Comments 1,920

Re: Poll: Box Art Brawl - Duel: Actraiser

BulkSlash

Japanese version hands down, it includes so many elements from the game. The US one is almost Phalanx-esque in its lack of detail on what the game is about. That said, maybe it’s supposed to be a hint to use lightning on the pyramid to get the hidden item? 😉

Re: Exclusive: A Boy And His Blob: Retro Collection Bounces Onto Switch Soon

BulkSlash

I remember quite enjoying the GameBoy game, I think I beat it too, although I'm not sure if there was a better ending or something as I think there was treasure you were supposed to retrieve before rescuing the princess.

I remember it was pretty cryptic working out which jelly bean to use and where too. I think there was a rocket one that seemed to be completely useless.

If they wanted to added modern quality of life enhancements I think a map would probably have helped a lot.

Re: Gotham Knights Has Been Rated For Nintendo Switch

BulkSlash

I can't believe this won't be cloud, it ran so badly on PS5 and Series X at launch. That said, this was originally a cross-gen game so maybe they were doing it old-school and the cancelled PS4/Xbox One versions were a completely separate game/engine and it's that version they've down-ported to the Switch?

Re: Feature: Is 8BitDo’s N64 Controller Mod Kit A Better Buy Than Nintendo's Switch Online Pad?

BulkSlash

I'd be very interested in trying the Hall Effect stick but I suspect it won't be any good. I've tried 4 different N64 replacement sticks (and the NSO one) and none of them match the accuracy and sensitivity of the original.

It seems to be a characteristic of the early analogue stick era that the sticks were much easier to move and had no dead zones. It was like that on Saturn, early PS1 and Dreamcast too. I think the manufacturers started stiffening the sticks to compensate for drift on badly worn controllers. They also started putting huge dead zones in around that time too. 😞

The best solution I've found is to buy a replacement bowl for an original N64 analogue stick. That fixes the loss of range you get when the bowl wears down and you get to keep the smoothness and accuracy.

Re: Review: Bomb Rush Cyberfunk - Bleeding Cool Style But Always In Jet Set's Shadow

BulkSlash

I’ve been playing this non-stop since it came out, I’ve unlocked pretty much everything now (my one criticism is it doesn’t make it easy to tell what is left to find) and I’ve had a real blast.

I’ve not noticed any “jank” in the gameplay, if anything I worry going back to Jet Set Radio will be very hard because of all the tweaks they’ve made to make things easier (double jump, boost, manuals to preserve combos, right stick for camera).

It’s quite funny how at the start of the game it’s tricky to rack up even a small combo but by the end it has taught you so many tricks (like holding R when jumping off a rail) that you can be chaining all sorts of different techniques together to easily rack up combo scores in the millions.

Unless Mario Wonder or Sonic is amazing I think this will be my GOTY.

Re: Round Up: The Reviews Are In For Bomb Rush Cyberfunk

BulkSlash

Been playing it (almost) non-stop since it launched, and it’s really great. If anything, having good camera controls and other little QoL features like the double jump mean going back to vanilla Jet Set Radio on the Dreamcast will be quite hard! My progress has been quite slow as I’ve been determined to find all the hidden items in a level along with completing the cat chain challenges I’ve found.

Re: Poll: Do You Think Switch Can Catch PS2's Total Sales Before 'Switch 2' Arrives?

BulkSlash

I’d like to see it happen, but short of another unexpected game that gives the current hardware a massive shot in the arm (like Pokémon did for the original GB and Animal Crossing did for the Switch) I can’t see it happening sadly.

Also, if it did happen, I’d expect a lot of people saying it doesn’t count because the Switch is a “handheld”. I wouldn’t agree with that, but I’m sure it would happen.

Re: Sonic Superstars 'Chaos Emerald Powers' Revealed For Every Character

BulkSlash

@Mauzuri That's cool, I didn't know they'd done that for Origins. It was possible to retry the bonus levels on the iPhone by swiping out of the app and when you went back it would be on a pause screen with a retry button! 😂

The fan remake of Triple Trouble let you sacrifice a life to retry the bonus stages which I thought worked well, although the levels had plenty of bonus level entrances so it never felt as frantic as it did on the other 2D Sonic games.

Re: Sonic Superstars 'Chaos Emerald Powers' Revealed For Every Character

BulkSlash

I think this sounds really good, I like that these abilities give you new ways to traverse a level but I do worry how it will work in practice.

What if you haven't got the Cyan Emerald before reaching the water level? You're basically missing out on something to help on those levels. Or maybe you can't reach a bonus area if you haven't got the Green Emerald making it harder to actually get all of them.

I think I'm just worried it will be like the old 2D Sonics (and Mania) which were quite unforgiving with the Chaos Emerald bonus levels. There was no way to go back to a previous level to try and get missed Emeralds again so once you're at the end of the game if you've not got them all there's no way to get the good ending. I just hope this game isn't like that.

Re: Poll: How Many Of You Have Actually Visited 'Minus World' In Super Mario Bros.?

BulkSlash

I’ve tried a couple of times but I wasn’t able to get through the wall, I’m actually not that bothered about locking myself into a looping underwater level to be honest! 😅

I’ve not managed to jump over the flag pole either (I think it’s only 3-3 where that can be done).

The best I can do is beat both loops of the game and get 100+ lives jumping on the Koopa Trooper/Buzzy Beetle in 3-1.

