Comments 1,952

Re: Opinion: I'm Celebrating Super Mario Bros.' 40th Anniversary By Finally Finishing It

BulkSlash

About 10 years ago or so I realised that I barely knew this game at all. I had it back in the day but as soon as I found the Warp Zones the only levels I ever played were 1-1, 1-2, 4-1, 4-2 and as many levels of World 8 that I could manage (which often wasn’t much! 😅)

So since then I’ve made a concerted effort to avoid the Warp Zones and to play all the levels Big Shiggy and his team spent time making back in 1985. Ironically, finding the Warp Zone is probably what made me a gamer- the idea that experimentation and exploration could be rewarded completely rewrote my idea about what games could be.

Re: Virtual Boy Is Being Added To Nintendo Switch Online

BulkSlash

I love that they’re doing this, I’ve just got my preorder in. I’ve actually got a VB but I don’t have all the games and I’d expect the 120Hz screen could reduce eye strain by being less flickery (unless Nintendo deliberately try to mimic it! 😅).

Re: Yooka-Replaylee Gets A Launch Date On Switch 2, Full Physical Release Confirmed

BulkSlash

I tried the demo on PC a few months back and the performance was shocking on Steam Deck and even on my desktop with a 5080 I was getting random frame dips and frame rates worse than Cyberpunk (and that’s with Cyberpunk running path tracing!) I’d recommend waiting for some performance analyses before buying this one in case they don’t fix the problems before launch.

Re: Mini Review: Arcade Archives 2: Aqua Jet (Switch 2) - Classic Aquatic Racer Lags Behind Wave Race

BulkSlash

I’ve enjoyed the game a lot, yes it’s only one track and a slightly different version of it, but it’s got that immediate satisfaction only an arcade game can give.

The funniest thing to me is that all these years later and Wave Race 64 is still the best jet ski racing game ever, and believe me I’ve tried loads of the alternatives hoping someone could scratch that itch. Aqua Jet is probably one of the stronger contenders too!

Re: Opinion: Metroid II Doesn't Care If Samus Lives Or Dies

BulkSlash

Ahh, I love Metroid 2. I beat it back in the day but struggled without a map, but I gave it another go after playing the excellent AM2R and found I didn’t need a map after all, as the game does a great job of encapsulating the game into manageable sections which can’t be reached until the right conditions are met. It’s probably my second favourite Metroid now after Super.

The fan made DX version looks awesome on an OLED GameBoy Colour, with the subterranean creatures and backgrounds often having a nice bioluminescent glow to them. It’s a real shame Nintendo didn’t do an official DX version back in the day.

Re: Nintendo Rolls Out Version 1.1.1 Update For Game Builder Garage On Switch 2

BulkSlash

I loved the idea of Game Builder Garage but I found it too limited in certain ways and what I really wanted was some sort of “encapsulation” tool.

Too quickly the flow became a spiderweb of lines that were hard to follow. If I could build a unit within a container which hides all its innards when closed it would make navigating the main program flow a lot cleaner.

Re: Poll: What Review Score Would You Give Donkey Kong Bananza?

BulkSlash

I'm late to the party as I wanted to finish the game before deciding on a score, if I'd scored it in the middle of doing the Zebra Rehearsal yesterday with its annoying time limits it would have been busted down to a 7/10. 😂

I'd say it's a solid 9/10 overall. It doesn't quite score a 10 as I found banana discovery a bit more luck than skill and sometimes I'd waste a lot of time trying to find a banana that wasn't actually collectable at that point (the helpful parrot in Odyssey would tell you when there's nothing left to find). The larger level sizes perhaps contribute to more aimless searching for bananas and there seemed to be a bit less variety in missions compared to Odyssey.

I probably sound too negative, I had loads of fun playing it and pretty much played it non-stop every evening and for most of the weekends, so it's very addictive. I think because it's from the Odyssey team that I'm holding the game to a higher standard than I probably would hold any other game. Roll on whatever game they make next (hopefully it's Odyssey 2)!

Re: Talking Point: One Month On, How Did Nintendo's Switch 2 Launch Go?

BulkSlash

On the one hand, all I’m playing on the Switch 2 at the moment is old Switch 1 games, so the Switch 2 is kind of pointless from that perspective. Bananza should hopefully fix that problem.

On the flip side, I like the bigger screen (I think it looks fine, all these reviews saying it’s the worst screen eva and all I see is a nice, big, bright screen 🤷). I also rather like the Pro Controller.

