Mario Kart 7 (3DS)

Game Review

Mario Kart 7 Review

USA USA Version

Posted by Corbie Dillard

Seventh heaven

It's hard to believe that it's been almost two decades since Nintendo first unleashed the original Super Mario Kart on gamers back in 1992. Since then, we've seen a Mario Kart release on just about every game system Nintendo has released. Mario Kart 7 marks the debut of the series on Nintendo 3DS and while there are a host of new twists and features, at its core it's still very much the same experience gamers have grown to love over the years.

The biggest thrill of Mario Kart has always been racing around and collecting power-ups to bombard your opponents with and MK7 carries on that tradition perfectly. Not only does the game offer up 16 brand new tracks to compete on, but 16 retro tracks are brought over from various games that long time fans of the series are sure to appreciate, as well as a combination of old and new power-ups.

Another major new feature is the ability to customise your kart. You can choose between a bevy of different body styles, wheels and gliders in order to create the perfect kart for your particular taste and current type of track. As you collect coins from around the race and battle tracks you'll unlock new kart parts that can give you even more of a competitive edge against your fellow racers. You'll even find that the new gameplay touches of driving underwater and gliding play a key role in how effective you are on the various tracks, especially when you take the time to upgrade your kart with parts that are specifically designed for these two new terrains.

When it comes to racing modes, Mario Kart 7 comes chock full of modes to choose from, both from a single and multiplayer standpoint. Grand Prix mode is the meat of the package and pits you and up to seven other players against each other in individual cup races, consisting of four tracks each. You can even go online and race players from around the world or just stick with your own group of friends or select communities to fit your own unique tastes and driving skills. Of course, if you want to skip the full-blown cup races and just take a spin around a specific track against another racer, you can take the VS. mode for a spin, even using Download Play to share the track with a fellow player who doesn't have his or her own game cartridge.

For those times when racing just isn't enough, there are two battle modes for as many as eight players to tackle. Balloon Battle should be familiar to any long time Mario Kart fan, and it's back and better than ever: three balloons are strapped to your kart, and you have to grab power-ups and use them against your opponents to burst their balloons. The player that has the most balloons left after time expires is crowned the winner. Coin Runners features a similar look and feel to Balloon Battle and uses the same six battle tracks, but this time it's a race to collect the most coins, still using the power-ups to rattle your opponents long enough for you to quickly scoop up coins.

The 3DS itself brings a host of new features to the table, so it's no surprise to see Nintendo making use of a few. Although most long time and competitive players will likely stick with the Circle Pad steering controls, the developers have put the system's gyroscopic controls to work, allowing you to use the tilt controls in order to steer your kart while in first-person view. And before you quickly dismiss this as just a gimmicky add-on, it's worth noting that these tilt controls are extremely responsive and add a nice level of realism to the experience for those who are up for something a little different. StreetPass is also used to transfer various player data, which includes sending out and receiving new ghost data for you and other players to compete against in Time Trial mode.

With tons of tracks to blaze around, exciting additional game modes and a wealth of hidden characters and kart parts to unlock, you'll certainly never be at a loss for things to do. Handling is smooth and responsive, giving you everything you need for a nearly limitless amount of kart racing action, whether you play solo or use the flexible and smooth online mode to take on players across the globe.

Then you've got the machine's 3D display; not only does it give the surroundings a much higher level of realism and depth, it also makes judging distances far more intuitive. The various tracks in the game look absolutely amazing and show a level of detail that we just haven't seen from the portable releases in the series. Individual racers themselves look great and animate fluidly, even when the action on screen becomes intense. And for those who prefer a more heightened sense of speed, the first-person viewpoint does the trick quite nicely.

There are a host of brand new musical compositions to go with each new track, most showing a surprising ability to perfectly fit the specific track they're playing behind. Some audio tracks are obviously better than others, but there's not a bad tune in the entire game and some of the pieces will likely have you singing along to them in your head long after you've climbed out of your kart. And it wouldn't be a Mario Kart title without a host of cute segments of voiced dialogue to further charm things up.


No one does kart racing quite like Nintendo and this seventh release in the beloved series really shines with its masterful track selection and impressive online package. The addition of the underwater and gliding sections inject a nice layer of freshness to the now trademark gameplay mechanics, and with a host of unlockable characters and the depth of surroundings offered up by the 3D display, it ends up being as flashy as it is fun. We've seen some amazing Mario Kart releases over the years, and Mario Kart 7 sits right up there with the best of them.