Re: Review: Mario Kart 8 Deluxe Booster Course Pass Wave 5 - A Good, But Not Great, Penultimate Lap

BulkSlash

I really like these new tracks, Moonview Highway is interesting in that the arrangement of the boost pads seems to change with each CC class. I’ve only played through on each class once to get three stars, so I’m not sure if the pads are random per race or just different depending on CC yet. But I do like that you have to look ahead and plan your route to get all the boosts.

The Squeaky Clean track is excellent too, there’s so many things to see, all the fun details like the things that have been washed down the drain and the three routes at the end of the track are great too.

All in all, I really enjoyed the new tracks and I’m looking forward to the last set. I hope when they’re all out Nintendo will sell a new cartridge with all the tracks on the card so I can have something not dependent on Nintendo keeping the DLC servers running.

Re: Video: These Replacement Joy-Con Sticks Fix Drift Issues, But How Do They Feel In Practice?

BulkSlash

I’ve had three sticks start to drift, and I’ve always stuck the replacements Amazon sell in them and so far they’ve been fine. It’s a shame the Gulikits are so stiff as that’s probably the thing I dislike most in a joystick.

I do wonder if putting a tall joystick cap on would make these easier to use as the moment of force would be lower when pushing from further away. I tend to use joystick caps anyway as I find it allows for more precision.

I’m almost tempted to buy some of these just to see how bad they are! 😂

Re: Soapbox: It's The Port I've Dreamed Of, But Can Switch Deliver The Batman We Need?

BulkSlash

The good news is it's not Virtuous doing the port. Their Arkham ports on PS4/Xbone were terrible. I'm sure the Switch will be able to handle Asylum and City without issue (it would be cool if we got the Wii U's enhanced port of City on the Switch, including gyro aiming).

I'm not to bothered if Arkham Knight doesn't run well as I didn't like that one anyway and won't be revisiting it. The world was too large and spread out to justify the inclusion of the Batmobile and the story was disappointing too.

Re: Feature: The 15 Best Zelda Bosses, Ranked

BulkSlash

I approve the large number of Ocarina of Time bosses in this list. I’d also say the showdown with Ganon in this one is the most epic- set in the ruins of his castle with rain lashing down and lightning bolts arcing through the pitch black sky. It’s genuinely climactic and exhilarating.

Re: Anniversary: Two Years On, Here Are Some Amazing Game Builder Garage Creations

BulkSlash

The problem I think wasn’t necessarily with the drag and drop, it was there was no way to encapsulate parts of the game logic, so you just end up with an unmanageable spider’s web of components all over the place.

If it was possible to group parts of your game up into boxes that could be closed so you didn’t have so much clutter everywhere it would have made it much easier to work with.

Also, I think it needed much better texture and sprite tools. Animating sprites requires such a huge amount of manual work when all that should be needed is just to be able to load a sequence of drawn images.

An update or sequel with much better tools could be truly excellent, but I don’t think it sold well enough for Nintendo to try again sadly.

Re: 8BitDo Releasing Mod Kit For The Original N64 Controller, Adds Switch Support

BulkSlash

Every review of the stick I've seen so far says it doesn't properly recreate the feel of the N64 stick. The range benchmark looks good but the response isn't right, which means things like GoldenEye and Wave Race won't play well.

It seems even Hall Effect sensors can't replicate the original optical sensors the N64 sticks used. I can't say I'm too surprised, I've not found a single replacement N64 stick that works like the original. They're all usually horrid to use. It's a pity there's no-one selling steel bowl replacements any more as those can be dropped in to an original stick and make them like new again.

Re: Random: Sony's Upcoming 'Project Q' Is A Little More Wii U Than Switch

BulkSlash

Personally I think this is great, back in the Wii U days being able to carry on playing on the GamePad when the TV was in use was incredibly useful.

I'm probably going to finally get a PS5 this year for Stellar Blade and FFVII Rebirth and I'll definitely get one of these with it (or better yet maybe a deal where it's bundled in).

Re: Soapbox: Game & Watch Still Scratches A Very Particular Itch, And I Need More

BulkSlash

I’ve still got all my G&Ws, I think my favourite is Zelda, it actually still smells brand new somehow! The crystal screen Super Mario Bros. is also very cool. Purely by accident I also have one of the rarest G&Ws- Mario the Juggler, which I bought without even realising it would be the last one they made.

While it’s not a G&W, I was working on the old LCD Grandstand game Star Force today. My original one was sadly thrown out, so I bought a cheap one off eBay. One of the battery contacts was corroded and snapped off. I dismantled the whole thing, cleaned it and replaced the spring on the contact and it’s now working good as new. Despite being just beeps, the music is actually quite cool.

Re: Talking Point: Which Is Your Favourite Nintendo Controller? Every Nintendo Pad Ranked

BulkSlash

The tricky thing with this is the early controllers are all on a continuum and all made me feel I was playing with something new and innovative.

The NES broke new ground with the precise d-pad, (the dog bone is also a marvel of simple elegance), the SNES pad found a way to give us six easy to reach buttons and the N64 brought us analogue, camera controls and rumble.

So I struggle to pick a favourite, but in the end it has to be the N64 controller because it a) gets the most unjust hate and b) it made so many innovations possible.

Re: It's Official, E3 2023 Has Been Cancelled

BulkSlash

Not surprising really, it had been on life support for quite a few years now. All the big platform holders were holding their own events and simulcasting them online and the big publishers were starting to follow suit.

The reach of those online events was much greater than just the people who can physically get to LA for the event. Then there's the cost of having a booth which was going through the roof. I've seen the same in the car industry, shows just don't generate the sales the way they used to and aren't worth what the organisers charge to attend.

Then there was the fact that your game could get lost in all the noise of all the big releases being announced at once and even small publishers were starting to see it as pointless.