
Final Fantasy XIV Online director and producer Naoki Yoshida (also known as Yoshi-P) has recently reiterated interest in bringing Square Enix's massive multiplayer RPG to a Nintendo system in the future.
Speaking to Gamereactor at Gamescom 2024 recently, he acknowledged fan requests and mentioned how the team was working towards "achieving that goal". Here's the translation of his response:
"Our players...they really want to have our game release on Nintendo's consoles.
"So looking towards achieving that goal. We are working towards, making progress and we are having discussions. So I hope that everyone can look forward to news in the time to come."
The aim is to apparently release the game "on as many devices as possible", with Xbox players joining this game's community last year. In an interview in June, Yoshi-P revealed he would "love" to have Final Fantasy XIV Online available on a Nintendo platform.
Nintendo has now sold more than 143 million Switch units and plans to reveal the Switch "successor" in the current fiscal year.
Would you play Final Fantasy XIV Online on a Nintendo platform? Let us know in the comments.
[source gamereactor.eu]
Comments 34
Most certainly no sooner than Switch's successor then and it would also makes the most sense in general, but would love to see it happen at some point for those interested (potentially me included)!
Might try it then, assuming Square fixes their janky log in service
Please on the switch 2, and then the full version.
No.
I have no interest with MMO games.
I prefer offline games.
Kinda sad that Final Fantasy 15 proper didn't come to Switch 1. I feel that held back a lot of high-end Square Enix games on the system and is the reason we got the lazy cloud ports of Kingdom Hearts. I bet SE didn't even consider trying FF 14 after the failure of 15 for the Switch console, it's only really being considered for Switch 2.
You watch them try to reason that because it's an online game they can just make a cloud version.
Probably for the Switch successor (I'm still not convinced it's called "Switch 2." Maybe "Switch Neo" or something else completely while maintaining the Switch principle?). I'd be totally on board for it, though! I love that game. <3
Within a week of the Switch 2 reveal announcement I’m expecting a lot of 3rd party games that Switch never got.
How is the 10 year CoD contract going?
https://gamerant.com/call-of-duty-black-ops-6-nintendo-switch-port-xbox-game-pass-doubts/
It’s probably the game that most has me even a little interested in something like a Steam Deck, so I would be thrilled to see it come to whatever iteration of Switch or Switch 2 or whatever it’s called, because then I will never have time for anything else ever again.
I'd give it a go on the Switch. Seems perfect for handheld play. My brother plays it on his Steam Deck and he loves it, despite not having played any other FF game. I'm generally scared of online games but I love FF and he said it's perfectly playable with randos.
This may just be my ageing foggy memory but wasn't this game announced alongside Dragon Quest X and Dragon Quest XI for the Nintendo NX back in 2016?
I would love to see this masterclass of MMOs make it's way to a Nintendo system. I still dip in now and then on PS5 / PS Portal, though haven't had the time to commit to Dawntrail just yet.
Make it happen guys, this is fantastic MMO and can be played single player. My only concern would be game size, it’s a vast world so it would take up alot of space.
I'm not into MMOs but I had a quick go on PS5 and it was a surprisingly solo-friendly experience. I'd definitely give it more attention if I could play it handheld
FF14 offline please
Only heard good things about this game, very good things. So when new and old FF fans agree about a game then it must be something special.
@Andee They've done a lot over the past several years to make it more friendly for solo play. When I first started playing it back in 2020, story dungeons and raids had no solo option (story dungeons from the base game and HW kinda did via the Grand Company squadron feature, but you got that late in base game and I don't think you could use it to run content the first time).
The Shadowbringers EP finally brought a way to run its content solo with the Trust system. Now they've taken that idea (save for the leveling up that it had) and retroactively applied it backwards to vast majority of story content. I think the exception is when they make you run the larger raids with eight people, then you still have to do that with other people.
It's neat to see, but personally I'm glad that I was forced to play those dungeons and raids with other people, as I was able to get over my "performance anxiety" and learn to play with others. I only really do DPS, though. For Tank and Healer, I run solo most of the time because those roles give me anxiety.
I must be having my expectations low because I don't think ff14 can be played on the successor
A bit too late though, why not just released an offline version like how Dragon Quest X did? The Nintendo audience usually doesn't embrace MMO as much.
