgrade For Super Mario Bros. Wonder?
I'm sticking with just the original game. For £20 I'd expect more single player content, like a whole new area with new levels. There's too much multi-player stuff here which I'm not interested in.
Re: Reminder: Final Fantasy VII Remake Intergrade 'Limited Early Purchase Edition' Offer Ends Next Week
I think if they gave me an extra discount for already owning the original FFVII I might have bought this, but it's too expensive considering I already own it on PS4 Pro and PC. That said, I did like the various optional gameplay tweaks I found in the menu like faster AP and EXP gain. I don't remember that in either of the other versions I own, so either it's just for the demo or it's something extra they've added for the Switch 2 version (which does actually make it quite tempting to get).
Re: Anniversary: Resident Evil: Deadly Silence Is 20 Years Old Today - Were You A Fan?
I loved this version of the game, I must have replayed it 5 or 6 times. The stabby bits they added were pretty cool too. Overall I really enjoyed it, I might dig out the 3DS and give it another go.
Re: A Remake Of Resident Evil: Code Veronica Will Supposedly Be Announced This Year
I love Code Veronica (specifically the DC version, I didn't really like the changes made for CV:X released later). That said, I still think it plays well today and doesn't really need a remake, I still think the same of the RE4 remake as well, I much prefer the original.
I'm not sure how much of CV's story will be able to be told without some disclaimers or being heavily changed. Will Claire still call Alfred a "cross dressing freak" for example? Will he still be trying to kill people while dressed up as his sister? Keeping those elements would probably kick off more of a furore than we saw with the alleged racism of RE5.
Re: Talking Point: Metroid Prime 4 And The Burden Of Being 'Good Enough'
Personally I loved MP4, I’ve actually beaten it 4 times now. I enjoy zig-zagging across Sol Valley and smashing crystals on the way to the next zone or coming across a shrine with a puzzle to solve to get an upgrade. I think the gyro aiming and 120fps make the whole thing extremely playable and I really enjoyed re-visiting areas to collect power-ups I previously couldn’t reach.
The only thing I really don’t like about the game is the ending. I thought it was a massive disservice to Samus’ character and was just really stupid.
I suppose the main reason I liked MP4 is because I’m not much of a Metroid Prime fan, I’ve always found MP1 quite flawed. Most of the elements are great, but it takes forever to travel across the world looking for where to go next and worse still, there are rooms that lock the doors and force you to fight enemies every time you go through them. Couple that with how bullet spongey enemies are and I’ve never really enjoyed the combat or the exploration in MP1. And then after spending ages wandering around it goes and tells you where to go next. Either tell me straight away or not at all… I’m sorry but I just find MP1 tedious.
Re: PSA: Tomb Raider: Definitive Edition On Switch 2 And Switch Has Been Updated To Version 1.0.2
Ugh, I'm not touching this until they fix the gyro. Aspyr really aren't good when it comes to controls, the tank controls in their Tomb Raider remasters don't properly match the classic control layout either.
Re: Opinion: Metroid Prime 4 Does This One Thing Better Than Any Other Nintendo Game
@Kazman2007 Oh yeah, I have those buttons switched via the system remap because I want to look at the map far more often than I want to summon Viola. Not being able to swap those in the options is annoying!
Generally I find the controls, especially the gyro aim, to be excellent. The one shortcoming is for some reason you can’t use gyro when swinging with the grapple beam or hooked onto a wall with it. I don’t really understand why that’s not in there.
As for the rest of the game, I actually love zigzagging across the desert smashing through green crystals as I come across them or solving a shrine puzzle to unlock an upgrade. In fact I’m actually on my fourth replay of the game now… 😳 I did find the NPCs a bit annoying, but overall I quite liked them, especially fangirl Armstrong. My only real criticism is the rubbish ending…
I do wish Nintendo would improve their system level control remapping, that way games wouldn’t need to offer customisation themselves. Just changing the system from having four generic slots to a slot or two per game would be a big step in the right direction. One of the reasons I still play more on the Steam Deck is because the control customisations are so deep you can do practically anything with them (including adding gyro to games that don’t have it).
Re: Nintendo Reveals First New Joy-Con 2 Colours For Switch 2
Utterly boring. I want the colour visible, not almost entirely hidden when docked to the console or controller grip.
Re: Splatoon 3 Has Now Been Rated For The Switch 2
If only Nintendo could use all the extra processing power of the Switch 2 to finally allow the right analogue stick to look up and down when using gyro aiming…
Re: Feature: I Play This One Particular SNES Game Every Xmas As A Personal Tradition
@KingMike Based on the article thumbnail I thought this was going to be about Super Ghouls ‘n’ Ghosts as that’s the game I most associate with that Capcom boot screen. 😅
I think you’re right though, Area 88 definitely had it and so too did the original release of Final Fight (with Final Fight Guy upgraded to the new logo).
