Comments 222

Re: Round Up: The Previews Are In For Yoshi And The Mysterious Book

B3RTAY

Polygon living up to their Cuphead tutorial gameplay legacy. The main thrust of this Yoshi seems to be discovery so complaining about a subtle tutorial is another humdinger too.

I was glad to read the preview here. I wasn’t exactly looking to triple dip on another 7/10 Yoshi game for almost 60 quid, but Jimbo’s view of the Yoshi franchise seems similar to mine so I’m now interested to see if it can build on the sense of discovery even more in the full game.

Re: Talking Point: What Would You Want From A New Star Fox Game?

B3RTAY

Star Fox is only Star Fox when it’s Star Fox (or Star Wing or Lylat Wars).

You can forget titting about with drones or mingling with dinosaurs.

Give me innovative level design and modern day scope, squarely in the confines of rigidly old-school rail-shooter gameplay. With multiple, endlessly replayable routes, secrets and unlockables for perfect ranks.

I’m setting myself up for disappointment but with all the tampering with the formula and no classic since Lylat Wars, something has to give.

Re: Castlevania: Belmont's Curse Let's You Fight Joan Of Arc And Explore Notre Dame In New Trailer

B3RTAY

You can glimpse half a second of footage and recognize a classic Castlevania - Without the logo upfront, this looks absolute worlds away from it.

Why does it have to be so slick? Have Castlevania games ever had a slick move set? They’re mostly quite unwieldy, which modern audiences interpret as outdated when in fact it’s masterful design.

If ever there’s a franchise I’d want to keep a foot sternly in the past, it’s Castlevania.

Such a shame.

Re: Ratatan Dev Cancels The Switch Version

B3RTAY

Playing a rhythm oriented game that stutters or runs poorly is like going to your first gig in 5 years and you can’t see Mac Demarco for all the smartphones recording Heart to Heart because it went viral on TikTok.

It’s a shame for switch only users, but it also shows the team care about the quality of their game, rather than just getting it out there and using the Patch It Later Scheme.

Re: Opinion: As Resident Evil Turns 30, It's Time Capcom Revisits The Classics

B3RTAY

I have just finished Requiem, and it’s an experience so far removed from the original PS1 and DC games that I think Capcom wouldn’t even think to re-release them as a collection before the thought of remaking C:V. Their other retro collections are largely timeless, but retro Resi is too much of a leap for those raised on PS3/4...Just imagine the aghast expressions of teens as Barry Burton tits about with his pistol in the opening FMV of Resi 1.

I’d love to see it myself - I know I’m in the minority here but I found Requiem a prime example of modern slickness prioritized over solid, challenging gameplay - bailing on it’s best locale as it gets interesting and then derailing into a barren, under-developed campaign that doesn’t stack up to Resi 4’s museum worthy curve of difficulty and intensity at all.

Re: Castlevania: Belmont's Curse Unveiled For Switch, Launching In 2026

B3RTAY

At this point, it looks a very typical, well made modern search action title, much less a castlevania game.

Turn up the campy vibes, pixel art that looks like a direct continuation from SotN and get M2 behind the helm - The Japanese touch is crucial.

I need more gothic funk in the OST and tone down the kick drums too.

Re: Poll: So, Will You Be Getting Mario Tennis Fever For Switch 2?

B3RTAY

It’s a hard no from me.

From the console’s launch, Bananza seemed like a mission statement of offering a fresh, déjà vu free cycle of titles on the switch 2. So when this and so many Switch 2 editions became what to expect, my illusions were gently shattered.

Hands down the most over iterated franchise in Nintendo’s library. Jesus give basketball a try again or something.

Re: Hamster's 'Console Archives' Starting Lineup Revealed, Includes More Than 10 Titles

B3RTAY

The more I think on this, the more absolutely riveting it is.

Imagine they get access to Treasure’s catalogue - wall to wall bangers that are still incredible to play and so poorly represented on modern consoles.

Then there’s your Panzer Dragoons, easily playable but unreleased in the west games like Lack of Love and countless shmups that you’d otherwise have to sell your organs to afford.

Re: Review: Dynasty Warriors: Origins (Switch 2) - A Super-Solid Port Of A Fantastic Reboot

B3RTAY

No one cares, but I recently got around to playing the Capcom Belt Action Collection after having it for about 5 years, and I’m astounded at how rich and deep the crowd control gameplay is with such, simple, brilliant controls and with a comparatively tiny amount of enemies.

I really wonder if this game can be a match for those and might well give it a bash to find out when it’s cheaper.

Re: Poll: So, Now The Dust Has Settled, How Did You Find Myles MacKenzie?

B3RTAY

He’s more emblematic of my experience with the game than Samus is. Though even she could have managed a “thank you” for his help.

The little weighing up gesture he does coupled with the “so…win?” borderline haunted me while the game was fresh in my mind. Then, as the game winds down he gets to redeem himself by periodically reminding you to collect those fun fun crystals.

It’s telling enough that this article exists, he’s on course to being the most memorable thing about the game.

Re: Konami Appears To Have A New Switch Game In The Works

B3RTAY

Konami are at least doing things to preserve and continue their legacy now.

Can’t blame a company for investing in something new too, even if it sounds generic.

My own personal hopes for them lie with M2, who have remade a Castlevania and built a new Salamander from scratch in the past few years. The natural progression seems like a new, stage based castlevania or, dare I dream, a Goemon collection with a remake handled by them too.

Re: Another Switch 2 Game Has Been Updated This Week, Here Are The Full Patch Notes

B3RTAY

@JohnnyMind I think I read here somewhere that the director kept the story bare bones and non invasive as an intention, so maybe leap straight into the sequel?