@ChHa I wouldn't call it special, but it plays similarly to World of Warcraft with an emphasis on story telling and Final Fantasy fan service.
It runs well, it plays well and it doesn't require you to play with other people much if you prefer playing alone.
So yeah it's a great MMORpg that plays it quite safe and is very successful for it
@ChHa
Guessing you're not paying attention to recent news then? Cause reviews for the new expansion Dawntrail (7.0) have been pretty negative and there's still the #healerstrike that started right before as well. Gameplay took a nosedive in Shadowbringers (5.0) and they have made promises to fix things in the next expansion (8.0) despite knowing that it is a problem for people.
Haven't played DT myself as I stopped in Endwalker (6.0) so I don't know how well the combat design has changed but them focusing on that is why the Jobs are all still boring samey feeling things, cause they didn't think the playerbase could handle both combat redesign and job redesign in the same expansion despite the two designs being intrinsically linked.
That said, very solo friendly game, all story related dungeons can be done with Trusts (NPC party) and only Trial (8 man content), Raids (8 man content), and Alliance Raids (24 man content) actually require you to play with other people. Most don't talk cause the gameplay doesn't really allow for easy conversation in combat. If you have any other gaming rig (PC/PS/Xbox) there's a Free Trial that lets you get to Lv70 (of 100) and do all the content of the Base Game and first 2 expansions.
@Jade37 Except the reviews for Dawntrail weren't pretty negative, the reception to it overall was pretty mixed in that there was people who enjoyed it and those who hated it. As for the healer strike the only people who care about that is those who main as healers, outside of that they are just laughed at for something so dumb.
Of all the FF games it is the MMORPG they wanna port. Sigh.
FF14 would be well suited on a Nintendo system. I can see it being on the Nintendo Switch 2. ^^
@Ryoth
For the two official sources that were brought to my attention, Metacritic and Steam, they are pretty negative. While Metacritic is mixed, it is also the lowest of any expansion for both the Meta Score and User Reviews, even lower than ARR. Steam is currently sitting at "Mostly Negative" for reviews and you do have to own the game to leave a review there.
The healer strike, feels like it'd be obvious those that main the role would be the ones that would do a strike and complain about its gameplay. When your entire job can be done by the tank in 95% of content, something needed to be done to get attention, and the strike has gotten that.
@JohnnyMind
yeah this is definitely one i would hope for switch 2 if its going to be running natively.
not just because it would be a better experience but because whichever platform is the weakest is essentially the "bottleneck" for new content (which is currently ps4/xbox one iirc)
@Ryoth
yeah looking at the general reception it seems like its mainly the story content in dawntrail which seems to have the most mixed reception (IMO i enjoyed it overall especially towards the latter half but can see where people are coming from) however the battle content (dungeons, trials, raids etc) has been really well received overall and im hoping that the upcoming FFXI themed aliance raid also turns out well.
@Serpenterror “Too late” for an MMORPG that still has millions of subscribers and just released a new expansion a couple months ago?
I respectfully disagree.
@XenoShaun Yeah I seem to remember this as well...
Incoming Nintendo Switch 2 release coming soonish.
@Mgalens Yep, fingers crossed they'll be able to make it happen!
Just don't forget to bring 15, 7 Remake-Rebirth and 16 along with it! I wouldn't mind 13 trilogy finally getting remastered as well!
@Itachi2099 FF Type 0 Remaster and DFFNT as well
@Harmonie That's good to know, thanks! And yeah I'm right there with you on the performance anxiety thing — I think having once I've played the game for a bit and gotten to grips with it I'll be much more confident going full Raider — it's the idea of being dropped right in the deep end right off the bat that gives me the heebie jeebies
So a 14 year old game is coming to switch, erm yey??
I'm not one of those people who asks for an MMO game to be playable offline. If I want to play an MMO, then I want to play it online with other people, as it was originally designed.
The biggest barrier is always communication with an online game. A keyboard is ubiquitous for a PC, but how many Switch 2 players (or even PS5/etc) have a wireless keyboard purchased and ready to use? Will Switch 2 offer voice chat? How seamless is it to find and interact with other players without having to coordinate outside of the game? I want online games to continue innovating on in-game communication in order to circumvent the need for exterior outlets like Discord, or even needing any other exterior device in general.
As the industry continues making progress I just want an online game to offer good enough communication and matchmaking to remain completely immersed in the game itself.
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