The oddest thing with the Switch 2 is I used to play the Switch 1 handheld all the time, but with the Switch 2 I’m mostly playing docked! 😅

Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"

BulkSlash

For me at least, it's too late for many of these third party games. I bought them and beat them on Steam Deck ages ago. It will be the same for FFVII Remake and Rebirth, beat them both just recently. Nintendo really should have launched the Switch 2 at least 3 years ago. I'm probably mostly going to just buy exclusives on the Switch 2 and carry on with the Steam Deck as my main system.

Re: Review: Arcade Archives 2: Ridge Racer (Switch 2) - Still A Thrill, More Than 30 Years Later

BulkSlash

@Interesting_Bear_184 I agree about the steering feeling off compared to the arcade machine, it’s almost like the whole car sometimes moves sideways when cornering (rather than the expected tail sliding out when power-sliding).

I think it’s down to them compressing the range of an analogue steering wheel down to an analogue stick with a smaller range of movement. I’d seen the same issue in MAME and until now assumed it was an emulation inaccuracy, but now I think it must be correct but never happens on the arcade machine because people don’t steer the wheel so quickly.

Maybe Hamster could find a way to alter the analogue progression so that it increases more gradually to remove the more wild movements.

Re: Review: SoulCalibur II (GameCube) - One Of The Best Fighters Ever, Playable Oh-So-Soon On Switch 2

BulkSlash

I’m looking forward to finally trying SCII. I ordered it back in the day but it never arrived and I never got around to trying to find a copy after that.

SC1 is still a masterpiece and I recently re-beat it (including all the quest mode stuff) and it’s still amazingly good. It will be interesting to see how much of that transferred to SCII as I did buy SCIII on the PS2 back in the day but I don’t remember being very impressed with it.

Re: Shigeru Miyamoto Explains Why Donkey Kong Has Been Redesigned

BulkSlash

I like the new design, but I don't think the old one was incapable of expression. The original DKC game had DK's eyes popping out on stalks and his jaw dropping.

It would probably have been more honest of Nintendo to just say they are unifying their designs so the games and movies look the same to avoid confusion when characters don't look the same.

Re: Rare's N64 Shooter 'GoldenEye 007' Officially Inducted Into The Video Game Hall Of Fame

BulkSlash

A well deserved recognition for GoldenEye. It’s still amazing to play on the N64 and the AI always keeps me on my toes by doing unpredictable things or placing enemies in unexpected places. Plus the missions often involve more than just shooting everything and require more thought than your average shooter.

I can see how it might feel weird on a dual stick controller, but if you’ve played the original RE4 it’s basically the same control scheme.

Re: Feature: "It's Like On Steroids Versus Our Previous Titles" - How 'Terminator 2D: No Fate' Changes The Past & Future

BulkSlash

I actually quite like the GameBoy T2 game (the one that isn’t based on the arcade game). It does jump around genres a bit with a little puzzle game section and a bike section, but it’s short and quite fun.

It’s interesting the devs of T2D mention that a lot of tie-in games back then were made without seeing the film, I think the GameBoy game was made before the film’s ending was changed as it shows the playground from that ending.

Re: Talking Point: With Prices Rising, Are Your Gaming Habits Changing?

BulkSlash

Switch 2 will probably continue to be secondary to my Steam Deck as there’s just more choice on there (and freedom to mod). I suspect I’ll be buying fewer games at these higher prices, most games just aren’t worth that much to me so I’ll wait for a sale (or just never get the game).

It will be rare events like a new Mario that I would be willing to pay £80 for.

Re: Opinion: It's Time To Get Rid Of Fall Damage

BulkSlash

There was a terrible game on the Atari ST back in the day called Pothole Pete, the story was the titular Pete had fallen a thousand feet underground and needed to escape. Once you get in game, Pete can’t fall more than 3 feet without dying… 🙄

Re: Nintendo Direct: Mario Kart World: Every Announcement - How Would You Rate It?

BulkSlash

I thought that was pretty good, I’m still excited for the Switch 2 even though it feels like no-one else is. I’m not interested in any of the multiplayer stuff but the single player looks like it will be a lot of fun.

The open world is definitely either going to make or break this game. Hopefully it will be the latter and the world will be exciting to explore and not just be a long slog between tracks. I got slight Diddy Kong Racing vibes from the exploration so this could be really special.

Re: Legend Of Zelda Movie Release Date Revealed, Coming March 2027

BulkSlash

Considering they haven't shot an inch of film yet, I'd take this as no more than a target rather than a locked in certainty. Considering the Street Fighter film just fell apart, there's plenty of things that could go wrong to cause this to be delayed.

Even when they've shot the film, if it's not working it could end up being endlessly re-shot like the recent Captain America movie. I'll be happy to see it turn up in cinemas at that time, but this just feels like when they announced Bayonetta 3 too early.