From the web

Game Trailer

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Nate Stehley just won a real Mario Kart. He's a very lucky man

User Comments (153)



sc100 said:

Awesome. Just what I expected. Sunday can't come soon enough.



TeeJay said:

Great review as always Corbs. Just a couple questions: What character does the person who doesn't own the game play as in Download Play, and what tracks are available?



47drift said:

Are the only characters in the game the ones posted on the official site? I'm super excited for this game but always get bummed seeing characters not make the cut, knowing that every character had its own fanbase, no matter how big or small. I'm looking at you, Waluigi and Dry Bones fans. As much as I wanted Rosalina in, you guys need love, too.



Aviator said:

Great way to end an less than great year for Nintendo.

Look forward to playing this.




I've had this game pre-ordered for ages, one for me and one for my nephews christmas! I've had every Kart for every console, but this truly does look the best! And I've been waiting for a decent Ranbow Road since the SNES original.....looks like we're getting the best two Rainbow Road courses ever!!

Would love to see some of the DLC Nintendo has been talking about being for this game, with perhaps some more new and retro tracks!

Excellent review, as always!



tripunktoj said:

I personally dont like the secret characters shown at IGN, and while some people may love them I think we all agree the character roster is really short for a 2011 Mario Kart, I also expected more game modes. I dont know if its even possible, but it really needs DLC characters and modes, from what Ive read I think this incomplete (IMO) game was rushed (because of 3DS sales slow start). Not nearly as good as MKDS (best MK IMO), I hope playing it can change my mind.



TeeJay said:

Thanks James. Also, any track? Finally! Thanks for looking up the info about the tracks. Much appreciated. n_n



RedYoshi999 said:

Great review and can't wait for my pre-order to arrive! But I still have a few questions: 1. Can you play with people who own the game and people who don't own the game or is it restricted to 1 player having the cart and the others on Download Play? 2. Is Shy Guy an actual playable character or is he once again the Download Play character? 3. Is Battle Mode always time-restricted or can you play the classic way (fight to the death)? 4. Are there any more characters we haven't heard about?



47drift said:

Oh, one thing my friends and I wanted to know is: How many people can be in a community?



daznsaz said:

ive raced as toad since 64 and will continue to.doesnt feel right when i try another character.was using bike on wii but think theyve lost bikes for this one.



goldgin said:

"even using Download Play to share the track with a fellow player who doesn't have his or her own game cartridge"

You are implying that only ONE non-owner can join while up to 7 could join on MKDS. Please tell me that's not the case.



JeanLuc_Vaycard said:

I was a little disappointed with this review. I was expecting a review for my favorite show ever Seventh Heaven and I got Mario Kart . Way to toy with my emotions Corbie.



alLabouTandroiD said:

Thanks for the review, Corbie. While i never had a doubt that i need this game it’s always nice to see some affirmation.
I really hope to get some StreetPass hits since this is the new feature i care about the most.
I’m not really sure how i feel about the customization part though.
While it’s nice as an added motivation i’m afraid it’ll complicate online races quite a bit. My two biggest questions are if people who don’t play the game as much as others get a disadvantage and if you can save your kart settings for each track individually.
Be that as it may i can't wait to find out. I'll probably get used to it and have great fun anyway.



NintyMan said:

This game ought to finally give me the full online experience. Mario Kart 7 seems like it's half single-player and 80% online with all the focus on the communities, so this will probably end up being the best online game on the 3DS for a while.

I'm looking forward to seeing the new Bowser's Castle and Rainbow Road, and hearing the new and returning music. It sounds to me like the battle mode is a free-for-all again instead of Mario Kart Wii's teams, so that's a big improvement.

In fact, this game will easily be my favorite Mario Kart when I get it this Sunday!



Gavin_Rozee said:

Someone who works at Nintendo Life, PLEASE answer this for me:

When you do online battles, do they still alternate between Balloon Battle and Coin Runners?



Hejiru said:

I'm pretty disappointed with the roster. A Mario reskin and a random insignificant character (Honey Queen) get in over series regulars like Waluigi, Birdo and Bowser Jr? Not to mention they took out the fake item box and there's no single player VS. mode.



warioswoods said:

So... no Mission mode? That's too bad. It's hard to see this package rivaling Mario Kart DS without it.



