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Comments 3,775

Re: ICYMI: Call Of Duty: Warzone Is Now Available For Switch 2

AussieMcBucket

I've been having so much fun with this game. And yes, the file sizes are absurd. Hopefully, that's the last of the "big" ones. Warzone's optional, anyway. I've never played CoD, basically, but I'm hooked. I really like doing the dailies and trying out all the other stuff. I'm probably not great, but whatever.
Also, I don't understand the huffing about it. I assume it's either people that just don't enjoy the game or something about it or people that are hung up on the image quality. Perhaps it's all relative, but I don't mind the visual downgrades, and I have not noticed the input lag everyone seems to mention online. Again, maybe I'm just used to it. Whatever, I'm having a great time with it. Hope more of y'all can join and enjoy!

Re: Zelda Producer Eiji Aonuma Talks About The Benefits Of "Long-Term-Tenured Staff" At Nintendo

AussieMcBucket

Psst... It's a secret (apparently) to everyone.
Spread the word!

I'm glad they get it. It makes way more sense than many realize. Another example where Nintendo doesn't just chase the extra bit of profit. Which is why so many staff people are laid off, particularly ones with more experience that are typically earning more on average. And that's not just in the games industry. As for Nintendo, I think the results speak for themselves. I believe that is absolutely one of their strengths and gives them such resilience, longevity, and power. One could argue their games have gotten better on average, over time.

Re: Nintendo To Continue Delivering Movies Beyond Live-Action Zelda, Unsurprisingly

AussieMcBucket

@DennisReynolds All the ones with Fassbender? Covenant? I only saw the first one. It was okay. Kinda disturbed me at points. Ridley's a good filmmaker. But he probably is getting a bit long in the tooth. I wonder if he'd have the right approach for a Metroid film. Might be better off with that "Prey" director or someone from the series (which I haven't yet watched).

Although, to be sure, we're leaning more towards a horror film here, and I'm not sure that's what Nintendo will want for Samus. But it could be cool! Maybe they hire an outside company, like Disney did with Miramax. Or 20th Century now, I guess.

Re: "You Don't Want To Interrupt The Player's Experience" - Here's Why Zelda's Switch 2 Remake Cut Some Mario References

AussieMcBucket

@Lizuka I don't care that they didn't add goofy references, and it may not have fit the tone of this as well, to his point. Yet I agree with you about immersion; it is not something I get very upset about in games, when something "breaks" it for me, like a notification or something. I know I'm playing a game. Movies might feel more noticeable to me. But I'm sure it's just a personal perspective.

Re: Nintendo Is Currently Not Considering More Switch 2 Price Changes

AussieMcBucket

@SalvorHardin @-wc- I get your point about the weasel words. I believe the addition of that word was to sort of be playfully cynical, if you will. Given the volatility of many things in this moment, I think it was just intended to give that sort of "But can we ever really trust it?" knowing glance. I'm not sure anything malicious was meant by it. Just my thoughts.

Re: Nintendo's Inventory Levels At A Record High As RAM Crisis Continues

AussieMcBucket

@progx There's always an inertia to these things, especially when they're being pushed along with such force.
Haha, is it a lizard we're riding? 😆

Yeah, that's really scary. So, they're whining about Apple price increases in an effort to make Apple the villain, as if the increases are arbitrary? I gotta say, for one thing, Apple is just as culpable in all of this. They've made copious donations to the corruption in Washington and also invested in their own AI. But for another thing, Apple users have dug themselves in their own hole with Apple prices, constantly buying everything they put out for any amount listed. Not saying it's all their fault, just saying that there ought to be a little self-reflection, too.

Re: Ocarina Of Time Remake Tops Metacritic's GOTY List, And It's High On The All-Time Ranking

AussieMcBucket

GTA? More like DOA. Amirite??

It's pleasing to see this new version still get such reverance across the board, including from this site.

Obviously so many things could affect this, but I find it curious that the score for the base TotK is lower than the one for the S2 Edition. And the respective versions for BotW and TotK also flip. Did the S2 one fix many of the issues people found with the first shot? Were there far less reviews given for the update? I'm just amused by that.