Good on the devs for consistently refining things. I watched the SwitchUp review of this one and kept it in mind as a game with potential once it runs well. Maybe I’ll give it a go over Christmas. It’s price really went down over here too.

Re: Mega Man Returns In 2027 With A "Brand-New Entry" For Switch And Switch 2

B3RTAY

@axelhander you’ve escaped my point entirely. It’s lackluster animation and that’s it. Nothing to do with videogame logic and him being a robot.

The SNES and even NES achieved great animation with urgency and dynamism in his movement. 11 and this strikingly similar run cycle do Mega Man a disservice. It’s absolutely not first rate, which is what you’d want too, right?!

Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?

B3RTAY

Bananza and to a lesser extent Mario Kart World made me feel like Nintendo came out of the gates intent on offering a contrasting experience to the original switch.

Then all these Switch 2 editions, yet more Mario Tennis and mid Yoshi game deja-vu have dampened my excitement a bit. It’s a great feeling system but I can’t help but miss the struggling Nintendo that birthed BotW, over this more calculated, corporate one.

I want a Zelda drastically reduced in scope that’s in touch with its western fantasy roots, not anime, Arms 2 turned into a Resi 4 crowd management styled beast and Wave race’s most immaculate of vibes to return.

I just want to see them throw caution to the wind and serve us genuine nostalgia, not the games of the last 5 years at a smoother frame rate. Are people really itching to play Mario Wonder again already? Surely our nostalgia cycles haven’t shrunk that much yet…

Re: Metroid Prime 4: Beyond - Meet The Team

B3RTAY

@axelhander this comment gets a big, chunky eye roll from me.

Metroid’s sense of isolation isn’t the only thing that’s diminished. It’s the strength of Samus as a character and you the player overcoming things by yourself, not alongside some goofy goober and space marines shepherding you through mid-00’s set pieces.

It’s a colossal detractor for people who, back in the day, couldn’t even find Kraid and were fine with it because the world felt so mysterious and cool. People don’t mind being stuck, but Nintendo have seemingly lost confidence in that approach and forgot the internet exists.

I don’t usually agree with passing judgement or getting in a cyber huff over something that’s not even in our hands yet, but meeting the generic cast in advance…and they actually named a character Duke?! It’s looking like something from the worst time for FPS, right before Doom turned it all around again.

Re: Mini Review: Morsels (Switch) - A Punishing, Obscure, But Thoroughly Entertaining Roguelite Dungeon Crawler

B3RTAY

The art and music of this game are remarkable. Devs usually neglect the sound aspect when going for that hazy CRT nostalgia but I can practically feel my childhood TV rumble when I hear the music in this game.

The biggest con of the review is likely a boon to some. I still don’t know what the benefit of ‘more tofu’ is but I’m looking forward to either finding out myself or googling it somewhere down the line.

Gameplay wise it’s neat, tidy, even generic, but it’s the vibes that elevate it.

Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak

B3RTAY

@AlonditeFE Has anyone actually stopped to think that Dark Souls type experiences exist in anbundance and we don’t need another template entry? And that shifting the thrust of the game might actually make it a standout experience and invigorate the formula?

There are so many games and DLC from one dev alone and their replayability is why people are still revisiting them 15 years after release.

Let’s have one that’s a bit different. And, maybe, let’s not pass judgement until we have a running time of gameplay footage that amounts to more than 4% of those Air Rider directs.

Re: 'The Duskbloods' Could Be FromSoftware's Most Ambitious Game Yet, According To Leak

B3RTAY

Loving all the negativity so far - it’s like the very gist of the article doesn’t exist.

Miyazaki has a good track record with the old video games and if the leak is to be trusted it should at the very least shift expectations a little.

Why not relish all the fantastic games coming out in the coming weeks and then have something to get excited about in ‘26? Oh right…because it’s PvP

Re: The Binding Of Isaac Is Heading To Switch 2 With A Full Physical Release

B3RTAY

One of the very best - not a very charitable price considering how many physical editions it’s already seen, but I think it’s a price for the early birds paranoid about it dropping off the face of the earth.

Wait for a price drop - not exactly a game that needs to be played hot off the presses and Nicalis and it’s JP offshoot Pikii tend to have deep sales on their site.

Once picked up a fancy pants edition of Ikaruga for chump change.

Re: The Touryst: Deluxe Hits Switch 2 Next Week At 4K / 60fps

B3RTAY

@WheresWaveRace ‘Expectations are set accordingly’ is just a different way of saying they’re lowered.

You’re the one assuming I only think AAA games can score highly, but the thing is: I like low key, easy breezy games - very much so. Just not this one, it’s missing something in its world that’s not so much to do with content, but atmosphere.

Re: Review: Donkey Kong Bananza: DK Island & Emerald Rush (Switch 2) - DLC That's Ripe With Fun, But Could've Been More

B3RTAY

Dying to play this. The argument that there’s not enough content is wild…it re-contexts every single level of the game into a supremely replayable, high score based roguelike.

I think it’s an incredible idea. MAYBE one that arrived a little too soon, but you can always play it outside of its release window.

The people complaining about the price AND that it’s not for them? Well, there’s a perfect base game that remains untouched for you.

Re: Opinion: Metroid Prime 4 Reminds Me Of Gears 5, And It's Making Me Nervous

B3RTAY

People are complaining the desert area looks barren? Barren can be an artistic choice, and it can also offer a welcome contrast between the more claustrophobic exploration we’ve had in Metroid for 40 years.

Honestly I feel like barely a week goes by between each upcoming game being met with a haze of needless doubt. The trailer also offered plenty of classic looking Metroid, but it’s the rail shooter-ish segments that deserved the spotlight this time around.

Have some faith.