Pikachupwnage said:

@ wariowoods gliding, communties, underwater driving and kart customazation more then make up for



blackknight77 said:

Does this version go crazy with the blue shells like the Wii version or is it toned down a bit? Not that it would deter me from getting a great game I'm just curious



SmaMan said:

Just as I expected. Now I'm seriously considering getting a 3DS for Christmas.



Tryken said:

Yeah. I hope we get a NintendoLife community up and running! It'd be pretty awesome!

I'm really stoked for this one.



Alexneon said:

Lame review, it said everything we know already, idk is the online part is on now...but i think thats the important thing about the game, how smooth the game run online, the community options to create it, etc... but oh well, i goin to find out for myself when the game come out this december, btw sorry for my poor english or if i spell something bad



Nin-freak said:

@Thomas The very small character selection! Only 16 characters, which gets rid of more than 10 characters that MK Wii had



dan561 said:

Is there a challenge mode like in the DS version?
Also, can you use the first person view with the circle pad?



BenAV said:

Good review.
Can't wait to pick up my copy on Saturday morning.

As for the small roster, I think it's fair to have a smaller, more streamlined roster on a portable game.
Even if your favourite didn't make the cut, there's still plenty of decent characters to choose from so there should be at least one character to make most players happy.
At the end of the day, half the people online will end up using the same character anyway probably if each character has slightly different stats like with Mario Kart Wii.



Geonjaha said:

Its a great game. 9/10.
It's of course better than the DS version, but content seems lazier. They didnt have to only have 16 characters and 32 courses like the last game - they could have added more. Mission mode and VS mode are both gone from single player. Emblems are gone. A few items are gone too - but that doesnt matter that much.

I just hope Nintendo didnt give us this content because they hadnt finished it, not because they didnt want to. If this is the case then that means we could be seeing any of the stuff I mentioned above being added via DLC from the eShop. Doubt it'll happen, but it'd be great if Nintendo worked to make this game as good as possible.



MF_MaxiMillion said:

I would have given it a 10 if there were more courses, karts and characters. I know they like to stick with just 32 courses now, but seeing as the game becomes bigger at the time, why can't the amount of courses?

And karts and characters seem to lack too, I mean, 16 characters only? (There are only 16 characters, right?) The Wii version even had more. I wanted those characters back.



James said:

@alexneon It's tough to say how good the online functions are when only a few dozen people have the game. If we say "online is amazing! Lag-free! Flawless!" and then that changes when 500,000 people buy the game this weekend we'll look a bit silly, won't we?



SuperSpank said:

...But is there 1p vs/quick run or not? I've read many reviews and they never say a word about it....



Mayhem said:

Two important questions: will the ability to unlock kart parts essentially lead to everyone building the same "uber kart" in time, or do they not overpower the game that much? And secondly, can you snake in the game, which essentially divided MKDS into the "cans" and "cannots" for competitive racing?



FonistofCruxis said:

While I doubt this will replace MKW as my favourite game in the series, it still looks like an awesome game and I'm really looking forward to getting it this Friday and it might have a chance of replacing Mario kart: double dash as my second favourite game in the series.



Raylax said:

James wrote:

"Online is amazing! Lag-free! Flawless!"

Operation Make James Look Silly is now in progress.



Corbs said:

The karts make minimal difference as far as upgrades go, certainly not enough to ruin the competition. But you will want to upgrade your kart to give you every advantage possible, especially when you start playing some of the better racers online. And snaking is handled much as it was in MK Wii. The power slide is time-based, so snaking it over and over is not like it was in past games where it could be pulled off at will in straight sections of track.



grumblegrumble said:

I've read a couple of other reviews on other gaming sites that give this game a dismal rating, but you guys rate it highly. I am partial to you guys here at NL so I'll go with your review and purchase it shortly



Hejiru said:

@Wiggler_Kart_7 No, they took out 1-player VS :/ If you want to play by yourself, you have to do Time Trial or Grand Prix. Kinda stupid move if you ask me.



JamieO said:

@Corbs' introduction reminded me just how consistent the Mario Kart series has been, over two decades worth of racing and I have loved all six of the Mario Kart titles released so far.

I have already ordered Mario Kart 7, but when it arrives I am saving it until Christmas Day. It has become a tradition, since the original SNES Super Mario Kart in 1992, for me to enjoy a Mario Kart game at Christmas time.

Reading this review, it sounds as though Retro Studios have provided a wonderfully comprehensive package, everything from the graphics and sound to the controls and the multiplayer is clearly spot-on.

