@Dang_69 Ahhh, okay. How confusing. Haha. As far as I know, the only connection with HAL is that they asked him to make it. And as you say, they own Kirby rights. And I think the Good-Feel games are usually published by Nintendo. But I'm not sure. Okay, yes. Nintendo publishes their games with Nintendo properties in them.
Wikipedia does not have HAL associated with Riders at all, for what that's worth.
@Dang_69 He and his wife? I assume there are other staff people, no? Or is it just a production company? And I did see that Nintendo Life has HAL listed. But I encourage you to watch the Direct again, he specifically says at the beginning that it is not being developed by HAL but rather Sora and Bandai Namco.
@Yodalovesu @Fighting_Game_Loser I'm pretty sure this wouldn't be a first-party game, right? Sora is independent, and Bandai Namco is their own thing. Nintendo's probably publishing it though.
@brakeman90 True, but this is a remastered version with other enhancements. Not saying we shouldn't expect more if possible, but that isn't really a 1:1 comparison.
@Warioware I'm with you on this. His candid commentary and thorough explanations are charming and useful, but it did always slow down the Directs. And they also feel a tad cumbersome.
What would be the "special announcement?" Like, is this just the release date announcement? Why not just say that and add that there will be new footage with an overview or something? 😆
@chardir Oh, did the US stream have dubs? I watched it through this site, so it may have been the UK feed. Or are you talking about the main Directs, which I know they dub? I feel like I'm being a whiny American - everyone speak my language, I don't want to learn or accept other cultures! - but I'm just pointing out the difficulty with having the video on in the background or with something like this that has tons of footage to watch carefully. Though perhaps to your point, how would they dub it for everyone?
@Kingy Yes, he does. And I don't really like it. I'm not entirely sure how to verbalize it, but I feel like they're too much one direction or another. And I suppose that is personal preference. I feel like there is a ton of personality and fun with MKW. I just get bored of racing games, because it just ends up being the same thing over and over again. And I have no interest in improving my times or anything like that. Like, I wish when you increased the difficulties a la CC, that it also changed the courses in some way, just to add more variety. But anyway.
Yeah, I do like the achievements. I wish Switch 2 had implemented them across their system.
@MatthewTaranto People are still looking for any way to spit all over MKW. And now apparently Air Riders looks far superior to it, so they have more fuel for their fire.
@Suketoudara Fair point about 2003 releases. Though I would argue that snowboarding stands apart, being different enough from the others yet still technically a racer. And also, would you argue that hurt the sales of at least half of those titles? I'm sure Double Dash sold relatively well, though I think it was one of the lowest-selling MK's ever? 1080 got a sequel not long after (right?), so maybe that did okay. No more F-Zero. And I don't think Air Ride sold well. We're basically getting this sequel as a passion project.
@1UP_MARIO I know, right? Not to be English-speaking-centric, but it's tough to watch a stream like this and read the subtitles. I kind of wish they dubbed them. It made me not watch much of his YouTube videos, because I wanted to have them on in the background, listening to his insight into a variety of topics. Oh well. Personal problems, to be sure.
Everyone complains about fanboys for Nintendo, but it feels like Sakurai gets that in droves. I totally dig his freshness and candor. And a lot of his games can be very fun. I honestly don't like the systems he implements in basically all of his games. They're virtually the same. I did enjoy Uprising. And Smash, to a point. But there is something about it that felt like a bit of a drag to progress through the game. And this just seems a bit dull. Could be fun for a while, but it seems like it would get tiresome. Though I'm not a huge racing fan. I'm not really getting the instant adoration for this game, but it seems like Sakurai has the Midas touch for a lot of people. To each their own though. I'm glad people are excited. Just sharing my thoughts. I hope everyone enjoys it. The game does feel weird alongside Mario Kart and as the (?) big holiday game. A demo would be cool to get a better feel for myself.
Why don't they provide official pronunciations for all of the Pokémon? Honestly, Nintendo should do that for everything. Looking at you, ZEEL-day series...
It does look good in the screenshot! And I'm glad to hear eyewitness testimony supporting that as well. Love hearing about these kinds of (hopefully) success stories for a Nintendo console. I didn't care much for the demo of the first game, and I can't click with Monster Hunter, so this may not be for me. But I'm happy to see a win like this!