Re: Cronos: The New Dawn Is Getting An Easy Difficulty Setting In Early 2026
This is a good decision. While I did manage to beat it, the early part of the game where you have little ammo and weak weapons was the hardest part.
While their solution works, I personally don’t think they needed to give the player more health or nerf the enemies, I think they just needed to increase the amount of ammo you get from crafting/pick ups and add maybe 2 extra inventory slots from the start.
The funny thing is, I played New Game+ and absolutely walked all over the game with my fully powered up weapons and suit, which just goes to show the game isn’t hard per se, it’s just how underpowered you are at the start that makes it so hard.
Re: Video: Pragmata Hands-On Impressions Shared By Capcom
Loved the demo, I replayed it several times. I just hope they didn’t release it too soon, I’ve had cases like this before where I’m totally ready to buy the game after beating the demo, but by the time it actually launches my enthusiasm has cooled off.
Re: Video: Digital Foundry Reviews Skyrim On Switch 2, And Yeah, It's Bad
Never underestimate the power of modern game devs to take an ancient game and still manage to have it struggle to hit 30fps on modern hardware.
Re: Opinion: Rayman 2 Is An Overlooked Platforming Classic About A Rebel With A Cause
I’ll have to give this game a go, it always surprises me how popular the Rayman games are. Back in the day I assumed it was another generic ‘90s mascot platformer, although I did really enjoy the Rayman game on the Wii U!
Re: Fans Uncover Unused Dialogue From Metroid Prime 4
The NPCs did grow on me (to the point that I hate the ending and feel it ruins the game), but chances are I would never have heard this extra dialogue anyway as I tended to go through the base room so quickly that they never managed to finish any dialogue they’d started! 😅
Re: Poll: Box Art Brawl: Duel - Mega Man 6
A huge improvement on earlier US releases (especially the one where MegaOldMan looks like he’s messed his pants) but the Japanese version is still the clear winner. The US one reminds me a bit of the art style of those old Garbage Pail Kids cards!
Re: Poll: What Review Score Would You Give Metroid Prime 4: Beyond?
Sadly it's a 7/10 for me. It was a strong 9/10 but the ending sucked to hard it's even robbed me of wanting to replay the game this weekend. Oh well.
Re: Star Wars: Fate Of The Old Republic Announced, But Will It Skip Switch 2?
If they have Drew Karpyshyn involved I'll be excited, but Mass Effect 3's story was a disappointing mess without him.
Re: Nintendo Expands Switch Online's N64 Library With Two Classic Platformers
It would be nice if they could fix all the rendering problems in GoldenEye that make it much harder to beat than necessary.
Re: Community: It's Time To Rate Your Switch 1 & 2 Games Of The Year
Funnily enough I think Cronos The New Dawn is my GOTY, I’ve replayed it twice and I’ve found myself thinking about the story a lot.
I liked DK Bananza a lot, but I just haven’t felt the need to replay it endlessly like I did with Odyssey. Mario Kart World just isn’t fast enough for me, I’ll give it another chance if they ever add 200cc.
Re: Turok And Turok 2 Have Been Updated, Here Are The Full Patch Notes
I like the "option to toggle respawning enemies off" feature, it is quite annoying to clear an area and suddenly find enemies have come back again as it makes exploration more difficult.
I'm not happy about the "Removed Acclaim intro cutscene" though. The letters dropping into place with colourful explosive particles is quite iconic to starting the game up and it was a pretty effect too. It's a bit like watching a Star Wars film without the 20th Century Fox fanfare.
Re: Review: Tomb Raider: Definitive Edition (Switch 2) - A Serviceable Port Of One Of Lara's Very Best
Sounds like they've reversed the gyro activation trigger, it should come on when the menus are closed and switch off when the menu is open! 😅 Should be an easy fix for them.
I love this game, and at this price it's pretty much a no-brainer for me. Borrowing elements from the TV show Lost and the film The Descent just worked so well. It's such a shame the two sequels somehow lost what made this one special.
Re: Rumour: Zelda Movie Production Set Footage Has Supposedly Leaked Online
Dichen Lachman as Impa is a great choice. I didn’t previously have any thoughts about who would be suitable, but now I’ve got her in my head she does seem perfect for it.
