Comments 190

Re: Review: Slave Zero X (Switch) - Slick, Stylish, But A Hot Mess On Switch

B3RTAY

@rainbowtick Cool post, bro.

If we’re talking about ‘trash’ developers or publishers I think we should take a quick glance at the eshop and those titles that release and rerelease at 90% discounts week in week out.

The game in question here is a passion project made with comparatively tiny resources and a handful of people. It’s also been made with technical limitations of both Switch and the software it was developed on. Can’t believe that people have pitted it against Overwatch in here.

Re: Shin Megami Tensei V: Vengeance Confirmed For Switch, Adds New Chapter & Storyline

B3RTAY

HI!

I’m just going to sidestep the bulk of what’s being discussed here and say that this is one of the very best JRPGs I’ve ever played. An absolutely beautiful procession of knife edge boss fights, mechanics and environments that are there to be manipulated in satisfying ways and the abscess battle theme completely rips.

I played Persona 5 after and it didn’t capture me anywhere near as much.

One of Switch’s lesser sung belters for sure

Re: Dead Cells Lead Designer Isn't Happy With "Abrupt" Decision To End Development

B3RTAY

Brilliant game.

It’s obviously hard to move on from something you’ve worked on and then seen it become less yours over time.

At the same time I personally feel that games lose a bit of their soul when they crossover with other franchises…Dead Cells has done it plenty so maybe that’s a sign it’s time wrap things up?

Move on and make your next work even better than the last!

Re: Atooi Shadow Drops Adorable Roguelike Dungeon Hopper On Switch eShop

B3RTAY

Indie games have flourished so much since this caliber of game could get a special mention on a high traffic site.

Mutant Mudds on Switch sits better amongst all those 1 quid 90% off platformers with Microsoft paint art direction. Would be nice if there was more digging for something more deserving of the spotlight.

Re: Zelda Timeline Is Only Considered "To An Extent" During Development, Says TOTK Director

B3RTAY

Zelda and timeline is such a tragic pairing of words.

It’s a legend: A single story that gets retold and reworked through time. There are constants such as the triforce, alternate worlds and big bad pigs, but different people would tell it a different way

That said, Nintendo have more or less confirmed the timeline despite directors etc dunking on it by littering TOTK with Link’s various legendary beanies.

Re: Metroid Prime Engineer "Let Down" By Exclusion Of Original Credits In Remaster

B3RTAY

Are the people annoyed over this asking for double, triple or even quadruple-whammy credits in subsequent remasters? Credits to gameplay ratios are at risk here.

I’m grateful I got to buy and play a great game made by talented people. But really, credits are a weird thing specific to games and movies that maybe we don’t need to get so passionate about?

The single acknowledgment to the original team is enough.