I saw this on Nintendo Today and was like, "45 minutes?!" So is Sakurai going to go through each control input, highlight each character, demonstrate multiple gameplay scenarios, etc.? Like in the Smash Bros. Directs. Still, what?? It seems like a lot of time to only focus on a sequel to Kirby Air Ride. I have never really played that game, so I guess I'll see how this looks. From what I understand, Air Ride wasn't even very good, so I've been confused why there is so much excitement for this sequel. Also, I have to say: Nintendo showing little Partner Showcase and Indie World Directs and now an entire 45-minute-long Direct focused solely on Air Riders... it feels like they are stretching things out to bide time for themselves. I don't know if they're having trouble getting things developed or what, but it's starting to seem like it.
Yes, I remember this game! I don't think I ever played it though, but I do remember wanting to. Maybe I read about it in Nintendo Power or saw it shown at E3.
I'm glad the developers kept their ideas and used them in Ghost Trick.
Hey, Wikipedia says that Nintendo owns the Geist franchise, as of 2005 (!). So, unless that's changed, maybe we could see this on Nintendo Classics at some point!
Still kind of curious about this, and a little more now. So, what makes this different from the mainline games? I didn't get to play Arceus, but that seemed noticeably different. This almost looks like it's bridging the gap between Arceus and say, Scarlet and Violet. Are they in fact doing this? What sorts of things make Z-A stand apart? I haven't played Pokemon for a long time.
What about wireless play with 2 Switch 2's? Instead of split-screen. That seems like it would only use resources for each device. Crossplay is sweet though.
I'm definitely not good enough for this. It's cool that they are planning to do special stuff with the game though! I'll give it some semblance of a go. Not much of a racer.
Also, to everyone treating his comments as if it's a matter of effort: I'm pretty sure he's talking about cost vs. reward, a business decision. Still, I feel like too many developers punt too quickly at the mere thought of Switch (or, frankly, most Nintendo consoles in the past 20 years) ports. And it's unfortunate when they make comments like this, because it does have an effect on the general discord around the console.
Comments 1,099
Re: Random: Zelda Fan Builds A Ridiculously Cool, Fully Functional Wind Waker Sailboat
Very cool.
She needs to make that fish that pops out and says, "Spaay?"
Re: Random: The Pokémon Company Is Putting This Pronunciation Debate To Bed
@CutMan003 Sounds useful!
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
@Dang_69 Ahhh, okay. How confusing. Haha.
As far as I know, the only connection with HAL is that they asked him to make it. And as you say, they own Kirby rights. And I think the Good-Feel games are usually published by Nintendo. But I'm not sure. Okay, yes. Nintendo publishes their games with Nintendo properties in them.
Wikipedia does not have HAL associated with Riders at all, for what that's worth.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
@Chibi Haha, too true!
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
@Dang_69 He and his wife? I assume there are other staff people, no? Or is it just a production company? And I did see that Nintendo Life has HAL listed. But I encourage you to watch the Direct again, he specifically says at the beginning that it is not being developed by HAL but rather Sora and Bandai Namco.
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
@Dang_69 Actually, he specifically told us it was not a HAL game. Unless Sora considers itself to be part of them.
And yeah, haha.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
@Chibi That's what I'm saying! Er, said. Above.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
@martynstuff Ohhhhh. 🙊
Re: Nintendo's PAX West Line-Up Includes First Public Demo For Kirby Air Riders
I think Elden Ring, too.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@The_Nintend_Pedant Lo-keep dreaming. 😄
Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?
Do we think that last character was riding a were-wheelie? Looks like it's from Sonic Unleashed.
Re: Official Box Art For Kirby Air Riders Revealed, Price And File Size Confirmed
@Yodalovesu @Fighting_Game_Loser I'm pretty sure this wouldn't be a first-party game, right? Sora is independent, and Bandai Namco is their own thing. Nintendo's probably publishing it though.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
Emio-kémon. It's a crossover.
This doesn't even look like the same art style. Is that like, purple blood on the fence? It's Pokémon, so it's probably some fruit juice.
Re: Pokémon Teases A Spooky Legends: Z-A Reveal Later This Week
@martynstuff *Victreebel
Re: Tales Of Xillia Remastered Coming This October, Confirmed 30fps For Switch
@brakeman90 True, but this is a remastered version with other enhancements. Not saying we shouldn't expect more if possible, but that isn't really a 1:1 comparison.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@The_Nintend_Pedant Logos are lo-gone.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Sonicka I felt the same way, though I never played the first game. Too bad this is 70USDTP.
