Comments 425

Re: Opinion: We Need More Couch Co-op RPGs

Buizel

This was always something I loved about Tales of Symphonia on the Gamecube, although in practice it was always difficult to get the people together for it. FF Crystal Chronicles was also a great example - but again, difficult to set up in practice.

I think it's nice when it's given as an option, but I wouldn't expect developers to bend over backwards for it, and tbh I'd want my RPGs to first and foremost be single player experiences.

Re: Opinion: Forget Themes, I Want A Switch 2 Start-Up Jingle

Buizel

My first system was the Gameboy Color. I remember launching up the Gameboy Advance for the first time and being blown away by the colours and sound on my screen...and the game hadn't even loaded yet!

I wouldn't mind a similarly iconic startup for the Switch 2, but functionally we're in a much difference place to 20 years ago. When I pick up my Switch the game opens in practically an instant - a jingle risks slowing this process down. But I'm sure Nintendo can still add some character - I personally think the Switch's "click" motif is pretty iconic, even if I have more love for GBA/Gamecube's jingles.

Re: Banjo-Kazooie Composer Has "Zero Hope" For A New Entry

Buizel

@Bluerangervegeta Eh, I'm willing to meet you halfway here. I agree that B-K is overrated and doesn't hold up nearly as well as people will have you believe. But similarly I think Y-L isn't any worse than B-K and most of its strengths and flaws are aligned with those of B-K. I think it was unfairly maligned in the sense that I wouldn't have expected much more from a spiritual successor to B-K - I personally think it was very faithful but maybe that was its downfall.

Re: Banjo-Kazooie Composer Has "Zero Hope" For A New Entry

Buizel

I kinda see his point here. Yooka-Laylee was a pretty faithful spiritual successor and was unfairly maligned IMO.

I think for Banjo-Kazooie to make a real comeback they'd have to do something big and innovative, which I don't quite trust Microsoft to do at this point.

Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service

Buizel

I don't understand why anyone but a platform holder feels they can get away with this. I love SEGA but they publish maybe 4, 5 worthwhile games a year at most? And I personally don't get around to all of them, nor would I expect anyone but the most diehard of fans to. The subscription would have to be pretty damn cheap for me to forgo just buying the games outright given the option.

Unless the idea is to not have the option...? If this is about their back catalogue and the delisting...yeah this seems rather scummy.

Re: Atlus Lead Explains Why Persona Protagonists Are High School Males

Buizel

Hmmm not sure I buy "mental age" as a reason for choosing a male protagonist...the Persona protagonists are arguably extremely mentally mature for their age, regardless of gender. I think Persona 4, 5 and 3 Reload could've reasonably been adjusted to feature a female protagonist option as well.

The age and high-school setting makes sense though. Add to that - a working adult probably wouldn't have nearly the free time required for these types of games.

Re: How Well Do You Know The Nintendo DS?

Buizel

1 is incorrect. The answer to "How many versions of Nintendogs launched on the DS?" is 5: 3 at launch, and 2 later on, as noted in the the quiz. 3 would be the answer if the question was "How many versions of Nintendogs were there at the game's launch?"

Got 16/19 myself, which is much better than I tend to do on these quizzes!

Re: Sonic X Shadow Generations Mod Runs At A Sweet 60fps on Switch

Buizel

@Samalik Fair, I guess this isn't really the standard on Switch - I can't think of a single game that offers it, come to think of it (probably because most third party games are compromising both fidelity and performance on Switch!). I wonder also if the duality of docked and portable mode complicates things at all.

Hoping Switch 2 offers more options of the sort as we see on PS5. I'm usually a Performance Mode guy myself.

Re: Sonic X Shadow Generations Mod Runs At A Sweet 60fps on Switch

Buizel

@Haruki_NLI Yeah I can't speak for 31.5 in particular and why they would've gone for that, it does seem like an odd choice. My point was moreso on the matter of 30 vs 60 fps.

I will say that I don't notice any of this "choppiness" when playing though, fwiw. Not to say it isn't there...

Re: What Review Score Would You Give Sonic X Shadow Generations?

Buizel

I've given it a safe 8/10.

Modern Sonic is fantastic - probably the best 3D Sonic levels in the series.

Classic Sonic - while I used to like it - is definitely the game's weak point gameplay-wise, especially now after we've had the gold standard for 2D Sonic in Mania. Something about it just feels off, but it's serviceable.

Shadow Generations is a mixed bag, but on the whole a step in the right direction, and I'm coming to like it as I replay the levels more. 3D stages are generally well-designed but I do have the odd annoyance and a lot of deaths feel quite cheap. I also prefer Sonic's more barebones moveset over the complexities that the doom powers introduce.

I will say that the story on both sides is rather weak. I kinda miss the days of more ambitious Sonic stories, but it's not a deal-breaker.

Overall great game though. Excited to see where the series is headed.

Re: Video: Sonic X Shadow Generations Graphics Comparison (Switch, Xbox 360, PS5)

Buizel

I was a little concerned about the Switch version, but this does seem promising. 30 fps isn't ideal, but a fine compromise to have this portably. Think I'll almost certainly pick it up for Switch considering Generations is one of my favourite Sonic games, and probably in my top 20 or so games of all time.

Still, seems very odd for them to focus on graphics when Sonic is at a standstill. That almost never happens in this game - you'll be moving at blistering speeds to the point that minor graphical details will be unnoticeable. Overall performance is definitely king here.

Re: Feature: What Pokémon Could Learn From Zelda: Echoes Of Wisdom

Buizel

It's been a while since I played it, but wasn't a large component of Pokemon Ranger using your Pokemon's unique abilities to get past obstacles? That was pretty cool from what I remember.

It was also done lightly in older games with HMs, as mentioned in the article. I have the unpopular opinion that HMs were a good thing - just executed poorly. Basically I think if you simply decouple them from the Pokemon's moveset then you get rid of 90% of people's issue with them. But if, as opposed to what was done in SuMo and SwSh, you still assign them to your own Pokemon, you still have the added touch of it feeling like your companions are helping you through the story (rather than some random Pokemon/item that was gifted to you).

Re: Poll: Box Art Brawl - Duel: Mario Party Advance

Buizel

I'd say these are pretty even but I went for Japan on this one - just because the characters' props make a bit more sense with the added context.

Also, it's so weird to see 2D drawings of the Mario cast in this era outside of super-stylised games like Mario and Luigi and Paper Mario.

Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?

Buizel

There's a difference between "noticing" and "being bothered by" which I don't think this poll captures.

Do I notice the frame dips? Absolutely,

Am I bothered by them? Eh, not really. It does strike me as a surprising lack of polish in a 1st party Nintendo game. But honestly, in a top-down / 2D-style game it doesn't affect my enjoyment in the slightest.

Re: Alternative Titles For Pokémon Ruby And Sapphire Reportedly Discovered

Buizel

Ruby and Sapphire was the right choice. Not only are "Indigo" and "Crimson" a bit too close to "Red" and "Blue", but "Indigo" is just begging to be confused with the Indigo League / Indigo Plateau of Kanto.

Plus Ruby and Sapphire just sounds cooler, and without those names we might not have got those cool translucent cartridges.

Re: Soapbox: Metroid’s Mother Brain And The Rewind Dilemma

Buizel

Haha, the second I saw the title I knew I could relate.

As someone who never grew up with Metroid, I picked up Zero Mission for the first time in 2021 following my enjoyment of Dread.

Overall I didn't enjoy the game that much, tbh. And this battle was certainly a low point. Even using save states / rewind as I did, I found it a real annoyance. No way in hell would I have got past this in the original GBA release.