@THENAMESNORM I agree about the SNES version of Rainbow Road, it was a finely tuned track for perfectly timed drifting around corners, particularly as it had no safety barriers. I have also heard that the latest version of Rainbow Road is a highlight of Mario Kart 7, which is a pleasant surprise, because it is one of my least favourite tracks in Mario Kart 64 and Mario Kart: Double Dash!!

I enjoyed reading this review as much as I enjoy floating a feather jump across a shortcut in Ghost Valley. Sterling stuff.



Ryno said:

Nintendo should have created Mario Kart 7 all in Mode 7. That would be much better than mini screen 3D. Cannot wait to see what is in store for Mario Kart 8, Mario Kart 9, and Mario Kart 10 though. Who cares about F-Zero!



Supremeist said:

Cannot wait for MK7, huge Mario Kart fan here. But I gotta wait until christmas. atleast I have Skyrim to keep me entertained.



Rebel81 said:

Just played for an hour as it's available at a lot of stores here I just bought it after work. And are quite enjoying it.



Ramses said:

Nice! Although I don't like the new characters much, except for Shy Guy and Wiggler, I still pre-ordered this game. Hopefully it will be better than MKDS (most overrated MK game in my opinion) and it looks like it will so far.



Ramses said:


Seriously, you really want this game to be an outdated MODE 7 game?!?!? Well, if you're an ambassador, you can play some Mode 7 in Super Circuit.



Sylverstone said:

Great review Corbie!

Looking forward to this Sunday at the Nintendo World Store in New York for the Mario Kart 7 launch event and a tournament hosted by us at StreetPass NYC.

Should be really good!



Pyrodon said:

From the review, you made it sound like a friend without the game can only download and play one track at a time. It is like that or does a gameless person just download a demo once and then they can play all the tracks in multiplayer?

I know someone without the game has to use Shy Guy, but do they still get Kart Customization?




@JamieO yeah after SNES Rainbow Road the only one I've liked is actually the MK64 Rainbow Road remake in F-Zero-X!! But when I saw a video of Rainbow Road in MK7 it just blew me away!! I love the idea of point to point racing in MK, and I love the idea of Rainbow Road not just being on a rainbow!



Hejiru said:

@Eureka: Nope. A lor of series regulars are gone for some reason. There's only 17 characters. Mario, Luigi, Peach, Bowser, Yoshi, Wario, Toad, DK, Koopa, Shy Guy, Daisy, Rosalina, Wiggler, Lakitu, Metal Mario, Honey Queen, and Mii.



Nintendude92 said:

Say Corbie, I read in the game informer review that you could disable blue shells via the community features. But what I read on IGN was that you can set a specific item to be the only item used in the race, and that you couldn't cherry pick a roster of items.

Is there a way to turn off blue shells via the community feature without axeing the rest of the roster?

Yes, I hate them



Bigrat said:

Please answer: How do you add someone to a community? Do you have to have their friend code or just meet them online in a game? Also is there a setting for region play ? I want to see who else has MArioKart 7 in my state.
I have ordered Mario Kart 7 and expect it to get here by Dec. 8th! =)



Hokori said:

this is great, I hope the wii U will have DD, GP, and GP 2 on VC and with wi-fi



StarDust4Ever said:

My friend and I played a lot of online matches in MK Wii; his favorite character of all time is Waluigi; mine is Rosalina. While I'm stoked they created Rosalina's Ice World, my friend is devastated that hw cannot play Waluigi's Pinball with Waluigi. Waluigi has been featured in every single Mario series spinoff game since N64 Mario Tennis and Mario Party 3. Although I believe WL Pinball is an awesome stage, why on Earth would Nintendo include a stage named after a character without including that stages namesake?

Oh, and thank you Nintendo for doing away with per cup letter/star rankings. They made it nearly impossible to unlock certain high-profile carts and characters in MK Wii.

Oh, and shame on Nintendo for ditching the fake item box. I always loved strategically dropping them in "?" block areas. But at least they ditched the stupid storm cloud item from MK Wii.

Can't wait...



Squiggle55 said:

I'd like to know the answer to Nintendude's question too. Can we just turn off blue shells?



TeeJay said:

Because 95% of us hate the blue shell with every fiber of our beings.



evildarkrai said:

im making a clan its called [LoD] and igot ppl in it 2 & if all u other ppl r getting MK7 & want 2 b in a clan just tell me :]



Traxx said:

Canceled my order: the item terror is worse and more random than ever. No word about that issue in your review, NL. MK's Item balance is a big issue among gamers. You should have mentioned it. I will never buy again any MK if it keeps up this totaly inbalanced blue shell of/flash/... formula.