I agree with you about the length vs. content. Like you said before, it somehow simultaneously showed a lot and a little.
And I was thinking the same thing about City Trial. I guess more could come in DLC? He does love developing that. 😋
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
@DemonKow I think that's if it sees it's shadow. So, no spontaneous release for us!
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Kingy Yeah, that may be some of it. It all feels a bit clunky to me. I'd have to play more Smash Ultimate to recall my specific thoughts.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
@Haruki_NLI Plus, what if it's $80 and on a Game-Key Card? 🤣
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Warioware I'm with you on this. His candid commentary and thorough explanations are charming and useful, but it did always slow down the Directs. And they also feel a tad cumbersome.
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
What would be the "special announcement?" Like, is this just the release date announcement? Why not just say that and add that there will be new footage with an overview or something? 😆
Re: Hollow Knight: Silksong "Special Announcement" Is Coming This Thursday
Have they taken over Metroid Prime 4 development??
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@MatthewTaranto I agree. Haha, that's true. Though maybe you should have picked some series that are actually still getting regular releases. 😅
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@chardir Oh, did the US stream have dubs? I watched it through this site, so it may have been the UK feed. Or are you talking about the main Directs, which I know they dub? I feel like I'm being a whiny American - everyone speak my language, I don't want to learn or accept other cultures! - but I'm just pointing out the difficulty with having the video on in the background or with something like this that has tons of footage to watch carefully. Though perhaps to your point, how would they dub it for everyone?
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Kingy Yes, he does. And I don't really like it. I'm not entirely sure how to verbalize it, but I feel like they're too much one direction or another.
And I suppose that is personal preference. I feel like there is a ton of personality and fun with MKW. I just get bored of racing games, because it just ends up being the same thing over and over again. And I have no interest in improving my times or anything like that. Like, I wish when you increased the difficulties a la CC, that it also changed the courses in some way, just to add more variety. But anyway.
Yeah, I do like the achievements. I wish Switch 2 had implemented them across their system.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Suketoudara Oh, hmm. Those are interesting figures. Thanks for sharing.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@MatthewTaranto People are still looking for any way to spit all over MKW. And now apparently Air Riders looks far superior to it, so they have more fuel for their fire.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Dhaladog I've never heard that vulgar expression, in any way I can think of uncensoring that.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Suketoudara Fair point about 2003 releases. Though I would argue that snowboarding stands apart, being different enough from the others yet still technically a racer. And also, would you argue that hurt the sales of at least half of those titles? I'm sure Double Dash sold relatively well, though I think it was one of the lowest-selling MK's ever? 1080 got a sequel not long after (right?), so maybe that did okay. No more F-Zero. And I don't think Air Ride sold well. We're basically getting this sequel as a passion project.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@Suketoudara @OmnitronVariant Totally agree. Well, it's mainly the UI for me. And the systems that go with it.
@TerribleTerabytes I much preferred Melee's setup. I think this signature approach was established with Brawl. But I never played Air Ride.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
@1UP_MARIO I know, right? Not to be English-speaking-centric, but it's tough to watch a stream like this and read the subtitles. I kind of wish they dubbed them. It made me not watch much of his YouTube videos, because I wanted to have them on in the background, listening to his insight into a variety of topics. Oh well. Personal problems, to be sure.
Re: Kirby Air Riders Zooms Onto Switch 2 This November
Whew, $70 (US) and 25 GB...
Re: Kirby Air Riders Zooms Onto Switch 2 This November
Everyone complains about fanboys for Nintendo, but it feels like Sakurai gets that in droves. I totally dig his freshness and candor. And a lot of his games can be very fun. I honestly don't like the systems he implements in basically all of his games. They're virtually the same. I did enjoy Uprising. And Smash, to a point. But there is something about it that felt like a bit of a drag to progress through the game. And this just seems a bit dull. Could be fun for a while, but it seems like it would get tiresome. Though I'm not a huge racing fan. I'm not really getting the instant adoration for this game, but it seems like Sakurai has the Midas touch for a lot of people. To each their own though. I'm glad people are excited. Just sharing my thoughts. I hope everyone enjoys it. The game does feel weird alongside Mario Kart and as the (?) big holiday game. A demo would be cool to get a better feel for myself.
Re: Shinobi: Art Of Vengeance To Get Classic SEGA Villains Stage DLC Next Year
Cool idea! Loved the demo.