Re: Review: The Legend Of Zelda: Ocarina Of Time (Switch 2) - A Stunning Remake, But Not Quite Definitive

AussieMcBucket

Just want to point out that I feel pretty confident that we would have possibly the same level of vitriole (maybe from the other side of the argument?) if this score had been a 10/10. It feels like every time this site or IGN releases a perfect score, they are criticized for being corporate shills, Nintendoters, lazy reviewers, etc. So, let's please be respectful and kind, take a couple breaths, and try to have some perspective. I know it can be frustrating to feel like your favorite/beloved [blank] isn't getting the appreciation or glory or credibility you feel it deserves - I was hoping for a 10 here, too! - but it doesn't have to take anything away from the enjoyment of it. I guarantee you are not alone with your love and passion for these media. But let's also try to understand that we - the people writing these reviews, included - are all individuals with subjective points-of-view. Everyone else's opinions are just as valid as your own. Share away, but can't we keep it reasonable and tolerant? Please. Hope everyone that wants to gets to enjoy their time with this game! Looking forward to playing it myself, tomorrow! 🕊🌈

Re: Review: The Legend Of Zelda: Ocarina Of Time (Switch 2) - A Stunning Remake, But Not Quite Definitive

AussieMcBucket

@Eggs Your logic is sound. And I'm not sure the lack of a save file and a Master Quest should really be expected. I think being not a wholly original game, we are looking more for parity with previous versions and what this then does to stand out from those. So, maybe this is why it's a slightly lowered score. Visuals alone (with some other improvements) might not be enough to overtake those demerits. But, as ever, a review is subjective.

Re: Review: Stellar Blade: Complete Edition (Switch 2) - Perfectly Playable, Despite Drawbacks

AussieMcBucket

@SwitchVogel I see what you're saying, that it can be worth pointing out that it wasn't really the team's original vision for the game.
Yeah, that is good that you don't fixate on those things in your reviews. It can just be a bummer when these articles act as though we should be so lucky we're getting the game at all, since we're working with a console held together by chewing gum and paper clips. And people only get it because you can take it on the go. Switch 2 is a viable platform, and while it maybe won't be able to handle the absolutely highest-level titles, clearly it can still hold its own.
Yeah, sure. I appreciate your gracious and constructive response. Thanks for all you and the rest of the staff do!

Re: Review: Stellar Blade: Complete Edition (Switch 2) - Perfectly Playable, Despite Drawbacks

AussieMcBucket

@DashKappei You definitely make good points. And I even mentioned that knowing how it runs and looks is relevant and nice to know. I was around for most of those, but I wasn't reading gaming media until probably... Wii? Maybe some GameCube, because I was aware of the whining about it. Well, even N64. Yes, more information is generally useful, given the costs of everything and all that. Still, it gives an inherent air of negativity to these reviews, simply because "the rest of us" are only catching up on these titles. And for an "inferior" system, no less.

Re: Review: Stellar Blade: Complete Edition (Switch 2) - Perfectly Playable, Despite Drawbacks

AussieMcBucket

Thanks for the review. Nice to hear we got another good one!

That said, I have some observations about S2 reviews. I don't mean this as a criticism to you alone, and of course much of this comes down to some amount of subjectivity. But do PS5 and XSX reviews also pick apart flaws in visuals? Like, regularly, not just for the games with glaring issues. I just mean to say that I'm not sure we have any "flawless" games out there. So, this could look like a good game on S2 or not. But because we have this higher bar of what it COULD look like with the other systems, we constantly have to measure it up against them. And then so often, the old chestnut is thrown out as a saving grace: but you can play this wherever, since S2 can go portable. As if that is the only thing it has going for it. I only own this system, so I don't care what I'm missing out on with the other ones. I just want to know if it's a good game, looks nice, runs well, etc. It's buy here or not buy at all, for me.
And seriously, your criticisms are valid. And I can understand if you feel offended/irritated by my comments. I'm really not intending to call you out personally. Just bemoaning this template that most everyone has settled on for Nintendo versions of third-party games, at least.
Gear-grinding over. Thanks again for the review. I'll definitely consider it, because you covered the game thoroughly and made a strong case for whether or not one might purchase it.