TeeJay said:

@88 ...Wow. It's annoying sure, but not that bad, dude. Calm down. O_o



yoyogamer said:

Forget turning blue shells off, how about a game with BLUE SHELLS AS THE ONLY ITEM! The goal of the race is to get in first, but the first place kart always gets hit and knocked back into 2nd or 3rd. Suddenly, Mario Kart becomes a mental game of wits! Racing becomes irrelevant, the main focus is now to figure out how many item boxes are on the course, when each player will get an item, and how long it takes a blue shell from that player to hit the person in first place. Don't forget the lucky 7, in which a player gets 7 blue shells! ...

Yeah, Nintendo should have given us the option of turning those things off.



Nintendude92 said:

@82. I saw a video where someone received two stars at the end of a cup. I don't think you're in the clear quite yet



alLabouTandroiD said:

@StarDust (82.): Thanks for sharing about the fake item box. Makes me a bit worried that this will lose some of the typical MK charm.

@Traxx (88.): Source ?

Edit: Guess they didn't have enough time to include more characters.



renaryuugufan92 said:

This is gonna be a really great game, glad to see it got a 9/10 getting this game sometime during December



Rapadash6 said:

Mario Kart is about zany item shinanigains. Why people keep asking Nintendo to remove them is beyond me. There are plenty of other games out there designed for competative play, but Mario Kart was always, and should remain, about silly fun. Does it suck to be in the end of the final lap and get slammed by a blue shell a few feet away from the finish line, only to watch yourself get bumped from first to sixth place? Of course, but if you take it too seriously, the point of the game is completely lost on you.



Alexneon said:

@James: you are right so why NL didnt wait to test the game online with 500.000 peoples to make a very well done review?



Corbs said:

Online play can always vary, even from day to day, depending on how many are playing and server capabilities. There's absolutely no way to gauge how online play will be on any given day or at any given time. Not to mention that we can't take into account each individual wi-fi connection that every player will be using. What might play smoothly on our super-fast connection might not play as well for someone on a slower connection. Too many variables.



Alexneon said:

Dont get me wrong, i really appreciate all the hard work of all the staff of NL, but when i look for a review of a game that still dont came out like mk7, i hope to read some useful or interest info about the game, if you read the review it said everything we know a few months ago....but oh well.




ok how in the handheld 3ds version get better than the console versions the 3ds is better than wii if u think about it 1 3d gaming 2 gyro control on the go 3all this stuff THE FIRST YEAR ther are many more reasons ow and i dident see the dsi ds dslite or dsixl whith 5 colors on the first year THANK U NINTENDO



Corbs said:

A lot of information is still embargoed. I'd have loved to have spilled the beans on a lot of the more secret stuff, but can't do it. Plus we'd have plenty of people screaming about spoilers. There's plenty in that review to help you decide if this is a game you want. It's a review, not a FAQ. If you're looking for more information, keep your eyes on the forums when the game is released. It should heat up then.



yoyogamer said:

If you enable only one item, the lucky 7 still shows up, giving you 7 of that item. The iwata asks interview shows a video of this being done with bananas. Honestly, the way the game could change by doing this is enough to make this version of the game play different than its predecessors. So critics that hate this game for being "more of the same" (looking at you, destructoid, 5/10) can kindly shut up.



timp29 said:

Hey Corbs, anything about the game that was disappointing? Your review is glowing like a 10/10 score



Neonpowerstar said:

Is it possible to do a blue shell only race? It would be hilarious to see everyone (especially the first place racer) slam on the brakes as soon as someone gets a Lucky 7



Nintendude92 said:

Since some people wanted to know,

According to Kotaku, here are the item options:
All Items
Coins Only
Bananas Only
Mushrooms Only
Bob-ombs Only
No Items at all

You cannot disable a specific item. No axeing blue shells.

However, I saw in footage that you can get a mushroom in first place.. so there's that if you have a convincing lead



SanderEvers said:

@Corbs, The game is already released. Since you could buy the game since yesterday here in the Netherlands. I hope to get my copy in the mail today.

@109: Indeed, that would be awesome



Traxx said:

This is a featured article. Thats why you don't get to know any useful stuff, especially considering the item issue.