Re: Shin'en Announces 'The Touryst: Deluxe', Exclusive To Switch 2
Throwing my hat in for the upgrade pack. Please!
Re: UK Charts: And Just Like That, Mario Kart World Is Back In The Lead
Well, when you drop to a lower place, you get better items.
Re: Random: The Pokémon Company Is Putting This Pronunciation Debate To Bed
Release the Dex, TPC! Then I'll use your fascist pronunciations!
Re: Random: The Pokémon Company Is Putting This Pronunciation Debate To Bed
ROCK-wizzah
Why don't they provide official pronunciations for all of the Pokémon?
Honestly, Nintendo should do that for everything. Looking at you, ZEEL-day series...
Re: Preview: Daemon X Machina: Titanic Scion - A Smart Evolution For Mech Fans, And A Good Early Test For Switch 2
It does look good in the screenshot! And I'm glad to hear eyewitness testimony supporting that as well. Love hearing about these kinds of (hopefully) success stories for a Nintendo console.
I didn't care much for the demo of the first game, and I can't click with Monster Hunter, so this may not be for me. But I'm happy to see a win like this!
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
This is the next evolution of Smash Bros.! 😆
And what if Kirby Air Riders is $80?? 45 minutes might justify it. 🤣
Also, what is this "Meat-roid" everyone keeps mentioning?
Re: Kirby Air Riders Direct Revealed for Tomorrow, 19th August 2025
I saw this on Nintendo Today and was like, "45 minutes?!"
So is Sakurai going to go through each control input, highlight each character, demonstrate multiple gameplay scenarios, etc.? Like in the Smash Bros. Directs.
Still, what?? It seems like a lot of time to only focus on a sequel to Kirby Air Ride. I have never really played that game, so I guess I'll see how this looks. From what I understand, Air Ride wasn't even very good, so I've been confused why there is so much excitement for this sequel.
Also, I have to say: Nintendo showing little Partner Showcase and Indie World Directs and now an entire 45-minute-long Direct focused solely on Air Riders... it feels like they are stretching things out to bide time for themselves. I don't know if they're having trouble getting things developed or what, but it's starting to seem like it.
Re: Anniversary: n-Space & Nintendo's M-Rated GameCube Gem Is 20 Years Old
Yes, I remember this game! I don't think I ever played it though, but I do remember wanting to. Maybe I read about it in Nintendo Power or saw it shown at E3.
I'm glad the developers kept their ideas and used them in Ghost Trick.
Hey, Wikipedia says that Nintendo owns the Geist franchise, as of 2005 (!). So, unless that's changed, maybe we could see this on Nintendo Classics at some point!
Re: First Impressions: Pokémon Legends: Z-A Is An Attempt To Catch The Hardcore Again
Still kind of curious about this, and a little more now. So, what makes this different from the mainline games? I didn't get to play Arceus, but that seemed noticeably different. This almost looks like it's bridging the gap between Arceus and say, Scarlet and Violet. Are they in fact doing this? What sorts of things make Z-A stand apart? I haven't played Pokemon for a long time.
Re: Borderlands 4 On Switch 2 Won't Support Split-Screen Couch Co-Op
What about wireless play with 2 Switch 2's? Instead of split-screen. That seems like it would only use resources for each device.
Crossplay is sweet though.
Re: Mario Kart World Announces 'Summer Vacation Skill Test' Event
I'm definitely not good enough for this. It's cool that they are planning to do special stuff with the game though! I'll give it some semblance of a go. Not much of a racer.
Re: Fast & Furious: Arcade Port Cruises Onto Switch This October
Finally, a racing title I can play on my Switch 2!
Re: Tekken 8 On Switch 2 Would Be "A Lot Of Work", But Director Isn't Ruling It Out
@Rainz Exactly! This will run the entire video games press circuit. And they will all have that snippet of a quote in the headline. Sigh.
Re: The Legend Of Zelda Movie's Official Social Media Account Goes Live
@N00BiSH Just joking. Because they followed the PlayStation account.
Re: Tekken 8 On Switch 2 Would Be "A Lot Of Work", But Director Isn't Ruling It Out
Also, to everyone treating his comments as if it's a matter of effort: I'm pretty sure he's talking about cost vs. reward, a business decision. Still, I feel like too many developers punt too quickly at the mere thought of Switch (or, frankly, most Nintendo consoles in the past 20 years) ports. And it's unfortunate when they make comments like this, because it does have an effect on the general discord around the console.