
Developer Tony Grayson of Summitsphere has announced that the Wario Land-inspired platformer Antonblast has recouped all production expenses less than a month after its release.
This means, of course, that the game is now turning a profit which, according to Grayson, means Summitsphere will now have the ability to produce "a lot more games for a lot longer".
It's a lovely little success story for a game that suffered from a couple of delays leading up to its release. In addition, the Switch version specifically was plagued with poor performance at launch, but this has now been eased with a patch boosting the frame rate up to 60fps.
Despite initial concerns over performance, Antonblast still earned a solid score of 8/10 in our review. That just goes to show what a great platformer it is, and we said that it "has got it where it counts and is well-deserving of a spot in your library".
What do you hope to see from Summitsphere in the future? An Antonblast sequel, or something new? Let us know with a comment.
[source bsky.app]
Comments 27
Awesome news, glad to see this studio thriving into the new year
Great news to start the year. Loving this new wave of Wario Land inspired games.
Releasing a demo for this one was a great idea. (I feel a bit hypocritical in saying that) I've not picked up the game yet, but I really enjoyed the demo and that put it on my radar. Definitely one for 2025.
So glad to hear that's the case, hope that Antonblast keeps on selling for a while as it absolutely deserves it based on what I've seen/heard of it (can't wait to play my Switch copy when I can) and I'm looking forward to seeing what Grayson and co. will come up with next!
That's fantastic news!
Demo was great. Certainly has that little extra and exploding things is always fun!
I should really get around to playing the rest of it. Only did the first level but you can really tell they put a lot of love into it. Congrats to the team!
I am absolutely picking this up. I thought it was looking better than Pizza Tower and also I was worried that the switch release of the latter would cannibalize Anton's sale numbers. But apparently that's not the case and also apparently the two games are not quite the same so that's even better, the more the merrier!
Finally a story about a developer having success in 2024!
Absolutely deserved.
Is that with or without all the funding from Kickstarter that was used for development taken into account?
Being profitable is itself great, but the achievement would be that much greater if they've managed to recoup the amount they got from crowdsourcing as part of this milestone.
I'd say they got the pricing just right.
Nice to hear, well deserved.
I tried the Switch demo for a few minutes yesterday and enjoyed it overall. The controls take some getting used to, but I like the frenetic action and explosions. I'll probably try a couple more runs before deciding if it's for me.
Good. It didn't deserve any of the bull the team suffered through
@pawlslax I mean, it's probably been factored in. The Kickstarter funds covered most of the initial development, so it'd be weird if they didn't.
I loved the demo but my backlog is ridiculous right now so I'm holding off on buying this game. Need to clear out at least 5 games on Switch before I get this one.
Maybe Nintendo will pay attention and realize how starved fans are for another Wario Land game...maybe even with Waluigi involved this time.
I'm glad, I kinda feared the earlier release of pizza tower on switch would snatch sales away from them.
Great News to hear that. Always good to hear of an indie game taking a risk paying off.
It hasn’t been eased at all as far as I’m concerned the Switch version is still awful with its headache-inducing constant stuttering. This is especially infuriating because I feel duped by Summitsphere’s social media”60fps” announcement and equally so by the smooth demo not being representative at all of the full game’s performance.
@DashKappei does the recent patch not help?
@DashKappei I find it works best when you turn down the screenshake and turn off cinematic mode - at least on my end.
At first I thought this game was not for me, but now after I saw the trailer and the first minutes of the game, I am convinced that I will love it. It looks so wild and grown up in a funny and childfriendly way, reminds me of the 90's too.
Happy to hear they are making money with it.
I really love this game and pizza tower but nothing will ever counter the stillness I feel from no Wario Land. This game is so bittersweet. On 3 sides I love it and on one side it makes me sad. 😔 lol
It's not for me, but I could appreciate the game nonetheless. I'm glad it was profitable and happy for everyone enjoying it.
Amazing news, ANTONBLAST and Pizza Tower are the best platformers of last year
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