James said:

@SanderEvers Unfortunately with some games the publisher bars us from revealing certain details or information, and that's what happened here. Just a fact of the business I'm afraid!



alLabouTandroiD said:

@Traxx: I don't think you've got the right idea about featured articles here. Or do you think Ninty likes this one ?
The review for Shinobi was a featured article too and it clearly said the game is not so great in its later levels. Other reviews didn't mention that.



James said:

Yeah, a featured review/featured news just means that post stays at the top of the page.



SigourneyBeaver said:

It plays great and is a highly polished game but so far I'm not blown away like I was with the Wii version. MK could do with some new ideas. I'd love to be able to customise the races in MK GP mode. Take away weapons, make the races longer, choose the same karts for all players, etc.



Mariokart7fan said:

This looks much better than he previous MKDS totally going to pick it up on sunday cant wait! wonder why it didnt get a 10/10



SanderEvers said:

I've been playing it for an hour or so. It's indeed an awesome game.

I already completed the Mushroom 150CC cup and unlocked Daisy.




Is anyone on nintendo Life setting up a community? I mean James or Corbs etc. I was lucky enough to get the game on the 30th nov and have been playing online ever since, it's amazing! I have the ONM community but hardly anyone on it(as the games not officially out yet i suppose) and the game suggested the Mario community but I'd love to race against NintendoLifers!!



TKOWL said:

Cannot wait for this. You all will be crushed in my legion of one >:3



Nintendo3DSLife said:

wow can't wait 4 dis.I <3 this game out of all da MK series(except wii and ds 1)and i <3 it where u can play ur own mii lol.i read info of it,all da tracks,characters,etc. so im hoping to get da game ...



Henmii said:

I bought it! So far it's fun, and it looks awesome! However, the music seems rather weak. Hopefully that changes when I get further into the game!



BlazeX said:

No single player VS which sucks, MK DS was much much better for not forcing you to go online to race without playing the GP.



Wilford111 said:

Oh yeah. My body is ready for this.
Also, I always thought single player VS was kinda boring, so I'm not too disappointed about that



Justaguest said:

I am kinda dissapointed that there is no VS mode. They probably wanted us to focus more on time trials this time which i dont prefer much...



Simon_Deku said:

Yay! Another great Mario Kart! I have to say, I've enjoyed every release in the franchise except double dash.



Mryokokurama1 said:

Dont like the new characters there not really anything that people have been wanting espically metal mario but ive played this at best buy and i like it more than mariokart ds and mariokart wii except i wish there was mission mode though like mariokart ds i give it a 9.5/10



grumblegrumble said:

May be getting this one soon! I loved Mario Kart Wii and all the original versions, so this one should be freaking amazing!



Supremeist said:

Such a great game. After 20 hours put into it, I am so hooked! Sad that they took out Dry Bones, Waluigi, and a few other favorites from the MK Series but I'm hopeful that they will release these kinds of things in DLC packages. Communities are awesome, and the online is done better then ever! This is certainly the best in the MK Series (except for Double Dash!!)

This and Super Mario 3D Land are must-have!



Justaguest said:

now that i look back even though its a really fun game i think its rushed a lot. the fact there is no VS mode to train on certain tracks is a main letdown for me. no mission mode either. they really focused on time trial thou. you can now download ghost datas and race against them. i also like the online mode which is much faster and you can play on all tracks. not saying its a bad game i love it but there could be much more. i think i like mario kart ds more though



Megaman256 said:

I would have given Mario Kart 7 a sore of 8. The game should have started with 10 characters and then unlock another 10. Unlock some in 50cc, 100cc, 150cc. I do like the new tracks and the retro they picked and the game play is pretty smooth. My complain are the graphics especially the colors. They seem dull and not vibrant. Super Mario 3d Land the colors are bright and sharp. I wish Nintendo would have taken its time with Mario Kart 7 and it would have gotten a 10 with more characters and better graphics.



Varia01 said:

Wish I had a 3DS... It looks AWESOME! Maybe I can wait for the one coming to Wii U.



Yanni said:

Just bought 3DS XL White with the digital copy of Mario Kart 7 deal 3 days ago and I already love the game so much! It even tops my all time favorite MK: Double Dash!! A little more practice and I'll jump into the online battles.



Varia01 said:

I've played this recently and it is certainly a neat racing game. The courses and new abilities add to the fun of this. Though, you guys and gals may find this odd, but I can't see how the 3DS's top screen is 3D. (I did have it cranked on and was holding it steady.) The picture still looked flat on the screen.... Anyway, 9.5/10.



LeonChamp said:


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