Re: Top 100 Nintendo Games, As Chosen By Nintendo Life & IGN
Man, I really wish I’d actually liked Breath of the Wild, it was basically everything I didn’t want in a Zelda game, and it seems like that’s the only style we’re going to get from now on. 😢
Re: Poll: What Do You Make Of The Mario Galaxy Movie's Leaked Yoshi Design?
I have no complaints. He looks like Yoshi and is the right colour. At least he’s not an animatronic dinosaur!
Re: Talking Point: What's The Best Firework Sequence In A Video Game?
I remember being so impressed with the fireworks at the end of Super Mario World, but then not long after both Super Ghouls ‘n’ Ghosts and Legend of Mystical Ninja did them even better! 😅
Also, special mention to the final track of Ridge Racer Type 4 where the fireworks go off on the final lap just as the new millennium begins.
I do like the choice of the FFVII fireworks though, that scene had a lot of importance to the characters so that might be the best one.
Re: Poll: Box Art Brawl - Duel: Animal Crossing: Wild World
I think the Japanese one is trying to depict how you can visit other peoples’ villages with the two worlds. That no-one has picked up on this probably shows it wasn’t a very effective way of conveying that feature!
Re: PSA: Struggling With Luigi's Mansion's Inverted Controls? You Can 'Fix' Them On NSO
If only the customisation also let you use gyro to control the right stick, then lots of games that never properly supported gyro could be played with it.
Re: Reminder: Ubisoft's Star Wars Outlaws Demo For Switch 2 Is Now Available
I had a quick wander around in the demo, the key thing I was excited to try was 21:9 mode as I have an ultra wide, but the image isn't 21:9 squashed into 16:9 which I could then stretch to fit on my monitor, instead its a letterboxed 21:9 and sadly my monitor can't zoom to fit. 😢 Oh well, given how many games have launched over the past three days it's probably a good thing I don't want to buy this as well.
Re: My Nintendo Store Adds A New Metroid Reward For Switch Online Members (US)
@1UP-HUSKY Same. We used to get CDs with music from the games and recreations of old Game & Watches. Now we get cardboard cutouts with a magnet on the back. 🙄
Re: Random: Pokémon Legends: Z-A Player Uses 3D Printer To Grind For A Shiny Charm
How long would it take to do 1000 battles? If it's a tediously long grind then this seems justified, if it's only 10-15 mins then obviously it would be better to actually play the game.
Re: Rumour: Nintendo Patent Supposedly Points To Return Of DS Games
Oh no, please don’t put Tetris DS on there! It was practically all I played on the DS when I got it and then when I re-bought a cartridge for my 3DS that’s all I played on there as well! This could mean I lose my Switch 2 to Tetris DS too! 😆
Re: Talking Point: How Do You Play NES Games These Days?
I play on an AV Famicom with the Hi-Def NES mod. I regret parting with my RGB modded console as I play all my old consoles (except this one!) on a CRT these days.
I don’t bother getting my original carts out though, I just use a NES PowerPak with a 72-pin to 60 adaptor. I also have the NES FourScore plugged in so I can be lazy and use auto-fire in Robocop and Super C. Finally, my dogbone controller is modded with an 8-bitdo wireless conversion.
After talking about this, I really feel like playing Mario 3 again…
Re: Nintendo Expands Switch Online's SNES Library With Three More Titles
Axelay. Actraiser. Still waiting. 😞
Re: Hori's New Switch 2 Pad Lets You Lock The Home And Capture Buttons
I’ve hit the home button so many times on my Pro controller. When I’ve been quickly moving my thumb to the Y button my thumb sometimes extends a bit over the edge of the button and catches the other button.
That said, surely the solution is to put those buttons elsewhere on the controller so they can’t be accidentally pressed rather than engineering a whole locking system.
If it could wake the console, I’d definitely be down for a clear green one.
Re: Opinion: Sonic Racing Crossworlds > Mario Kart World, And It's Not Even Close For Me
I tried the demo for Sonic Crossworlds and it was too slow. The same is true for MKW. I’ve gone back to MK8 because I just can’t live without 200cc speeds now. 🤷♂️ Maybe I’ll give World another try if/when they add in 200cc.
Re: Video: EA Sports FC 26 Disappoints At 30fps On Switch 2
I’m shocked to hear an EA game is a lazy cash grab that doesn’t even bother to be free of bugs when massively compromised to run at 30fps.
Re: Feature: Ghosts 'n Goblins Hit Arcades 40 Years Ago, And Its Recent Resurrection Is The Perfect Way To Celebrate
I sadly don’t have the time/patience to learn a game like this these days. I can actually beat GnG and Super quite easily, but I found Resurrection just didn’t click with me.